Report an ErrorNVIDIA Quadro K6000
- Graphics Processor
- GK110B
- Cores
- 2880
- TMUs
- 240
- ROPs
- 48
- Memory Size
- 12 GB
- Memory Type
- GDDR5
- Bus Width
- 384 bit
Recommended Gaming Resolutions:
- 1600x900
- 1920x1080
- 2560x1440
The Quadro K6000 was an enthusiast-class professional graphics card by NVIDIA, launched on July 23rd, 2013. Built on the 28 nm process, and based on the GK110B graphics processor, in its GK110-890-B1 variant, the card supports DirectX 12. The GK110B graphics processor is a large chip with a die area of 561 mm² and 7,080 million transistors. It features 2880 shading units, 240 texture mapping units, and 48 ROPs. NVIDIA has paired 12 GB GDDR5 memory with the Quadro K6000, which are connected using a 384-bit memory interface. The GPU is operating at a frequency of 797 MHz, which can be boosted up to 902 MHz, memory is running at 1502 MHz (6 Gbps effective).
Being a dual-slot card, the NVIDIA Quadro K6000 draws power from 2x 6-pin power connectors, with power draw rated at 225 W maximum. Display outputs include: 2x DVI, 2x DisplayPort 1.2. Quadro K6000 is connected to the rest of the system using a PCI-Express 3.0 x16 interface. The card measures 267 mm in length, 111 mm in width, and features a dual-slot cooling solution. Its price at launch was 5265 US Dollars.
Graphics Processor
- GPU Name
- GK110B
- GPU Variant
- GK110-890-B1
- Architecture
- Kepler
- Foundry
- TSMC
- Process Size
- 28 nm
- Transistors
- 7,080 million
- Density
- 12.6M / mm²
- Die Size
- 561 mm²
- Chip Package
- BGA-2152
Relative Performance
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Performance estimated based on architecture, shader count and clocks.
Clock Speeds
- Base Clock
- 797 MHz
- Boost Clock
- 902 MHz
- Memory Clock
- 1502 MHz
6 Gbps effective
Memory
- Memory Size
- 12 GB
- Memory Type
- GDDR5
- Memory Bus
- 384 bit
- Bandwidth
- 288.4 GB/s
Render Config
- Shading Units
- 2880
- TMUs
- 240
- ROPs
- 48
- SMX Count
- 15
- L1 Cache
- 16 KB (per SMX)
- L2 Cache
- 1536 KB
Theoretical Performance
- Pixel Rate
- 54.12 GPixel/s
- Texture Rate
- 216.5 GTexel/s
- FP32 (float)
- 5.196 TFLOPS
- FP64 (double)
- 1.732 TFLOPS(1:3)
Board Design
- Slot Width
- Dual-slot
- Length
- 267 mm
10.5 inches
- Width
- 111 mm
4.4 inches
- TDP
- 225 W
- Suggested PSU
- 550 W
- Outputs
- 2x DVI
2x DisplayPort 1.2
- Power Connectors
- 2x 6-pin
- Board Number
- P2081 SKU 500
Graphics Features
- DirectX
- 12(11_1)
- OpenGL
- 4.6
- OpenCL
- 3.0
- Vulkan
- 1.2.175
- CUDA
- 3.5
- Shader Model
- 6.5 (5.1)
GK110B GPU Notes
NVENC: 1st Gen NVDEC: 1st Gen PureVideo HD: VP5 VDPAU: Feature Set D
L1 Cache is configurable from 16 KB up to 48 KB per SMX
GK110B has 5 GPCs each capable of 8 pixels per clock. This limits complete GPU to 40 pixels per clock and because of that it can't feed all 48 ROPs when they all require data at the same time. Additional ROPs however can be used for MSAA (because it doesn't require additional data from rasterizers, while giving more work to ROPs.)
Latest Drivers: Windows XP / Server 2003 x64: Quadro Release R319 U2 (321.01)
Windows Vista: GeForce Release 365.19 Quadro Release R346 U7 (348.40) / R352 BETA (352.86)
Windows 7 / 8 / 8.1 / 10 / 11 (x32 / x64): GeForce Release 391.35 / 475.06 Quadro Release R390 U9 (392.37) / R470 U16 (474.82) Data Center Release 427.11 Tesla Release 441.22
Windows 10 / 11 x64: GeForce Release 474.89 Quadro Release R470 U16 (474.82) Data Center Release 474.82 |