Den of Trials

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Den of Trials

The entrance to the Forest Zone

Main appearance(s)

Location

Item(s)

Boss(es)

TheDen of Trials is a location inTri Force Heroes,[name references needed] added through the Ver. 2.0.0 update.[1] It is designated as the ninthArea of theDrablands as well as the soleLevel within the Area, and contains 40 Floors based on the prior eight Areas. At the bottom of the Den of Trials rests theFierce Deity Armor.

Contents

Themes and Navigation

To access the Den of Trials,Link must complete nineLevels and/orDrablands Challenges, then return toHytopia, whereThe Great Tripini tells the young hero about the newly-discoveredArea and the powerfulOutfit said to be found within.[2][3] Though the Den of Trials cannot be unlocked or selected throughDownload Play, the Links can still access the Den if the "host" Link selects it. However, the other Links will not be able to obtain the Fierce Deity Armor in this mode.

The Den of Trials is divided into portions called Zones, with each portioned Zone being based on theWoodlands,Riverside,Volcano,Ice Cavern,Fortress,The Dunes,The Ruins and theSky Realm respectively. Each Zone contains five Floors and is accessible from a central hub area with eightTriforce Gateways. The Floors containEnemies that must all be defeated in order to activate the Triforce Gateway to advance to the next Floor.[4] According to The Great Tripini, all of theFairies that accompany theLinks flee in fear of the Den of Trials, leaving them with only one to start with.[5] However, by reaching the "safe room" on the fifth Floor of a Zone, the Links can obtain another Fairy trapped in aTreasure Chest after collecting theMaterials from that Zone andSaving their progress. Each safe room also contains aSquiddy from which supplementaryHearts andRupees can be retrieved before descending further. When a Zone is completed, its corresponding Triforce Gateway in the hub area becomes activated. If the entire Den of Trials is completed in a single session, beginning from the first Floor, then the final safe room will contain eight Chests with more valuable Materials than the usual three.

A party cannot warp to any Zones that have not been reached by all the participating Links, forcing them to begin from the highest common Zone available, or earlier.[6] The Den of Trials features several "dark" variants of common Enemies, which have increased attack power and defense, attacks which tend toCurse the Links, and much faster recovery from being stunned. In addition there are new Enemies that were not present in the other Areas of the Drablands, includingSlaroks,Gimos, and land-basedOctoroks. The final Floor features a triumvirate ofShadow Links, equipped with powered up versions of the weapons available.

Forest Zone

Main article:Forest Zone
ItemsMaterials
Bow or or
Boomerang or or
Fire Gloves

The Forest Zone consists of grassy surfaces without any special features. The Totem Dekus emerge at random heights of one to three Links, and periodically change their height.

FloorEnemies
B1Blobs
Buzz Blobs
B2Rats
Crows
Skullropes
B3Life Likes (Posing asHearts)
Totem Dekus
B4Gimos
DarkBlobs
Spear Throwing Moblins (Riding aTotem Armos)
DarkSpear Throwing Moblin (Riding two DarkTotem Armos)
B5Squiddy

Flooded Zone

Main article:Flooded Zone
ItemsMaterials
Gripshot or or
Water Rod or or
Bow

Each floor in the Flooded Zone has pools ofWater along their edges, except for the second floor, which is almost entirely submerged. The Keeleon on the second floor will spew silverSpikes, which can accumulate over a large area and explode on contact. The third floor has a largeGuruguru Bar that spans the entire central platform.

FloorEnemies
B6Slaroks
Water Octoroks
B7Buzz Blobs
Water Tektites
Tektites
Keeleon (Spews silverSpikes)
B8White Poes
Ice Wizzrobes
Water Octoroks
B9Octorok
Slarok
DarkOctoroks
Slarok (Riding aTotem Armos)
Octorok (Riding aTotem Armos)
DarkOctorok (Riding two DarkTotem Armos)
B10Squiddy

Scorching Zone

Main article:Scorching Zone
ItemsMaterials
Magic Hammer or or
Gust Jar or or
Gripshot

Each floor in the Scorching Zone features a grated metal floor above a pool ofLava, except for the second floor, which instead features rocky platforms that sink into the Lava if the Links stand on them for several seconds. These grated platforms leave several strips of exposed Lava along the floors' edges, which the Links can fall into if not careful. On the third floor,Volcanic Rocks will fall continuously, while on the fourth floor,Lava Geysers shoot upward through parts of the grated floor.

