Super Smash Bros. for Nintendo 3DS
| Super Smash Bros. for Nintendo 3DS | |
|---|---|
North American boxart. | |
| Developer(s) | Bandai Namco Sora Ltd. |
| Publisher(s) | Nintendo |
| Designer(s) | Masahiro Sakurai |
| Engine | Havok |
| Released | September 13, 2014 October 2, 2014 October 3, 2014 October 4, 2014 July 24, 2015 September 10, 2015 |
| Genre(s) | Fighting Platforming |
| Mode(s) | Single player, Multiplayer, Online multiplayer |
| Ratings | ESRB: E10+[1] PEGI: 12+ (provisional) |
| Media | 3DS card Digital download (9108 blocks |
Super Smash Bros. for Nintendo 3DS (大乱闘スマッシュブラザーズ for Nintendo 3DS,Great Fray Smash Brothers for Nintendo 3DS) is one of two games in theSuper Smash Bros. series released as part of theSuper Smash Bros. 4 pair, and the handheld counterpart toSuper Smash Bros. for Wii U. Although most gameplay elements are shared between the two versions, there are several elements which distinguish the two.
The game is playable on theNintendo 3DS in full stereoscopic 3D and is the firstSmash title to be released on a handheld.
Super Smash Bros. for Nintendo 3DS was released on September 13, 2014 in Japan, and was released in most other parts of the world on October 3, 2014. The game was released in stores one day earlier in Germany on October 2, one day later in Australia on October 4, in Hong Kong and Taiwan on July 24, 2015, and in South Korea on September 10, 2015.
As of March 27, 2023, it is no longer possible to officially digitally purchase this game or any of its post-launchdownloadable content, due to the closure of the Nintendo 3DSeShop; furthermore, as of April 8, 2024, it is no longer possible to officially playSuper Smash Bros. for Nintendo 3DS online, due to online servers for the game being shut down.
Fighters[edit]
The playable roster is the same between both versions ofSSB4.
Bold denotesunlockable characters in both versions.
Bolded italics denoteunlockable characters in the 3DS version only.
Stages[edit]
The two versions ofSSB4 have separate sets of available stages; only 13 stages appear in both the Wii U and 3DS versions (Battlefield, Final Destination, Boxing Ring, Gaur Plain, Wily Castle and all DLC stages). The 3DS version's stages are based more heavily on handheld games. The 3DS version features a total of 42 stages (34 excludingDLC), 7 of which have to be unlocked. The 3DS version features 30 new stages and 12familiar ones. The following stages are available in the 3DS version:
Bold denotesunlockable stages.
Single-player modes[edit]
Multiplayer modes[edit]
Elements exclusive to the 3DS version[edit]
- Smash Run, a mode similar toCity Trial fromKirby Air Ride, is exclusive to the 3DS version. Characters spend five minutes fighting enemies from various game series and collecting powerups, which are then active during a battle at the end.
- The 3DS version lacks the intro cutscene from the Wii U version, rather featuring an animated still akin to the beginning ofSuper Smash Bros. Brawl's intro instead.
- Optional dark outlines around playable characters are present in the 3DS version in order to make characters stand out more on the small screen. The outlines can be set to thick or thin, or turned off completely.
- The 3DS version features different collectibletrophies than the Wii U version, with a greater focus on handheld games.
- The 3DS version ofClassic Mode is different, being more linear with three paths to choose from each battle.
- The 3DS version has only two musical tracks per stage, similar to thealternate music inSuper Smash Bros. Melee.
- The 3DS version displays thedamage meter on the bottom screen, as well as displaying certain other UI elements on it.
- In the 3DS version, players can tap on a character's icon on the bottom screen to place a marker on that character on the top screen in order to more easily follow their movements. It follows characters even when they're invisible, with the exception of Greninja'sShadow Sneak andSubstitute.
- The 3DS version featuresStreetPass functionality as part of theStreetSmash mode.
- The 3DS version has a new sound test feature that lets players listen to music in the game while the 3DS is in Sleep Mode.
Demo[edit]
The demo is restricted to Vs. Mode only and allows onlyMario,Link,Pikachu,Villager andMega Man as playable characters, withBattlefield (normal form andΩ form) as the only available stage. Rules cannot be adjusted from two minute time matches. Both fighting against AI and local multiplayer are possible. The only mode available outside of regular battles is the Tips section, which provides gameplay tips. These tips also appear on loading screens.
On September 9th 2014, the demo was made available on the Japanese Nintendo eShop. On September 12th, 2014, download codes for the demo were sent out to selected members of Club Nintendo Europe and Platinum members of the United States Club Nintendo; on September 12th, 2014, download codes were sent out to selected members of Club Nintendo Australia and New Zealand; recipients of the download codes received four each, to promote the games' four-player multiplayer feature. The demo was made available on the eShop without a code on September 19th, 2014, but unlike the download code demo, it has a limit of 30 plays.
