Victory theme
Avictory theme, sometimes referred to as aflourish, or afanfare, is a short and recognizable melody that plays at theResults screen after a character wins aVs. match or other similar events such as aTourney. For instance, in the Results screen afterMario wins a match, an orchestral cover of the fanfare played at the end of each level inSuper Mario Bros. plays.
Characters from the same universe usually share victory themes, but starting withMeta Knight inBrawl, several universes have received multiple unique victory fanfares in a singleSmash entry. These includeMario,Donkey Kong,Metroid,Kirby,Fire Emblem,Kid Icarus,Xenoblade Chronicles,Final Fantasy andPersona, with the latter's three unique themes all being tied to a single character,Joker, inUltimate. In addition,Kazuya from theTekken universe has no victory theme at all.
InUltimate, several returning victory themes were shortened to be more consistent in length, either by increasing the tempo or abridging the melody.
Mario Victory Theme[edit]
| Mario Victory Theme | |
|---|---|
| Track title | Mario Victory Theme |
| Universe | Mario |
| Debut game | Super Mario Bros. |
| Characters accompanied | Mario Luigi Peach Bowser (Melee,Brawl) Dr. Mario Daisy |
In theMelee Sound Test, this theme is titledMario's Victory.
Origin[edit]
This flourish is a cover of "Course Clear", the jingle that would play wheneverMario orLuigi grabbed aGoal Pole inSuper Mario Bros., a track that went on to become a recurring theme. InUltimate, the entire fanfare is sped up slightly, and the ending is abridged.
Gallery[edit]
Mario Villains Victory Theme[edit]
| Mario Villains Victory Theme | |
|---|---|
| Track title | Mario Villains Victory Theme |
| Universe | Mario |
| Debut game | Super Mario Bros. |
| Characters accompanied | Bowser (SSB4,Ultimate) Bowser Jr. Piranha Plant |
Origin[edit]
A music piece based on the same melody as theMario victory theme, but instead of a standard orchestral arrangement, the piece is played with slightly distorted electric guitars. It also resembles the level clear theme of Bowser's sidequests inPaper Mario: The Thousand-Year Door. This flourish also makes Bowser the only character to change victory themes fromBrawl toSmash 4.
Gallery[edit]
Rosalina & Luma Victory Theme[edit]
| Rosalina & Luma Victory Theme | |
|---|---|
| Track title | Rosalina & Luma Victory Theme |
| Universe | Mario |
| Debut game | Super Mario Galaxy |
| Characters accompanied | Rosalina &Luma |
Origin[edit]
This flourish is a remix of "Overture", the title screen track forSuper Mario Galaxy, as well as the theme played when Mario or Luigi obtains aPower Star in that game.
Gallery[edit]
Donkey Kong Victory Theme[edit]
| Donkey Kong Victory Theme | |
|---|---|
| Track title | Donkey Kong Victory Theme |
| Universe | Donkey Kong |
| Debut game | Donkey Kong Country |
| Characters accompanied | Donkey Kong Diddy Kong |
In theMelee Sound Test, this theme is titledDK's Victory.
Origin[edit]
This flourish is a cover of "Well Done", the short track that plays inDonkey Kong Country whenever a playable Kong defeated a boss or completed a bonus game.
Gallery[edit]
King K. Rool Victory Theme[edit]
| King K. Rool Victory Theme | |
|---|---|
| Track title | King K. Rool Victory Theme |
| Universe | Donkey Kong |
| Debut game | Donkey Kong Country |
| Characters accompanied | King K. Rool |
Origin[edit]
This flourish is a small excerpt of "Gang-Plank Galleon" fromDonkey Kong Country.
Gallery[edit]
The Legend of Zelda Victory Theme[edit]
| The Legend of Zelda Victory Theme | |
|---|---|
| Track title | The Legend of Zelda Victory Theme |
| Universe | The Legend of Zelda |
| Debut game | The Legend of Zelda |
| Characters accompanied | Link Sheik Zelda Young Link Ganondorf Toon Link |
In theMelee Sound Test, this theme is titledZelda Team Victory.
SSB, Melee Origin[edit]
The flourish forThe Legend of Zelda series inSuper Smash Bros. andSuper Smash Bros. Melee was an excerpt of the "Overworld Theme" inThe Legend of Zelda, a track which went on to become the main theme of the series. The excerpt is also followed by the theme that plays when Link obtains certain items.
Brawl, SSB4, Ultimate Origin[edit]
InSuper Smash Bros. Brawl, theZelda series got a new flourish, now a cover of "Got a Triforce Fragment", the music that would play whenLink obtained aTriforce Piece inThe Legend of Zelda for the NES. This song is also the basis for theUltimate flourish; however, the theme is rearranged to be significantly shorter.
