Sheriff
| Sheriff | |
|---|---|
The in-game sprite of Sheriff fromSheriff. | |
| Universe | Sheriff |
| Debut | Sheriff (1979) |
| Smash Bros. appearances | Melee SSB4 Ultimate |
| Most recent non-Smash appearance | WarioWare, Inc.: Mega Microgame$! (2003) |
| Console/platform of origin | Arcade |
| Species | Human |
| Gender | Male |
| Created by | Genyo Takeda |
| Designed by | Shigeru Miyamoto |
Sheriff (シェリフ,Sheriff) is the protagonist of the 1979 Nintendo arcade gameof the same name.
Origin[edit]
In the original arcade game, the titular Sheriff, identified by the cabinet art as "Mr. Jack"[1] has to defend a plot of land from sixteen bandits, who move around the edges of the territory while firing at Sheriff. Sometimes the bandits also enter the land so Sheriff has to dodge the bullets and the bandits while attempting to return fire. Once all sixteen bandits are defeated the level is won. The Sheriff Assist Trophy's movements are a facsimile of the original game's control scheme, which involved using a joystick to move the Sheriff and a dial to aim and fire his gun. In the sequel the dial was replaced with a button, so Sheriff could only shoot in the direction he was facing. Every third level, a cutscene would play of the Sheriff reuniting with his presumed girlfriend, identified by the cabinet art as "Betty".
InSuper Smash Bros. Melee[edit]
Sheriff only appears as a trophy.
Trophy[edit]
- Sheriff
- Sheriff is a game with a particularly long history, even among other classic Nintendo arcade games. You aimed the sheriff's gun by way of an eight-directional dial controller, which you would depress to fire. The goal of this frontier shooter was to protect the territory from various scoundrels and ne'er-do-wells.
- Sheriff (Japan Only)
InSuper Smash Bros. 4[edit]
As anAssist Trophy[edit]
Sheriff appears as anAssist Trophy in bothSuper Smash Bros. for Nintendo 3DS andSuper Smash Bros. for Wii U. When summoned, he moves around choppily and fires in any of eight directions at opposing characters. Sound effects fromSheriff play as he moves around. The shots deal 14% damage and can bereflected, but not absorbed. If he takes 30% damage, he'll be defeated and stay in his pose when he is shot by one of the bandits, and then he'll disappear. He will despawn after 20 seconds.
Sheriff's typically moves every 11frames and can either move 4units or stay in place. He will attempt to fire a bullet every 15-25 frames, however the attempt will fail if a bullet exists and a new attempt will be made. Bullets disappear when they cross ablast line or hit ashield; if he fires directly into a blast line or shield, he can fire up to 4 times a second, likely resulting in a shield break or shield poke in the latter case. The bullets travel at 4.6 units per frame.
Sheriff has a spawn chance of32/1254. He can be summoned on all stages in a standard versus match.
Trophy[edit]
The Sheriff trophy appears in both versions. InSuper Smash Bros. for Wii U it is part of theMemorabiliaTrophy Box.
- Sheriff
This arcade game was released in 1979 in Japan. The game used an eight-direction joystick and a switch to control the title character. In Smash Bros., the sheriff will appear in his original glory and fire in eight directions. The bullets are tough to dodge, and they pack a serious punch.
This arcade game was released in Europe in 1980. The game used an eight-direction joystick, and a switch to control the title character. In this game, the sheriff will appear in his original glory and fire in eight directions. The bullets are tough to dodge and will really knock your socks off.
- Arcade:Sheriff (1980)
InSuper Smash Bros. Ultimate[edit]
As an Assist Trophy[edit]
Sheriff retains his role as an Assist Trophy and is largely the same as inSmash 4, albeit KOing now earns a point. In this game, however, his bullets can no longer be reflected.Training Mode describes his Assist Trophy with the following:Moves around, firing a gun in eight directions.
Sheriff has a spawn chance of32/2086. He cannot be summoned on the following stages in a standard versus match (applies only to the base form unless noted otherwise):
Spirit[edit]
Sheriff also appears as a Legend-classsupport spirit. He can besummoned using the cores ofWild Gunman,Gangster, Lady, & Policeman, one Neutral type, and two support types.
InAdventure Mode: World of Light, the Sheriff is presumably one of the countless spirits captured byGaleem during his takeover of the universe. The Sheriff's spirit is located in aTreasure Chest in a northwestern Wild West town section ofThe Light Realm.
| No. | Image | Name | Type | Class | Cost | Ability | Series |
|---|---|---|---|---|---|---|---|
| 1,115 | Sheriff | ★★★★ | 1 | Assist Killer | Sheriff Series |
Gallery[edit]
Sheriff inSuper Smash Bros. for Nintendo 3DS.
Sheriff when defeated inSuper Smash Bros. for Nintendo 3DS.
Names in other languages[edit]
Trivia[edit]
- Sheriff is one of the oldest characters to appear in theSmash Bros. series, predatingMr. Game & Watch andPac-Man by a year. However, he is not the oldest entity inSmash; with theColor TV-Game 15 being older. Depending on whether one considers the Color TV-Game 15 a "character" in its Assist Trophy role, Sheriff can be considered the oldest character in the game.

