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Note: 📢 indicates a change inspired by community feedback! Our latest patch notes are below:
Post-Launch Patch - March, 2021
This small patch contains various minor improvements and fixes to issues reported by our players. We hope you're enjoying your days / nights in the Underworld!
Infernal Arms, Aspects, & Abilities
📢Shield of Chaos (Beowulf Aspect): loading Bloodstone ammo during a Bull Rush now works reliably
Boons & Blessings
•Trippy Flare (Dionysus): fixed this dealing less damage than expected using theBow'sAspect of Hera
•Icy Flare (Demeter): fixed this not correctly registering as a prerequisite forWinter Harvest (Demeter)
Foes & Encounters
📢Bother: fixed an issue where these remained passive after using the----- of the ----Keepsake
Voice & Narrative
• FixedZagreus andHades not snarking aboutColor Trim purchases from theHouse Contractor
• Fixed rare cases where the first meeting withSisyphusdidn't have the intended dialogue
• Fixed a rare sequencing issue that could occur in the subplot betweenDusaandNyx
📢 Other minor fixes
Miscellaneous
📢 Various fixes and improvements to localized text in different languages
• Added several names to Localization, Translation, and Special Thanks in the Credits
Bug Fixes
📢 Fixed a rare crash in the Courtyard interacting with theShield while using theAspect of Guan Yu
📢 Fixed an issue preventing the 'Pom-Powered!' Victory Commendation from appearing
📢 FixedNourished Soul (Demeter)sometimes dropping a healing item where you cannot get it
• Other minor fixes
Quote of the Patch
'Howl, Furies, howl, you bloody ravening pack,
Gorged with this house's blood, yet thirsting still;
The victim bleeds: come, Fiends, and drink your fill!'
~Agamemnon(Aeschylus; P. Vellacott
Post-Launch Patch - February 2, 2021
We've continued monitoring feedback and reports since ourv1.0 Launch Update, and this patch contains fixes to various issues brought to our attention. Thank you for your support, and for playingHades!
Infernal Arms, Aspects, & Abilities
📢Twin Fists (Gilgamesh Aspect): fixed Maim effect not always dealing as much damage as expected
Boons & Blessings
•Thunder Flourish (Zeus): fixed an issue where most lightning bolts could not deal Critical damage after also pickingPressure Points (Artemis)
•Swift Flourish (Hermes): fixed an issue where this would reduce attack speed above Common rarity
Foes & Encounters
📢Wringer: fixed issue where they sometimes attacked through obstacles
•TheseusandThe Minotaur: fixed their alternate tag-team maneuver not always firing as expected; other minor fixes
Voice & Narrative
📢 Fixed someMegaerabattle chatter voice lines not playing correctly, causing subtitle mismatches
• Fixed several rare issues where certain subplots or affinity events would not occur as expected
• Fixed a rare issue whereOrpheuswould sometimes not appear back at theHouseas soon as expected
📢 Other minor fixes, changes, and improvements to various narrative events
Miscellaneous
• Improved detection for DualSense controllers for some systems
• Improved controller support with systems running macOS Big Sur
• Improved Switch Pro controller support(default inputs now match the console; please check your bindings)
📢 Various fixes and improvements to localized text in different languages
• Improved controller selection for Companions in theKeepsake Screen(to prevent accidental upgrading)
• Version number on the main menu now fades out smoothly when loading a game
• Improved check forThree-Headed Boy (Achievement)to ensureCerberuspets are correctly tallied
• Various minor memory optimizations
📢 Minor text fixes, updates, and clarifications
Bug Fixes
📢 Fixed several rare crashes and hangs
📢 Fixed a rare issue where big slow radiating blasts from certain bosses would be missing visual effects
📢 Fixed a rare issue causingWall-Scroll, Achillesto not be offered from theHouse Contractor
• Fixed a lighting issue that could occur when dashing into the Lounge via theShortcut, Great Hall
• FixedExalted Strongbowtargeting indicator sometimes briefly sticking to Zagreus
• Fixed a rare issue where theMinotaurcould get stuck in his Bull Rush animation
• Fixed rare issues whereLord Hadescould be judging shades when he really ought to be on break
• FixedPrice of Midaserroneously indicating you earned money while affected byPauper's (Chaos)
• Fixed a minor visual issue when certain characters' affinity gauges are unlocked
• Fixed minor issues with some visual effects for theFinal Boss
• Other minor fixes
Quote of the Patch
'Although Zagreus is known only in connection with the partly artificial mythology of the cult of Orphism, his story may contain elements of genuine but otherwise forgotten myths.'