Gallery[edit]
Metroid Victory Theme[edit]
| Metroid Victory Theme | |
|---|---|
| Track title | Metroid Victory Theme |
| Universe | Metroid |
| Debut game | Metroid |
| Characters accompanied | Samus Zero Suit Samus |
In theMelee Sound Test, this theme is titledSamus's Victory.
Origin[edit]
InMetroid for the NES, this flourish would originally play whenSamus Aran obtained a new power-up or addition to herPower Suit, as well as when Samus defeatedRidley orKraid, known as "Item Obtained". In nearly everyMetroid game since, a variation of this fanfare is used for acquiring major item upgrades.
Gallery[edit]
Metroid Villains Victory Theme[edit]
| Metroid Villains Victory Theme | |
|---|---|
| Track title | Metroid Villains Victory Theme |
| Universe | Metroid |
| Debut game | Metroid |
| Characters accompanied | Ridley Dark Samus |
Origin[edit]
Ridley and Dark Samus's victory theme is an intense and sinister variation of theMetroid victory theme.
Theversion in the E3 2018 demo was instead based upon the "Unknown Item" fanfare fromMetroid: Zero Mission.
Gallery[edit]
Yoshi Victory Theme[edit]
| Yoshi Victory Theme | |
|---|---|
| Track title | Yoshi Victory Theme |
| Universe | Yoshi |
| Debut game | Yoshi's Story |
| Characters accompanied | Yoshi |
In theMelee Sound Test, this theme is titledYoshi's Victory.
Origin[edit]
This flourish is a combination of two small music excerpts fromYoshi's Story. The first is a sped-up, orchestrated cover of the title music, "Yoshi's Story!", while the other is "30 Fruit!", the short flourish that plays whenYoshi collects all thirty necessary fruits and completes a level. InUltimate, it plays at a slightly faster tempo, and the second half of the jingle is abridged.
Gallery[edit]
Kirby Victory Theme[edit]
| Kirby Victory Theme | |
|---|---|
| Track title | Kirby Victory Theme |
| Universe | Kirby |
| Debut game | Kirby's Dream Land |
| Characters accompanied | Kirby King Dedede |
In theMelee Sound Test, this theme is titledKirby's Victory.
Origin[edit]
Kirby and King Dedede's victory theme is a cover of the "Kirby Dance" theme that plays whenKirby completes a stage or defeats a boss, debuting inKirby's Dream Land (though the shortened version that this track is based on debuted inKirby's Adventure). TheMelee version of this flourish is considerably slower in pace in relation to the original track, though its other versions more closely match its original tempo.
Gallery[edit]
Meta Knight Victory Theme[edit]
| Meta Knight Victory Theme | |
|---|---|
| Track title | Meta Knight Victory Theme |
| Universe | Kirby |
| Debut game | Kirby's Dream Land |
| Characters accompanied | Meta Knight |
Origin[edit]
The Meta Knight Victory Theme is also based on the "Kirby Dance" theme, but is performed with electric guitars in quadruple meter, as opposed to the symphonic instrumentation and triple meter of the Kirby Victory Theme.
Gallery[edit]
Star Fox Victory Theme[edit]
| Star Fox Victory Theme | |
|---|---|
| Track title | Star Fox Victory Theme |
| Universe | Star Fox |
| Debut game | Star Fox 64 |
| Characters accompanied | Fox Falco Wolf |
In theMelee Sound Test, this theme is titledFox's Victory.
Origin[edit]
This victory theme is based upon "Title Theme" fromStar Fox 64. It also shares similarities with "Mission Complete", the music that would play in that game when Fox completed a level, as that track was also based on the title theme.
Gallery[edit]
Pokémon Victory Theme[edit]
| Pokémon Victory Theme | |
|---|---|
| Track title | Pokémon Victory Theme |
| Universe | Pokémon |
| Debut game | Pokémon Red and Green Versions |
| Characters accompanied | Pikachu Jigglypuff Pichu Mewtwo Pokémon Trainer Charizard Lucario Greninja Incineroar |
In theMelee Sound Test, this theme is titledPokémon Victory.
Origin[edit]
This victory theme is a small excerpt of the title theme for the first generation ofPokémon, a track which would go on to become thePokémon main theme for the entire series. InUltimate, the theme is abridged.
Gallery[edit]
EarthBound (Mother) Victory Theme[edit]
| EarthBound (Mother) Victory Theme | |
|---|---|
| Track title | EarthBound (Mother) Victory Theme |
| Universe | EarthBound |
| Debut game | EarthBound (SSB,Melee) EarthBound Beginnings (Brawl,SSB4) (Ultimate) |
| Characters accompanied | Ness Lucas |
On theNintendo All-Star! Dairantō Smash Brothers OST, this theme is titledNess Wins. In theMelee Sound Test, this theme is titledNess's Victory.