FloorEnemies
B11Red Hardhat Beetles
Fire Keese
B12Hardhat Beetles
FireKeeleons
Beamos
B13Helmasaurs
Kodongos
Deadrock
Terrorpins (In aTotem formation)
B14DarkSpear Throwing Moblin
DarkHardhat Beetles
DarkHinoxes
DarkSky Spear Soldier (Riding a DarkTotem Armos)
B15Squiddy

Frozen Zone

Main article:Frozen Zone
ItemsMaterials
Fire Gloves or or
Boomerang or or
Magic Hammer

Each floor in the Frozen Zone features patches of slipperyIce and several thin Ice platforms that gradually crack and break away under the Links' weight, but eventually grow over again. The third and fourth floors also have several permanent holes. In the center of the second floor, twoSwitch Moles appear from a circle of six Mole Holes; when both are defeated, theFire Keeleon andHardhat Beetles appear.

FloorEnemies
B16Ice Gimos
Freezards
B17Ice Keese
Switch Moles
FireKeeleon
Hardhat Beetles
B18Blue Sword Soldiers
Prankster Poes
B19Ice Wizzrobes
DarkWizzrobe
DarkSky Spear Soldier (Riding two DarkTotem Armos)
Bomb Soldier (Riding aTotem Armos)
B20Squiddy

Fortified Zone

Main article:Fortified Zone
ItemsMaterials
Gust Jar or or
Bomb or or
Bow

The first floor of the Fortified Zone has fourArrow Traps along the outside edges, which automatically start firing Arrows after the Links select their Items, and a set of four unlitBraziers sitting in the Arrows' paths. Two of the Arrow Traps also have lit Braziers directly in front of them, which quickly causes a chain reaction leading to a flurry ofFire Arrows across the stage. This trap can be avoided if the Link wielding theGust Jar extinguishes the two lit Braziers before all Links select theirItems, though the Braziers will reignite after one minute.

On the second floor, two stacks of two Mini-Margos travel clockwise around the floor's perimeter, while the last Mini-Margo travels counter-clockwise in a smaller radius. A patch ofBomb Flowers awaits in the center. Once all five Mini-Margosor the solo Mini-Margoor the single Dark Keeleon are defeated, a second Dark Keeleon appears. On the third floor, the four Dark Hinoxes are initially standing on ledges along the floor's perimeter, and can be easily defeated by knocking them off with a single hit. However, if the Beamos and Gimos are defeated first, the Dark Hinoxes will drop to the floor and begin giving chase to the Links.

FloorEnemies
B21Spear Soldier (Riding aTotem Armos)
Green Poe
Red Poe
Blue Poe
B22DarkKeeleon
Mini-Margos (Two stacks of two; one solo)
B23Beamos
Fire Gimos
Ice Gimos
Spear Soldier (Riding threeTotem Armos)
DarkHinoxes
B24DarkSky Sword Soldier
DarkSky Shield Soldier
DarkSky Spear Soldier
DarkSky Spear Soldier (Riding a DarkTotem Armos)
DarkSky Ball and Chain Soldier
DarkSky Sword Soldier (Riding a DarkTotem Armos)
DarkSky Spear Soldiers (Riding two DarkTotem Armos each)
B25Squiddy

Desert Zone

Main article:Desert Zone
ItemsMaterials
Gripshot or or
Gust Jar or or
Water Rod

All four floors of the Desert Zone are covered inQuicksand, save for a small patch of solid ground in each of the four cardinal directions, and one in the center. The second floor features walls around the floor's edges, and twoBomb Flowers that must be watered with theWater Rod before they can be plucked. On the third floor, the Morths will continually regenerate shortly after they are defeated, but will permanently disappear once all otherEnemies are defeated.

FloorEnemies
B26Karat Crabs (InsideSand Mounds)
Leevers
B27Hokkubokku
Vultures
Life Likes (Posing asHearts)
B28Skullropes
Gyorms
Morths
B29Red Stalfos
Gibdos
DarkStalfos (Riding a DarkTotem Armos each)
DarkStalfos (Riding two DarkTotem Armos)
B30Squiddy

Shadow Zone

Main article:Shadow Zone
ItemsMaterials
Boomerang or or
Bow or or
Fire Gloves

Each floor in the Shadow Zone has a large pit and features a different type of platform trap. The first floor has three grey platforms that periodically vanish and reappear. The second floor has six colored platforms that cycle around the stage, plus two static ones in the center; only the Link matching a platform's color can safely walk on it without falling through. The third floor appears to be mostly groundless, but features a number of invisible platforms that briefly appear when touched by aFireball or aDark Wizzrobe's blast. On the fourth floor, theDark Stalfos throw their bones at the Links from small sections of ground separated from the rest of the floor; hitting aShock Switch makes platforms briefly appear that allow the Links to cross into these sections.

