A downloadable engine for Windows
ROMMS is a simple system for achieving two things:
As a bonus you also get a shader that crossfades between layers and some basic tile collisions which support jump-through platforms and slopes.
The engine is intended for metroidvania projects, but the core ROMMS system is genre-agnostic and would work just as well with a top-down action game in the style of classic Zelda.
This is just a basic experiment so it's free, but don't expect a lot of features.
Click download now to get access to the following files:
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It was quite the experience back when GM 2023.8 dropped (with the big 'assets are a reference type instead of a regular number now' language overhaul) and I had to play through all my engines to make sure nothing had been broken, I'd forgotten I made a lot of this stuff. Like, why didn't I actually do something cool with these thingsmyself at some point...? There's not enough hours in a day...