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CInline Function


Inline Function

You might sometimes see theinline keyword used in other people's functions. It's not something you need to use often as a beginner, but it's good to know what it means.

Aninline function is a small function that asks the compiler to insert its codedirectly where it is called, instead of jumping to it.

This can make short, frequently used functions a little faster, because it removes the small delay of a normal function call.

Let's compare a regular function with an inline function:

Regular Function

int square(int x) {
  return x * x;
}

Inline Function

inline int square(int x) {
  return x * x;
}

Both functions work the same way. The only difference is that theinline versionsuggests to the compiler to copy the function's code directly where it is used.


Inline Function Example

Here is a simple example that uses aninline function:

Example

#include <stdio.h>

inline int add(int a, int b) {
  return a + b;
}

int main() {
  printf("%d", add(5, 3));
  return 0;
}

Try it Yourself »

Here, the compiler might replaceadd(5, 3) with the code5 + 3 directly - saving the time it would take to call a separate function.


When Not to Use Inline

Inline functions are best forsmall, simple functions. Avoid using them for:

  • Large functions (they make your program bigger)
  • Recursive functions
  • Functions that are rarely called

Too many inline functions can make your program slower and larger, a problem known ascode bloat.


Inline vs Regular Function

Regular FunctionInline Function
Code jumps to the function each time it's calledCode is inserted directly where it's called
Slightly slower (small delay)Slightly faster
Good for large functionsGood for small functions

In this tutorial, we will continue to use regular functions.


Summary

  • Inline functions are defined with theinline keyword.
  • They can make small, often-used functions faster.
  • The compiler decides whether to inline a function or not.
  • Mostly used for short, simple functions.



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