~Crowell's Handbook of Classical Mythology(E. Tripp)
Post-Launch Patch - December 1, 2020
This patch contains additional minor fixes and improvements based on your feedback and reports since ourv1.0 Launch Update. We expect this to be our final PC patch of the year. Thank you for playingHades!!
Infernal Arms, Aspects, & Abilities
•Heart-Seeking Bow (Zagreus Aspect): increased Critical chance
•Eternal Spear (Achilles Aspect): increased Skewer special charge speed; improved input buffering
•Adamant Rail (Eris Aspect): reduced duration of bonus damage effect
Boons & Blessings
•Sea Storm (Poseidon x Zeus): adjusted requirements for this to be offered; fixed interaction withCurse of Drowning (Poseidon x Ares)
•Blinding Flash (Athena): fixed incorrect scaling fromPomson theExposedStatus Curse
•Athena's Aid: reduced scaling fromPoms
•Parting Shot (Athena x Aphrodite): fixed interaction withShadow Presence (Mirror)
•Sweet Surrender (Aphrodite): normalized scaling from rarity andPoms
•After Party (Dionysus): improved scaling from rarity
•Black Out (Dionysus): adjusted requirements for this to be offered
•Rare Crop (Demeter): fixed this not counting toward the bonus fromFamily Favorite (Mirror)
•Killing Freeze (Demeter): fixed damage being locked at Common rarity; adjusted scaling from rarity
Daedalus Hammer Upgrades
•Dash Nova (Blade): increasedSturdyduration; fixed dash sometimes moving you to the wrong position
•Heavy Knuckle (Fists): increased attack speed; no longer locks you in place while attacking
📢Draining Cutter (Fists): life drain now works under the effects ofLasting Consequences (Pact)
Keepsakes & Items
📢Companion Rib (Skelly): increased health for summoned companion; takes less damage from you
•Myrmidon Bracer (Achilles): now also works vs. trap damage
📢Skull Earring (Megaera): increased active threshold
•Shattered Shackle (Sisyphus): increased power level
•----- of the ---- (???): reduced max number of stocks; updated text description to be more accurate
Mirror of Night
•Abyssal Blood: increased power level
Level Design & Environments
• Minor fixes and improvements to several chambers
Art & Visual FX
• Added unique visuals for theAspect of Erisdamage boost
• Minor improvements toFinal Bossintro animation
Music & SFX
• Updated sounds for the third strike in theAspect of Guan Yuattack sequence
• Updated sound for big slow radiating blasts generated by certain attacks
• Added emote for when theMinotaursets up the 'Bull Horn' combo attack
Voice & Narrative
• Slightly increased priority of events in the subplot that unlocksHypnos'Affinity Gauge
• Increased priority ofZeusevents required for the epilogue
• Increased priority ofOrpheusevents once you've started playing theSplendid Lyre
• Fixed rare cases where theNight and Darknessprophecy was not fulfilling when expected
• Fixed event requirements forFinal Bossacknowledging if you can get there without Olympian Boons
• Fixed event requirements forThanatosandAchillesacknowledging specific Weapon Aspects
📢 Other minor fixes, changes, and improvements to various narrative events
Miscellaneous
• Updated in-game flow when syncing cloud saves(Epic Games Store version)
• Improved feedback when highlighting upgrade buttons for each Companion in theKeepsake Screen
📢 Various fixes and improvements to localized text in different languages
📢 Minor text fixes, updates, and clarifications
Bug Fixes
• Fixed an old, elusive issue that sometimes caused text keywords to appear in the w r o n g f o n t
• Fixed instances whereGorgonprojectiles could be destroyed using theShield of Chaos
• FixedDeflectcausing higher-than-intended damage against theFuriesandBone Hydra
📢 Fixed the damage preview forHazard Bomb (Rail)not being quite the right size
📢 Fixed interactions between Ares'DoomStatus Curse andAspect of GilgameshMaim effect
📢 Fixed issues usingPomsonFlood Shot (Poseidon)withBlizzard Shot (Demeter x Poseidon)
📢 FixedPool of Purgingshowing non-zero sell costs while you are affected byPauper's (Chaos)
📢 Fixed additional cases ofCodex Indexscreen displaying incorrect requirements forBoons
• FixedAspect of Hestiareload tutorial objective never clearing while testing it in the Courtyard
• Other minor fixes
Quote of the Patch
'The dead? O gods, the dead! Yes, I know who you mean.'
