Pokémon Stadium 2
- Not to be confused withPokémon Stadium.
Pokémon Stadium 2 (ポケモンスタジアム2,Pokémon Stadium 2) is a stage inSuper Smash Bros. Brawl,Super Smash Bros. for Wii U andSuper Smash Bros. Ultimate, based on thePokémon universe. It is the successor toPokémon Stadium inSuper Smash Bros. Melee, with all new transformation types. Unlike its predecessor, the types feature effects relevant to the type.
Jigglypuff is fought here in its unlocking battle inBrawl, while inUltimate,Pichu is fought here in its unlocking battle.
Stage overview[edit]
Overall, this stage works very similarly toSuper Smash Bros. Melee'sPokémon Stadium: it switches from a basic version to type-inspired transformations. The layout of the basic version is extremely similar to theMelee version, with a main platform with a solid pillar underneath and two floatingsoft platforms on the sides. The background features a crowd, much farther away than the one in the original Pokémon Stadium, and a jumbotron which, like the one in Pokémon Stadium, displays either the battle, a symbol denoting the upcoming transformation, or the current standings of each fighter and thetime remaining.
The other transformations, however, are all completely new and have more type-related features that affect gameplay. Like in Pokémon Stadium, they appear in no specific order and it is even possible for the stadium to change into the same type twice in a row. Like its predecessor, it always begins on the standard arena and transforms and has to revert back to its normal state before transforming again. Several Pokémon appear in the background during the various phases, with no actual effect on the battle.
Electric version[edit]
TheElectric version features two slightly raised conveyor belts which occupy the sides of the main platform, both pushing outwards. The center of the main platform is static. There are threesoft platforms in varying locations: two, one above the other, are over the middle of the stage, while the third can be over either conveyor belt.
AnElectivire appears in the background on the left side, and aMagnezone pops up and down on the right side hiding behind the machinery.
Flying version[edit]
TheFlying version features fans in the ground which create an updraft and a slightly raised floor. InBrawl andSmash 4, this has a similar effect to the "light"Special Smash setting, reducing the fall speed and gravity of all fighters, and thus allowing them to jump higher and stay in the air longer. Characters flung upward have a much higher chance of beingStar KO'ed. InUltimate, the form instead uses a weak upwardswind zone, which covers the area directly above the main platform, rather than the entire screen being affected, and in some circumstances the wind can cause fighters to float upwards rather than fall downwards. The strength of the wind is equivalent to a wind strength of 22.5 onStage Builder (0.45 units per frame).
ADrifloon, aHoppip, and aSkarmory fly about in the background.
Ground version[edit]
In theGround version the layout changes to a large solid mound of dirt on the left and a hut built into a tall rock on the right. The hut provides two platforms, the lower one being longer and curved, and the higher one being short and flat. No physics alterations are added.
ACubone and aDugtrio appear in the background, along with a fossil (possibly aHelix Fossil) embedded in the rock.
Ice version[edit]
In theIce version all platforms and surfaces become extremely slippery, so characters are more likely totrip. A hut can be seen in the background, and there are two icy platforms that slope inwards slightly.
ASnover always appears in the background, and aSnorunt might appear in the hut.
8 Player[edit]
InSuper Smash Bros. for Wii U, during a8-Player Smash the stage always remains in its basic form and the screen in the background is blank.
Ω forms and Battlefield form[edit]
InSuper Smash Bros. for Wii U, theΩ form only features the basic version of the stage, with the floating platforms removed but the pillar at the bottom still present. The jumbotron doesn't display any stats and will only show the battle in progress without zooming into any of the characters (except in8-Player Smash, where the screen will be entirely blank). The stage also does not change.
InSuper Smash Bros. Ultimate, the main platform of the Ω form andBattlefield form is identical toSSB4's Ω form; however, it is resized and reshaped to matchFinal Destination andBattlefield, respectively. The threesoft platforms of the Battlefield form are based on the ones in the normal form. The jumbotron only displays the current stage, the current leader, and will focus on one of the fighters. Each segment will be displayed for five seconds before blanking out for one second and then showing either the same or a different segment.
Hazards Off[edit]
With hazards off inUltimate, the stage remains in the default form for the whole match.