SSB, Melee Origin[edit]
InEarthBound, a major objective is for Ness to collect theEight Melodies. This victory theme comes from the final four melodies of the eight.
Brawl, SSB4 Origin[edit]
This victory theme is a highly sped-up remix ofMother Earth, the title theme of the original NESMother / EarthBound Beginnings.
Ultimate Origin[edit]
This victory theme flourish is a combination of the final two out of the Eight Melodies inMother / EarthBound Beginnings.
Gallery[edit]
F-Zero Victory Theme[edit]
| F-Zero Victory Theme | |
|---|---|
| Track title | F-Zero Victory Theme |
| Universe | F-Zero |
| Debut game | F-Zero X (SSB, Melee), F-Zero GX (Brawl, SSB4, Ultimate) |
| Characters accompanied | Captain Falcon |
On theNintendo All-Star! Dairantō Smash Brothers OST, this theme is titledC. Falcon Wins. In theMelee Sound Test, this theme is titledCapt. Falcon's Victory.
SSB, Melee Origin[edit]
This victory theme is an electric guitar-based cover of "Goal Fanfare", the short track that would play when a character finished a race inF-Zero X. InMelee, it appears to be performed by the same musicians as theMute City theme.
Brawl, SSB4 and Ultimate Origin[edit]
This victory theme is an electric guitar-based cover of "Finish to Go", the short track that would play when a character finished a race inF-Zero GX.
Gallery[edit]
Ice Climber Victory Theme[edit]
| Ice Climber Victory Theme | |
|---|---|
| Track title | Ice Climber Victory Theme |
| Universe | Ice Climber |
| Debut game | Ice Climber |
| Characters accompanied | Ice Climbers |
In theMelee Sound Test, this theme is titledIce Climbers' Victory.
Origin[edit]
InIce Climber, whenPopo or Nana grabbed the feet of theCondor at the end of a bonus stage this track, titled "Stage Clear", would play. TheUltimate version cuts out the first half of the theme. The track was arranged inMelee by Hirokazu Ando.[1]
Gallery[edit]
Fire Emblem Victory Theme[edit]
| Fire Emblem Victory Theme | |
|---|---|
| Track title | Fire Emblem Victory Theme |
| Universe | Fire Emblem |
| Debut game | Fire Emblem: Shadow Dragon and the Blade of Light |
| Characters accompanied | Marth Roy Ike Lucina (SSB4) Robin (SSB4) Corrin (SSB4) Chrom (Ultimate prior to version 3.0.0) |
In theMelee Sound Test, this theme is titledFire Emblem Team Victory.
Origin[edit]
This victory theme is an orchestral cover of several bars of theFire Emblem Theme, the title theme for the originalFire Emblem: Shadow Dragon and the Blade of Light, which has since become the main theme of the series and appeared in every game. The ending of the fanfare resembles the leveling up jingle fromFire Emblem: Shadow Dragon and the Blade of Light. TheUltimate version is slightly sped up and slightly abridged at the end.
Gallery[edit]
Awakening Victory Theme[edit]
| Awakening Victory Theme | |
|---|---|
| Track title | Awakening Victory Theme |
| Universe | Fire Emblem |
| Debut game | Fire Emblem Awakening |
| Characters accompanied | Lucina (Ultimate) Robin (Ultimate) Chrom (Ultimate 3.0.0 onward) |
Origin[edit]
This victory theme is a short orchestral cover of "Id (Purpose)" fromFire Emblem Awakening.
Gallery[edit]
Corrin Victory Theme[edit]
| Corrin Victory Theme | |
|---|---|
| Track title | Corrin Victory Theme |
| Universe | Fire Emblem |
| Debut game | Fire Emblem Fates |
| Characters accompanied | Corrin (Ultimate) |
Origin[edit]
This flourish is a small, sped-up excerpt ofLost in Thoughts All Alone fromFire Emblem Fates, presumably theSSB4 remix of said theme.
Gallery[edit]
Byleth Victory Theme[edit]
| Byleth Victory Theme | |
|---|---|
| Track title | Byleth Victory Theme |
| Universe | Fire Emblem |
| Debut game | Fire Emblem: Three Houses |
| Characters accompanied | Byleth |
Origin[edit]
An excerpt of the main theme fromFire Emblem: Three Houses.