~The Choephori(Aeschylus; P. Vellacott translation)
Post-Launch Patch - October 27, 2020
This small patch contains assorted balance changes, fixes, and improvements, following ourv1.0 Launch Update. We should have another patch in the coming weeks. Thanks very much for playing!!
Infernal Arms, Aspects, & Abilities
•Eternal Spear (Guan Yu Aspect): increased attack damage; improved attack input buffering(you now can Dash between strikes)
📢Twin Fists (Talos Aspect): increased duration of Magnetized effect
📢Twin Fists (Gilgamesh Aspect): improved input buffering after Dash-Strike
•Adamant Rail (Lucifer Aspect): increased Bombard special bomb travel speed and detonation speed
Boons & Blessings
•Thunder Dash (Zeus): increased scaling fromPoms
•Second Wave (Poseidon): adjusted requirements for this to be offered
•Parting Shot (Athena x Aphrodite): no longer offered while using theShield's Beowulf Aspect
•Calculated Risk (Athena x Dionysus): increased power level
•Crush Shot (Aphrodite): increased scaling fromPoms
•Passion Dash (Aphrodite): increased area of effect and scaling fromPoms
Daedalus Hammer Upgrades
•Dash Nova (Blade): now offered while usingAspect of Arthur
•Twin Shot (Bow): reduced penalty to max. range
📢Draining Cutter (Fists): life-drain effect now activates fromAspect of GilgameshMaim damage
•Heavy Knuckle (Fists): increased damage
Foes & Encounters
•'Trial of the Gods': slightly reduced encounter difficulty inTartarus
•Wretched Thug: slightly reduced appearance rate
📢Theseus: improved hitbox of hisZeuslightning enchantment on his spear throw
Voice & Narrative
• Adjusted requirements for several miscellaneousHermesevents that were never playing
📢 Minor fixes, changes, and improvements to various narrative events
Miscellaneous
• Steam: Added choice of rendering configurations when starting the game, including a new Vulkan renderer option, which may lead to better performance and stability on some systems(you can also run this version of Hades.exe directly from the x64Vk folder in your install directory)
📢 Slightly increased chance to findFishing PointsinChaos
📢 Adjusted timing of when gameplay timer pauses while opening theCodex
Bug Fixes
📢 Fixed various additional crashes reported by players
📢 FixedA Friendly Wager (Fated List)prophecy not being fulfilled when expected
📢 Fixed sometimes being able to queue two empowered shots using theRail's Hestia Aspect
📢 FixedDeadly Flourish (Artemis)negating the Critical chance ofVicious Skewer (Daedalus - Spear)
📢 Fixed incorrect damage text on the description forHeart Rend (Artemis x Aphrodite)
📢 Fixed an inconsistency in the requirements for being offeredMinotaur Rush (Daedalus - Shield)andSudden Rush (Daedalus - Shield)
📢 Fixed rare issues on older save files preventing players from gifting certain characters in certain cases
📢 Fixed a camera issue interacting with theBat Cage, All-Seeingin theHouse of Hades
📢 Fixed instances whereFishing Pointscould appear when you did not have theRod of Fishing
• Fixed a minor animation issue whenBloodlessfoes started moving after attacking
• Other minor fixes
Quote of the Patch
Espous'd in Autumn: life and death alone to wretched mortals from thy power is known:
For thine the task according to thy will, life to produce, and all that lives to kill.
