Smash Bros. Fighter Ballot
- Not to be confused withSuper Smash Bros. Poll
TheSmash Bros. Fighter Ballot was an official market research survey added as part of theSuper Smash Bros. 4 Official Site. With the announcement of an extended DLC schedule forSuper Smash Bros. 4, the Ballot was created to survey what characters fans wanted to see in the franchise, though outside of Japan the fact it was meant to be used for later games was not disclosed.[1] The Ballot was open between 1st April 2015 and 3rd October 2015.
Out of all realisable characters, the official winner of the ballot wasBayonetta; however, the overall winner was revealed to beSora duringMr. Sakurai Presents: Battling with Sora.
Overview[edit]
The Ballot was announced during the April 2015Nintendo Direct, directly afterLucas was revealed to be the secondDLC fighter forSmash 4. The Ballot was a write-in form in which users first identify their gender—male or female—then the character, their game of origin, and a brief explanation as to why the character should be included. This final section had a 500 character limit. The voter would then confirm their submission and send it to a database. During the Ballot's run, there was considerable debate between fans regarding whether the Ballot was a contest that would result in only the winner being added to the game, or if it was more akin to a suggestion box meant to give the developers a clearer idea of what characters fans desired to be included.
There was no limit to the amount of times a single person could vote, and some users attempted to "stuff" the Ballot by using proxies to add multiple entries, although only a single vote per person was considered valid and affected the results of the ballot.[2] Around 1.8 million valid votes were tallied upon the Ballot's closure on October 3, 2015.
Although the results in their entirety have not been published, exit polls conducted by users onSmashBoards and other websites showed that there were many requests for characters such asWaddle Dee,Geno, andDixie Kong in Japan,[3] while overseas there were many requests for characters such asIsaac andShantae, reflecting the popularity of those respective series in their respective regions.[4] Characters such asSora,Banjo & Kazooie, andKing K. Rool, along with all the veterans cut fromSmash 4, were among the most requested characters globally.[5][6]
Results[edit]
During theFinal Video Presentation on December 15, 2015, Bayonetta was declared as the winner of the ballot. She was stated as the #1 choice in Europe and in the top 5 in North America, while also being stated as the #1 choice among "realizable and negotiable" characters, which was the real deciding factor. Bayonetta was released as the finalSmash 4 DLC fighter on February 3, 2016 alongside theUmbra Clock Tower stage and a collection ofmusic tracks andtrophies.
Datamine[edit]
Shortly after the release ofMewtwo, five additional placeholder slots for futuredownloadable content, under the name "mario", were found, with a sixth one added after the release of wave 2 (Lucas,Roy, andRyu), later into the ballot's run. On 3rd November, 2016, decompilerKurogane Hammer found that Bayonetta's stats were added to one of the original five placeholder slots, as early as before version1.0.6, as her character slot was added to the game in that patch, which was launched only two weeks after the Smash Bros. Fighter Ballot opened and several months before Bayonetta was announced as the winner of the ballot.[7] Decompilers Marioking64DS and Ehm from The Cutting Room Floor later confirmed that the character slot for Bayonetta existed in the patch, whose parameters were a near 1:1 copy ofZero Suit Samus, which would then gradually change in the subsequent patches to eventually match Bayonetta's parameters when she was released in1.1.4.[8] The sixth placeholder slot would later be used forCorrin with his parameters being added in version1.0.8, the same month thatFire Emblem Fates was released in Japan.[9]
All of this prompted skepticism about Bayonetta's placement in the final results. Many pointed out that it would be highly unlikely for Bayonetta to have been chosen at the conclusion of the Ballot due to the length of time required to develop even a single fighter for the game. As Bayonetta was also a third-party character, this would also include negotiations with her rightsholderSega to acquire permission to use the character. This is also further supported by the statement that she was the winner "among realizable and negotiable characters", which many have argued is too vague of a qualifier that could be applied to any character to work. Some argue that the ballot's votes were frontloaded during the first two weeks it was open and so the ballot winner was chosen off of such early results, though it has also been counterargued that less than two weeks would have been too short a lead time to observe the ballot results, complete the licensing for Bayonetta, and get the development process far enough along for her to appear in the game data by 1.0.6. This information suggests that Bayonetta had already been decided as a character early and was not the overall ballot winner.
Impact[edit]
The Smash Bros. Fighter Ballot dominated discussions throughout theSmash community during the period in which it was active, being covered by numerous news outlets and big-nameYouTubers. The criteria provided by the ballot has also had a large impact amongst character speculators, truly stretching what it means to be a "Smash character."
Impact onUltimate[edit]
The Ballot would go on to determine several character inclusions inSuper Smash Bros. Ultimate, such asBanjo & Kazooie,Ridley,King K. Rool,Simon,Richter,Chrom, andDark Samus. Masahiro Sakurai mentioned Banjo & Kazooie in particular placing highly in the ballot, including in Japan, stating them to be a close runner-up behind the winner.[10]
On October 5, 2021,Sora was revealed as the final addition toUltimate's roster. Sakurai revealed during thepresentation that Sora was the winner of the Smash Bros. Fighter Ballot, revealing him as being the most requested new fighter in the ballot.[11][12][13] In a Famitsu column published after Sora's reveal that, Sakurai stated that he met aDisney executive at a "certain awards show" and from there was able to pitch the idea to them and add Sora to the plans for Fighters Pass Volume 2.[14] He also added that he andSatoru Iwata had elected not to reveal the official results to prevent fans from harassing the companies who owned highly requested characters that were not added.
Trivia[edit]
- The Smash Bros. Fighter Ballot draws multiple parallels with theSuper Smash Bros. Poll from 1999, where players voted on the characters they wish were inSuper Smash Bros.; most characters even mentioned in that poll have seen appearances inSmash in some capacity, fromSpirits to fully playable characters.
References[edit]
- ^https://sourcegaming.info/2018/07/03/bayo106/
- ^Super Smash Bros. Ultimate [Game Concepts]
- ^Perception of Smash DLC in Japan, Redux - Source Gaming
- ^Smash Ballot Poll Week 6 Results (Over 2,000 Responses)
- ^Unconfirmed characters, from estimated ballot poll data
- ^SUPER SMASH BROS. CENTRAL FIGHTER BALLOT POLL RESULTS!
- ^Kurogane Hammer on Bayonetta
- ^https://sourcegaming.info/2018/07/03/bayo106/
- ^Meshima on Corrin
- ^https://www.eventhubs.com/news/2021/nov/20/masahiro-sakurai-banjo-sora-ballot/
- ^https://sourcegaming.info/2018/08/22/more-information-about-the-smash-direct-sakurais-famitsu-column-vol-561/
- ^https://web.archive.org/web/20201026070354/https://japanesenintendo.com/2019/01/21/decidueye-almost-chosen-for-smash-in-an-interview//
- ^Translated Famitsu column.
- ^PushDustIn on Twitter: "But, one day an opportunity came through. At a certain award venue, Sakurai had the chance to meet with a Disney representative. They said it would be great if Sora could get in!".