Pokémon (universe)
| Pokémon (universe) | |
|---|---|
| Developer(s) | Game Freak Creatures Inc. Various |
| Publisher(s) | Nintendo The Pokémon Company Niantic ValuSoft Banpresto Bandai Namco The Learning Company Mattel Interactive Sega Toys |
| Designer(s) | Satoshi Tajiri Junichi Masuda Ken Sugimori |
| Genre(s) | Role-playing Adventure Puzzle Fighting Educational Life simulation Racing Minigame compilation Rail shooter |
| Console/platform of origin | Game Boy |
| First installment | Pokémon Red and Green Versions (1996) |
| Latest installment | Pokémon Legends: Z-A (2025) |
| Article on Bulbapedia | Pokémon (universe) |
ThePokémon universe (ポケットモンスター,Pocket Monsters) refers to theSuper Smash Bros. series' collection of characters, stages, and properties that originate from Nintendo's immensely successfulPokémon media franchise.Pokémon is one of Nintendo's two most lucrative franchises, reaching only behind theMario franchise in global video game sales and cementing its success outside of gaming via animated series, manga and merchandise; as of December 2016,Pokémon is the highest-grossing media franchise of all time with combined global sales of 6.0 trillion Japanese yen[2] (55.15 billion USD). Thus, a rather large proportion of eachSmash Bros. game's primary content is themed after thePokémon series, andmany of the other eponymous Pokémon creatures have made smaller cameos appearances elsewhere. Counting allSmash Bros. games' rosters together, more Pokémon have been playable characters than most other represented franchises:Pikachu,Jigglypuff,Pichu,Mewtwo,Lucario,Squirtle,Ivysaur,Charizard,Greninja, andIncineroar. InSuper Smash Bros. Brawl andSuper Smash Bros. Ultimate, Squirtle, Ivysaur, and Charizard were featured as a set of freely interchangeable combatants collectively represented by the character choicePokémon Trainer.
Franchise description[edit]
In the early 1980s, video game enthusiast Satoshi Tajiri began writing and selling his own magazine series known as "Game Freak". He would be joined by artist Ken Sugimori and together they eventually took up the task of making video games themselves. Game Freak was officially founded as a game developer in April 1989 and would work on a number of unrelated titles for the Famicom and Super Famicom from 1989 to 1994, effectively making them a second-party developer for Nintendo.
It would not be until February 1996 that Nintendo and Game Freak saw unprecedented success in Japan and overseas with the release of two games.Pokémon was introduced in Japan as "Pocket Monsters", a Game Boy JRPG that came in slightly modifiedRed and Green editions that both made then-original use of the Game Boy's link cable between separate systems in that, rather than being strictly used for competition, it was additionally used for trading between players. Nintendo did not expect these games to be a large success, even less so in the West than domestically, but the games - brandedPokémon outside of Japan - took both sides of the Pacific and Atlantic by storm and quickly established the series as a blockbuster, multi-billion dollar franchise. The main JRPG series paved the way for a merchandising empire, including an extensive anime continuity, several series of manga, a bestselling trading card game, spinoff video games touching upon many other genres, and a live-action feature film that received mixed-to-positive reception greater than any other video game-based movie at that point.Pokémon has become the second biggest-selling game-based media franchise of all time, only behind Nintendo'sMario franchise; as of March 2013, cumulative sold units (including home console versions) have reached 245 million copies.[1] As a direct result,Pokémon has been a mainstay in the Nintendo-centric crossover fighting gamesSuper Smash Bros. since the series started in 1999.
In the various incarnations of thePokémon universe, the world ofPokémon is an Earth-like world inhabited by many species of the eponymous Pokémon creatures which coexist with humans. The Pokémon are colorful, sentient, sometimes sapient creatures possessing the abilities to perform amazing talents of seemingly every conceivable sort, examples of which are breathing fire, expulsing poisonous smog, summoning rainfall, performing martial arts, using illusion to split up into multiple copies of itself, employing psychokinesis, unleashing paralysis-inducing electricity, etc.. Many Pokémon live as wild animals both as predators and prey, while other individual Pokémon are immensely powerful beings that the world's human denizens superstitiously attach a variety of creation myths to, and others still are man-made. Unlike the main RPG series itself, where all Pokémon make animal-like grunts and vocalizations (except for a few cases, such as Pikachu in a few specific games), most Pokémon in the anime freely communicate with each other in an exclusive language that consists entirely of them reciting their own species names, but some can communicate in human tongue through telepathy (e.g.Mewtwo), and in extremely rare cases a Pokémon can master the ability to speak the physical human tongue (e.g. Team Rocket'sMeowth). This is retained in various spinoff games, such as theSuper Smash Bros. series itself andDetective Pikachu, as well as other media such as theDetective Pikachu live-action film. As of the present "ninth generation", there are just over 1000 recognized species of Pokémon, a fair portion of which are known to have multiple, distinctive forms.
The concepts of thePokémon setting, in whatever incarnation it takes or what kind of media it is depicted in, stem from the hobby of insect collecting, which was a popular pastime whichPokémon executive director Satoshi Tajiri had enjoyed as a child. In most depictions ofPokémon, humans of varying interests seek out and capture various and multiple species of Pokémon using specially designed mass-producible tools calledPoké Balls. In most cases, a Pokémon caught from the wild by a human willingly joins up with the human and obeys their spoken commands. Some catch and own Pokémon as friendly pets and lifelong companions and do not participate in any competitive activities with them. Others of a less savory nature, such as members of Pokémon crime syndicates such as Team Rocket, capture Pokémon and use them as living tools to advance their evil agendas or to sell in illegal trades. Most humans, however, including players of thePokémon RPGs, take on the occupation of Pokémon training; they catch and collect Pokémon to train them and battle the Pokémon of other trainers in officially sponsored competitive Pokémon matches. There are never any lasting, bloody wounds or deaths incurred by the creatures involved, and seemingly never any hard feelings between winners and losers.
The two-stage object of mostPokémon RPGs is to collect all of the available Pokémon species in the region where that RPG takes place in, and from them train a winning team of powerful combat Pokémon to defeat the professionally trained Pokémon teams of that region's strongest trainers. The player's quest usually takes them across the region to battle eight specialists in Pokémon training, that region's "gym leaders", and once eight commemorative badges have been gathered, the player may then go to the region's Pokémon League and battle an elite group of trainers - that region's Elite Four - and then battle the regional Champion to take the title. These five trainers, which must be battled one-after-the-other with little rest in between, are almost always the game's equivalent to any other RPG's "final boss" challenge. MostPokémon games feature one or more "legendary" Pokémon - rare Pokémon of incredible power, typically present on that games box cover - which are a focal point to the game's plot, be they targeted by crime syndicates, or travelling companions with the player or important side characters. The player will eventually be able to capture these Pokémon and add them to their team.
Pokémon captured from the wild with Poké Balls accumulate experience and learn new combat moves by battling many wild Pokémon and challenging other trainer's Pokémon to Pokémon matches, and whenever a Pokémon falls in battle ("knocked out" or "fainted"), it is easy to quickly and completely restore it to health, free of charge, by visiting one of many Pokémon Centers located throughout a region. Many species of Pokémon, when they gain enough experience and regardless of whether they are in the wild or under a trainer's ownership, undergo a metamorphosis and "evolve" into a similar, but larger and more powerful, species of Pokémon. Many of the 1000+ species belong to such lineages, and therefore many of the species of Pokémon are effectively different stages of what can be said to be several hundred "families" of Pokémon. A core, long-term goal of mainlinePokémon games is filling the region's "Pokédex", an encyclopedia of the Pokémon living within that region. Each entry is partially filled in when encountering a given Pokémon for the first time, and completed automatically by the Pokédex when the Pokémon is caught, by any means.
ThePokémon franchise's chronology is divided into "generations", each of which is defined by the newest Pokémon that are introduced within the newest pair of handheldPokémon RPGs. Some generations may have more than one pair of interlinking RPGs, with the second set being released later than the first as a sort of "semi-sequel" to the base set that began that generation, but a new generation and associated set of new Pokémon are released every several years in a new pair of RPGs centered on a new fictional region. There have been eight generations that ran their courses, and each have introduced many, many dozens of new Pokémon, moves, and characters as well as new and changed mechanics and gameplay concepts:
- In 1996,Generation I begun the franchise with thePokémon Red andPokémon Green versions in Japan andPokémon Red andPokémon Blue versions internationally - all four for theGame Boy - with the first 151 Pokémon species and the first-known region of the Pokémon world, theKanto region, named after the real-world inspiration of Kanto, Japan. Generation I can be well considered for setting the standards for every future generations to come, including a storyline, a professor who enlists the player in filling the Pokédex, a villainous team with world-dominating goals, and choosing between three starter Pokémon. Only this generation was in effect whenSuper Smash Bros. was developed and released in 1999, so Pokémon, locations, and properties from the first generation are featured in the game.
- The fightersPikachu,Jigglypuff,Mewtwo,Squirtle,Ivysaur, andCharizard debuted in this generation. The characters used as thePokémon Trainer also debuted here, though their designs stem from the remakes in Generation III.
