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Star Rod

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Star Rod
Starrodart.png
Kirby (universe)
Artwork of the Star Rod fromNightmare in Dream Land.
UniverseKirby
Appears inSSB
Melee
Brawl
SSB4
Ultimate
Item classWeapon/Projectile
Article on WikirbyStar Rod
With the A Button and the Control Stick, you can shoot 20 stars at your opponents. This can also be used as a Clobbering Item.
Super Smash Bros. instruction manual

TheStar Rod (スターロッド,Star Rod) is anitem that has appeared in all fiveSuper Smash Bros. games. Originating from theKirby universe, the Star Rod acts as an unusual combination of both battering and projectile items.

Origin[edit]

The Star Rod seen on top of the Fountain of Dreams inKirby's Adventure

The Star Rod has so far only appeared inKirby's Adventure and its remakeKirby: Nightmare in Dream Land, though it did make a brief cameo inKirby Super Star. In its original appearance, the Star Rod acts as the primary power source of theFountain of Dreams, and without it, people are unable to properly sleep or dream. Although initially broken into seven shards byKing Dedede, Kirby restores the Star Rod, only to discover that Dedede had shattered the Star Rod in order to prevent the main villain of the game,Nightmare, from taking over the Fountain of Dreams; directly after this, Kirby is then tasked with using the Star Rod in order to defeat Nightmare, which he successfully performs.

As a weapon inKirby's Adventure, Kirby is officially stated to have the "Star Rod" Copy Ability, though Kirby does not need to actuallyswallow the object to gain the ability. While wielding the Star Rod, Kirby is not only able to utilize the Star Rod as a battering item not unlike Sword Kirby, but also as a projectile weapon that shoots stars, similar to Laser Kirby.

Operation[edit]

Captain Falcon's unusual Star Rod swing, fromMelee

As a battering item, combatants can use the Star Rod to directly hit opponents up close. Using eithersmash attacks ortilts, however, cause the Star Rod to shoot out long-range stars that can hit opponents from a distance; in close ranges, a direct hit from the Star Rod can potentially hit opponents directly into the resultant star. Particularly powerful variants are found with the forward smashes ofCaptain Falcon,Marth,Sheik,Pit andIke; due to their non-standard forward smash animations with items, the five can fire off more than one shot at a time with a single smash attack, with Falcon's attacks shooting off 5 stars and Sheik's firing off 2 stars. The item, however, has only sixteen stars, and using either of the two aforementioned characters can cause the item to quickly deplete its ammunition. This mechanic has been removed inSuper Smash Bros. 4.

As the stars are considered projectiles by the game, they can bereflected by a variety of moves; in addition, they can also beabsorbed.

If the Star Rod runs out of stars to shoot, combatants can still use it to directly hit opponents. A more practical option, however, is to throw the item towards enemies; the Star Rod, when thrown, deals powerfulsemi-spike knockback, which can potentiallygimp recoveries or act as a general KO move. A thrown Star Rod cannot be powershielded. When a thrown Star Rod gets reflected, it does not travel far enough to hit the original attacker, unless they are close enough to the reflector's user.

InSmash 4, attaching customequipment with theStar Rod bonus effect to a fighter will provide them a Star Rod at the start of their first stock given the item is allowed. Up to 3 pieces of equipment with this bonus can be attached, providing the item for up to three stocks. The effect can also be used in combination with other item effects.

Damage[edit]

InBrawl, the momentum of a projectile will affect the damage a character will receive; these are recorded in bounces.

ActionSSBMeleeBrawlBounce2nd Bounce
Star projectile8%8%8%N/AN/A
Forward smash star projectile12%12%8%N/AN/A
Standard attack10%10%10%N/AN/A
Standard attack (Ice Climbers one Star Rod)N/A10%12%(10%+2%)N/AN/A
Standard attack (Ice Climbers two Star Rods)N/A19%20%(10%+10%)N/AN/A
Forward tilt15%20%13%N/AN/A
Forward tilt (Pit)N/AN/A17%(4%+13%)N/AN/A
Forward tilt (Ice Climbers one Star Rod)N/A21%20%(13%+7%)N/AN/A
Forward tilt (Ice Climbers two Star Rods)N/A40%26%(13%+13%)N/AN/A
Dash attack16%16%15%N/AN/A
Forward smash22%30%18%N/AN/A
Forward smash (charged)N/A36%25%N/AN/A
Forward smash (Marth)N/A28%23%(5%+18%)N/AN/A
Forward smash (Marth charged)N/A34%32%(7%+25%N/AN/A
Forward smash (Captain Falcon)30%20%(10%+10%)N/AN/A
Forward smash (Captain Falcon charged)N/A29%28%(14%+14%)N/AN/A
Forward smash (Sheik)N/A39%36%(18%+18%)N/AN/A
Forward smash (Sheik charged)N/A45%50%(25%+25%)N/AN/A
Forward smash (Pit)N/AN/A25%(7%+18%)N/AN/A
Forward smash (Pit charged)N/AN/A35%(9%+26%)N/AN/A
Forward smash (Ike)N/AN/A26%(18%+8%)N/AN/A
Forward smash (Ike charged)N/AN/A36%(25%+11%N/AN/A
Forward smash (Ice Climbers one Star Rod)N/A30%27%(18%+9%)N/AN/A
Forward smash (Ice Climbers one Star Rod charged)N/A36%39%(25%+14%)N/AN/A
Forward smash (Ice Climbers two Star Rods)N/A57%36%(18%+18%)N/AN/A
Forward smash (Ice Climbers two Star Rods charged)N/A69%50%(25%+25%)N/AN/A
Drop3%8%8%-14%6%5%
Forward tiltthrow11%13%13%10%8%
Up tilt throw12%9%12%-14%9%6%
Down tilt throw9%15%14%10%6%
Dash throw15%15%15%12%9%
Forward smash throw15%16%16%12%10%
Up smash throw15%12%17%12%10%
Down smash throw9%19%14%10%6%
Aerial drop5%13%12%7%6%
Aerial forward tilt throw13%14%13%10%8%
Aerial up tilt throw15%12%12%8%6%
Aerial down tilt throw14%15%12%8%4%
Aerial forward smash throw16%14%13%-15%10%7%
Aerial up smash throw16%12%12%-14%8%4%
Aerial down smash throw16%15%12%9%7%
  • NoteCaptain Falcon's smash attacks with the Star Rod are only 10% instead of 18% inBrawl.

