Ray Gun
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| Ray Gun | |
|---|---|
Artwork of the Ray Gun. | |
| Universe | Super Smash Bros. |
| Appears in | SSB Melee Brawl SSB4 Ultimate |
| Item class | Shooting |
| “ | The Ray Gun can hit enemies from a distance with its long-range laser shot. Unfortunately, it's only a 16-shooter. | ” |
| —Super Smash Bros. instruction booklet | ||
TheRay Gun (レイガン,Ray Gun) is a long-range weapon used in all games of theSuper Smash Bros. series.
Overview[edit]
A Ray Gun can be shot 16 times before it runs out of ammunition. The shots can be reflected or absorbed, while the gun itself (when thrown) can only be reflected. In the originalSuper Smash Bros. the shots deal 10%electricdamage per shot, verticalknockback, and can be fired every 30frames (0.5 seconds). InSuper Smash Bros. Melee,Super Smash Bros. Brawl, andSuper Smash Bros. 4 each shot deals 4% without electricity, horizontal knockback, and can be fired every 30 frames. The horizontal knockback allows it to easilyjuggle opponents at low percents or to carry them to theblast line at mid percents. InSuper Smash Bros. Ultimate the shots deal 5%,weight-independent vertical knockback, can be fired every 25 frames (0.416 seconds). The changes to knockback make it impractical for scoringKOs outside ofgimping recoveries—being unable to KO on its own until 400%—but makes it better suited to racking up damage.
Starting inBrawl, (along with other shooting items) the Ray Gun can be fired whilewalking.
One ofthe available bonuses inMelee is "Laser Marksman", which means every blast from a single gun made contact with an enemy.
Damage table[edit]
InBrawl, the momentum of a projectile will affect the damage a character will receive; these are recorded in bounces.Note: The Ray Gun will not bounce twice on some throws that have too little momentum, making some second bounces unable to be recorded.
| Action | SSB | Melee | Brawl | SSB4 | Bounce | 2nd Bounce |
|---|---|---|---|---|---|---|
| Laser/Ray | 10% | 4% | 4% | 4% | N/A | N/A |
| Drop | 1% | 7% | 7% | 5% | 2%-4% | N/A |
| Forward tiltthrow | 7% | 10% | 10% | 10% | 6% | 4% |
| Up tilt throw | 8% | 9% | 9% | 11% | 2%-5% | N/A |
| Down tilt throw | 2% | 12% | 11% | 11% | 5% | 3% |
| Dash throw | 13% | 12% | 12% | 12% | 10% | 5% |
| Forward smash throw | 12% | 13% | 13% | 13% | 9% | 6% |
| Up smash throw | 12% | 9% | 9%-14% | 14% | 5% | N/A |
| Down smash throw | 3% | 16% | 15% | 15% | 8% | 2% |
| Aerial drop | 8% | 9% | 6% | 9% | 5% | N/A |
| Aerial forward tilt throw | 9% | 10% | 10%-12% | 10% | 7% | 3% |
| Aerial up tilt throw | 10% | 9% | 7%-9% | 10% | 1%-2% | N/A |
| Aerial down tilt throw | 11% | 12% | 4% | 11% | 1%-2% | N/A |
| Aerial forward smash throw | 13% | 12% | 5%-7% | 11% | 4% | 2% |
| Aerial up smash throw | 10% | 9% | 5%-6% | 12% | 1%-2% | N/A |
| Aerial down smash throw | 15% | 12% | 4%-6% | 11% | 1%-2% | N/A |
Origin[edit]
Theraygun is a common weapon in science fiction media. Instead of using solid ammunition, the raygun uses focused blasts of energy to deal damage. Depending on the purpose, the energy blasts can deal kinetic impacts, leave burn marks, or even vaporize matter on contact.
Trophies[edit]
InSuper Smash Bros. Melee[edit]
- Ray Gun
- The Ray Gun is toy-like in appearance and shoots short, fat, highly reflective beams of green light. The gun is fairly weak, but since it fires so fast, it can easily juggle enemies. It contains enough energy for only 16 shots. Try dropping it with a few shots left and watch your foes waste time and energy retrieving it.
- Super Smash Bros. (4/99)
InSuper Smash Bros. Brawl[edit]
- Ray Gun
- A gun that shoots rays of light, as the name suggests. Its fat shape is not very realistic--in fact, it looks more like a toy than anything else. Its beams aren't very strong; they're fast and hard to dodge. In addition, they juggle whomever they hit in midair, making it possible to hit with one beam after another. By the way, it only holds 16 shots. When it's empty, you can throw it.