~The Hymns of Orpheus - "To Proserpine (Persephone)"(T. Taylor translation)
Post-Launch Patch - October 13, 2020
This patch contains additional improvements, balance changes, voice lines, and fixes following ourv1.0 Launch Update. We expect to deploy another patch in the coming weeks. Thank you for playing!!
(Note: truncated to make his page less unwieldy! Please visit the #hades-latest-updates channel atour official Discord for full notes.)
Quote of the Patch
'My son, my son, the unluckiest man alive!
This is no deception sent by Queen Persephone,
this is just the way of mortals when we die.'
~The Odyssey(Homer; R. Fagles translation)
Patch 048: The v1.0 LAUNCH Update - September 17, 2020
At long last, ourv1.0 Launchhas arrived!! The true ending awaits, along with much, much more. This marks the conclusion of our development inEarly Access, though we will be monitoring this launch closely and patching any issues that arise. To all of you who joined us during development,thank you!
Highlights
•The True Ending: discover what awaits Prince Zagreus at the end of his journey
•New Hidden Aspect: harness the unsurpassed fury of the Twin Fists in the aspect of an ancient god-king
•Extremer Measures: can you withstand the full unbridled power of the Final Boss?
•New Late-Game Unlockables: assert your status with new decorative themes and prestigious badges
•New Keepsakes: get not one but two powerful, new Keepsakes... but from whom?
•New Music: listen for five stunning new tracks, rounding out 2.5 hours of original music
•New Artwork: new visual effects, renovated chambers, and updated animations abound
•Expanded Story: new narrative events with every character, and thousands of new voice lines
Achievements
• Added nearly 50Achievements!Note: You may earn certain Achievements once you load your game, based on past progress. Fear not, it isn't possible to have played past the point where you can unlock any Achievement. Ones not awarded retroactively should be reasonable to earn(e.g. clearing Tartarus).
General Gameplay
📢 Increased Darkness rewards when vanquishing Bosses
📢 Increased Darkness and Gemstone rewards from Elite encounters
• You may receive a large surplus ofDarkness, as a refund from adjustedMirror of Nightcosts forFated AuthorityandFated Persuasion
Infernal Arms, Aspects, & Abilities
•Stygian Blade: adjusted Dash-Strike recovery and input buffering
•Stygian Blade (Zagreus Aspect): now increases move speed and Attack speed(rather than Dash distance)
📢Heart-Seeking Bow: increased Attack and Special damage; reduced Attack and Special recovery time
•Heart-Seeking Bow (Rama Aspect): reduced Attack charge-up time(it is faster); fixed an interaction betweenShared Sufferingeffect andBreaking Wave (Poseidon)
•Twin Fists (Zagreus Aspect): removed increase to attack speed(this was only affecting the first punch...)