- In 1999,Generation II began with the release of thePokémon Gold andPokémon Silver sequel versions forGame Boy Color, which added 100 new Pokémon to make for a total of 251, along with the newJohto region. In addition to addressing some of the technical issues that plagued Generation I, it would introduce many innovations that would go on to become series staples, such as breeding and having legendary Pokémon more involved with the plot of games. In 2001,Super Smash Bros. Melee was developed and released during this generation, so the game features content based on both existing generations at the time.
- Pichu debuted in this Generation - when breeding Pokémon became possible, Pichu was discovered as the infant form of Pikachu.
- In 2002,Generation III took effect with the release of thePokémon Ruby andPokémon Sapphire versions forGame Boy Advance, set in theHoenn region, which added 135 more new Pokémon and raised the total to 386. In 2004,Pokémon FireRed andPokémon LeafGreen, the remakes ofPokémon Red andBlue, were also released. With the complete technical overhaul from Generation II, the third generation had no backwards compatibility with Generations I and II, but the generation also made a large number of gameplay and mechanical advancements, such as introducing double battles, a simplified EV and IV system, natures, and abilities for Pokémon.
- In 2006,Generation IV was ushered in by thePokémon Diamond andPokémon Pearl versions forNintendo DS, set in theSinnoh region. It added 107 more new Pokémon, bringing the total to 493 species. In addition to various enhancements, Generation IV introduced the "physical-special split", making it so that attacking moves are now individually programmed as physical or special instead of being set by their type (previously, all moves of one type were one of either physical or special whenever or not they made physical contact), and although this has since been discontinued, online battling and trading viaNintendo Wi-Fi Connection became possible. In 2009, the generation also released Generation II remakes,Pokémon HeartGold andPokémon SoulSilver.Super Smash Bros. Brawl drew content from all Pokémon games released up toDiamond andPearl.
- Lucario debuted in this Generation.
- In 2010,Generation V began with the release ofPokémon Black andPokémon White, also for Nintendo DS. Set in theUnova region, it brought in 156 species, the most of any individual Generation to the game and raised the total to 649. This generation also includes a sequel,Pokémon Black 2 andPokémon White 2, instead of a remake. Generation V was designed and marketed as a "new beginning" for the franchise; while its mechanical advancements from Generation IV were minimal, other changes were introduced such as older protagonists, a greater focus on story and characters, the first region based on a non-Japanese country (the New York-inspired Unova region), and (inBlack andWhite) having a regional Pokédex purely consisting of new Pokémon.
- In 2013,Generation VI began with the series' first-ever simultaneous worldwide release,Pokémon X andPokémon Y for theNintendo 3DS - the games that marked the series' transition from 2D sprites to full 3D graphics and models. Set in theKalos region, 72 new Pokémon were introduced, the fewest of any individual Generation, bringing the grand total to 721 recognized Pokémon species - but a brand new "Mega Evolution" mechanic also introduces dozens of all-new, temporary "super-forms" that Pokémon from previous generations may assume during battle. The generation also includes the Generation III remakesPokémon Omega Ruby andPokémon Alpha Sapphire. Generation VI brought the series to true 3D (Generations IV and V only used 3D for their maps) and streamlined features such as competitive play, team preparation, and Pokémon catching and collecting.Super Smash Bros. 4 draws content from all six generations ofPokémon released at the time.
- Greninja debuted in this Generation, and Mega Evolution was incorporated into theFinal Smashes ofMewtwo,Charizard (inSmash 4 only),Lucario, and bytechnicality, eventually Greninja as well.
- In between the sixth and seventh core instalments in late 2013, a service was launched on the Nintendo 3DS that allowed existing users to transfer over Pokémon from previous generations though cloud storage, called Pokémon Bank. This was followed up in February 2016 by the first ever official rereleases of the first generation titlesPokémon Red,Blue, andYellow on the 3DS Virtual Console to celebrate the franchise's 20th anniversary. With these versions, the first generation games can transfer their Pokémon from Pokémon Bank into the 3DS titles, a practice which had been, up to this point, impossible for the original Game Boy versions. This was later accompanied by 3DS Virtual Console rereleases of the second generation titlesPokémon Gold and Silver in late 2017 andCrystal in early 2018.
- In 2016,Generation VII began withPokémon Sun andPokémon Moon for the Nintendo 3DS, set in theAlola region. 81 new Pokémon were introduced, bringing the grand total to 802 recognized Pokémon species. In addition, a new mechanic called "Z-Moves" was introduced, allowing for each Pokémon to have access to special "finishing moves" that can only be used once per battle, and some Pokémon having Z-Moves exclusive only to them once they have the proper Z-Crystal. Select Pokémon from the first generation have also received exclusive redesigns called "Alolan forms" to cement the region's distinct climate, taking inspiration from islandspeciation. Like Generation V before it,Sun and Moon have a greater focus on story and worldbuilding and attempt to break from the series's conventions in several ways. Chief among these changes are that Alola is introduced with no proper Pokémon League and the player must instead clear a series of trials to complete their "Island Challenge," and that HMs were completely removed, thus eliminating the need to switch to a particular Pokémon for a specific technique at a specific time. Before release,Sun and Moon became the most preordered games in Nintendo's history and afterwards becoming the fastest-selling games in the Americas, selling 14.69 million copies in a mere two months[2] (nearly on par with the lifetime sales of previous games).Super Smash Bros. Ultimate incorporates content from across the series up to this generation. The next two games,Pokémon Ultra Sun andPokémon Ultra Moon, are expansions of this generation with five new Pokémon, bringing the total to 807. Following these games were remakes ofPokémon Yellow titledPokémon Let's Go Pikachu! andPokémon Let's Go Eevee!. These games, however, were major departure from the core-series formula, as the wild battle mechanics and random encounters had been removed in favor for a capturing system similar to the one inPokémon GO. This change in gameplay and structure was intended to serve as a bridge for players betweenPokémon GO and the mainline series as well as offer a more casual experience on its own. While these games limited the amount of Pokémon to the initial 151 (not including Alolan forms), two more Pokémon were introduced, bringing the franchise total to 809.
- Incineroar debuted in this Generation.
- In 2019,Generation VIII began withPokémon Sword andPokémon Shield for theNintendo Switch, now set in theGalar region. Originally teased at E3 2017, this instalment is notable for being the first time ever that a new core-series Pokémon generation was developed for a home console. Galar is an expansive region containing idyllic countrysides and contemporary cities, and the people and Pokémon work closer than ever to forge a living. The traditional Gym system from games prior toSun and Moon was brought back for this instalment, and a more familiar "Pokémon League" plot structure was reintroduced. A new mechanic to Pokémon battles is the ability to turn Pokémon giant for a limited time, called "Dynamaxing" and "Gigantamaxing". Special Galarian forms of previous Pokémon can be found in the wild area similar to the Alolan forms of the previous generation. For the first time in the core series, certain tutorials can be skipped and many changes and tweaks were implemented to make it easier to enter the competitive scene. The games were released worldwide on November 15, 2019 to record-shattering sales, selling a combined 6 million copies in their first week and becoming the fastest-selling games on the Nintendo Switch, beating out the previous record-holder,Super Smash Bros. Ultimate, by a considerable margin.Sword andShield didn't include all previous Pokémon at launch, but brought back many of them through updates.Ultimate incorporates some minor pieces of content from this generation, primarilySpirits based on a handful of the more notable Pokémon and anonline tourney event to commemorate the games' launch. These were also the first corePokémon games to feature paid DLC, known as The Isle of Armor and The Crown Tundra. Closing out this era are titles based on the Generation IV games. The first are the remakesPokémon Brilliant Diamond andPokémon Shining Pearl, released late 2021. The second, released at the beginning of 2022, wasPokémon Legends: Arceus, a non-competitive, action instalment focused more on catching and researching Pokémon and set in a previous time of Sinnoh's history, when it was originally known as theHisui region. By the end of the Generation, 96 new Pokémon had been introduced, bringing the total to 905.
- In 2022,Generation IX began withPokémon Scarlet andPokémon Violet for the Nintendo Switch, set in the fully open world of thePaldea region. As part of the open world gameplay, there are three distinct plotlines that can be completed in any order with the player being able to switch between them: the "Pokémon League" challenge, fighting the leaders of Team Star, and searching for the Herba Mystica which are guarded by Titan Pokémon. The new battle mechanic exclusive to the games is "Tera Types", where the Pokémon can change their elemental typing based on their internal Tera Type. Following the games' release on November 18, 2022,Scarlet andViolet sold around 10 million copies in its first week. It introduced 103 new Pokémon, bringing the total to 1008, with 17 additional Pokémon becoming available through post-launch DLC for a grand total of 1025. During the Pokémon Presents presentation on February 27, 2024,Pokémon Legends: Z-A was announced. The game is set within Lumiose City in the Kalos region. It released on October 16, 2025.
