Super Smash Bros. Ultimate

Training (stage)

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Super Smash Bros.
Training
TrainingSSBU.jpg
Training as it appears inSuper Smash Bros. Ultimate
SmashBrosSymbol.svg
UniverseSuper Smash Bros.
Appears inUltimate
AvailabilityTraining Mode
Maximum players4

Training (トレーニング,Training) is a stage inSuper Smash Bros. Ultimate. It is exclusive toTraining Mode (replacing the Random Stage option on the selection screen) and has noBattlefield orΩ form.

Stage overview[edit]

A full view of the stage

Training is a very large stage with aCartesian grid background. The grid is made of several small units, each 10 units forming a unit square. Multiples of 5 and 10 unit squares from the center are highlighted and labeled with blue and red lines respectively. The square units adjacent to the left and right of the center point are grayed out.Battlefield's andFinal Destination'sblast lines relative to the center point are also displayed.

The stage is divided into three sections: a large flat solid platform on the right, a Battlefield section in the middle and a section with a single vertical wall to the left. All solid ledges are grabbable. The primary revival platform drops players directly on the center point.

The stage has a unique camera which always faces the stage straight on, so that the grid will not be subject to parallax error; however, certain Final Smashes are able to bypass this temporarily. The stage itself is not two-dimensional, so hitboxes will behave normally on it.

Trivia[edit]

The stage, partway through being flipped. Note the afterimages at the top and bottom of the stage
  • This is the only stage inUltimate that is not available in multiplayer mode, and as such is the only one not fromStage Builder to be unavailable with8 players, in addition to lacking aΩ form orBattlefield form.
    • Despite this, a Battlefield form is playable while waiting for a Quickplay or Local Wireless game to start.
    • Additionally, this stage also does have spawn-points programmed for 5-8 players that come across as unused data.
  • While the grid lines are meant to be 1distance unit apart, this correlation is performed on the squares between the grid lines and ignores the size of the grid lines themselves. The texture for the grid uses 15×15 pixel squares with 1 pixel wide grid lines, resulting in the grid lines being 1.06 (16/15) units apart.[1] This is most easily seen usingSteve'sCreate Block, which places a 10-unit large block that erroneously appears to be ≈9.375 units large.
  • If the camera is set to fixed andPalkia flips the stage, it is possible to see beyond the intended vertical boundaries of the stage, revealing the negative space beyond its background. As this space is never normally seen, it does not erase previous frames before rendering the next, creating a series of afterimages in ahall of mirrors effect. A similar effect occurs onColiseum.
  • Every item,Assist Trophy andPokémon can be spawned on this stage, including ones which usually cannot be spawned on large stages or stages with nearby backdrops.
  • Steve's blocks behave as though they are close to the block creation barrier when placed at ground level, or even a few blocks up from ground level, even though the lower barrier is a fair distance below the ground level. This means that they will generally have less health on this stage.
  • Several Final Smashes have unexpected behavior in this stage:
    • The reticle forGiga Bowser Punch can't reach the whole stage.
    • The reticle forLightning Chariot can reach the whole stage, but the actual attack cannot. Prior to Version 3.0.1, it would also crash the game when used on the very bottom of the stage when the camera is set to Fixed.
    • DuringEnd of Day, the opponents will not be devoured by the Bulborbs afterOlimar's ship leaves, since the camera pans too high for them to reach through to the floor.
    • DuringZero Laser, the entire background, and sometimesZero Suit Samus and her gunship, will turn black for the duration of the Final Smash.

References[edit]