Gallery[edit]
Game & Watch Victory Theme[edit]
| Game & Watch Victory Theme | |
|---|---|
| Track title | Game & Watch Victory Theme |
| Universe | Game & Watch |
| Debut game | Super Smash Bros. Melee (Melee version) Super Smash Bros. Brawl (Brawl,SSB4 andUltimate version) |
| Characters accompanied | Mr. Game & Watch |
In theMelee Sound Test, this theme is titledMr. Game & Watch's Victory.
Origin[edit]
TheGame & Watch flourish inMelee is an original melody in a minor key, based upon the typical bleeping noises that characters or other objects in aGame & Watch would make. It also shares some similarities with theFlat Zone theme. The flourish introduced inBrawl features a different melody that follows a more energetic tempo, though it still draws from an identical origin.
Gallery[edit]
Kid Icarus Victory Theme[edit]
| Kid Icarus Victory Theme | |
|---|---|
| Track title | Kid Icarus Victory Theme |
| Universe | Kid Icarus |
| Debut game | Kid Icarus |
| Characters accompanied | Pit Palutena |
Origin[edit]
This victory theme is a small excerpt of the "Title Theme" fromKid Icarus, with an original ending. After the release ofBrawl, the track was remade forKid Icarus: Uprising, used whenever a match inTogether Mode is completed.
Gallery[edit]
Dark Pit Victory Theme[edit]
| Dark Pit Victory Theme | |
|---|---|
| Track title | Dark Pit Victory Theme |
| Universe | Kid Icarus |
| Debut game | Kid Icarus: Uprising |
| Characters accompanied | Dark Pit |
Origin[edit]
This victory theme is a small excerpt ofDark Pit's theme fromKid Icarus: Uprising.
Gallery[edit]
Wario Victory Theme[edit]
| Wario Victory Theme | |
|---|---|
| Track title | Wario Victory Theme |
| Universe | Wario |
| Debut game | Super Smash Bros. Brawl |
| Characters accompanied | Wario |
Origin[edit]
This flourish is an original tune created forBrawl which was also used in the Waluigi Pinball remix. However, it later became the basis for theStonecarving City theme inWario Land: Shake It!, which was released afterBrawl.[2] Additionally, the instruments used in the flourish are similar to the music used in theWarioWare andWario Land series as well asWario World. TheUltimate version is slightly sped up.
Gallery[edit]
Pikmin Victory Theme[edit]
| Pikmin Victory Theme | |
|---|---|
| Track title | Pikmin Victory Theme |
| Universe | Pikmin |
| Debut game | Pikmin |
| Characters accompanied | Olimar |
Origin[edit]
This flourish is a small, sped-up excerpt of the title theme ofPikmin.
Gallery[edit]
R.O.B. Victory Theme[edit]
| R.O.B. Victory Theme | |
|---|---|
| Track title | R.O.B. Victory Theme |
| Universe | R.O.B. |
| Debut game | Stack-Up |
| Characters accompanied | R.O.B. |
Origin[edit]
In the NES gameStack-Up, the first game that theR.O.B. accessory was compatible with, this track, titled "Memory Start", would play before starting memory mode. In this remix, a short intro is added, and the first part is played twice.
Gallery[edit]
Animal Crossing Victory Theme[edit]
| Animal Crossing Victory Theme | |
|---|---|
| Track title | Animal Crossing Victory Theme |
| Universe | Animal Crossing |
| Debut game | Doubutsu no Mori |
| Characters accompanied | Villager Isabelle |
Origin[edit]
A remix of the title theme forAnimal Crossing on the Nintendo 64 and GameCube. TheUltimate version is slightly sped up.
Theearly E3 2014 version of this theme features a grand orchestral rendition, which is audibly different from the flute rendition used in the final game.
Gallery[edit]
Wii Fit Victory Theme[edit]
| Wii Fit Victory Theme | |
|---|---|
| Track title | Wii Fit Victory Theme |
| Universe | Wii Fit |
| Debut game | Wii Fit |
| Characters accompanied | Wii Fit Trainer |
Origin[edit]
This victory theme is a remix of the main theme ofWii Fit, specifically resembling the tune that plays after a save file is selected.
Gallery[edit]
Punch-Out!! Victory Theme[edit]
| Punch-Out!! Victory Theme | |
|---|---|
| Track title | Punch-Out!! Victory Theme |
| Universe | Punch-Out!! |
| Debut game | Punch-Out!! (NES) |
| Characters accompanied | Little Mac |
Origin[edit]
An orchestral remix of the theme that plays when the player defeats an opponent in the NES and WiiPunch-Out!! games.
Gallery[edit]
Shulk Victory Theme[edit]
| Shulk Victory Theme | |
|---|---|
| Track title | Shulk Victory Theme |
| Universe | Xenoblade Chronicles |
| Debut game | Xenoblade Chronicles |
| Characters accompanied | Shulk |
Origin[edit]
The second half of the riff ofYou Will Know Our Names, the battle theme used inXenoblade Chronicles when fighting a unique monster. TheUltimate version is slightly sped up.