•Shield of Chaos (Chaos Aspect): updated behavior of bonus Shields from Throw special
•Shield of Chaos (Zeus Aspect): increased damage radius of Throw special
•Twin Fists (Hidden Aspect):new!SeekAsteriusto reveal it(unlock Guan Yu and Fist aspects first)
•Adamant Rail (Eris Aspect): increased damage bonus
•Adamant Rail (Hestia Aspect): now easier to manually reload after firing
•Adamant Rail (L------ Aspect): Bombs no longer block pathing
Boons & Blessings
•Thunder Dash (Zeus): improved scaling from rarity
•Electric Shot (Zeus): reduced scaling fromPoms
•Zeus' Aid: reduced damage
•Lightning Rod (Zeus x Artemis): significantly increased attack range; increased attack rate
•Razor Shoals (Poseidon): increased damage
•Wave Pounding (Poseidon): increased damage bonus
•Hydraulic Might (Poseidon): reduced damage bonus; increased duration; fixed when effect begins in encounters that do not start right away
•Sunken Treasure (Poseidon): fixed scaling from rarity not working correctly
•Parting Shot (Athena x Aphrodite): increased damage bonus
•Merciful End (Athena x Ares): adjusted requirements for this to be offered; slightly reduced damage
•Deadly Reversal (Athena x Artemis): adjusted requirements for this to be offered
•Crush Shot (Aphrodite): reduced scaling fromPoms
•Urge to Kill (Ares): increased power level
•Dire Misfortune (Ares): improved scaling from rarity
•Curse of Vengeance (Ares): improved scaling fromPoms
•Blood Frenzy (Ares): increased power level
•Slicing Shot (Ares): increased damage; reduced rate-of-attack to compensate
•Blade Dash (Ares): increased damage; reduced rate-of-attack to compensate
•Vicious Cycle (Ares): increased damage(to compensate for the previous changes)
•Freezing Vortex (Ares x Demeter): reduced penalty to damage radius
•Hunter's Dash (Artemis): reduced scaling from rarity
•Fully Loaded (Artemis): adjusted requirements for this to be offered
•Black Out (Dionysus): adjusted requirements for this to be offered
•Demeter's Aid: reduced scaling fromPoms
•Swift Strike (Hermes): fixed an issue where this did not affect the third strike from theStygian Blade
•Greater Evasion (Hermes): reduced power level
•Hyper Dash (Hermes): reduced scaling from rarity
•Bad News (Hermes): adjusted requirements for this to be offered
Daedalus Hammer Upgrades
•Rending Claws (Fists - Hidden Aspect):new!Dash-Upper makes foes slower and take more damage
•Snap Nova (Blade): cut from game; replaced with...
•Dash Nova (Blade):new!Lunge forward during your Special and briefly become Sturdy
•Piercing Wave (Blade): increased damage
•Perfect Shot (Bow): increased damage
•Charged Volley (Bow): increased damage
•Serrated Point (Spear): slightly increased Dash distance penalty
•Quake Cutter (Fists): increased damage; now appliesBooneffects
📢Hazard Bomb (Rail): increased damage
Foes & Encounters
• FixedThanatossometimes showing up too frequently in Tartarus(as a result of using Infernal Gates)
• Increased falling rubble damage to foes
• Increased maximum money value earned from slaying foes inSurvivalencounters
• IncreasedDarknessgiven bySisyphus
• Slightly reducedWell of Charonappearance rate
• Slightly reducedInfernal Troveappearance rate; increased resource reduction speed
• Reduced damage Bosses take from usingDeflecteffects against them
•Wringer: significantly increased speed of Elite version
•Tisiphone: this battle now has one fewer phases
•Slam-Dancer: now has a death weapon similar to theBurn-Flinger
•Spreader: reduced appearance rate of Elite version
•Gorgon: increased sight radius
•Dracon: increased sight radius
•Skull-Crusher: adjusted hitbox of its nova attack under the effect ofMiddle Management (Pact)
•Asphodel Barge of Death: added alternate encounter under the effects ofMiddle Management (Pact)
•Flame Wheels: reduced explosive radius; reduced appearance rate of Elite variant
•Splitter: Elite variant now fires several splitting shots at once; reduced appearance rate
•Exalted Longspear: attack reduced to a single strike; Elite strikes three times successively
•Soul Catcher: increased health
📢The Minotaur: whirlwind attack telegraphs more distinctly while underExtreme Measures (Pact)
•Theseus: each Olympian's aid also imbues his spear with special properties
•TheseusandThe Minotaur: they have learned a new tag-team maneuver(once you reach a certain point...)