In addition to the main series games, there also exists a multitude of spin-off games. The gameplay of these games can be similar or drastically different compared to the main series games, and can also have different goals of the game. These games are:
- TheStadium series is a series of games that started in 1998 withPokémon Stadium, with its most recent release beingPokémon Battle Revolution in 2006. TheStadium series is a battle series, taking the core aspect of the main series games, battling. The player could copy their Pokémon from Generations I and II (Stadium andStadium 2) or from Generation IV (Battle Revolution) and use them as a party for battling NPCs in tournaments to win prizes that could be used for various gameplay features.Stadium 1 and2 also featured a minigame mode and a Gym Leader Castle featuring every Kanto and Johto Elite 4 members, two gamemodes thatBattle Revolution lacked.
- ThePikachu series consists of two games:Hey You, Pikachu! andPokémon Channel. In these games, the player interacts with Pikachu, performing daily activities with it, such as exploring, talking to other Pokémon, and playing minigames. Pokémon Channel's primary gameplay feature is TV, the player and Pikachu would watch TV to buy items to decorate their home, participate in quizzes and guessing games, and watch a Pichu Bros. special based on the anime (even with the anime Meowth appearing, who sings a song in a CGI animation) exclusive to the game.Hey You, Pikachu! used a special attachment to the Nintendo 64 called the "Voice Recognition Unit" (VRU for short), that allowed the player to be able to talk to Pikachu and to help better socialize with it. However, the VRU was calibrated for a high-pitched child's voice, leading to difficulties in playability for adolescents and adults.
- TheTrading Card Game series is a series of games based on the Pokémon Trading Card game, specifically the first few sets of the TCG. The gameplay of these games is very similar to that of the main series games, with the notable difference being battling with Pokémon Trading Cards rather than Pokémon themselves.
- Pokémon Snap is a photography game that involves taking pictures of Pokémon in their natural habitat in an on-rails fashion. Players can interact with the Pokémon in various ways in order to obtain better pictures for a higher score. This title is notable for being the first Pokémon game ever to appear on a home console. More than 20 years after the original Nintendo 64 game, a follow up for the Nintendo Switch, aptly titledNew Pokémon Snap, was developed by Bandai Namco and released worldwide in 2021.
- ThePinball series is a series of games based on pinball respectively.Pokémon Pinball uses Pokémon from Generation I, whilePokémon Pinball: Ruby & Sapphire includes Pokémon from up to Generation III.
- ThePuzzle series is based on thePanel de Pon series, debuted outside of Japan asTetris Attack, referencing the name of unrelated puzzle seriesTetris.Pokémon Puzzle League, released for the N64, is based on the anime (and is one the two game appearances of Ash), whilePokémon Puzzle Challenge, released for the Game Boy Color, is not. Both of these games were based off cancelled projects ofPanel de Pon 64, andPanel de Pon GB respectively with the latter being intended as a port of the originalPanel de Pon for theSuper Famicom.
- TheColosseum series is a series taking place in an entirely original region known as Orre, where the player must protect Orre from the crime syndicate known as Cipher and capture Pokémon they had kidnapped and closed their hearts to, also known as Shadow Pokémon. InPokémon XD: Gale of Darkness, the primary focus of the game is a completely blackLugia known as Shadow Lugia, or XD001, known by Cipher as the ultimate Shadow Pokémon and impossible to purify.
- TheTrozei series is another puzzle game likePanel de Pon, except instead of matching colored panels, the player matches Pokémon.Pokémon Battle Trozei features Mega Evolutions.
- TheMystery Dungeon series is part of theeponymous franchise developed bySpike Chunsoft and based around Pokémon rather than a trainer. The player joins a team and explores dungeons recruiting talking Pokémon, completing missions, and solving the mystery of why the player turned into a Pokémon. The most recent game is a Switch remake ofPokémon Mystery Dungeon: Red/Blue Rescue Team.
- TheRanger series is like the main series games, except instead of capturing Pokémon, the player uses a device known as a Capture Styler to befriend the Pokémon in order to win the battle. Instead of being called a Pokémon Trainer, the main characters in this series are named Pokémon Rangers, and their only goal is to save people and Pokémon alike from evil and destruction.
- TheRumble series is a very different game from the main series. In this series, the player takes control of what's called Toy Pokémon, and must traverse through mazes fighting different Pokémon, ultimately leading to a boss Pokémon at the end of the level. The player would also have a chance of collecting said Toy Pokémon after defeating them.
- ThePokéPark is a duology released for the Wii, where the player plays as Pikachu, and can explore the park known as PokéPark, and play minigames to build friendships with fellow Pokémon, in order to save PokéPark.
- Pokkén Tournament is a fighting game based onTekken developed byBandai Namco that takes place on a three-dimensional plane, featuring various Pokémon as the playable characters. The game would later get an expanded version,Pokkén Tournament DX, which adds more playable Pokémon and introduces triple battles.Pikachu, Pikachu Libre,Charizard,Mewtwo, andLucario, all playable in theSuper Smash Bros. series, are also playable in this spinoff, in addition toBlastoise, the final evolved form ofSquirtle.
- Detective Pikachu is a series of mystery adventure games focusing on Tim Goodman, who teams up with the titular character in order to solve the mystery of his missing father. The series would receive a movie adaptation in 2019 titledPokémon Detective Pikachu.
- Pokémon GO is a smartphone game developed by Niantic that uses augmented reality and GPS tracking to have the player explore the real world and catch and battle Pokémon in various locales. The game is notable for being one of the most successful smartphone apps and Nintendo-related games of all time, having been downloaded by over 100 million people worldwide and becoming a cultural phenomenon much like the franchise in its early days.
- Pokémon Quest is a game for both the Nintendo Switch and smartphones developed by Game Freak. The game is set in a world where everything has a blocky,Minecraft-esque style to it. The player has to set up a camp that attracts and Pokémon, who are then used to explore the areas, gather materials, and defeat wild Pokémon.
- Pokemon Masters is a smartphone game where the player teams up with and fights several Gym Leaders, Elite Four members, Champions, player characters, rivals, villainous team members, anime characters, and other characters throughout thePokémon series.
- Pokemon Cafe Mix is a mobile app and Nintendo Switch puzzle game set in a café.
- Pokemon Pokopia is a game made in collaboration withKoei Tecmo, from the team that worked on theDragon Quest Builders duology. Much like the aforementioned title, it combines the setting ofPokémon with mechanics seemingly similar toMinecraft.
InSuper Smash Bros.[edit]
ThePokémon series' initial incarnation and set of releases were in effect whenSuper Smash Bros. was released in 1999, so only Pokémon from what is now referred to as the franchise's "first generation" are featured in the game.
Fighters[edit]
With two of the twelve playable characters in the game being Pokémon species themselves, thePokémon franchise ties with theMario series in having the most amount of characters available on the roster (and becomes the second most-represented series if one countsDonkey Kong andYoshi as extensions of theMario series).Mewtwo was originally planned to be a playable character, but was scrapped due to time constraints.[3]Clefairy was also considered for the game, with Jigglypuff ultimately being chosen in its stead.[4]
- Pikachu (Starter): Registered as Pokémon #025 in the games' National Pokédex listing, Pikachu was introduced in the first generation of the franchise as an Electric-type Pokémon that is 0.4 m (1'4") tall and weighs 6 kg (13.2 lbs). It is a yellow, vaguely anthropomorphic mouse-like species that stores electricity within pouches on its cheeks marked by red circular patterns, and is able to expel and shoot the electricity outward as its primary form of offense. It is regularly treated as the franchise's primary mascot, and is depicted and featured in virtually everyPokémon product, such as in the long-running anime wherein it is the favored partner of Pokémon trainerAsh Ketchum. As a not-fully-evolved species, it is not particularly powerful or durable in Pokémon battles in the RPG series by default, though it can evolve into the larger and more capableRaichu. The second generation introduced a younger "baby" form of Pikachu,Pichu, which a Pikachu or Raichu may produce while breeding, and which may evolve into a Pikachu of its own. InSuper Smash Bros., Pikachu is characterized as a lightweight combatant that can move around the battlefield with good speed and dole out fast attacks, and yet also possesses some strong attacks of its own. In competitive play, Pikachu is considered to be the best playable character ofSuper Smash Bros. for having many advantages, including an effective blend of speed and power, good combo ability, and an enormously far-reaching method of recovery.
- Jigglypuff (Unlockable): Registered as Pokémon #039 in the games' National Pokédex listing, Jigglypuff (Purin in the Japanese version) was introduced in the first generation as a pure Normal-type Pokémon (becoming dual Normal/Fairy-type in Generation VI) that is 0.5 m (1'8") tall and weighs 5.5 kg (12.1 lbs). It is a pink, fluffy, spherical creature with a hypnotic singing voice capable of literally putting those around to hear it to sleep, which it uses as its method of self-defense against foes in Pokémon battles and in the wild. A wild Jigglypuff was a recurring character in the first two generations of thePokémon anime, and was prone to getting insulted whenever its audience would fall asleep from its songs and would vandalize their faces with a marker. Much like Pikachu, Jigglypuff is weak in Pokémon battles in the RPG series. It has an evolved form namedWigglytuff, and a baby form starting in the second generation namedIgglybuff. In its at-the-time-unexpected debut as a playable fighter inSuper Smash Bros., Jigglypuff is the lightest and floatiest character, and has various similarities toKirby, including the ability to jump multiple times in midair. While it lacks a variety of attacks with good knockback, it has a lethal trump card in the form of itsRest ability. This is not enough, however, for it to be considered one of the better characters competitively.