Origin[edit]
Like itspredecessor, this stage seems to be based on the arenas from thePokémon Stadium series. Its name could be a reference to the gamePokémon Stadium 2 (eitherJapanese orinternational) for theNintendo 64.
The flying transformation's aesthetics are reminiscent ofValley Windworks from theSinnoh region: they both feature wind turbines and, inDiamond/Pearl/Platinum, the Valley Windworks was the only location where a Drifloon, like the one appearing on this stage, could be encountered.
The electric transformation's mechanical appearance could be a reference to the recurringPower Plant setting in the series, whereMagnemite,Magneton andElectabuzz (the previous forms of Magnezone and Electivire) can be often encountered.
Tournament legality[edit]
Brawl[edit]
Pokémon Stadium 2 is a very controversial stage; it is usually banned in tournaments, although it is allowed as a counterpick in more liberal rulesets. This is because the majority of its transformations are widely considered disruptive to normal gameplay: the electric transformation produces fast conveyor belts that force players to camp the ledge or fight in the middle of the stage; the wind transformation significantly reducesgravity, which slows aerial approaches and results in earlier vertical KOs; and the ice transformation creates slippery terrain which universally decreases traction and slightly increasestripping chance, making more precise movements difficult. Additionally, like the originalPokémon Stadium, all of its transformations except for ice are susceptible tocamping.
Some smashers, however, debate this stage's banning, arguing that its perceived disruptive elements are either due to player error or actually beneficial to gameplay. For example, they claim that players can camp out the electric transformation, and that any self-destructs are due to unfamiliarity with the stage rather than a flaw in the stage itself. They also argue that the wind transformation, while actually disruptive, does not last long enough to significantly impact the match. Finally, they suggest that the ice transformation actually enriches gameplay because its terrain boosts the speed and slide distance ofDACUSes andslide smashes, and causesshields to be pushed back more, forcing the game to be played more offensively.
Regardless, Pokémon Stadium 2 remains often banned due to the very specific ways in which players have to adjust to the disruptive nature of transformations.
Smash 4[edit]
Pokémon Stadium 2's transformations are still seen as disruptive as they were inBrawl, though due to the competitive community inSmash 4 becoming a lot more conservative with stage legality, it never saw real use as a legal stage nor contentious debate about it anywhere unlike it did inBrawl.
Ultimate[edit]
Pokémon Stadium 2 is a starter stage inUltimate tournaments, though only when deactivating stage hazards since doing so disables the stage's transformations. In some tournaments, it is banned in favor of its predecessorPokémon Stadium, but in most tournaments, it is the main stage top players pick, similar toSmashville inSuper Smash Bros Brawl andSuper Smash Bros 4.
Update history[edit]
Added 8-player mode version of the stage and its Ω form. For performance reasons, the screen that normally shows battle information is blank while in this mode.
The "Current Leader" segment now displays the names of all leading characters, much like inPokémon Stadium.
Gallery[edit]
Super Smash Bros. Ultimate[edit]
Names in other languages[edit]
| Language | Name | Meaning |
|---|---|---|
| ポケモンスタジアム2 | Pokémon Stadium 2 | |
| Pokémon Stadium 2 | — | |
| Stade Pokémon 2 | Pokémon Stadium 2 | |
| Pokémon Stadium 2 | — | |
| Estadio Pokémon 2 | Pokémon Stadium 2 | |
| Lo Stadio Pokémon 2 | Pokémon Stadium 2 | |
| Pokémon Stadium 2 | — | |
| 포켓몬 스타디움 2 | Pokémon Stadium 2 | |
| Pokémon Stadium 2 | — | |
| Стадион Покемонов 2 | Pokémon Stadium 2 |
Trivia[edit]
General[edit]
- The cabin in the stage's Ice mode features a poster of a kitten within its walls. The identity of the cat is unknown, though it was heavily rumored to beMasahiro Sakurai's before he eventually stated this was not the case.[1] Despite the stage's visuals being updated, the cat poster still appears in the stage's appearance inUltimate.
- Unlike theMelee Pokémon Stadium, characters fly in front of the screen in the background when Star KO'ed.