•Final Boss: added variant of this battle while underExtreme Measures (Pact); no longer susceptible toCharmeffects during beam attacks; summoned urns now easier to target using mouse controls;Deflecteffects now cause ranged projectiles to drop rather than destroying them
•Optional Boss: fixedDeflecteffects causingBackstabdamage
Mirror of Night
•Thick Skin: increased Darkness cost
•Fiery Presence: increased power level
•Privileged Status: increased Darkness cost
•Abyssal Blood: fixed issues preventing this from working as described
•Dark Foresight: fixed issues that made this less effective than described
•Fated Authority: reduced max. rank; significantly reduced cost(invested Darkness will be refunded)
•Fated Persuasion: significantly reduced cost(invested Darkness will be refunded)
Keepsakes
• Added not one buttwonewKeepsakesto discover
📢Companion Fidi (Dusa): increased duration before summoned companion departs
•Companion Shady (Sisyphus): removed variance in dropped rewards
Pact of Punishment
📢Extreme Measures: increasedHeatfor third rank; added fourth rank(requires a certain Contractor item)
📢Benefits Package: cappedSaviorPerk invulnerability rate; reduced spawns fromPopperPerk
•Tight Deadline: your time no longer resets between regions; clearing regions adds more time
House Contractor
• Adjusted costs of various items(costs are lower, for the most part)
•Codex Index:new!Lets you view each Olympian'sBoon List(while browsing the Codex or choosing Boons)
📢Vanquisher's Keep:new!Earn bonusGemstonesfrom vanquishing Underworld bosses
•Extremer Measures:new!Unlock this brutal variant of theFinal Boss(once you reach a certain point)
•Decorative Themes:new!Revealed in the late-game, these6different themes alter the look of the UI
📢 Once purchased, you can now deactivateShortcut, Great Hall
Resources Director
•new!Revealed in the late-game, this shade lets you trade excess resources for a fancyBadge! These are cosmetic decorations for your Life Total UI.
Fated List of Minor Prophecies
•The Reluctant Musician:new!Release Orpheus from solitary confinement(if you haven't already met him)
•Power Without Equal: Discover all LegendaryBoons
•The God-Like King:new!Bring the Fists' Hidden Aspect to the surface
•F----- R------:new!Complete the epilogue of the story
📢 IncreasedGemstonerewards for many prophecies
• Slightly reduced rewards for fulfilling the prophecy for each hidden Aspect
Permanent Record & Security Log
📢 ThePermanent Recordnow shows Clears, Best Time, and Best Heat for everything
📢 You now can press and hold to rapidly scroll throughSecurity Logescape attempts
Level Design & Environments
• Added new environments related to the true ending...
• You now can enter the locked chamber in theHouse of Hades(under certain conditions)
• Adjusted camera height in some chambers
• Fixed Zagreus appearing at incorrect scale in several chambers
• Other minor fixes and improvements to various chambers
Art & Visual FX
• Updated main menu art, animations, and logo
• UpdatedZagreusanimation when jumping down at the start of an escape attempt
• UpdatedZagreusanimation when he is defeated
• Updated severalZagreusanimations using the Stygian Blade
• Updated textures and animations forLord Hadeswhile toiling in theHouse
• UpdatedOrpheuscharacter model(specifically, his lyre)
• Updated artwork in inter-region chambers
• Updated artwork in an early chamber inTartarus, as well as the opening chamber
• Updated artwork in the fountain chamber inElysium
• Updated artwork in theAsphodel Barge of Death
• Updated textures for various foes inTartarus
• Updated firing effects forWitches
• Updated death animation forWretched Sneak
• UpdatedBone Hydraneck and base art and visual effects
• Updated look ofWave-Makerprojectiles(and similar effects)
• UpdatedDraconvisual effects while burrowing
• Updated textures forSatyrs
• UpdatedTiny Vermindeath presentation
• UpdatedFinal Bossvisual effects
• Updated visual effect whenAchillesandOrpheusleave the scene in certain events
• Updated on-hit animations forExalted
• UpdatedTheseuspre-fight animations