Reception[edit]
Reviews ofSuper Smash Bros. for Nintendo 3DS have been mostly positive, with Famitsu giving the game an almost perfect score of 37/40. This version of the game alone managed to sell over 1 million copies during the first weekend after its launch in Japan. As of October 7th, 2014, the game has sold 2.8 million copies worldwide. As of September 30, 2024, the game has sold 9.65 million copies, making it the better-selling of the two versions ofSuper Smash Bros. 4.[3]
Despite this, the game has minimal tournament representation, asSuper Smash Bros. for Wii U shares its gameplay and mechanics but is largely seen as the more accessible version fortournament play due to its multiple control schemes and more clearly visible graphics. In addition, the handheld nature of the 3DS version greatly increases the possibility oflag in local wireless play, since no two players can play on the same system, unlike the Wii U version. Nonetheless, the 3DS version remains popular for online play, for which it suffers from fewer drawbacks compared to the Wii U version than for local multiplayer.
In competitive play[edit]
Despite being the first version to release and effectively being the same game on a competitive level, the 3DS version has arguably the smallest competitive scene of any game in the series. This is due to the community simply preferringSuper Smash Bros. for Wii U as an avenue to playSmash being a home console game. As a result, very few major tournaments existed for the game and it tends to only be in side tournaments to this day.
The community has constructed a set ofstandard tournament rules to regulate tournament play. While rulesets may vary between different tournaments, generally universal gameplay rules include all matches being played viatimedstock (2-3 stocks and 6-8 minutes), and restrictions on legalstages. These regulations are enacted to ensure that gameplay at the highest level remains fair and interesting.
Staff[edit]
Gallery[edit]
A flourished excerpt from the main menu theme ofSmash 4 that plays when either the game or theSmash Controller app is highlighted on the 3DS HOME Menu. It can also be heard on the Wii U upon starting the game from the HOME Menu or Quick Menu.
3DS versiontitle screen.
ASmash 3DS bundle available on theNintendo UK Online Store, featuring a shirt and sweatband.
Trivia[edit]
- Super Smash Bros. for Nintendo 3DS has the second most series represented by stages but with no characters, at five, withUltimate having the most, with nine series.
- Super Smash Bros. for Nintendo 3DS is the only game in the series where neither theStar Fox 64 main theme or thePokémon main theme appear.
- Super Smash Bros. for Nintendo 3DS is the first game in the series to lack an appearance ofRidley in any capacity, and a new stage from theDonkey Kong,Metroid,Yoshi, andStar Fox universes.
- Super Smash Bros. for Nintendo 3DS is the first and currently only game to not have anopening movie when booting up the game.
- Because of the amount ofRAM thatSuper Smash Bros. for Nintendo 3DS uses, it cannot run alongside other programs on the 3DS that use the internet. However, this does not occur on the 3DS' enhanced model, the New Nintendo 3DS, due to the latter system having larger RAM.
- Super Smash Bros. for Nintendo 3DS is the only appearance on the 3DS forNess,Lucas,Wii Fit Trainer,Little Mac,Duck Hunt &Bayonetta.
- This game marks also the first but not the last appearance ofDr. Mario,Mr. Game & Watch,Zero Suit Samus,Olimar,R.O.B.,Toon Link, &Shulk.
- In a similar vein toBrawl's introduction, when starting upSuper Smash Bros. for Nintendo 3DS, the roster of characters is shown, appending any unlocked ordownloaded characters to the lineup as well.
- Each character actually has two models: a detailed one for trophies, the results screen and when the game is paused, and a model with lower polygon count for when the game is in motion. This is more noticeable inTraining Mode when the player zooms in on the character and sets the speed to half or quarter speed when L is held.
- Super Smash Bros. for Nintendo 3DS is the only game in the series to not support theGameCube controller in any official way.
- Super Smash Bros. for Nintendo 3DS is the first (and currently only) game in the series to have a downloadable demo prior to release.
- Rainbow Road andPac-Maze are the only two new stages from this game, excludingBattlefield andFinal Destination, to not be featured inUltimate.
See also[edit]
References[edit]
- ^Page on Nintendo of America's official website
- ^http://www.neogaf.com/forum/showthread.php?t=877313
- ^IR Information:Top Selling Title Sales Unit. Nintendo. Retrieved on 2024-12-20.
| Super Smash Bros. series | |
|---|---|
| Super Smash Bros. ·Super Smash Bros. Melee ·Super Smash Bros. Brawl ·Super Smash Bros. 4 (for Nintendo 3DS ·for Wii U) ·Super Smash Bros. Ultimate |