Stage[edit]
Super Smash Bros. features onePokémon-themed stage:
- Saffron City (Starter): This stage is set on the rooftops of the skyscrapers inSaffron City, the largest metropolis in the Pokémon world'sKanto region. The central skyscraper in Saffron City belongs to Silph Co., a corporation that designs technologically advanced devices, and in the earliestPokémon RPGs, the Pokémon crime syndicate Team Rocket takes over the building, and the player's character must enter it and defeat the Rockets in battle. The structure on the Silph Co. building in this stage routinely opens up and makes one of several Pokémon briefly appear to function as a stage hazard:Venusaur,Charmander,Electrode,Chansey, andPorygon.
Item[edit]
Super Smash Bros. introduces what has since been the onlyPokémon-related item featured throughout theSmash Bros. series untilSSB4:
- Poké Ball: The mass-producible, spherical item that, in anyPokémon continuity, can be thrown at a wild Pokémon to capture it and place it under the thrower's ownership, and which can subsequently be used by the owner as a storage device for that Pokémon that can send out and recall the Pokémon freely. The Poké Ball item featured inSuper Smash Bros., like with each incarnation of the Poké Ball in futureSmash Bros. installments, comes pre-loaded with one Pokémon randomly selected out of a pool of possible species, and when the ball is thrown and lands on a floor, the Pokémon inside emerges and briefly performs its own moves and behaviors before disappearing. TheSuper Smash Bros. version of this item can release one of thirteen different results, all originating from the first generation:Charizard,Blastoise,Beedrill,Clefairy,Meowth,Onix,Hitmonlee,Koffing,Chansey,Goldeen,Starmie,Snorlax, and most rarely,Mew.
Music[edit]
- Yamabuki City Stage: An orchestration of the traditional Pokémon title theme, heard onSaffron City.
- 22: Pokémon Win: The victory theme ofPikachu andJigglypuff is an orchestration borrowing elements from track 12.
InSuper Smash Bros. Melee[edit]
Following the release of the firstSmash Bros., thePokémon series entered its second generation in 1999, so Pokémon from the two existing generations at the time are featured in 2001'sSuper Smash Bros. Melee.
Fighters[edit]
While four of the 26 playable characters are Pokémon, thePokémon series is now the third most-represented in the game, falling behind the five characters ofMario andThe Legend of Zelda.
- Pikachu (Starter): Returning fromSuper Smash Bros., Pikachu gainsSkull Bash as its newside special move, but otherwise retains its role as a fast character with powerful attacks and a versatile recovery. However, Pikachu's aforementioned power and speedare weakened fromSuper Smash Bros., coupled with the poor approach options it finds itself with in the competitiveMelee environment causes Pikachu to be graded much lower on theMelee tier list than it was back inSmash 64. However, it still finds itself as a viable character to be reckoned with.
- Jigglypuff (Unlockable): Returning fromSmash Bros., Jigglypuff gainsRollout as its newneutral special move, but otherwise retains its role as a seemingly "underpowered" character that is easy to knock out but is capable of both incredibly versatile recovery and a powerful trump card move in Rest. However, its overall attack power, attack speed, range, and midair jumping velocity are improved, and its Rest is both stronger and easier to combo into, such as theSpace animal slayer, all of which prompt it to be competitively regarded as one of the best characters.
- Pichu (Unlockable): Registered as Pokémon #172 in the games' National Pokédex listing, Pichu was introduced in the second generation as a new "baby" stage in Pikachu's evolutionary line - a Pokémon that will hatch out of an egg produced by Pikachu that are left to breed at a daycare. It is an Electric-type Pokémon that is 0.3 m (1'0") tall and weighs 2 kg (4.4 lbs). Like Pikachu, (which it can evolve into) Pichu can store electricity within its cheek pouches and expel it outward to attack, but unlike Pikachu, its inexperience with handling electricity often causes it to damage itself when attempting to unleash a strong electric attack. This does not carry over into the Pokémon RPGs as a game mechanic, but nonetheless, as a basic-stage species, it is extremely weak in Pokémon battles. InSuper Smash Bros. Melee, there is no dispute that Pichu is an inferiorclone of Pikachu, having similar moves across the board but being even easier to knock out. While some of its attacks and traits are actually slightly stronger and faster than Pikachu's, Pichu is crippled by many of its attacks actually adding damage to its own damage meter fairly quickly as a side effect. This leads it to be consistently considered the worst character competitively, or at least a candidate for the label.
- Mewtwo (Unlockable): Registered as Pokémon #150 in the games' National Pokédex listing, Mewtwo was introduced in the first generation as a Psychic-type Pokémon that is 2 m (6'7") tall and weighs 122 kg (269 lbs). It is unique in the Pokémon setting because it is an individual lifeform that was created by humankind, cloned from the PokémonMew, and it possesses incredible powers that help categorize it alongside the various all-powerful Pokémon that are typically referred to as "Legendary Pokémon". A Mewtwo was the focus of the anime continuity's first movie and a direct-to-video follow-up, in which it was depicted as sapient and capable of telepathically projecting human language and was initially shown in a villainous role. In the RPG series, Mewtwo is one of the most overall powerful and threatening Pokémon to bring into battle against opponent trainers' Pokémon teams. However, its role in its debut appearance inSuper Smash Bros. Melee is very different; it is a very odd blend of various attributes that excel and various other important attributes that are very lacking, and features multiple non-damaging utility moves and a chargeable projectile inShadow Ball. Its lacking power, range, and speed in its attack options, its subpar resilience, and its highly situational special moves results in it being regularly considered close to being one of the worst competitive character choices.
Additionally,Ditto makes an appearance as the graphic for a random character and color choice when setting up a Winner Out or Loser Out style tournament in the Tournament Mode.
Stages[edit]
Super Smash Bros. Melee features two stages representingPokémon, one starter and one unlockable. While the second generation ofPokémon games introduced the Johto region in which they initially take place, it may be noted that both of the following stages nonetheless take place in Kanto, the region that was the setting of the first generation.
- Kanto:Pokémon Stadium (Starter): This takes place in a stadium that does not represent any one specific location in thePokémon RPGs. Noteworthy about this stage is that the entire field routinely transforms into one of four entirely new themed battlefields.
- Kanto Skies:Poké Floats (Unlockable): This stage consists of many Pokémon-shaped balloons floating in the skies above the Kanto region. Over the course of three-and-a-half minutes, giant balloons ofSquirtle,Onix,Psyduck,Chikorita,Weezing,Slowpoke,Porygon,Wooper,Sudowoodo, Snorlax,Venusaur,Seel,Wobbuffet,Goldeen,Lickitung,Chansey,Geodude, and manyUnown appear in that order and cycle through for the players to battle on.
In addition, astage based on the Entei trophy is used as the battlefield forEvent 26: Trophy Tussle 2. It is not accessible for multiplayer play.
Item[edit]
- Poké Ball: TheSuper Smash Bros. Melee version of this item can release one of twenty-nine different results, originating from the first and second generations:Venusaur,Charizard,Blastoise,Clefairy,Electrode,Weezing,Chansey,Goldeen,Staryu,Snorlax,Chikorita,Cyndaquil,Togepi,Bellossom,Marill,Unown,Wobbuffet,Scizor, andPorygon2, and in rare instances,Articuno,Zapdos,Moltres,Mew,Raikou,Entei,Suicune,Lugia,Ho-Oh, andCelebi. (Ditto was also planned, but was scrapped from the final release and is now only accessible as a dummied-out result with Action Replay or other hacking methods.)[5]
Music[edit]
- Pokémon Stadium: An orchestration of the main title screen music in most Pokémon RPGs, complete with a chorus. It is heard inPokémon Stadium. It is Song 15 in theSound Test.
- Poké Floats: A synthesized medley of three battle-related tunes heard in the first generation of Pokémon RPGs, beginning with the standard Trainer Battle theme, then the Gym Leader Battle theme, and finally the wild Pokémon encounter theme. This is heard onPoké Floats and is often heard accompanyingMewtwo in single player mode. It is Song 16 in the Sound Test.
- Battle Theme: A synthesized medley of three battle-related tunes heard in the second generation of Pokémon RPGs, beginning with the wild Pokémon encounter theme, then the Gym Leader Battle theme, and finally the Champion Battle theme. This is heard as a secondary track onPokémon Stadium and is often heard accompanyingPichu in Single-player mode. It is Song 32 in the Sound Test.
- Pokémon Victory: The victory theme ofPikachu,Jigglypuff,Pichu, andMewtwo is an orchestration borrowing elements from track 15, "Pokémon Stadium". It is Song 45 in the Sound Test.
