Philips CD-i

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This article is a short summary of Philips CD-i.
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Philips CD-i



A Philips CD-i 220 console

Type(s)

Home multimedia device

Media

Release Date(s)

  • United States of America 1991
  • United Kingdom 1992

ThePhilips CD-i, short forCompact Disc-Interactive, is a line of multimedia consoles first released byPhilips in 1991. The consoles featured three licensedThe Legend of Zelda games.

Contents

Console

The console series was designed to play CD-i format optical discs, which combine audio, text, graphics and video, as well as standard audio CDs. It was originally designed as a general-purpose multimedia device, with games only being considered as an afterthought as additional applications.[1][2] Although while not focusing entirely on games, the CD-i is best known as a failed game console,[1] in part because almost all of the games available were of very low quality, especially those licensed by Nintendo. Because the CD-i was seen as a game console by the general public, it did not sell well when compared to the more powerful and less expensive dedicated game consoles available at the time. Philips took the CD-i series off the market in 1998, though versions manufactured by other companies (including GoldStar / LG Electronics, Magnavox, and Nippon Broadcasting System) remained available for some time.

History with Nintendo

In the early 1990's,Nintendo partnered withSony to produce a CD-ROM based add-on for theSuper Nintendo Entertainment System as well as a two-in-one system that played both cartridge-based Super NES/Super Famicom games and CD-based "SuperDisc" games called the Nintendo "PlayStation". This deal however broke off when Nintendo violated Sony's contract by partnering with Philips, a rival company to Sony, to produce a similar peripheral.[3] In spite of this, Sony would develop the PlayStation console on their own which would later go on to compete with theNintendo 64.

After the attempt with Philips failed, Nintendo reached a compromise and gave Philips the license to five of their franchises' characters for use in their own console system.[1][4] Ideas were pitched to American Interactive Media, the CD-i software publishing branch, which settled on making games based on Nintendo's biggest names.[1] The compromise would result in several licensed games being released, including threeZelda games,Hotel Mario, andTetris.Threecancelledgames were also planned.

The licensed games released for the console have been subject to much criticism from reviewers and fans alike, and Nintendo does not recognize them as canon to their respective series.[5]

The Legend of Zelda Games

The Faces of Evil

Main article:Link: The Faces of Evil

Link: The Faces of Evil was released on October 10, 1993 in North America and Europe. It was developed byAnimation Magic. The game was developed in tandem with, and released on the same day asZelda: The Wand of Gamelon. Unlike mostZelda games, the game is played in a side-scrolling view similar toThe Adventure of Link. It tells the story ofLink going to the island ofKoridai, after receiving word thatGanon's minions have taken over the island and enslaved many of its citizens. Each of Ganon's minions control a "Face of Evil", mountain peaks resembling their likenesses, which Link must conquer before finally facing Ganon, who has his own Face of Evil.

The Wand of Gamelon

Main article:Zelda: The Wand of Gamelon

Zelda: The Wand of Gamelon was released on October 10, 1993 in North America and Europe. It was developed by Animation Magic. The game was developed in tandem with, and released on the same day asLink: The Faces of Evil, and is also played in a side-scrolling view similar toThe Adventure of Link. It tells the story that the island ofGamelon and its ruler,Duke Onkled, have been captured and seized by Ganon's evil forces.King Harkinian,Zelda's father, leaves to aide Onkled but does not return, and after Link is sent in his stead, also fails to return. Zelda andImpa then leave for the island to find her father and Link and to rescue the island and its inhabitants from Ganon's minions.

Zelda's Adventure

Main article:Zelda's Adventure

Zelda's Adventure was released in 1995 in Europe. It is different from the previous twoZelda CD-i games as it was developed separately by Viridis Corporation, and features a top-down view common to most conventional 2DZelda games. The game tells the story of Princess Zelda's journey throughTolemac, a land now controlled by Ganon, who had also captured Link. Zelda learns fromGaspra the astronomer that she must find the sevenCelestial Signs and defeat the keepers of the shrines holding them in order to save the land and rescue Link.

Gallery

  • An advertisement for two of the CD-i Zelda games

    An advertisement for two of the CD-iZelda games

  • Logo for the CD-i optical disc format

    Logo for the CD-i optical disc format

External links

References

  1. 1.01.11.21.3An interview with the creator of the CD-i Zelda games | Zelda Universe
  2. Interactive Dreams: Introducing: The Philips CD-i
  3. Nintendo-Philips Deal Is a Slap at Sony - NYTimes.com
  4. "In a tribute to Nintendo's drawing power, Philips N.V. of the Netherlands has reached an agreement for Nintendo to provide its games for Philips's new interactive compact disk player, which lets users manipulate characters on a television screen. The arrangement is expected to give the Philips machine an edge over competing products." — Eben Shapiro,Nintendo Goal: Bigger-Game Hunters , NYTimes.com, published June 1, 1991, retrieved April 9, 2015.
  5. Eiji Aonuma Addresses Those Horrible 'Zelda' CD-i Games | MTV Multiplayer
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