Report an ErrorNVIDIA Quadro 7000
- Graphics Processor
- GF110
- Cores
- 512
- TMUs
- 64
- ROPs
- 48
- Memory Size
- 6 GB
- Memory Type
- GDDR5
- Bus Width
- 384 bit
Recommended Gaming Resolutions:
The Quadro 7000 was an enthusiast-class professional graphics card by NVIDIA, launched on May 2nd, 2012. Built on the 40 nm process, and based on the GF110 graphics processor, the card supports DirectX 12. The GF110 graphics processor is a large chip with a die area of 520 mm² and 3,000 million transistors. It features 512 shading units, 64 texture mapping units, and 48 ROPs. NVIDIA has paired 6 GB GDDR5 memory with the Quadro 7000, which are connected using a 384-bit memory interface. The GPU is operating at a frequency of 651 MHz, memory is running at 851 MHz (3.4 Gbps effective).
Being a dual-slot card, the NVIDIA Quadro 7000 draws power from 1x 6-pin + 1x 8-pin power connector, with power draw rated at 204 W maximum. Display outputs include: 1x DVI, 2x DisplayPort, 1x S-Video. Quadro 7000 is connected to the rest of the system using a PCI-Express 2.0 x16 interface. The card measures 248 mm in length, 111 mm in width, and features a dual-slot cooling solution. Its price at launch was 14499 US Dollars.
Graphics Processor
- GPU Name
- GF110
- Architecture
- Fermi 2.0
- Foundry
- TSMC
- Process Size
- 40 nm
- Transistors
- 3,000 million
- Density
- 5.8M / mm²
- Die Size
- 520 mm²
- Chip Package
- BGA-1981
Relative Performance
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Performance estimated based on architecture, shader count and clocks.
Clock Speeds
- GPU Clock
- 651 MHz
- Shader Clock
- 1301 MHz
- Memory Clock
- 851 MHz
3.4 Gbps effective
Memory
- Memory Size
- 6 GB
- Memory Type
- GDDR5
- Memory Bus
- 384 bit
- Bandwidth
- 163.4 GB/s
Render Config
- Shading Units
- 512
- TMUs
- 64
- ROPs
- 48
- SM Count
- 14
- L1 Cache
- 64 KB (per SM)
- L2 Cache
- 768 KB
Theoretical Performance
- Pixel Rate
- 18.23 GPixel/s
- Texture Rate
- 41.66 GTexel/s
- FP32 (float)
- 1,332 GFLOPS
- FP64 (double)
- 666.1 GFLOPS(1:2)
Board Design
- Slot Width
- Dual-slot
- Length
- 248 mm
9.8 inches
- Width
- 111 mm
4.4 inches
- TDP
- 204 W
- Suggested PSU
- 550 W
- Outputs
- 1x DVI
2x DisplayPort
1x S-Video
- Power Connectors
- 1x 6-pin + 1x 8-pin
- Board Number
- P1030 SKU 505
Graphics Features
- DirectX
- 12(11_0)
- OpenGL
- 4.6
- OpenCL
- 1.1
- Vulkan
- N/A
- CUDA
- 2.0
- Shader Model
- 5.1
GF110 GPU Notes
PureVideo HD: VP4 VDPAU: Feature Set C
GF110 has 4 GPCs each capable of 8 pixels per clock. This limits complete GPU to 32 pixels per clock and because of that it can't feed all 48 ROPs when they all require data at the same time. Additional ROPs however can be used for MSAA (because it doesn't require additional data from rasterizers, while giving more work to ROPs.)
The complete die contains 64 texture address units and 256 texture filtering units.
Latest Drivers: Windows XP / Server 2003 x64: GeForce Release 368.81 Quadro Release R319 U2 (321.01) Tesla Release 340.62 / R319 U2 (321.01)
Windows Vista: GeForce Release 365.19 Quadro Release R346 U7 (348.40) Tesla Release 340.84
Windows 7 / 8 / 8.1 / 10 (x32 / x64): GeForce Release 391.35 Quadro Release R375 U11 (377.83) Tesla Release 340.84 / 412.29 |