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Siegeturtle

v0.57 - New ascension ability: Bonus Companions

Siegeturtle »Devlog

v0.57 is released!

New ascension ability:

You can now gain double companions with this new ascension skill. Upgrading it gives you more bonus companions with distance.

UI Improvements: Bee Skill tooltip

The % from the bee sting skill scales with level, and so I decided to add an explanation for it as suggested by you guys on Discord!

This new tooltip function can also be used on other skills in the future whereever relevant!

Other improvements and fixes have also been made. Full changes in changelog below.

Changelog:

  • Add new ascension ability that rewards bonus companions
  • Add tooltip to bee's ability to breakdown damage reduction% brackets
  • Fix auto-level leveling locked stats
  • Fix enhance button attribute name in tooltip not translated
  • Fix 'Practice Dummy' enemy name not translated
  • Fix boss button tooltip not translated
  • Remove unused obfuscator code

Someone asked me on whether I treat game development as a living or as a hobby and thought I'd include what I told them:

I love making games,  and through constant iteration and of course support from everyone here who plays Siegeturtle (and my other games!), ideally I can keep doing what I love :)

-YYZ

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Siegeturtle

Idle RPG. Upgrade your turtle, recruit allies and blast through enemies. How far can you go?

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