Gallery[edit]
Pyra/Mythra Victory Theme[edit]
| Pyra/Mythra Victory Theme | |
|---|---|
| Track title | Pyra/Mythra Victory Theme |
| Universe | Xenoblade Chronicles |
| Debut game | Xenoblade Chronicles 2 |
| Characters accompanied | Pyra Mythra |
Origin[edit]
A short excerpt ofBattle!! fromXenoblade Chronicles 2.
Gallery[edit]
Duck Hunt Victory Theme[edit]
| Duck Hunt Victory Theme | |
|---|---|
| Track title | Duck Hunt Victory Theme |
| Universe | Duck Hunt |
| Debut game | Duck Hunt |
| Characters accompanied | Duck Hunt |
Origin[edit]
The jingle that plays before a new game starts inDuck Hunt, titled "Game A/B Start". It begins with the original chiptune rendition, then transitions to a remixed version for the rest of the theme. TheUltimate version is significantly sped up.
Gallery[edit]
Splatoon Victory Theme[edit]
| Splatoon Victory Theme | |
|---|---|
| Track title | Splatoon Victory Theme |
| Universe | Splatoon |
| Debut game | Splatoon |
| Characters accompanied | Inkling |
Origin[edit]
A rock-based remix of the "You Got Them!" victory jingle introduced inSplatoon. The original cheering sounds are absent, and the song doesn't continuously loop like the original jingle.
Gallery[edit]
ARMS Victory Theme[edit]
| ARMS Victory Theme | |
|---|---|
| Track title | ARMS Victory Theme |
| Universe | ARMS |
| Debut game | ARMS |
| Characters accompanied | Min Min |
Origin[edit]
A short flourish from theARMS Grand Prix Official Theme Song, combined with the vocals from Ribbon Girl's stageRibbon Ring. It also features a few drum notes from the victory theme ofARMS.
Gallery[edit]
Metal Gear Victory Theme[edit]
| Metal Gear Victory Theme | |
|---|---|
| Track title | Metal Gear Victory Theme |
| Universe | Metal Gear |
| Debut game | Metal Gear Solid |
| Characters accompanied | Snake |
Origin[edit]
A small excerpt of the main theme ofMetal Gear Solid. In the game, this excerpt is used twice: whenSolid Snake is caught and the player receives a Game Over, and when VR Training is completed.
Gallery[edit]
Sonic Victory Theme[edit]
| Sonic Victory Theme | |
|---|---|
| Track title | Sonic Victory Theme |
| Universe | Sonic |
| Debut game | Sonic the Hedgehog 3 (original song) Sonic the Hedgehog (2006) (direct source) |
| Characters accompanied | Sonic |
Origin[edit]
This flourish is ripped directly fromSonic the Hedgehog (2006), known there as "[Jingle] Mission Clear", which itself is an orchestrated remix of the recurring level clear jingle, "Stage Clear - Act Passed", that originated inSonic the Hedgehog 3. It is the first flourish in the series to be directly ported from a non-Smash game. TheUltimate version is very slightly sped up and slightly abridged at the end.
Gallery[edit]
Mega Man Victory Theme[edit]
| Mega Man Victory Theme | |
|---|---|
| Track title | Mega Man Victory Theme |
| Universe | Mega Man |
| Debut game | Mega Man 2 |
| Characters accompanied | Mega Man |
Origin[edit]
A short remix of the beginning of the title screen music fromMega Man 2.
Gallery[edit]
Pac-Man Victory Theme[edit]
| Pac-Man Victory Theme | |
|---|---|
| Track title | Pac-Man Victory Theme |
| Universe | Pac-Man |
| Debut game | Pac-Man |
| Characters accompanied | Pac-Man |
Origin[edit]
An arrangement of the "Start Music" fromPac-Man, which plays upon starting a new game. It has reappeared in dozens ofPac-Man titles over the years, including as a victory jingle (such as inPac-Man World 2). The version inSmash includes Pac-Man's "waka-waka" and ghost-eating sounds in the second half of the flourish.
Gallery[edit]
Street Fighter Victory Theme[edit]
| Street Fighter Victory Theme | |
|---|---|
| Track title | Street Fighter Victory Theme |
| Universe | Street Fighter |
| Debut game | Street Fighter II |
| Characters accompanied | Ryu Ken |
Origin[edit]
A remix of the victory theme fromStreet Fighter II.