Trophies[edit]
InSuper Smash Bros. Brawl[edit]
During the extended hiatus betweenMelee andBrawl,Pokémon proceeded with and completed its Third Generation, and had already begun its Fourth Generation in 2006-2007 whenBrawl was released in 2008. Therefore, all four of thePokémon generations at the time are represented in theBrawl package.
Fighters[edit]
WhilePokémon-related characters occupy four slots on the 35-slot character roster of the game, the franchise effectively contributes six unique playable characters, the largest of any represented franchise if not compared to a combination ofMario,Donkey Kong,Yoshi, andWario as one "overall" franchise; this is reflected in thePokémon segment of the game'sAll-Star mode having the most opponents to fight. This is especially noteworthy becausePokémon is the only series to have more than one of its characters fromMelee cut in the transition toBrawl, with the absence of both Pichu and Mewtwo in the roster.
On the final character select screen (after all characters are unlocked), thePokémon characters take up the seventh column.
- Pikachu (Starter): Pikachu returns from itsSuper Smash Bros. Melee appearance without any thematic changes to its core moveset. Its newFinal Smash,Volt Tackle (named after a powerful exclusive attack it has in the RPGs), temporarily turns it into a giant, floating sphere of electricity that can be controlled and sent flying through the air, damaging any enemy it comes into contact with. Pikachu regains some of its excellent competitive standing with increased survivability, approach options, grab range, and damage with various attacks, despite some weaker smash attacks.
- Jigglypuff (Unlockable): Jigglypuff similarly returns from itsSuper Smash Bros. Melee appearance without any thematic changes to its core moveset. Its newFinal Smash,Puff Up (which does not originate from the RPGs), renders Jigglypuff stationary and makes it grow to gargantuan proportions, and it eventually inflicts a massive pushback to all opponents that are too close and promptly deflates. Jigglypuff's prior strong attacks are now much weaker, especially Rest, which carries much less force and places more emphasis on it now causing theflower special condition. Despite retaining incredible air mobility, Jigglypuff has been graded to be one of the worst competitive characters inBrawl.
- Pokémon Trainer (Starter): A representation of a generic Pokémon trainer - the design of which matches the playable male trainer depicted inPokémon FireRed & LeafGreen - makes for a mechanically unique character choice inBrawl; the player does not control him as a playable combatant, but rather a set of three unique Pokémon that belong to him, only one of which partakes in the match at any given point. Each of the three Pokémon are playable characters that can be freely swapped between with thePokémon Change move and an associated set of mechanics, and the three share the sameTriple Finish final smash, which launches three simultaneous beam attacks across the screen. While being a rotating set of three fighters, each with their own merits, causes the Pokémon Trainer to be a character choice that can bypass some problems other characters have with specific matchups against certain enemy characters, he is graded to be low-tier competitively because of particularly severe afflictions involved with the mechanic that punish him for not swapping Pokémon constantly - an issue compounded by the sluggish pace of the move.
- Squirtle: Registered as Pokémon #007 in the games' National Pokédex listing, Squirtle (Zenigame in the Japanese version) was introduced in the first generation as one of the three "starter" Pokémon the player may choose between at the start of games set in the Kanto region. It is a Water-type Pokémon that is 0.5 m (1'08") tall and weighs 9 kg (19.8 lbs), and is able to evolve into Wartortle, which evolves intoBlastoise. In itsBrawl appearance, Squirtle is the smallest, lightest, and fastest of the three Pokémon overall, and is capable of spewing water andretreating into its shell for brief invulnerability.
- Ivysaur: Registered as Pokémon #002 in the games' National Pokédex listing, Ivysaur (Fushigisou in the Japanese version) was introduced in the first generation as the intermediate evolution stage ofBulbasaur, another of the three "starter" Pokémon the player may choose between at the start of games set in the Kanto region. It is a Grass/Poison dual-typed Pokémon that is 1.0 m (3'03") tall and weighs 13 kg (28.7 lbs), and is able to evolve intoVenusaur. A rare instance of a playableSmash Bros. character that is predominantly quadrupedal, Ivysaur can extend prehensile vines out of the plant on its back to whip enemies, and its budding back flower can release powerful attacks. InBrawl, it lacks the speed of Squirtle, and the sluggishness of its otherwise powerful smash attacks counterbalances its access to moves likeBullet Seed, which can rack up damage points very fast.
- Charizard: Registered as Pokémon #006 in the games' National Pokédex listing, Charizard (Lizardon in the Japanese version) was introduced in the first generation as the final evolution stage ofCharmander, the last of the three "starter" Pokémon the player may choose between at the start of games set in the Kanto region. It is a Fire/Flying dual-typed Pokémon that is 1.7 m (5'07") tall and weighs 90.5 kg (199.5 lbs), and is a viable contender in competitive play in thePokémon RPGs themselves. InBrawl, Charizard is a heavyweight, fire-breathing character who, alongsideMeta Knight andPit, is one of the few characters capable ofgliding with its wings, and has attacks with great power, great range, and even good speed, though they have high ending lag as well.
- Lucario (Unlockable): Registered as Pokémon #448 in the games' National Pokédex listing, Lucario was introduced in the fourth generation as a Fighting/Steel dual-type Pokémon that is 1.2 m (3'11") tall and weighs 54 kg (119 lbs). Introduced as a mascot for the fourth generation, it is a bipedal canine Pokémon that is the evolved form ofRiolu, and is capable of utilizing a spiritual force named "aura" to both improve its martial arts strength and react to its opponents' movements better. It has powerful and versatile offensive statistics and options in thePokémon RPGs, but frail durability. Both its anime depiction and its appearance inBrawl show it to be capable of a similar kind of telepathic speech as Mewtwo. Lucario has a unique trait in its playable appearance inBrawl, wherein its attacks become stronger as it accumulates damage from enemy attacks, and its Final Smash,Aura Storm (another attack that does not appear in the RPGs themselves), unleashes an immense beam of energy through the stage that can be guided with the analog stick. With a strong aerial game to begin with, Lucario is comparatively high-tier in competitive play because its moves become very powerful and dangerous when it is at a high damage percentage, though it is primarily held back by its reliance on being damaged enough to attain this power to begin with.
Boss[edit]
- Rayquaza: Registered as Pokémon #384 in the games' National Pokédex listing, Rayquaza was introduced in the third generation as a Dragon/Flying dual-type Pokémon that is 7.0 m (23'00") tall and weighs 206.5 kg (455.2 lbs). It is an incredibly powerful and legendary Pokémon that is the version mascot of the gamePokémon Emerald, appearing on that game's box art, and is depicted as a serpentine dragon that makes its home flying in the ozone layer of the planet; in stark contrast to this,Brawl depicts it as a territorial beast that slumbers at the bottom ofa lake in the game's story mode,The Subspace Emissary. Rayquaza appears as a stage boss thatDiddy Kong andFox McCloud have to fight early in the story, and is featured in theBoss Battles mode like the rest of the game's bosses.
Stages[edit]
Super Smash Bros. Brawl features three stages representingPokémon, one starter and two unlockable, and one of them is a carry-over from the previous game,Melee:
Melee Stages:Pokémon Stadium (Unlockable): The original Pokémon Stadium makes a return, with minor changes to the physics of the platforms that appear.- Pokémon Stadium 2 (Starter): An all-new counterpart toMelee's Pokémon Stadium stage, which has a similar layout and transformation routine but transforms into four all-new themes. Cosmetically, other Pokémon will now appear in the background to each stage theme, unlike in the original stage:Dugtrio,Cubone,Hoppip,Skarmory,Drifloon,Electivire,Magnezone,Snover, andSnorunt.
- Spear Pillar (Unlockable): This stage is set at the ruins on the peak of the Sinnoh region's Mt. Coronet, an important location in the Fourth Generation of Pokémon games. Each time the stage is played, one of three legendary Pokémon from the Fourth Generation is selected to appear in the background and function as a stage hazard, launching powerful attacks at the fighters in the foreground:Dialga,Palkia, andCresselia. Furthermore, the pixie-like PokémonMesprit,Azelf andUxie appear when either Dialga or Palkia destroy a part of the stage.
Item[edit]
- Poké Ball: TheSuper Smash Bros. Brawl version of this item can release one of thirty different results, originating from all four Generations of the franchise that were in effect as ofBrawl:Meowth,Electrode,Goldeen,Staryu,Snorlax,Chikorita,Togepi,Bellossom,Wobbuffet,Torchic,Gardevoir,Gulpin,Metagross,Latias and Latios (the first instance of a duo of separate Pokémon that can appear out of a single thrown Poké Ball),Piplup,Bonsly,Munchlax, andWeavile, and in rare instances,Moltres,Mew,Entei,Suicune,Lugia,Ho-Oh,Celebi,Kyogre,Groudon,Jirachi,Deoxys (in its Attack Forme), andManaphy.