📢 Updated visual effect forFishing Points, making them easier to spot
• Updated visual effects onFlame Wheels
• Updated phase-in animation forMegagorgon
• Updated visual effects forPunishing Sweepeffect usingSpear (Hades Aspect)
• Updated icon forBone Hourglass (Charon)
• Updated visual effects for bonus shields usingShield (Chaos Aspect)
• Updated visual effects forMagneticcurse usingFists (Talos Aspect)
• Added visual effect when foes are struck byCharmeffects
• Added visual effects forPower Shot-style abilities granted byDaedalus Hammers
📢 Added visual effects for when foes' projectiles are hit usingDeflecteffects
📢 Added visual effect forBillowing Strength (Zeus)
📢 Added distinct effects forBroken Spearpoint (Fallen Warrior)andDivine Protection (Athena)
• Added distinct visuals to locked exits in inter-region chambers
• Minor updates to several images in theCodex
• Many other visual fixes and improvements
Menus & UI
• Updated look of floating text messages in most in-game contexts
• Updated look of theControlsscreen
• Updated look of timer while usingTight Deadline (Pact)
• Updated look of sidebar art while playing in ultrawide resolutions
• Updated icons in the biome map travel sequence
• Updated presentation when maxing out a Talent in theMirror of Night
• Updated presentation when entering theTemple of Styxmain hall for the first time
• Updated look of damage preview using theRail's Bombard special
• Updated look of various button prompts
• Slightly increased text sizes in various contexts for improved readability
• Improved menu navigation using controller input
• Opening theCodexno longer requires pressing and holding the command
• Version number no longer appears onscreen during gameplay(only in the main menu)
📢 Various fixes to Bloodstone ammo indicators usingAspect of HeraandAspect of Beowulf
• Unified look ofSide Hustle (Hermes)andGolden Touch (Mirror)text
• Fixed various formatting and text spillover issues in some languages
• Other minor fixes, changes, and improvements
Music & SFX
• Addedfivenew music tracks! Listen for them inAsphodel,Elysium, and beyond...
• Added sound effects forFists' Hidden Aspect
• Added sound effects forRare Crop (Demeter)activating
• Updated sound effects for variousFinal Bossattacks
📢 Reverb in theHouse of Hadesgradually dampens as you fill the place withHouse Contractoritems
📢 Weapon charge-up sounds pitch faster or slower based on the charge duration
• Updated ambient sounds on theAsphodel Barge of Death
• Updated combat emotes for theMinotaur
• Updated sound effects on explosive upgrades fromDaedalus Hammers
• Updated sound effects forVoidstoneinvulnerability pulse
• Updated sound effects enteringChaos Gates
• Updated impact sounds usingElectric Shot (Zeus)andShield (Zeus Aspect)
• Updated sound effects when fulfilling prophecies related toHidden Aspects
• Updated footstep sound effects while walking on various rugs
• Other minor changes, fixes, and mix improvements
Voice & Narrative
• Added one last new character to meet...
• Added many new narrative events, with some for every character(with more than 3,000 new voice lines!)
• Added many new Zagreus voice lines to various contexts for additional variety
• Added Zagreus voice lines to some contexts(e.g. seeing a Kiss of Styx you can't afford in a Well of Charon)
• AddedCodexentries forZagreus, a new location, and more
• Added newRemembrancesequences(when Lord Hades appears at the start of some escape attempts)
• Added a number of newInspect Pointsto various locations
• Added alternate portraits for a couple of characters
📢 Updated requirements and priority for various character subplots(these should advance more reliably)
📢 Updated requirements and other minor changes and improvements to various narrative events
📢 FixedTheseusand theMinotaursometimes lamenting one another's demise while already dead
• Updated various older voice lines
• The second flashback sequence can now occur several escape attempts earlier
•Lord Hadeswill eventually take a brief recess from judging shades(then begin again...)