FloorEnemies
B31Keese
Chasupa
Fire Keese
Ice Keese
B32White Poes
Prankster Poe
Green Poe
Red Poe
Blue Poe
B33Hardhat Beetles
DarkWizzrobes
B34Gibdos
DarkStalfos
ReDeads
B35Squiddy

Baneful Zone

Main article:Baneful Zone
Items
BombBow
Fire GlovesBoomerang
Water Rod
Gust JarMaterials
Gripshot or or
Magic Hammer or or
MaterialsWhen completed starting from Floor B1
Mystery JadeRainbow Coral
Star FragmentIce Rose
Vibrant BroochCrystal Skull
Sanctuary MaskSteel Mask

The first floor of the Baneful Zone consists of four separate diamond-shaped islands; one where the Links appear and can select from any of the eightItems, and three others with a trio of Dark Enemies on each. The Links must pick up any of the sixCuccos wandering around the floor and use them to glide across the gaps. The second floor has a strong gust of wind coming from the north end, which can be temporarily blocked by a wall that rises up when aShock Switch is struck.

TheSquiddy and theTreasure Chest containing aFairy appear on the third floor of the Baneful Zone after all Enemies are defeated, as opposed to the fifth floor, like in all other Zones. This allows the Links to restore their Hearts ahead of the next floor's Boss battle.

FloorEnemies
B36DarkBlobs
DarkHardhat Beetles
DarkOctoroks
DarkKeeleon
Cuccos
B37DarkStalfos (Riding a DarkTotem Armos)
DarkSpear Moblin (Riding two DarkTotem Armos)
DarkHinoxes
B38DarkWizzrobes
DarkSky Fire Chain Soldier
2xDarkSuper Aeralfos
Squiddy
B39Shadow Links
B40

Trivia

  • For each consecutive safe room that theLinks reach, a new congratulatoryStatus Report will scroll across the screen. These Status Reports will accumulate and reappear at each safe room thereafter, eventually covering most of the screen. The messages for each consecutive safe room are as follows:
  1. No message
  2. "Well THAT was unexpected!"
  3. "You're unstoppable, snickerdoodle! ♥"
  4. "Oh!!"
  5. "Again? How?! Tell me, tell me!"
  6. "Unbelievable, dahling!"
  7. "My awe has been inspired!"
  8. "You're legendary, chum! Really!"
  • If the Links reach all eight safe rooms consecutively, they will also be greeted by a loud round of applause, followed by an audible cheer fromSir Combsly and the Status Report message "Good work, soldier!"

Nomenclature

Names in Other Regions
LanguageNames
Japan
Japanese
  • 魔窟エリア (Makutsu Eria)[7]
  • 魔窟 (Makutsu)Level
The French Republic
FrenchEUEuropean
Crypte[8]
Canada
FrenchCACanadian
Crypte[8]
The Federal Republic of Germany
German
Monsterhort[9]
The Italian Republic
Italian
Covo ostile[10]
The Republic of Korea
Korean
  • 시련의 동굴 지역 (Silyeon-ui Dong-gul Jiyeog)[a][11]
  • 시련의 동굴 (Silyeon-ui Dong-gul)[b][12]
Latin America
SpanishLALatin American
Gruta del desafío[c][13]
The Kingdom of Spain
SpanishEUEuropean
This table was generated from Zelda Wiki'stranslation data.
  1. 1.01.1Area name
  2. 2.02.1Level name
  3. Also appears erroneously as "Gruta del desafí" and "Gruta del desaf".

