Scope Primid
| Scope Primid | |
|---|---|
Pit looking at a Scope Primid from below. | |
| Universe | Super Smash Bros. |
| Level(s) appears in | The Battlefield Fortress The Path to the Ruins The Wilds I The Wilds II Research Facility II Outside the Ancient Ruins Battleship Halberd Interior Battleship Halberd Exterior Subspace Bomb Factory II Subspace II The Great Maze |
| Point worth | 500 |
AScope Primid (バズーカプリム,Bazooka Prim) is a type ofPrimid that appears inSuper Smash Bros. Brawl'sAdventure Mode: The Subspace Emissary, that carries a weapon similar to aSuper Scope, hence its name.
Scope Primids attack with two different kinds of scope attacks. One attack involves the Scope Primid quickly shooting three, small unchargedprojectiles that deal lowdamage with barely anyknockback. The other attack involves the Scope Primid taking some time to charge their weapon and then fire a single, large projectile that deals high damage and strong vertical knockback that is capable ofKOing at high percentages. Both attacks can be reflected and absorbed. Scope Primids generally appear away from the player, while keeping their distance to fire upon the player from afar. Scope Primids lack any sort of melee attack, but are capable of firing both horizontally and vertically.
Scope Primids pose their largest threat when they are in groups involving fast or strong close-range enemies, such asSword Primid andGreaps. In such a situation, the player will often be distracted by the melee-attacking enemies, making it difficult to focus on and avoid the projectiles fired by the Scope Primids. In groups consisting of themselves or when solo, they pose a minor threat, as their projectiles are slow-moving, the charge shot has slow start-up lag, and Scope Primids themselves have low health, often falling to two blows, or a single strong attack. At lower difficulties, the Scope Primids are very unreactive and fiddle about with the gun rather than attacking, and rarely use the charge shot. On higher difficulties, their perceptiveness enhances and they can attack from a longer range.
Moveset[edit]
- Notes: The "d" below is a multiplier based on thedifficulty value. Final damage is rounded down to the nearest whole number. The move names are fan-made in the absence of an official source.
| Name | Damage | Description |
|---|---|---|
| Uncharged shot | 3 + 0.2d | Three low damage projectiles with low fixed knockback. Deals 4% additionalshield damage. Velocity scales with difficulty. |
| Charged shot | 14 + 3.0d | A high damage projectile. Deals an additional 20% toshields. |
| Careening | 12 - 0.5d | — |
Damage taken[edit]
| Damage taken | ×1.0 | ×1.3 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.75 |
Trophy[edit]
- Scope Primid
- A bazooka-wielding Primid. A Scope Primid uses weak, three-shot attacks and powerful, single-shot surge cannons. Due to its ability to also fire at targets above its position, you can't play it safe when a Scope Primid is down below you. Probably because of the weight of its weapon, it won't use its bazooka for direct strikes.
:Super Smash Bros. Brawl
Gallery[edit]
Names in other languages[edit]
Trivia[edit]
- When a Scope Primid is on a slope, despite the gun's barrel pointing in the direction of the slope, the projectiles still travel only directly horizontally and vertically.