Music[edit]
Original tracks[edit]
- Pokémon Main Theme: A completely redone version of the original Pokémon main theme that was mostly used in the originalRed & Blue versions, but isn't heard as often in the newer ones. It is used on the Pokémon Stadium 2 stage.
- Road to Viridian City (From Pallet Town/Pewter City): A whimsical remix of one of the commonly used "Route" songs used in theRed & Blue versions, first heard on Route 1, which also has elements of the town music in Viridian. It is used on the Pokémon Stadium 2 stage. This song is also played during both Pokémon Trainer and Jigglypuff's 1-player mode credits.
- The Pokémon Center: A remix of the Pokémon Center background music that is used in nearly everyPokémon title. It is used on the Pokémon Stadium 2 stage. This song is also played during Pikachu's 1-player mode credits.
- Pokémon Gym/Evolution: A medley made of both the Pokémon Gym song as well as the evolution song, both of which have made regular appearances in every mainstreamPokémon title. It is used on the Pokémon Stadium 2 stage.
- Wild Pokémon Battle! (Ruby/Sapphire): A remix of the background music that plays when encountering a wild Pokémon in theRuby,Sapphire andEmerald versions. It is the theme of the Pokémon Stadium 2 stage.
- Victory Road: A guitar remix of the theme that originated at Victory Road and the Elite Four in theRuby & Sapphire versions. It is used on the Spear Pillar stage.
- Dialga / Palkia Battle at Spear Pillar!: A medley consisting of remixes of both the Dialga & Palkia battle theme and the Spear Pillar background music from theDiamond & Pearl versions. It is the theme of the Spear Pillar stage.
- Wild Pokémon Battle! (Diamond/Pearl): A remix of the background music that plays when encountering a wild Pokémon in theDiamond & Pearl versions. It is used on the Spear Pillar stage.
- Team Galactic Battle!: A remix taken directly from theDiamond & Pearl versions soundtrack. It is used on the Spear Pillar stage. This song is also played during Lucario's 1-player mode credits.
- Route 209: A rather upbeat remix of the Route 209, 212 and 222 background music from theDiamond & Pearl versions. It is used on the Spear Pillar stage.
Returning tracks[edit]
Pokémon Stadium (Melee): Taken directly fromMelee. It is used on the Pokémon Stadium stage.
Battle Theme (Melee): Taken directly fromMelee. It is used on the Pokémon Stadium stage.
Poké Floats (Melee): Taken directly fromMelee. It is used on the Pokémon Stadium stage.
Victory theme[edit]
- Victory! Pokémon Series:Pikachu,Jigglypuff,Pokémon Trainer, andLucario's victory theme. A section of thePokémon Red & Blue main theme.
Trophies[edit]
Stickers[edit]
InSuper Smash Bros. 4[edit]
In the interim between the releases ofBrawl and the Wii U and 3DSSmash Bros. games, thePokémon franchise once again proceeded with and completed a full generation,Generation V, and had startedGeneration VI, which allows for content from all sixPokémon generations to be featured in the most recentSmash Bros. game. Among the introductions in Generation VI are new, temporary "Mega Evolutions" for certain Pokémon species such asLucario,Charizard, andMewtwo, who returns as the firstdownloadable character in theSmash Bros. series.
Fighters[edit]
- Pikachu (Starter): The Pokémon mascot was confirmed to be a playable character inSuper Smash Bros. 4 at the game's initial showcase at E3 2013. The only apparent cosmetic change is that it is much more brightly colored, and its design continues the trend of gradually becoming less chubby, matching its appearances in the most recentPokémon products. Pikachu has received a fair amount of both buffs and nerfs. Its overall moveset remains the same, including itsFinal Smash fromBrawl,Volt Tackle.
- Jigglypuff (3DS:Unlockable; Wii U:Starter): Jigglypuff was unofficially confirmed through a livestream leak on Twitch. Jigglypuff is an unlockable character in the 3DS version, while being a starter for the first time in the Wii U version. It is much more expressive than before and holds a permanent smile. Jigglypuff has been rebalanced fromBrawl, but ultimately suffers more than inBrawl due to the game's new physics. While having quicker and more powerful attacks, its overall moveset is the same, including itsFinal Smash fromBrawl,Puff Up.
- Mewtwo (DLC): Mewtwo was announced on October 23rd, 2014 in theSuper Smash Bros. for Wii U: 50-Fact Extravaganza as the first everdownloadable character. It is the second veteran to return fromMelee after its absence inBrawl succeedingDr. Mario. Like other returning Pokémon, its appearance now matches its current form in recent Pokémon media. Mewtwo has been buffed fromMelee by gaining more mobility and power. It has also been given aFinal Smash, where Mewtwo Mega-Evolves into Mega Mewtwo Y and usesPsystrike, a move that stuns opponents, then launches them via an intense mental shock. It was first made available on April 15, 2015 for users who registered both versions ofSmash 3DS andSmash Wii U on Club Nintendo, then made available worldwide for purchase two weeks later on April 28.
- Charizard (Starter): Charizard returns as a fighter, and is now a standalone character choice from thePokémon Trainer inBrawl, devoid of any special interaction withSquirtle andIvysaur. Charizard has a new side special move calledFlare Blitz, a powerful attack, though it inflicts recoil damage on Charizard even if it doesn't make contact with an opponent. Charizard's previous side special,Rock Smash, is now its down special instead. It also has a newFinal Smash,Mega Charizard X, which enables Charizard to Mega-Evolve and fly around shooting fire blasts.
- Lucario (Starter): Lucario was the first Pokémon to be revealed as a playable starter character since Pikachu. Like many other characters from cartoonish franchises, Lucario's appearance is changed to stray away from the more realistic look fromBrawl, into a much more vibrant and colorful look. Lucario gains a larger influence from his aura now, which affects moves likeAura Sphere andExtreme Speed more. Lucario has a newFinal Smash, itsMega Evolution fromX andY, where Lucario can dish out almost twice as much damage and resist attacks.
- Greninja (Starter): Registered as Pokémon #658 in the games' National Pokédex listing, Greninja (Gekkouga in the Japanese version) was introduced in Generation VI of Pokémon as the final evolution stage of Froakie, one of the three "starter" Pokémon the player may choose at the start of games set in the Kalos region. It is a Water/Dark dual-typed Pokémon and is regarded as one of the most viable contenders in the latest iteration of the main RPG series' competitive scenes. Greninja was confirmed as a newcomer in the April 8, 2014 Smash Bros. Direct. An amphibian warrior with a ninja-like aesthetic, Greninja's signature attack became its special moveWater Shuriken, a chargeable physical attack. ItsFinal Smash isSecret Ninja Attack, where Greninja uses its other signature attack Mat Block to send foes in front of the moon, where it then slashes opponents several times before sending a final blow downward.
Stages[edit]
for Nintendo 3DS[edit]
- Unova Pokémon League (Starter): staged at the foot ofUnova's Pokémon League fromPokémon Black andWhite.N's Castle occasionally erupts from the League in the background, causing ramps to appear on both sides of the stage. A spiritual successor toBrawl'sSpear Pillar, eitherReshiram orZekrom occasionally appear to wreak havoc on the stage. Reshiram sets the stage ablaze, while Zekrom electrifies it. EitherMilotic,Shaymin, orWhimsicott will occasionally appear in place of Reshiram and Zekrom, but they do not interfere with the stage. It is one of the possible stages to appear in Level 5 ofAll-Star Mode as ahome stage for Pikachu, Charizard, Jigglypuff, and Mewtwo. Jigglypuff isunlocked on this stage. ItsΩ form is columnar.
- Prism Tower (Starter): staged on floating platforms that travel to various areas on the titular tower; thePokémon Gym ofLumiose City fromPokémon X andY. LikeIsle Delfino andSkyloft, the primary platform brings the fight to various areas about the exterior of Prism Tower. LikeBattlefield, the stage has a day-to-night cycle.Magnemite,Zapdos,Emolga,Helioptile, andYveltal occasionally cameo in the background, but do not influence the battle. It is one of the possible stages to appear in Level 7 ofAll-Star Mode as ahome stage for Greninja. ItsΩ form is a spacious floating platform likeFinal Destination.
for Wii U[edit]
Pokémon Stadium 2 (Unlockable): a battle arena at the center of a grand stadium based on motifs from thePokémon franchise. It does not take place in any specific location and is not inspired by thegame of the same name. A spiritual successor toMelee'sPokémon Stadium, Pokémon Stadium 2 is a transitional stage with aBattlefield-like layout. Each transitional phase is based on an elemental type:- An Electric phase resembling a factory. The floor is a conveyor belt that pushes fighters and items off the arena.Magnezone andElectivire cameo in the background.
- A Ground phase resembling a fossil dig site. A tall mound serves as a platform.Dugtrio andCubone cameo in the background.
- A Flying phase resembling awind farm. Gusts of wind are pushed upward from underground vents, distorting gravity.Hoppip,Skarmory, andDrifloon cameo in the background.
- An Ice phase that resembles a glacial development. The floor is covered withice, making movementslippery.Snorunt andSnover cameo in the background.
