Super Smash Bros. Brawl

The Research Facility (Part I)

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Isle of the Ancients
The Research Facility
Pikachu Generator Subspace Emissary.png
MetroidSymbol.svgSmashBrosSymbol.svg
A machine draining Pikachu's electric power.
UniverseSuper Smash Bros.
Metroid
Appears inBrawl
AvailabilitySubspace Emissary only
Preceding SSE stageThe Forest
Following SSE stageThe Lake Shore

The Research Facility (研究施設,Research Facility) is the 10th stage of theAdventure Mode: The Subspace Emissary inSuper Smash Bros. Brawl.

Overview[edit]

At the beginning of the level, Zero Suit Samus is shown breaking into theIsle of the Ancients' research facility though a ventilation duct. The first area of the level is very straightforward and short. The player goes right and finds an elevator. After destroying a fewR.O.B.s (mostly Sentries) she encountersPikachu, who is being harnessed for its electrical power. She breaks Pikachu out, which sets off many of the numerous alarms on the island. Many R.O.B.s come swarming in and Zero Suit Samus and Pikachu prepare to combat them.

After the player gains Pikachu, however, the level takes a far more confusing design. The level branches into three paths from a single large room (containing a rotating platform wheel such as those found in theStage Builder, but two of the paths cannot be traversed until the player traverses another specific path.) In the first path, started from the bottom-right corner of the fork-room, the player commands a large platform-like vehicle to move to an area in the next path. In this path, accessed from the far right of the fork-room, the player rides the vehicle from before across a large gap to a switch, which causes large, jagged blocks to fall from the path above. In the final path, accessed from above the rotating wheel in the fork-room (and also featuring an indoor waterfall), the fallen blocks, previously acting as a wall, can now be used as platforms to reach the end of the level, but are strewn with dangerousQuark Mines.

After a rather confusing journey through the facility, the stage is finished. Before the player clears the stage, they will see a cutscene of Samus staring at a monitor which displaysher Power Suit. Zero Suit Samus and Pikachu will then join the team.

Playable characters[edit]

Playable after first section:

Playable for the whole level:

Returning enemies[edit]

Enemies introduced[edit]

Music[edit]

Trivia[edit]

  • Samus breaking into the facility in her Zero Suit is quite similar to the last part ofMetroid: Zero Mission, where she snuck into Ridley's mothership after losing her Power Suit. However, Samus in that game lost her original, weaker suit in a crash, then received the iconic, bulky-shouldered Varia Suit after completing an ancient Chozo test.
  • Pikachu's cry in its introductory cutscene where Samus saves it is lifted directly from its yawning from thePokémon anime's first episode,Pokémon, I Choose You!.
    • The cry was also used in another game prior to the entireSuper Smash Bros. series:Pokémon Snap for the Nintendo 64.


v • d • e
Stages inSuper Smash Bros. Brawl
Starter stagesBattlefield ·Bridge of Eldin ·Castle Siege ·Delfino Plaza ·Distant Planet ·Final Destination ·Frigate Orpheon ·Halberd ·Lylat Cruise ·Mario Circuit ·Mushroomy Kingdom ·New Pork City ·Norfair ·PictoChat ·Pokémon Stadium 2 ·Port Town Aero Dive ·Rumble Falls ·Shadow Moses Island ·Skyworld ·Smashville ·Summit ·WarioWare, Inc. ·Yoshi's Island
Unlockable stages75m ·Flat Zone 2 ·Green Hill Zone ·Hanenbow ·Luigi's Mansion ·Mario Bros. ·Pirate Ship ·Spear Pillar
Super Smash Bros. Melee StarterMelee stagesBrinstar ·Corneria ·Onett ·Rainbow Cruise ·Temple ·Yoshi's Island
Super Smash Bros. Melee Unlockable Melee stagesBig Blue ·Green Greens ·Jungle Japes ·Pokémon Stadium
Stage BuilderSample Stages ·CD Factory ·No KO
Adventure Mode:
The Subspace Emissary
Midair Stadium ·Skyworld ·Sea of Clouds ·The Jungle ·The Plain ·The Lake ·The Ruined Zoo ·The Battlefield Fortress ·The Forest ·The Research Facility I ·The Lake Shore ·The Path to the Ruins ·The Cave ·The Ruins ·The Wilds I ·The Ruined Hall ·The Wilds II ·The Swamp ·The Research Facility II ·Outside the Ancient Ruins ·The Glacial Peak ·The Canyon ·Battleship Halberd Interior ·Battleship Halberd Exterior ·Battleship Halberd Bridge ·The Subspace Bomb Factory I ·The Subspace Bomb Factory II ·Entrance to Subspace ·Subspace I ·Subspace II ·The Great Maze