- If Fox is chosen in a mini, lightSpecial Smash, using his forward air in quick succession while the arena is set as Flying type will cause him to accelerate upwards infinitely, allowing him to move upwards at incredibly high speed.
- InSmash 4 andUltimate, if the jumbotron focuses on a character and the game is paused, the jumbotron will try to remain focused on that character if the pause camera is moved around.
- If the pause camera is angled such that the "back" of it is towards the focused character and the camera is zoomed in, the jumbotron's image will be rotated 180 degrees and some of the pixels will be stretched to the edge of the screen. This also occurs on Pokémon Stadium.
Super Smash Bros. Brawl[edit]
- When playing asWario orWario-Man, using a fully chargedWario Waft on the Flying stage will result in an instant Star KO, even from the ground.
- In the originalDojo screenshot of the Flying element of the stage, Drifloon and Hoppip are shown much farther away than in the final version of of the game.
- If the player looks at the jumbotron looking throughLuigi'sNegative Zone, the true colors can be seen there due to the double negative effects.
- IfZero Suit Samus is currently on the stage, the jumbotron will display her name as "Samus" instead of "Zero Suit Samus". This also happens inPokémon Stadium andPictoChat.
Super Smash Bros. for Wii U[edit]
- The Pokémon who appear asbackground characters in this stage do not have individualtrophies.
- In Training Mode, the names of all three CPU opponents, even the two that are not present on the stage, will appear on the jumbotron when displaying the current combatants.
Super Smash Bros. Ultimate[edit]
- When playing a game ofSquad Strike on this stage orPokémon Stadium, the names of the characters on the jumbotron will not change until it updates itself. This also happens when either adding more CPU opponents inTraining Mode or swapping betweenPyra andMythra. This is unlikeMelee andBrawl, where the jumbotron immediately updated wheneverZelda andSheik transformed orPokémon Trainerchanged Pokémon.
- On the jumbotron, the names of all the characters on either the "Current Stage" or "Current Leader" segments matches the color of their player slot.
- When playing in aTeam Battle, the jumbotron displays all character names in the order of red, blue, green, and yellow in column format.
- InTeam Battles, the jumbotron only displays the names of all characters with the highest score/stock count rather than the winning team.
- In either aStock orStamina match, if a player slot is skipped, the jumbotron sometimes displays the wrong player number if a player loses their last life. For example, in a 3-player Smash involving P2, P3 and P4, if Player 2 gets defeated, the jumbotron displays "Player 1 Defeated" despite Player 1 not being present.
- When playing this stage in either Battlefield or Ω form, the jumbotron does not display the starting/final countdown of the match, the "GO!" text at the start of the match, text showcasing which player has been eliminated (e.g. "Player 2 Defeated"), nor text at the end of the match (e.g. "TIME/TIME UP", "GAME/GAME SET", etc.). This oddity is not present inPokémon Stadium.
- Neither the main or alternate track are fromBrawl, making this one of the few stages where neither song is from itsSmash Bros. game of origin.
- The followingAssist Trophies can only appear on the Battlefield and Omega forms of this stage:Andross,Kapp'n, and theSquid Sisters.Nikki cannot be summoned at all on this stage likely due to the dark background obscuring her drawings. Additionally,Marshadow can only be summoned here on the stage's Battlefield and Omega forms.