Gallery[edit]
Cloud Victory Theme[edit]
| Cloud Victory Theme | |
|---|---|
| Track title | Cloud Victory Theme |
| Universe | Final Fantasy |
| Debut game | Final Fantasy VII |
| Characters accompanied | Cloud |
Origin[edit]
A remix of the victory theme heard inFinal Fantasy VII, which is itself a variant of the victory themes heard throughout theFinal Fantasy series. It continuously plays, replacing the results theme, being the first victory theme to do so. InSmash 4 only, if the player wins in atournament, a non-looped version of the theme will play. This version is based on a short scene during the Junon sequence ofFinal Fantasy VII where Cloud performs his victory pose as part of the parade rehearsal.
Gallery[edit]
Sephiroth Victory Theme[edit]
| Sephiroth Victory Theme | |
|---|---|
| Track title | Sephiroth Victory Theme |
| Universe | Final Fantasy |
| Debut game | Final Fantasy VII (original song) Final Fantasy VII: Advent Children (direct source) |
| Characters accompanied | Sephiroth |
Origin[edit]
The ending of "Advent: One-Winged Angel", taken directly fromFinal Fantasy VII: Advent Children. Afterwards, a droning note plays; it is unknown if it is from any source in particular, though it references the same droning sound that plays during the fiery cutscene from the Nibelheim Incident. Then, instead of the regular results theme, another droning note plays continuously, although its difficult to pick up on due to the sound of the flames.
Additionally, this victory theme is played after completing theSephiroth Challenge, minus the note and flame sounds.
Gallery[edit]
Bayonetta Victory Theme[edit]
| Bayonetta Victory Theme | |
|---|---|
| Track title | Bayonetta Victory Theme |
| Universe | Bayonetta |
| Debut game | Bayonetta |
| Characters accompanied | Bayonetta |
Origin[edit]
The first few notes of "Time For The Climax!", followed by the jingle that plays upon completing a verse inBayonetta. Both tracks are ported directly from the original game, though the arrangement of them together is unique toSmash.
Gallery[edit]
Castlevania Victory Theme[edit]
| Castlevania Victory Theme | |
|---|---|
| Track title | Castlevania Victory Theme |
| Universe | Castlevania |
| Debut game | Castlevania |
| Characters accompanied | Simon Richter |
Origin[edit]
A remix of the "Stage Clear" theme from the originalCastlevania, with the original chiptune audio in the background.
The August 8, 2018Nintendo Direct features anearly version of the track that lacks the electric guitar present in the final version.
Gallery[edit]
Persona Victory Themes[edit]
| Persona Victory Themes | |
|---|---|
| Track title | Persona Victory Themes |
| Universe | Persona |
| Debut game | Persona 5 Persona 4 Persona 3 |
| Characters accompanied | Joker |
Origin[edit]
Joker's primary victory theme is directly ported from the after-battle results screen fromPersona 5. This theme loops indefinitely and replaces the normal results screen music, similar to Cloud’s. When Joker wins a match inMementos while music fromPersona 3 orPersona 4 is playing, the victory music from the corresponding game is used instead. This is the second instance of victory themes being ported directly from other games, and the first instance of a character having more than one victory theme in the same game.
The themes are:
- Persona 5: Victory (originally localized as "Triumph")
- Persona 4: Period
- Persona 3: After the Battle
Gallery[edit]
Dragon Quest Victory Theme[edit]
| Dragon Quest Victory Theme | |
|---|---|
| Track title | Dragon Quest Victory Theme |
| Universe | Dragon Quest |
| Debut game | Dragon Quest (original song) Theatrhythm Dragon Quest (direct source) |
| Characters accompanied | Hero |
Origin[edit]
An arrangement of the ending phrase of "Overture", the mainDragon Quest theme. It is a slightly altered excerpt from theTheatrhythm Dragon Quest version of "Overture X".
Gallery[edit]
Banjo-Kazooie Victory Theme[edit]
| Banjo-Kazooie Victory Theme | |
|---|---|
| Track title | Banjo-Kazooie Victory Theme |
| Universe | Banjo-Kazooie |
| Debut game | Banjo-Kazooie |
| Characters accompanied | Banjo &Kazooie |
Origin[edit]
A remix of the jingle that plays when Banjo & Kazooie collect a Jiggy inBanjo-Kazooie.
Gallery[edit]
Fatal Fury Victory Theme[edit]
| Fatal Fury Victory Theme | |
|---|---|
| Track title | Fatal Fury Victory Theme |
| Universe | Fatal Fury |
| Debut game | Fatal Fury: King of Fighters |
| Characters accompanied | Terry |
Origin[edit]
A hard rock rendition of "Results Are Everything", the end of fight theme from the originalFatal Fury game.