• You now can listen to many conversations between other characters from farther away
• Sometimes,Hypnoswill be awake and ready to greet you as per his job description
• TheWretched BrokerandMegaerareact to being theFeatured Houseservant
• Added several missing subtitles
• Fixes and tuning to various contextual voice events
Miscellaneous
• Integrated additional technical optimizations that should improve performance for some players
• All text should be fully translated in all languages! To our vigilantCommunity Translators, thank you!!
• RemovedDevelopment Roadmap, now that we have exitedEarly Accessand launchedv1.0
• Added support forCloud Saves(Epic Games Store version)
• Added stickers for each character to theKeepsakes Screen(once you have forged a bond with them)
• Added objective hints for revealingWeapon Aspectsfor the first time
• Updated presentation when unlocking a character'sAffinity Gauge
• Updated presentation when forging bonds with each character
• Updated presentation when revealingWeapon Aspectsfor the first time
• Updated ordering of Keepsakes in theKeepsakes Screen(now that all of them are implemented)
• Updated text position duringDeath Defiancepresentation
• Clarified text on Boons and Upgrades that affect base damage(as opposed to adding damage bonuses)
• Adjusted size ofBone-Rakerrelative to otherBloodless
📢 You now can select the Mouse Wheel when remapping controls
📢 The sound effect forFishing Pointsplays slightly sooner after encounters
• Slightly reduced frequency of crowd reactions in the final chamber inElysium
• TheFeatured Houseservant Boardin theHouse of Hadesstarts off looking bare-bones...
• You now can no longer fish inThanatosencounters before he appears
• The Supportive Shade in the final chamber inElysiumnow emotes when addressed by Zagreus
• Removed occasional 'Perfect Landing' text when beginning escape attempts
• Added more variety to messages when circumventingCerberusin theTemple of Styx
• In theHouse Contractor, a message appears underCourt Musicbefore it's available
• Zagreus will not appear to take damage while entering aChaos Gatewith theCosmic Egg (Chaos)
• Added several new Victory Screen Commendations
• Updated Credits
📢 Various text fixes, updates, and clarifications
Bug Fixes
• Fixed various issues with environment art layering incorrectly
• Fixed subplot betweenAchillesand theFallen Warriorsometimes not advancing correctly
• Fixed voice lines not playing when opening theCodexentry for theFallen Warriorfor the first time
• Fixed Bloodstone ammo sometimes not regenerating as expected usingStygian Soul (Mirror)
• Fixed golden flecks in theHouse of Hadesnot sparkling
• Fixed an issue whereInfernal Trovescould be activated twice
• Fixed visual issues whereChilleffects could make other visual effects too bright
• Fixed combat messages not playing correctly when foes are slain by falling rubble
📢 FixedCrush Shot (Aphrodite)sometimes getting blocked unexpectedly
📢 FixedCompanion Fidi (Dusa)summon becoming trapped outside of the environment vs.Tisiphone
📢 Fixed an issue where losing aDeath Defiancewhile fishing froze you in place
📢 FixedHeaven's Vengeance (Zeus)not interacting correctly withVengeful Mood (Zeus x Ares)
• Fixed 'Prophecy Foretold' notifications playing invisibly while choosing aBoon
• Fixed visual effects while usingRocket Bomb (Daedalus - Rail)
• FixedCompanion Rib (Skelly)sometimes summoning in a spot inaccessible to theTiny Vermin
• Fixed damage fall-off effect not playing on small life bars
• Fixed stun reaction presentation occurring while immune to stun effects
• Fixed a visual issue whereAspect of BeowulfandAspect of Ramaattack sparkles became disjointed
• Fixed instances of incorrect button prompts displaying using certain controllers
📢 Many, many,manyother minor fixes
Quote of the Patch
'The labyrinth was then built by an eminent master-craftsman,
Daedalus, who had obscured all guiding marks and designed it
to cheat the eye with bewildering patterns of tortuous alleys.'
~Metamorphoses, Book 8: The Minotaur and Ariadne(Ovid; D. Raeburn translation)
Patch Notes Archive
For the full patch notes from our last Major Update in Early Access, check outThe Blood Price Update Patch Notes (July, 2020).