External links[edit]
References[edit]
| Stages inSuper Smash Bros. Brawl | |
|---|---|
| Starter stages | Battlefield ·Bridge of Eldin ·Castle Siege ·Delfino Plaza ·Distant Planet ·Final Destination ·Frigate Orpheon ·Halberd ·Lylat Cruise ·Mario Circuit ·Mushroomy Kingdom ·New Pork City ·Norfair ·PictoChat ·Pokémon Stadium 2 ·Port Town Aero Dive ·Rumble Falls ·Shadow Moses Island ·Skyworld ·Smashville ·Summit ·WarioWare, Inc. ·Yoshi's Island |
| Unlockable stages | 75m ·Flat Zone 2 ·Green Hill Zone ·Hanenbow ·Luigi's Mansion ·Mario Bros. ·Pirate Ship ·Spear Pillar |
| Brinstar ·Corneria ·Onett ·Rainbow Cruise ·Temple ·Yoshi's Island | |
| Big Blue ·Green Greens ·Jungle Japes ·Pokémon Stadium | |
| Stage Builder | Sample Stages ·CD Factory ·No KO |
| Adventure Mode: The Subspace Emissary | Midair Stadium ·Skyworld ·Sea of Clouds ·The Jungle ·The Plain ·The Lake ·The Ruined Zoo ·The Battlefield Fortress ·The Forest ·The Research Facility I ·The Lake Shore ·The Path to the Ruins ·The Cave ·The Ruins ·The Wilds I ·The Ruined Hall ·The Wilds II ·The Swamp ·The Research Facility II ·Outside the Ancient Ruins ·The Glacial Peak ·The Canyon ·Battleship Halberd Interior ·Battleship Halberd Exterior ·Battleship Halberd Bridge ·The Subspace Bomb Factory I ·The Subspace Bomb Factory II ·Entrance to Subspace ·Subspace I ·Subspace II ·The Great Maze |
| Stages inSuper Smash Bros. 4 | |
|---|---|
| Both games (new) | Battlefield ·Boxing Ring ·Duck Hunt ·Final Destination ·Gaur Plain ·Midgar ·Super Mario Maker ·Suzaku Castle ·Umbra Clock Tower ·Wily Castle |
| Both games (familiar) | |
| 3DS version (new) | 3D Land ·Arena Ferox ·Balloon Fight ·Dream Land ·Find Mii ·Gerudo Valley ·Golden Plains ·Living Room ·Magicant ·Mute City ·Pac-Maze ·Paper Mario ·PictoChat 2 ·Prism Tower ·Rainbow Road ·Reset Bomb Forest ·Spirit Train ·Tomodachi Life ·Tortimer Island ·Unova Pokémon League |
| 3DS version (familiar) | |
| Wii U version (new) | Big Battlefield ·Coliseum ·Flat Zone X ·Gamer ·Garden of Hope ·Jungle Hijinxs ·Kalos Pokémon League ·Mario Circuit ·Mario Galaxy ·Miiverse ·Mushroom Kingdom U ·Orbital Gate Assault ·Pac-Land ·Palutena's Temple ·Pilotwings ·Pyrosphere ·Skyloft ·The Great Cave Offensive ·Town and City ·Wii Fit Studio ·Windy Hill Zone ·Woolly World ·Wrecking Crew ·Wuhu Island |
| Wii U version (familiar) | |
| Other | Ω form ·Stage Builder |
| Stages inSuper Smash Bros. Ultimate | |
|---|---|
| New stages | Battlefield ·Big Battlefield ·Cloud Sea of Alrest ·Dracula's Castle ·Final Destination ·Garreg Mach Monastery ·Great Plateau Tower ·Hollow Bastion ·King of Fighters Stadium ·Mementos ·Minecraft World ·Mishima Dojo ·Moray Towers ·New Donk City Hall ·Northern Cave ·Small Battlefield ·Spiral Mountain ·Spring Stadium ·Yggdrasil's Altar |
| Returning stages from | Dream Land ·Hyrule Castle ·Kongo Jungle ·Mushroom Kingdom ·Peach's Castle ·Saffron City ·Super Happy Tree |