Gallery[edit]
Minecraft Victory Theme[edit]
| Minecraft Victory Theme | |
|---|---|
| Track title | Minecraft Victory Theme |
| Universe | Minecraft |
| Debut game | Minecraft: Java Edition |
| Characters accompanied | Steve |
Origin[edit]
The theme that plays when completing a challenge advancement, ripped directly fromMinecraft: Java Edition.
Gallery[edit]
Tekken Announcer[edit]
| Tekken Announcer | |
|---|---|
| Track title | Tekken Announcer |
| Universe | Tekken |
| Debut game | Tekken 7 |
| Characters accompanied | Kazuya |
In a series first, theTekken series does not have a traditional victory theme. Instead, the announcer fromTekken 7 (voiced by Josh Keller) is featured in Kazuya's victory screens, saying, "Kazuya Mishima wins," replacing theannouncer lines by Xander Mobus with no music at all. This does not apply toTeam Battles; should Kazuya be the lead scorer in a team battle win, Xander Mobus's standard victory announcement will play but there will still be no music.
Origin[edit]
The announcer used in Kazuya's victory screen is the announcer fromTekken 7. Him saying "Kazuya Mishima" is recycled fromTekken 7's character select screen. However, "wins" seems to be either original toUltimate or recycled from an unused take forTekken, as only he says "You win!" inTekken 7. The earlyTekken announcers did say it similar to how it is said inUltimate.
Gallery[edit]
Kingdom Hearts Victory Theme[edit]
| Kingdom Hearts Victory Theme | |
|---|---|
| Track title | Kingdom Hearts Victory Theme |
| Universe | Kingdom Hearts |
| Debut game | Kingdom Hearts |
| Characters accompanied | Sora |
Origin[edit]
An orchestrated rendition of "Hand in Hand", the second battle theme ofTraverse Town from the originalKingdom Hearts. It was confirmed in theBattling with Sora presentation that the arrangement for the victory theme was handled byYoko Shimomura, the song's original composer.
Gallery[edit]
Mii Fighter Victory Theme[edit]
| Mii Fighter Victory Theme | |
|---|---|
| Track title | Mii Fighter Victory Theme |
| Universe | Super Smash Bros. |
| Debut game | Super Smash Bros. 4 (SSB4 version) Super Smash Bros. Ultimate (Ultimate version) |
| Characters accompanied | Mii Brawler Mii Swordfighter Mii Gunner |
SSB4 Origin[edit]
A portion of the main theme ofSuper Smash Bros. 4.
Ultimate Origin[edit]
A portion ofLifelight, the main theme ofSuper Smash Bros. Ultimate.
Gallery[edit]
Results Theme[edit]
In every game except forMelee, after the character's victory theme plays, the results theme will play out for the remainder of the time that the player is on the victory screen.Ultimate would notably be the first game to reuse the exact same results theme from its predecessor. The only characters that do not play the standard results theme areCloud,Joker, andSephiroth, the former two instead playing their individual looping victory themes, and the latter simply having the sounds of flames.
Origin[edit]
WhileSmash 64 andBrawl's results themes are original to those respective games,SSB4 andUltimate's variation is based on the music used on thecharacter selection screen ofSmash 64.
Gallery[edit]
Trivia[edit]
- InBrawl's code, there are unused victory themes for most of the roster, excludingWolf, suggesting that characters were supposed to have their own victory theme independent of their series; this is only the case withMeta Knight in the final game.
- This also includes Mewtwo and Roy, who were both cut fromBrawl.
- Villager had a different victory theme in the E3,Invitational,Smash-Fest, and August 2014 demos ofSmash 4. This theme featured a synthesized grand orchestral rendition of the title screen theme from the originalAnimal Crossing game. Later, this arrangement was recomposed into a simpler version of the same theme, using fewer instruments, to give it an exact resemblance to the title screen song of the originalAnimal Crossing game.
- Sonic,Bayonetta,Joker,Hero,Steve, andSephiroth are the only characters whose victory themes are taken directly from other sources. However, aside from Sonic (inBrawl andSmash 4) and Steve, they each feature a few slight modifications from the original:
- InUltimate, Sonic's victory theme fromSonic the Hedgehog (2006) is sped up and slightly abridged at the end.
- While the individual parts of Bayonetta's victory theme are taken from her original games, the arrangement of them together is unique toSmash.
- Joker's victory theme does not loop all the way to the beginning like it does inPersona 5, instead looping the fourth verse over and over.
- The Hero's victory theme is a synthesized version of the original source.
- Sephiroth's slightly arranges the ending parts before the main fanfare. The droning note that plays afterwards is original.
- Coincidentally, all of these characters are third-party characters, and three of them, Sonic, Bayonetta, and Joker, are properties ofSega.
