All animations are organized and delivered both as layered Aseprite source files and as separate exported files per body part and effect. This structure makes it easy to customize characters, swap clothing, change weapons, or combine effects.
Files included (examples): mainFile.aseprite(contains every animation layered by effects and character), individual PNG frames, sprite sheets, separated layers for head/arms/torso/legs, and preview GIFs.
¡Tileset Available Now!
¡New Character and Tileset Updates Every One Week or Two!
Includes:
Layered Animations
Separated Tileset elements
Loop Elements (can be placed seamlessly side by side)
Experimental Backgrounds
(Background Usage Example)
All Characters Package
Includes
21 characters (each with at least 5 unique animations)
5 characters at 64×64 px
16 characters approx. 16×16 px
Canvas size: 112×112 px
Main file: all animations layered by effects, character and shadow
Each animation also provided as separate layered files (head, arms, torso, legs, clothing including capes, weapon, effects) for easy editing
Colored Mushrooms
Colored Slimes
Thorkell - The Giant Conqueror
Wretchbjorn - The Bloody Horror
(First Mini Boss)
Muriel - The Nun of Radiance
Idle: 4 Frames
Run: 8 Frames
Jump: 11 Frames
Healing: 13 Frames
Grabbing sacred cross: 5 Frames
Cross hold Healing: 13 Frames
Blue Light Attack: 8 Frames
Sacred Repel: 7 Frames
Hurt: 3 Frames
Death: 13 Frames
Purple Slime
Idle: 4 Frames
Jump : 12 Frames
Duplication: 7 Frames
Slime Smash: 10 Frames
Knockback Hurt: 6 Frames
Death : 5 Frames
Zara - The luminous archer
Idle: 4 Frames
Bow Hold Idle : 4 Frames
Run : 8 Frames
Bow Hold Run: 8 Frames
Jump: 10 Frames
Bow Hold Jump: 10 Frames
Grabbing bow: 4 Frames
Horizontal Arrow Shot: 10 Frames
Upward Diagonal Arrow Shot : 11 Frames
Downward Diagonal Arrow Shot: 11 Frames
Jump Horizontal Arrow Shot: 10 Frames
Jump Downward Diagonal Arrow Shot: 10 Frames
Melee Bow Hit: 6 Frames
Defensive Dash Shot: 12 Frames
Knockback Hurt: 6 Frames
Bow Hold Knockback Hurt: 6 Frames
Hurt : 3 Frames
Bow Hold Hurt : 3 Frames
Death: 15 Frames
The Winter Queen
Idle: 4 Frames
Run: 8 Frames
Ice Sword Cast: 7 Frames
Vertical Sword Slash: 8 FRames
Sword Thrust: 8 Frames
Horizontal Sword Throw: 10 Frames
Diagonal Sword Throw: 11 Frames
Horizontal Ice Ball Throw: 12 Frames
Diagonal Ice Ball Throw: 12 Frames
Hurt: 3 Frames
Ice Death: 16 Frames
The Holy Berserker Knight
Idle: 4 Frames
Run: 8 Frames
Jump: 9 Frames
4 attacks combo: 31 Frames
Spin attack: 9 Frames
Hurt: 3 Frames
Normal Death: 9 Frames
Dramatic Death: 11 Frames
Rin - The warrior Queen
Idle: 4 Frames
Run: 8 Frames
Jump: 10 Frames
Stabbing loop : 27 Frames
Energy Slash: 8 Frames
Jump attack: 8 Frames
Hurt: 3 Frames
Explosion death: 16 Frames
Dramatic death: 10 Frames
viking zombie
double attack: 12 Frames
long arm attack: 16 Frames
hurt: 3 Frames
idle: 3 Frames
run: 8 frames
Hurt : 4 Frames
Death: 8 Frames
Mare
basic attack: 7 Frames
jump attack: 10 Frames
hurt: 3 Frames
idle: 4 Frames
run: 8 frames
long jump attack : 14 Frames
Hurt : 5 Frames
Death: 10 Frames
Red Shroomling
Bouncing platform: 12 Frames
Idle: 3 Frames
Cute jumpscare: 11 Frames
Hurt : 5 Frames
Death: 5 Frames pringy obstacle.