Trophies[edit]

InSuper Smash Bros. Melee[edit]

Star Rod's trophy inMelee
Star Rod
This magic wand holds 16 star shots and sends foes flying at a low angle when thrown. It's most powerful when Captain Falcon or Sheik performs a Smash Attack while holding it. In Kirby's Adventure, the Star Rod is the secret power behind the Fountain of Dreams. King Dedede steals the Star Rod in order to seal away the nasty Cloaked Nightmare.
Kirby's Adventure (5/93)

InSuper Smash Bros. Brawl[edit]

Star Rod's trophy inBrawl
Star Rod
A magic wand. Perform a standard attack with it, and it's a battering weapon. Perform a strong or smash attack, and it fires a barrage of star shots. Throw it at a foe, and that opponent will get sent flying sideways. In the Kirby series, the Star Rod is the power source of the Fountain of Dreams. King Dedede once stole it to imprison the Nightmare Wizard.
NTSC
NES:Kirby's Adventure
SNES:Kirby Super Star
PAL
NES:Kirby's Adventure
SNES:Kirby's Fun Pak

InSuper Smash Bros. 4[edit]

InSuper Smash Bros. for Wii U, the Star Rod trophy is part of theKirby's AdventureTrophy Box.

Star Rod's trophy inSuper Smash Bros. for Wii U
Star Rod
NTSCSwung normally, this item will deal a regular physical attack. But if you charge up the blow, it becomes a magic wand that launches stars! The Star Rod is the source of power for the Fountain of Dreams in Kirby's Adventure. Using the rod, Kirby was able to defeat Nightmare.
NES:Kirby's Adventure (05/1993)
GB Advance:Kirby: Nightmare in Dream Land (12/2002)
PALAttack normally and you may as well just be swinging any old stick around, but if you deliver a hefty blow with it, this magic wand will launch a shooting star! The Star Rod powers the Fountain of Dreams, and Kirby once used it to defeat the evil Nightmare when he appeared from the fountain in Kirby's Adventure.
NES:Kirby's Adventure (12/1993)
GB Advance:Kirby: Nightmare in Dream Land (09/2003)

Spirits[edit]

The Star Rod also appears as an Ace-classsupport spirit.

InAdventure Mode: World of Light, the Star Rod is presumably one of the countless spirits captured byGaleem during his takeover of the universe. The Star Rod's spirit is located in the lake section ofThe Light Realm.

The Spirit Battle for Star Rod uses an army ofKirby puppet fighters starting off with a Star Rod and is fought on the Fountain of Dreams stage.

No.ImageNameTypeClassCostAbilitySeries
327
SSBU spirit Star Rod.png
Star Rod
Support
★★★2First-Strike AdvantageKirby Series

Equipping the MC Ballyhoo & Big Top, Serena, or Tomatrio support spirits will give the player a Star Rod at a start of their stock.

No.ImageNameTypeClassCostAbilitySeries
128
SSBU spirit MC Ballyhoo & Big Top.png
MC Ballyhoo & Big Top
Support
1Star Rod EquippedMario Party Series
859
serena spirit
Serena
Support
1Star Rod EquippedAnimal Crossing Series
1,180
Spirit of Tomatrio from Tomato Adventure
Tomatrio
Support
1Star Rod EquippedTomato Adventure

Gallery[edit]

  • Star Rod in Smash 64

    Star Rod inSmash 64

  • Ness shooting the projectile from the Star Rod in Smash 64

    Ness shooting the projectile from the Star Rod inSmash 64

  • Star Rod in Melee

    Star Rod inMelee

  • Star Rod artwork from Brawl

    Star Rod artwork fromBrawl

  • Kirby holds the Star Rod in Super Smash Bros. for Wii U.

    Kirby holds the Star Rod inSuper Smash Bros. for Wii U.

  • Star Rod render from Ultimate.

    Star Rod render fromUltimate.

Names in other languages[edit]

LanguageNameMeaning
Japan JapaneseスターロッドStar Rod
UK EnglishStar Rod
France FrenchBâton étoileStar Staff
Germany GermanSternenzepterStar Scepter
Spain SpanishVarita estelarStar Wand
Italy ItalianScettro StellaStar Scepter
China ChineseStar Rod
South Korea Korean스타로드Star Rod
Netherlands DutchSterrenstafjeStar Wand
Russia RussianЗвездный жезлStar Rod
Portugal PortugueseVarinha EstelarStar Wand

Trivia[edit]

  • When shooting a star (whether charged on not) into a small upward slope (like the slight slopes onBattleship Halberd's main platform) the star will hit the slope, spin in place for a second, and then disappear.
  • InUltimate,Zero Suit Samus does not vibrate in place when charging a smash attack with the Star Rod. This also happens toByleth when charging a smash attack with theDeath's Scythe.
  • The Star Rod in theSuper Smash Bros. games could only shoot a total of 16 shots, when originally inKirby's Adventure and its GBA remake, the item had unlimited ammo.


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