v • d • e
Stages inSuper Smash Bros. Ultimate
New stagesBattlefield ·Big Battlefield ·Cloud Sea of Alrest ·Dracula's Castle ·Final Destination ·Garreg Mach Monastery ·Great Plateau Tower ·Hollow Bastion ·King of Fighters Stadium ·Mementos ·Minecraft World ·Mishima Dojo ·Moray Towers ·New Donk City Hall ·Northern Cave ·Small Battlefield ·Spiral Mountain ·Spring Stadium ·Yggdrasil's Altar
Returning stages fromSuper Smash Bros.Dream Land ·Hyrule Castle ·Kongo Jungle ·Mushroom Kingdom ·Peach's Castle ·Saffron City ·Super Happy Tree
Returning stages fromSuper Smash Bros. MeleeBig Blue ·Brinstar ·Brinstar Depths ·Corneria ·Fountain of Dreams ·Fourside ·Great Bay ·Green Greens ·Jungle Japes ·Kongo Falls ·Mushroom Kingdom II ·Onett ·Pokémon Stadium ·Princess Peach's Castle ·Rainbow Cruise ·Temple ·Venom ·Yoshi's Island ·Yoshi's Story
Returning stages fromSuper Smash Bros. Brawl75m ·Bridge of Eldin ·Castle Siege ·Delfino Plaza ·Distant Planet ·Figure-8 Circuit ·Frigate Orpheon ·Green Hill Zone ·Halberd ·Hanenbow ·Luigi's Mansion ·Lylat Cruise ·Mario Bros. ·Mushroomy Kingdom ·New Pork City ·Norfair ·Pirate Ship ·Pokémon Stadium 2 ·Port Town Aero Dive ·Shadow Moses Island ·Skyworld ·Smashville ·Spear Pillar ·Summit ·WarioWare, Inc. ·Yoshi's Island
Returning stages fromSuper Smash Bros. 4Boxing Ring ·Duck Hunt ·Gaur Plain ·Midgar ·Super Mario Maker ·Suzaku Castle ·Umbra Clock Tower ·Wily Castle
Returning stages fromSuper Smash Bros. for Nintendo 3DS3D Land ·Arena Ferox ·Balloon Fight ·Dream Land GB ·Find Mii ·Gerudo Valley ·Golden Plains ·Living Room ·Magicant ·Mute City SNES ·Paper Mario ·PictoChat 2 ·Prism Tower ·Reset Bomb Forest ·Spirit Train ·Tomodachi Life ·Tortimer Island ·Unova Pokémon League
Returning stages fromSuper Smash Bros. for Wii UColiseum ·Flat Zone X ·Gamer ·Garden of Hope ·Kalos Pokémon League ·Mario Circuit ·Mario Galaxy ·Mushroom Kingdom U ·Pac-Land ·Palutena's Temple ·Pilotwings ·Skyloft ·The Great Cave Offensive ·Town and City ·Wii Fit Studio ·Windy Hill Zone ·Wrecking Crew ·Wuhu Island
OtherΩ form ·Battlefield form ·Final stage (World of Light) ·Stage Builder ·Training
v • d • e
Super Smash Bros. (universe)Super Smash Bros. universe
FightersMii Fighter (SSB4(Mii Brawler ·Mii Swordfighter ·Mii Gunner)) ·SSBU(Mii Brawler ·Mii Swordfighter ·Mii Gunner))
Fighter variantsFighting Polygon Team ·Fighting Wire Frames ·Fighting Alloy Team ·Fighting Mii Team ·False characters
BossesMaster Hand (SSB ·SSBM ·SSBB ·SSB4 ·SSBU) ·Crazy Hand (SSBM ·SSBB ·SSB4 ·SSBU) ·Giga Bowser ·Galleom ·Duon ·Tabuu ·Master Core ·Galeem ·Dharkon
StagesMeta Crystal ·Duel Zone ·Battlefield (SSBM ·SSBB ·SSB4 ·SSBU) ·Final Destination (SSB ·SSBM ·SSBB ·SSB4 ·SSBU) ·Big Battlefield (SSB4 ·SSBU) ·Small Battlefield ·Home-Run Stadium ·Target Blast Stadium ·Controls test stage ·Training
ItemsBeam Sword ·Home-Run Bat ·Fan ·Bumper ·Ray Gun ·Motion-Sensor Bomb ·Crate ·Barrel ·Capsule ·Egg ·Food ·Party Ball ·Smash Ball ·Assist Trophy ·Sandbag ·Gooey Bomb ·Cracker Launcher ·Smoke Ball ·Blast Box ·Team Healer ·Timer ·Drill ·Banana Gun ·Beastball ·Black Hole ·Healing Field ·Healing Sprout ·Rage Blaster ·Fake Smash Ball
Trophies andSpiritsTrophies (SSBM ·SSBB (SSE) ·SSB4) ·Spirits
MusicBrawl (Past) ·SSB4 ·Ultimate