- Pokémon Stadium 2 is unlocked once the "When Lightning Strikes"event is completed. It is one of the possible stages to appear in Level 3 ofAll-Star Mode as ahome stage for Pikachu, Charizard, Jigglypuff, and Mewtwo. It is large enough to accommodate8-Player Smash. Pokémon Stadium 2'sΩ form lacks the floating platform and does not transform.
- Kalos Pokémon League (Starter): aBattlefield-like arena staged within the chambers ofKalos'Pokémon League fromPokémon X andY. Like Pokémon Stadium 2, it is a transitional stage with each phase themed around an elementaltype, specifically the four types specialized in by each member of Kalos' Elite Four fromX andY. Each phase has a correspondingLegendary Pokémon infrequently appear to intensify thestage hazards. Discounting the neutral main hall, there are four different phases:
- Blazing Chamber: a Fire-type chamber. Tall flames emit from the bottomless pits, and the two floating platforms are supported by pillars of fire that inflict damage on contact.Blaziken,Infernape,Tepig, andPyroar cameo in the background. Occasionally,Ho-Oh appears to intensify the flames.
- Flood Chamber: a Water-type chamber. Ramps with walk-off platforms appear on the sides of the main platform, where a rush of flood waters erupt from the sides to push fighters towards the blast zone.Blastoise,Piplup,Wailord, andClawitzer cameo in the background. Occasionally,Manaphy appears and transforms the main platform into a whirlpool.
- Ironworks Chamber: a Steel-type chamber. The hilts of two massive swords serve as the two floating platforms, and a pool of liquid metal manifests center-stage. Any fighter that touches the pool becomesmetal.Scizor,Steelix,Klinklang, andHonedge cameo in the background. Occasionally,Registeel appears and will flip the swords.
- Dragonmark Chamber: a Dragon-type chamber. A large, masonic dragon on the back wall summons pillars of purple flames on the stage.Dragonite,Garchomp,Axew, andHydreigon cameo in the background. Occasionally,Rayquaza flies in from the side of the stage, inflicting damage on contact. It is the only phase to lack any Pokémon introduced in Pokémon X and Y.
- Kalos Pokémon League'sΩ form is columnar and can accommodate8-Player Smash. It is one of the possible stages to appear in Level 1 ofAll-Star Mode as ahome stage for Greninja.
Items[edit]
Bold italics denotes an item new to theSmash Bros. series.
- Poké Ball (throwing/summon): a reoccurring capsule from thePokémon series used to contain Pokémon. Like anAssist Trophy, the Poké Ball summons one of several Pokémon that will either aide the summoner or distort some aspect of the fight.
- Master Ball (throwing/summon): a rare Poké Ball model. In thePokémon series, the Master Ball has a guaranteed catch rate and is usually reserved for rare and powerful Pokémon. This is reflected inSmash, where mostly rare,Legendary, orMythical Pokémon can be summoned. The only exceptions are Goldeen and Zoroark.
Poké Ball summons[edit]
A bolded lowercase Mu "μ" denotes a Pokémon that can be summoned from a Master Ball.
Bold italics denotes a Pokémon new to theSmash Bros. series.
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Smash Tour items[edit]
- Substitute Doll (Green): a green Pokémon plushie. if a tour item specifically targets this item's user, it is redirected to a random other player. LikeBoss Galaga andTingle, it can also be used to exclude the user from the effect of an item that affects all players. The Substitute Doll otherwise appears as a part of Greninja's moveset.
- Snorlax (Blue): a Sleeping Pokémon fromRed andBlue. It temporarily makes the user impossible to launch away on the map, be it from other items or from being defeated. Snorlax otherwise appears as a Poké Ball summon.
- Latias and Latios (Red): Eon Pokémon fromRuby andSapphire. They allow the user to choose an opponent to be their teammate in battle. They otherwise appear as a Poké Ball summon.
- Darkrai (Red): a Pitch-black Pokémon fromDiamond andPearl. It puts an opponent to sleep at the start of battle. It otherwise appears as a Poké Ball summon.
Enemies[edit]
Enemies that appear in bothSmash Run in the 3DS version andSmash Tour in the Wii U version.
- Koffing: a Poison Gas Pokémon fromRed andBlue. InSmash Run, Koffing releasesPoison Gas that reduces the stats of all opponents trapped in it. InSmash Tour, itsSmokescreen hides the board for one turn. It previously appeared as a Poké Ball summon in the originalSuper Smash Bros.
for Nintendo 3DS[edit]
Enemies exclusive to the 3DS version. They appear in Smash Run.
- Gastly: a Gas Pokémon fromRed andBlue. As a spectral entity, it can only be struck by projectile attacks.
- Petilil: a Bulb Pokémon fromBlack andWhite. Similar to Bellossom, it causes nearby opponents to fall asleep by releasingSleep Powder.
- Chandelure: a Luring Pokémon fromBlack andWhite. It launches fireballs withWill-O-Wisp and a fiery tornado using Fire Spin. It absorbsfire anddarkness-based attacks, strengthening its own flames.
- Cryogonal: a Crystallizing Pokémon fromBlack andWhite. It attempts to freeze opponents with a laser-likeIce Beam.
Music[edit]
Original tracks[edit]
Arrangements and remixes unique toSSB4.
- Battle! (Wild Pokémon) (Pokémon Diamond / Pokémon Pearl): an arrangement of "Battle! (Wild Pokémon)" fromDiamond andPearl. It plays on Pokémon Stadium 2.
- Battle! (Champion) / Champion Cynthia: an arrangement containing "Battle! (Champion)" and "Champion Cynthia" fromDiamond andPearl. It plays on Kalos Pokémon League and is featured on Disc 2 ofA Smashing Soundtrack.
- Route 10: an arrangement of "Route 10" fromBlack andWhite. It plays on Kalos Pokémon League and is featured on Disc 2 ofA Smashing Soundtrack.
- N's Castle Medley: a medley of pieces fromBlack andWhite associated withN's Castle, including "N's Room", "N's Castle", and "ENDING ~To Each Future~". It plays on Unova Pokémon League and Kalos Pokémon League. It is featured on Disc 1 ofA Smashing Soundtrack.
- Battle! (Reshiram/Zekrom): an arrangement of "Battle! (Reshiram/Zekrom)" and "Dragonspiral Tower" fromBlack andWhite. It plays on Unova Pokémon League and Kalos Pokémon League.
- Route 23: an arrangement of "Route 23" fromBlack 2 andWhite 2. The referenced composition itself includes an arrangement of "Introduction" fromDiamond andPearl. It plays on Kalos Pokémon League.
- Battle! (Team Flare): a remix of "Battle! (Team Flare)" fromX andY. It plays on Kalos Pokémon League and is featured on Disc 2 ofA Smashing Soundtrack.
- Battle! (Trainer Battle) (Pokémon X / Pokémon Y): an arrangement of "Battle! (Trainer Battle)" fromX andY. It plays on Prism Tower and Kalos Pokémon League. It was featured in the trailer "Challenger from the Shadows" and is included on Disc 1 ofA Smashing Soundtrack.
Returning tracks[edit]
Arrangements and remixes from previousSmash titles.
Pokémon Stadium: an orchestral arrangement of "Title Screen" fromRed andBlue; the main theme of thePokémon series. It is similar to another arrangement of the same piece used in early seasons of thePokémon anime. It plays on Pokémon Stadium 2.
Poké Floats: a medley of battle themes fromRed andBlue, including "Battle! (Trainer Battle)", "Battle! (Gym Leader Battle)", and "Battle! (Wild Pokémon)". It plays on Pokémon Stadium 2.
Pokémon Stadium 2: a medley of battle themes fromGold andSilver, including "Battle! (Wild Pokémon)", "Battle! (Gym Leader Battle)", and "Battle! (Champion)". It plays on Pokémon Stadium 2.
Pokémon Main Theme: an arrangement of "Title Screen" fromRed andBlue; the main theme of thePokémon series. It plays on Pokémon Stadium 2. The first few bars are featured in the trailer "Challenger from the Shadows".
Road to Viridian City (From Pallet Town/Pewter City): an arrangement of "Road to Viridian City: Leaving Pallet Town" fromRed andBlue. It plays on Pokémon Stadium 2.
Pokémon Center: a flourished arrangement of "Pokémon Center" fromRed andBlue. It plays on Kalos Pokémon League.
Pokémon Gym / Evolution: an arrangement of "Pokémon Gym" and "Evolution" fromRed andBlue. It plays on Pokémon Stadium 2.
Battle! (Wild Pokémon) (Pokémon Ruby / Pokémon Sapphire): an arrangement of "Battle! (Wild Pokémon)" fromRuby andSapphire. It plays on Pokémon Stadium 2.
Victory Road (Pokémon Ruby / Pokémon Sapphire): an arrangement of "Victory Road" fromRuby andSapphire. It plays on Pokémon Stadium 2. It is featured in the trailer "Mewtwo Strikes Back!"
Battle! (Team Galactic): an arrangement of "Battle! (Team Galactic)" fromDiamond andPearl. It plays on Kalos Pokémon League.