:Super Smash Bros.
:Super Smash Bros. Brawl
InSuper Smash Bros. 4[edit]
- Ray Gun
Grab one of these to instantly feel like you're fighting the battles of the future! With the right timing, the rapid-fire green lasers can juggle fighters in the air, and they have the range to push foes off the stage. Unfortunately, even future weapons only have so much ammo. Make each shot count!
:Super Smash Bros. (04/1999)
:Super Smash Bros. for Wii U
Grab one of these to instantly feel like you could be fighting the battles of the future! The rapid-fire green lasers can be used to juggle fighters in the air if you've got good enough timing, and they've also got the range to push fighters off the stage from a distance. You get limited shots, though, so don't get too carried away by the future!
:Super Smash Bros. (11/1999)
:Super Smash Bros. for Wii U
Spirits[edit]
Equipping any of the followingsupport spirits will give the player a Ray Gun at a start of their stock.
| No. | Image | Name | Type | Class | Cost | Ability | Series |
|---|---|---|---|---|---|---|---|
| 393 | Walker | ★★ | 1 | Ray Gun Equipped | Star Fox Series | ||
| 761 | EVA | ★★ | 1 | Ray Gun Equipped | Metal Gear Solid Series | ||
| 909 | Axl | ★★ | 1 | Ray Gun Equipped | Mega Man X Series | ||
| 955 | Sharla | ★★ | 1 | Ray Gun Equipped | Xenoblade Chronicles Series | ||
| 1,048 | Octoling Octopus | ★★ | 1 | Ray Gun Equipped | Splatoon Series | ||
| 1,107 | Fighting Alloy Team | ★★ | 1 | Ray Gun Equipped | Super Smash Bros. Series |
Gallery[edit]
Kirby shooting a Ray Gun inSmash 64.
Lucas holding a Ray Gun next toMr. Resetti inBrawl.
Mario holding a Ray Gun and an unused Ray Gun inSuper Smash Bros. 4.
Rodin with the Ray Gun.
Names in other languages[edit]
Trivia[edit]
- In the originalSuper Smash Bros.,CPU players will never fire the gun atFox orNess, since they canreflect andabsorb the beams, respectively. They will instead throw the gun.
- The Ray Gun's firing sound inSmash 64 is rather loud and deep, sounding more like a bazooka or a cannon than a gun.Melee altered the noise to sound much weaker and more laser-like, which is retained inBrawl.
- In the Japanese version ofSmash 64, the Ray Gun is mistranslated as the "Lay Gun", due to the closest phoneme in the Japanese language being betweenthe English "R" and "L" sounds.
- The Ray Gun featured fromSmash 4 onwards has a mirroredSuper Smash Bros. logo on the muzzle of the gun: one of the tips inUltimate mentions that this allows players to "burn the logo into their enemies".
| Items inSuper Smash Bros. (64) | |
|---|---|
| Normal | Beam Sword ·Bob-omb ·Bumper ·Fan ·Fire Flower ·Green Shell ·Hammer ·Heart Container ·Home-Run Bat ·Maxim Tomato ·Motion-Sensor Bomb ·Poké Ball ·Ray Gun ·Red Shell ·Star Rod ·Starman |
| Containers | Barrel ·Capsule ·Crate ·Egg |
| Items inSuper Smash Bros. Brawl | |
|---|---|
| Normal | Assist Trophy ·Banana Peel ·Beam Sword ·Blast Box ·Bob-omb ·Bumper ·Bunny Hood ·Cracker Launcher ·Deku Nut ·Dragoon ·Fan ·Fire Flower ·Food ·Franklin Badge ·Freezie ·Golden Hammer ·Gooey Bomb ·Green Shell ·Hammer ·Heart Container ·Home-Run Bat ·Hothead ·Lightning Bolt ·Lip's Stick ·Maxim Tomato ·Metal Box ·Motion-Sensor Bomb ·Mr. Saturn ·Pitfall ·Poison Mushroom ·Poké Ball ·Ray Gun ·Screw Attack ·Smart Bomb ·Smash Ball ·Smoke Ball ·Soccer Ball ·Spring ·Star Rod ·Starman ·Super Mushroom ·Super Scope ·Superspicy Curry ·Team Healer ·Timer ·Unira ·Warp Star |
| Containers | Barrel ·Capsule ·Crate ·Party Ball ·Sandbag ·Rolling Crates |
| The Subspace Emissary | Key ·Stock Ball ·Trophy Stand |
| Collectibles | CD ·Coins ·Sticker ·Trophy |
| Other | Smash Coins and Bills |




