Mobile application development is the set of processes and procedures involved in writing software for small, wireless computing devices, such as smartphones and other hand-held devices.
Like web application development, mobile application development has its roots in more traditional software development. One critical difference, however, is that mobileapps are often written specifically to take advantage of the unique features of a particular mobile device. For example, a gaming app might be written to take advantage of the iPhone's accelerometer, or a mobile health app might be written to take advantage of a smartwatch's temperature sensor.
Today, the two most prominentmobile operating systems are iOS from Apple and Android from Google. Phones and tablets from Apple come preloaded with essential applications, including a full web browser and the Apple App Store. Android devices also come preloaded with similar apps, and the user can install more using the Google Play Store.
There are several important considerations whenchoosing between the iOS and Android platforms. Android, for instance, has more global market share and is strong in Asia, Africa and South America, while iOS is more prevalent in North America, Europe and Japan. The following are some other considerations:
What about programming languages? IOS app development is primary done with Apple's Swift, although its legacy language, Objective-C, is still around. Xcode is Apple's integrated development environment (IDE).
On the Android side, the preferred Google language is Kotlin, although Java is found in many existing apps. The IDE to use is Android Studio.
What about cross-platform development? Facebook's React Native using JavaScript can provide both OSes. Google offers Flutter, which uses the Dart programming language, and Microsoft Xamarin uses .NET and C#. All of these allow a single codebase for use on both the iOS and Android platforms, which can save on development costs.
In the early years of mobile apps, the only way to ensure an app could perform optimally on any device was to develop it natively. This meant that new code had to be written specifically for each device's processor. Today, most mobile applications developed are device-agnostic.
In the past, if an app needed to be cross-platform and run on multiple OSes, there was little, if any, code that could be reused from the initial development project. Essentially, each device required its own mobile app development project with its own code base. Modern cross-platform tools use common languages such as C# and JavaScript to share code across projects; more importantly, they integrate well with application lifecycle management tools, such as Jenkins. This enables developers to use a single codebase for Apple iOS, Google Android and progressive web apps.PWAs are built to take advantage of native mobile device features, without requiring the end user to visit an app store, make a purchase and download software locally. Instead, a PWA can be located with a search engine query and accessed immediately through a browser, thereby eliminating the need for e-commerce merchants to develop native apps for multiple mobile OSes.
Just like YouTube videos, PWA content is downloaded progressively, which provides the end user with a better user experience than a traditional website that uses responsive design. PWAs are also be referred to asinstant mobile apps.
Before developing an app, determine which type of app to create. The following highlights several types of mobile app development technologies with information about each:
The cost of developing an app can range from almost nothing to millions of dollars -- it all depends on the type of app and its intended use. The following is a breakdown of the ranges an organization can expect to pay for building a mobile app:
The following steps should help develop the framework for building an app.
1.Define a strategy based on the answers to these questions:
2. Select the development team. Does the organization need to hire a developer, or will the app be designed in-house? What about a marketing person? If this app is being created for the organization, will stakeholders from several departments be participating in the process -- i.e., C-level, marketing, sales or IT?
3. Brainstorm and sketch. Outline how the mobile app will solve the problems identified and what features and functions to include. Prototyping can be as simple as using a whiteboard or paper to sketch ideas or tools such as Adobe Experience Design, Balsamiq or Invision. When developing the app, keep user experience in mind. This includes design, usability, security and performance.
4. Develop a product roadmap. Using findings from the previous step, create a step-by-step process for assessing priorities and deliverables.
5. Select app development tools based on the organization's requirements.
6. Begin app development. AnAgile process is best for building apps. Adopt a DevOps mindset when building the app. DevOps is a modern delivery methodology that uses key functions, such as the following:
7. Create a prototype that can be shared with investors or other stakeholders. Use their feedback to refine app development and further testing. This includes testing for functionality, performance and ease of navigation.
8. Roll out the app to users. Once the app passes these tests, it's time to roll it out to users for officialbeta testing. This process includes multiple rounds of review and incorporating user fixes prior to creating a deployable version of the app.
Once the app has undergone the requisite testing and review, it's ready to deploy. At this point, create a channel for user feedback and provide continuous support.
Following beta testing, the app must be submitted to the Apple App Store or Google Play Store for review and approval.
Learnwhat a no-code platform is and how it can be used to save businesses time and money while being able to deploy more apps at a faster rate.
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