- Of the victory themes in theSmash series, Sephiroth's victory theme is the only one to not originate from a video game; his is taken directly from the movieFinal Fantasy VII: Advent Children.
- As ofUltimate's release,Ness has had more different victory themes than any other character, receiving new ones inBrawl andUltimate, in addition to his original one from the first two games.
- InMelee,Captain Falcon's andMr. Game & Watch's victory themes are the only ones that are not orchestral music.
- Rosalina &Luma are the first fighter with a distinct victory theme from their universe who are neither a villain nor an anti-hero. This distinction would later be shared withLucina,Chrom,Robin,Corrin,Byleth,Pyra andMythra inUltimate.
- Smash 4 andUltimate are the only installments in the series where victory themes are not accessible in theSound Test.
- Various victory themes fromSuper Smash Bros. Brawl could be heard during the opening ceremony of the 2015FIRST Championship.
- TheFinal Fantasy,Bayonetta, andCastlevania victory themes can be heard in Cloud, Sephiroth, Bayonetta, andSimon andRichter's reveal trailers respectively. Similarly, theMetal Gear victory theme can be heard in the debut trailer forBrawl afterSnake is revealed.
- TheCastlevania victory theme heard in Simon and Richter's trailer, however, lacked the electric guitar heard in the final version.
- Ridley had a different victory theme in the E3 2018 demo ofUltimate. It was also a sinister variation of the standard victory theme, but ended with a harp arpeggio resembling the Unknown Item jingle fromMetroid: Zero Mission. The reason for it being changed is unknown.
- As ofSuper Smash Bros. Ultimate,Ganondorf,King Dedede, andWolf are the only antagonists that do not possess distinct victory themes from their respective universes.
- Mario,Fire Emblem andPersona are the only three universes to have more than two victory themes in a single game, withFire Emblem having four andMario andPersona having three each.
- However, if one were to count sub-universes (Donkey Kong,Wario andYoshi), thenMario would have the most victory themes across theSmash Bros. series, with a total of 7. This would also make theMario universe the only one to have more than one victory theme in every single game.
- Persona andFinal Fantasy are the only third-party universes with more than one victory theme.
- Bayonetta inSmash 4 was the first victory theme to include vocals, and the only victory theme of such prior toUltimate.Ultimate would go on to add four more (Fire Emblem Awakening, Corrin, Min Min, and Sephiroth).
- Bayonetta's is the only one with English vocals, as the word "forever" can be heard near the end.
- Sephiroth's is the only one to feature the character's name in the vocals, as the chorus chanting his name from "One-Winged Angel" can be heard.
- Chrom is the only character to have their victory theme changed in an update. The version 3.0.0 update ofUltimate changed his victory theme from the standardFire Emblem victory theme (shared withMarth,Roy, andIke) to theAwakening victory theme (shared withLucina andRobin). It is unknown if him having the standardFire Emblem theme at the game's launch was intentional or an error.
- Joker is the first fighter to have hisvictory poses and victory theme change depending on the stage; if the match was played onMementos, it will match the music and aesthetic of the stage.
- This makes Joker the only character to have multiple possible victory themes in the same game (barring Chrom's aforementioned update situation).
- Cloud, Joker, and Sephiroth are the only characters with victory themes that loop.
- Bowser is the only character to have a victory theme change fromBrawl toSmash 4.
- Byleth is the onlyFire Emblem character to never at one point use the standard series victory theme.
- Final Fantasy is the only series in which all of its fighters each have a unique victory theme.
- If Pyra and Mythra are counted as the same character, then theXenoblade Chronicles series also falls under this distinction.
- Barring ported victory themes, Ice Climber's victory theme inMelee and Sora's victory theme are the only ones with a known arrangement composer, those being Hirokazu Ando and Yoko Shimomura, respectively.
- ThePokémon victory theme represents the greatest amount of fighters, both throughout theSuper Smash Bros. series and in a single game (Ultimate), at ten fighters, or eight if countingPokémon Trainer as one fighter.
References[edit]
- ^Nintendo Super Smash Bros. Melee interview. “English translation: “There was an orchestral score that made me go, ‘Wow, how can I do this?’ So that was it. It was the fanfare for “Ice Climbers".”
- ^Tomoya Tomita (interviewed by Anthony Palone, translated by Masked Man) (2017-03-17). An Interview with Game Composer Tomoya Tomita. Hey Poor Player. Retrieved on 2019-03-29. “InSuper Smash Bros. Brawl, Wario’s victory theme was an arrangement of the Stonecarving City theme fromShake It!, which hadn’t yet come out. Were you involved in this special cameo? "No, that was another piece I received from Nintendo. I didn’t do anything forBrawl."”