| Returning stages from | Big Blue ·Brinstar ·Brinstar Depths ·Corneria ·Fountain of Dreams ·Fourside ·Great Bay ·Green Greens ·Jungle Japes ·Kongo Falls ·Mushroom Kingdom II ·Onett ·Pokémon Stadium ·Princess Peach's Castle ·Rainbow Cruise ·Temple ·Venom ·Yoshi's Island ·Yoshi's Story |
| Returning stages from | 75m ·Bridge of Eldin ·Castle Siege ·Delfino Plaza ·Distant Planet ·Figure-8 Circuit ·Frigate Orpheon ·Green Hill Zone ·Halberd ·Hanenbow ·Luigi's Mansion ·Lylat Cruise ·Mario Bros. ·Mushroomy Kingdom ·New Pork City ·Norfair ·Pirate Ship ·Pokémon Stadium 2 ·Port Town Aero Dive ·Shadow Moses Island ·Skyworld ·Smashville ·Spear Pillar ·Summit ·WarioWare, Inc. ·Yoshi's Island |
| Returning stages from | Boxing Ring ·Duck Hunt ·Gaur Plain ·Midgar ·Super Mario Maker ·Suzaku Castle ·Umbra Clock Tower ·Wily Castle |
| Returning stages from | 3D Land ·Arena Ferox ·Balloon Fight ·Dream Land GB ·Find Mii ·Gerudo Valley ·Golden Plains ·Living Room ·Magicant ·Mute City SNES ·Paper Mario ·PictoChat 2 ·Prism Tower ·Reset Bomb Forest ·Spirit Train ·Tomodachi Life ·Tortimer Island ·Unova Pokémon League |
| Returning stages from | Coliseum ·Flat Zone X ·Gamer ·Garden of Hope ·Kalos Pokémon League ·Mario Circuit ·Mario Galaxy ·Mushroom Kingdom U ·Pac-Land ·Palutena's Temple ·Pilotwings ·Skyloft ·The Great Cave Offensive ·Town and City ·Wii Fit Studio ·Windy Hill Zone ·Wrecking Crew ·Wuhu Island |
| Other | Ω form ·Battlefield form ·Final stage (World of Light) ·Stage Builder ·Training |
| Fighters | Pikachu (SSB ·SSBM ·SSBB ·SSB4 ·SSBU) ·Jigglypuff (SSB ·SSBM ·SSBB ·SSB4 ·SSBU) ·Pichu (SSBM ·SSBU) ·Mewtwo (SSBM ·SSB4 ·SSBU) ·Pokémon Trainer (SSBB ·SSBU) ·Squirtle (SSBB ·SSBU) ·Ivysaur (SSBB ·SSBU) ·Charizard (SSBB ·SSB4 ·SSBU) ·Lucario (SSBB ·SSB4 ·SSBU) ·Greninja (SSB4 ·SSBU) ·Incineroar (SSBU) |
|---|---|
| Boss | Rayquaza |
| Stages | Saffron City ·Pokémon Stadium ·Poké Floats ·Pokémon Stadium 2 ·Spear Pillar ·Unova Pokémon League ·Prism Tower ·Kalos Pokémon League |
| Items | Poké Ball ·Master Ball |
| Poké Ball Pokémon | Abomasnow ·Abra ·Arceus ·Articuno ·Beedrill ·Bellossom ·Bewear ·Blastoise ·Bonsly ·Celebi ·Chansey ·Charizard ·Chespin ·Chikorita ·Clefairy ·Cyndaquil ·Darkrai ·Dedenne ·Deoxys ·Ditto ·Eevee ·Electrode ·Entei ·Exeggutor ·Fennekin ·Fletchling ·Gardevoir ·Genesect ·Giratina ·Gogoat ·Goldeen ·Groudon ·Gulpin ·Hitmonlee ·Ho-Oh ·Inkay ·Jirachi ·Keldeo ·Koffing ·Kyogre ·Kyurem ·Latias & Latios ·Lugia ·Lunala ·Manaphy ·Marill ·Marshadow ·Meloetta ·Meowth ·Metagross ·Mew ·Mimikyu ·Moltres ·Munchlax ·Onix ·Oshawott ·Palkia ·Piplup ·Porygon2 ·Pyukumuku ·Raichu ·Raikou ·Scizor ·Snivy ·Snorlax ·Solgaleo ·Spewpa ·Starmie ·Staryu ·Suicune ·Swirlix ·Tapu Koko ·Togedemaru ·Togepi ·Torchic ·Unown ·Venusaur ·Victini ·Vulpix ·Weavile ·Weezing ·Wobbuffet ·Xerneas ·Zapdos ·Zoroark |
| Enemies | Chandelure ·Cryogonal ·Gastly ·Koffing ·Petilil |
| Other | Charmander ·Cresselia ·Dialga ·Porygon ·Registeel ·Reshiram ·Team Rocket ·Zekrom ·List of Pokémon |
| Trophies,Stickers andSpirits | Trophies (SSBM ·SSBB ·SSB4) ·Stickers ·Spirits |
| Music | Brawl ·SSB4 ·Ultimate |