Gallery

  • The central hub area

    The central hub area

  • Bottom of the central hub

    Bottom of the central hub

  • Congratulatory Status Reports

    Congratulatory Status Reports

Forest Zone

  • First floor

    First floor

  • Second floor

    Second floor

  • Third floor

    Third floor

  • Fourth floor

    Fourth floor

  • Fifth floor

    Fifth floor

Flooded Zone

  • First floor

    First floor

  • Second floor

    Second floor

  • Third floor

    Third floor

  • Fourth floor

    Fourth floor

  • Fifth floor

    Fifth floor

Scorching Zone

  • First floor

    First floor

  • Second floor

    Second floor

  • Third floor

    Third floor

  • Fourth floor

    Fourth floor

  • Fifth floor

    Fifth floor

Frozen Zone

  • First floor

    First floor

  • Second floor

    Second floor

  • Third floor

    Third floor

  • Fourth floor

    Fourth floor

  • Fifth floor

    Fifth floor

Fortified Zone

  • First floor

    First floor

  • Second floor

    Second floor

  • Third floor

    Third floor

  • Fourth floor

    Fourth floor

  • Fifth floor

    Fifth floor

Desert Zone

  • First floor (enemies are underground)

    First floor (enemies are underground)

  • Second floor

    Second floor

  • Third floor

    Third floor

  • Fourth floor

    Fourth floor

  • Fifth floor

    Fifth floor

Shadow Zone

  • First floor

    First floor

  • Second floor

    Second floor

  • Third floor

    Third floor

  • Third floor, invisible platforms shown

    Third floor, invisible platforms shown

  • Fourth floor

    Fourth floor

  • Fifth floor

    Fifth floor

Baneful Zone

  • First floor

    First floor

  • Second floor

    Second floor

  • Third floor

    Third floor

  • Fourth floor

    Fourth floor

  • Fifth floor

    Fifth floor

References

  1. "Ver. 2.0.0 (Released December 2, 2015)

    Den of Trials will be added."
    How to Update The Legend of Zelda: Tri Force Heroes , Nintendo Support.
  2. Oh, uh, hi there, little hero dude! Hey, have you heard? They've finished surveying a new, uh, Drablands area. You can, ah, go on a trip there, too. I hear it's called, the, ah... Yeah. TheDen of Trials. — The Great Tripini (Tri Force Heroes)
  3. Ol' Trip hears, uh, stuff. Like about a one-­of­-a­-kind outfit at the, um, bottom floor of theDen of Trials... That's mighty...ah...awesome, right? — The Great Tripini (Tri Force Heroes)
  4. ­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­ Hey, it's the little hero! Hey. Yeah. Looks like this is theDen of Trials we've been, ah, hearing about... And, uh, it looks like there's some special rules in this place that, um, set it apart from other places.
    […]
    They say theDen of Trials has, ah, 40 underground floors. Like...whoa. Yeah. You grab the treasure in each of the zones, and that, um, that completes it. And then you get to go deeper down. From the topmostForest Zone to the, uh,Baneful Zone at the bottom... Sounds like a long way to, ah, go. Oh, but, ah! If you can complete a zone, then you'll be able to restart from there. So don't, uh, stress, OK?
    — The Great Tripini (Tri Force Heroes)
  5. I hear all the, uh, fairies ran away in fear. Yeah. So you only start with, ah, just one! They say there are more, um, hidden away in...uh...oh yeah. In treasure chests in safe rooms. — The Great Tripini (Tri Force Heroes)
  6. Where you can go depends on, ah, the allies you’ve brought with you, it seems. You can only take a trip to the zone just after the deepest one that all fellow heroes have completed. Oh Yeah. It looks like you haven’t completed any yet... That’s OK, dude. Everyone has to start, ah, somewhere. You’ll just have to start at the start. Yeah! That’ll be the, uh, Forest Zone. The Den of Trials is a confusing place. Is there, ah, anything else you wanna know about it? — The Great Tripini (Tri Force Heroes)
  7. エリア魔窟エリア
    コース魔窟
    — Pick an Outfit (Tri Force Heroes)
  8. 8.08.1Crypte — Level Selection (Tri Force Heroes)
  9. Monsterhort — Level Selection (Tri Force Heroes)
  10. Covo ostile — Level Selection (Tri Force Heroes)
  11. 시련의 동굴 지역 — Level Selection (Tri Force Heroes)
  12. 시련의 동굴 — Level Selection (Tri Force Heroes)
  13. Gruta del desafío — Level Selection (Tri Force Heroes)
  14. RegiónGrutas
    RecorridoGrutas Sombrías
    — Pick an Outfit (Tri Force Heroes)
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