Ethereal wizard - The Elemental Conjurer
Combo: 35 Frames
Idle: 4 Frames
Shield death: 21 Frames
Ultimate: 27 Frames
Walk: 8 Frames
Hurt: 3 Frames
Death: 9 Frames
Ghost Skeleton - The Undead Shadow
Attack Hability: 23 Frames
Attack: 9 Frames
Fly: 4 Frames
Hurt Death: 14 Frames
Idle: 4 Frames
Heavy Knight - The Dragon Slayer
Attack Dash: 13 Frames
Charged Attack: 21 Frames
Hurt Death: 8 Frames
Idle: 4 Frames
Run: 8 Frames
Void ghost - The Ominous Enigma
Parry: 28 Frames
Death: 12 Frames
Jumpscare: 18 Frames
Idle: 3 Frames
Walk: 6 Frames
Drami - The Dragon Blade Dancer
Size: 16x16 Pixels
Combo: 28 Frames
Sword Pull: 17 Frames
Idle: 4 Frames
Run: 7 Frames
Dash: 9 Frames
Hurt: 3 Frames
Death: 12 Frames
Spear Goblin - The Duelist Goblin
Combo: 24 Frames
Death: 16 Frames
Idle: 4 Frames
Run: 7 Frames
Walk: 6 Frames
Remi - The Unknown Hero
Idle: 4 Frames
Walk: 6 Frames
Combo: 18 Frames
Run: 8 Frames
Attack Idle: 4 Frames
Attack: 14 Frames
Hurt: 3 Frames
Death: 13 Frames
Aura - The Radiant Guard
Breath: 2 Frames
Walk: 12 Frames
Jump: 13 Frames
Dash Attack: 15 Frames
Up and Down Attack: 15 Frames
Death Slime - The Sadic Blob
Breath: 2 Frames
Death: 10 Frames
Eating: 17 Frames
Punch: 11 Frames
Walk: 12 Frames
Diabunny - The Diamond Fist
Basic Combo: 12 Frames
Idle: 4 Frames
Jump: 9 Frames
Rock: 16 Frames
Walk: 10 Frames
Kast - The Chained Hunger
Basic Attack: 9 Frames
Death: 7 Frames
Idle: 2 Frames
Jump: 11 Frames
Jump Attack: 16 Frames
Killren - The Winter Mage
Attack: 16 Frames
Basic Attack: 12 Frames
Breath: 2 Frames
Jump: 10 Frames
Walk: 10 Frames
License & pricing
Price: $5.00
Permitted:
Edit and use these assets in commercial or non-commercial projects
Use in any project without mandatory credit (credit appreciated)
Not permitted:
Use these assets for AI training or AI-based datasets
Include the assets in NFTs
Resell or redistribute the assets (original or modified) to third parties
Important: The provided demo is for demonstration only; the demo assets are not licensed for commercial use.
Delivery & updates
Download includes layered source files and separated parts for easy customization
Pack is actively expanded: 2 new characters every one or two weeks, updates could be delayed due to big updates
With purchase you gain access to the growing library via the provided drive link
Summary
High-quality pixel characters prepared for easy editing and integration. Files are organized and layered for animation workflows (Aseprite source files included). If you need example scenes or technical details, check the demo or contact me.
❤️Your Support helps to bring to life more unique and complex characters every week, your opinion is important and every recommendation or new character idea is going to be considered❤️
❤️Thank you for supporting independent creators! ❤️
Actually, you can update directly in itch, so we can receive notifications immediately when you update. By the way, thank you for creating such excellent assets.