Route 209: an arrangement of "Route 209 (Day)" fromDiamond andPearl. It plays on Kalos Pokémon League.
Battle! (Dialga/Palkia) / Spear Pillar: an arrangement of "Battle! (Dialga/Palkia)" and "Spear Pillar" fromDiamond andPearl. It plays on Kalos Pokémon League.
Source tracks[edit]
Compositions and arrangements directly sourced fromPokémon series with no alterations.
- Lumiose City: sourced fromPokémon X andY. It plays on Prism Tower and is one of the few pieces exclusive to the Nintendo 3DS version.
- Battle! (Wild Pokémon) (Pokémon X / Pokémon Y): plays on Kalos Pokémon League.
- Victory Road (Pokémon X / Pokémon Y): plays on Kalos Pokémon League.
- Battle! (Champion) (Pokémon X / Pokémon Y): plays on Kalos Pokémon League.
Victory theme[edit]
- Victory! Pokémon Series: an orchestration of the first few bars of the "Pokémon Main Theme".
Trophies[edit]
InSuper Smash Bros. Ultimate[edit]
ThePokémon franchise has been greatly expanded to include a substantial amount of content from the seventh generation, starting withSun and Moon, such as a new playable character, many new Poké Ball summons, many Spirits, and new music tracks. This is on top of all of the previousPokémon fighters returning (including 3 cut veterans) and most of the summons, stages, and music tracks from the previous installments as well. This is the first title sinceMelee where Pikachu is the onlyPokémon fighter available from the start. Also new to the franchise is the first appearance of Mii costumes in theSuper Smash Bros. series, with the Team Rocket outfits appearing as a downloadable content. The series would later gain spirits from games succeedingSun and Moon post-launch, beingPokémon Let's Go! Pikachu and Pokémon Let's Go! Eevee,Pokémon Sword and Shield, andPokémon Scarlet and Violet.
Fighters[edit]
- 08.Pikachu (Starter): The Mouse Pokémon returns as a starter fighter, and this time it comes in both male and female variants, including Pikachu Libre fromPokémon Omega Ruby and Alpha Sapphire. During the transition, Pikachu received a new neutral air that has a drag down effect and is great for combos. Aside from that, Pikachu's down air now meteor smashes, and its mobility has been increased, making it a better character than it was before. Pikachu's Final Smash,Volt Tackle, no longer needs user input once the Final Smash is activated.
- 12.Jigglypuff (Unlockable): The Balloon Pokémon returns as an unlockable fighter after being a starter inSuper Smash Bros. for Wii U. It has been substantially buffed in its transition to take greater advantage of its aerial prowess, and many of its worst moves such asSing andRollout have been buffed to have greater utility.Rest also received a buff to its endlag, making it harder for opponents to counterattack after they respawn.
- 19.Pichu (Unlockable): After a two-installment absence (after its debut inMelee), the Tiny Mouse Pokémon returns once more as an unlockable fighter. It's more expressive than itsMelee counterpart and has even received new voice clips. It has also gained several new alternate costumes (including the female spiky-eared Pichu), a new taunt, a Final Smash that's the same as Pikachu's, and anon-screen appearance. As before, it still inflicts recoil damage on all of his electricity attacks, however the recoil damage had been reduced, and it also slowly increases Pichu's knockback thanks torage. Overall, it's been heavily buffed compared toMelee, and is far removed from its previous status as a "joke character".
- 24.Mewtwo (Unlockable): The Genetic Pokémon and clone ofMew returns as an unlockable fighter after being DLC inSmash 4. Many attack animations such as its tilts and throws have been reworked from the past installment, although mostly for the worst. Mewtwo's recovery options have also been nerfed during the transition thanks to the new air dodge mechanics and the removal ofConfusion's horizontal momentum boost.
- 33-35.Pokémon Trainer (Unlockable): After an absence fromSmash 4, he returns as an unlockable fighter after being a starter inBrawl. This time, alternate costumes based on Leaf, the female Pokémon Trainer fromFireRed andLeafGreen, can be selected as well. As a major buff, the Pokémon Trainer no longer is plagued with theStamina mechanic that forces one to switch to another Pokémon due to its attacks being weaker. As such, it's now easier and faster to switch from one Pokémon to another and allows the option to stick with said Pokémon without forcing the player to choose another.
- 33.Squirtle: The Tiny Turtle Pokémon returns as one of the 3 playable Pokémon after its absence fromSmash 4, getting much more expressive since its appearance fromBrawl. Some attacks such as jab and Withdraw have been reworked and it even received new voice clips, however the character has overall been nerfed and is no longer considered to be the Trainer's best Pokémon.
- 34.Ivysaur: The Seed Pokémon also returns as one of the 3 playable Pokémon after its absence fromSmash 4, also being more expressive thanBrawl, while also receiving new voice clips. Ivysaur had received massive buffs, with some moves such as Vine Whip being reworked to be more effective, and some of its moves being retooled to work better. The mechanics of the game, such as the lack of edgehogging and the removal of the type-effectiveness mechanic, also indirectly helped Ivysaur. Overall, Ivysaur is considered by many to be the Trainer's best Pokémon to solo-main.
- 35.Charizard: After a stint as a separate fighter in the previous game, the Flame Pokémon returns to its original status as one of the 3 playable Pokémon for the Trainer. A direct consequence of this reversion is that Charizard lost itsRock Smash, which removed a defensive mechanic that it originally had at the trade-off of now being able to switch out. Charizard itself had been granted a mobility buff and an improved recovery, but had lost some of its best tools fromSmash 4, including the aforementioned Rock Smash.
- 41.Lucario (Unlockable): The Aura Pokémon returns as an unlockable fighter after being a starter inSmash 4. One major difference is that he reverted back to his old Final Smash, Aura Storm, while still keeping his Mega Lucario appearance from the previous titles. While Lucario's mobility has been increased, his aura mechanic has been nerfed with the weakening of both theAnubis Combo and rage.
- 50.Greninja (Unlockable): The Ninja Pokémon returns as an unlockable fighter after being a starter inSmash 4. Its Final Smash is functionally identical to before, but now features it turning into Ash-Greninja, a special form that first appeared in the anime and subsequently appeared inGeneration VII. The ability to tech out of a footstool severely harms Greninja's footstool combos fromSmash 4, however Greninja's impressive mobility had been increased, most of its formerly situational moves such as down smash andWater Shuriken have been improved, and all of its aerials have less lag, which improve its combo game nonetheless.
- 69.Incineroar (Unlockable): The Heel Pokémon and registered as Pokémon #727 in the series's National Pokédex listing, Incineroar (Gaogaen in the Japanese version) was introduced in Generation VII as the final evolution of Litten, the fire starter that the player can choose in the Alola region. Incineroar is a dual Fire/Dark type and is classified as the "Heel Pokémon", in tune with its portrayal as a heel wrestler. It was the final newcomer in the game's base roster, revealed on November 1st, 2018. Incineroar is a heavyweight fighter and mostly relies on single hard-hitting pro-wrestling moves. For certain attacks, each time it successfully connects on their opponents it strikes a pose which can be cancelled out of.
Stages[edit]
AllPokémon stages from past games aside from
Poké Floats return. This is the first game with no newPokémon stage.
Saffron City (Starter): After nearly two decades of absence, the city from Kanto returns inUltimate. The stage retains its original feel fromSmash 64, but is updated to be less pixelated overall.Charmander,Venusaur,Electrode,Chansey, andPorygon still appear as stage hazards.
Pokémon Stadium (Starter): After being absent inSmash 4, this iconic stadium returns. The visual graphics have been updated alongside otherMelee stages, and all of its transitions return.
Pokémon Stadium 2 (Starter): TheBrawl sequel to Pokémon Stadium returns inUltimate. The stadium has been saturated a bit, with it no longer displaying a bluish tint across the background. In addition, the screen in the background is much larger than the previous games this stage was featured in.
Spear Pillar (Starter): Last seen inBrawl, thepeak of Mount Coronet returns as a retro stage after a 10-year absence. The tint of the stage that indicated wheneverDialga,Palkia, orCresselia appears no longer matters. The stage itself is more darker and shadowy than itsBrawl counterpart.
Unova Pokémon League (Starter): This stage the location of the climactic finale ofBlack and White, returns from the 3DS version ofSmash 4. The visual graphics have been updated hugely during its transitions, and is now more dark and ominous than it's previous incarnation. Reshiram, Zekrom, Whimsicott, Milotic, and Shaymin all return along with the stage.
Prism Tower (Starter): The tallest tower and gym of Lumiose City also returns from the 3DS version ofSmash 4. As before, the stage has a day-to-night cycle, and its design has been updated to be more detailed than before.
Kalos Pokémon League (Starter): Kalos's incarnation of the Pokémon League returns from the Wii U version ofSmash 4. As before, the stage may transform into the four different Elite 4 chambers, and all the Pokémon that appear in the chambers also return. It's design had also been updated to be more sharp and vibrant than its predecessor.
Items[edit]
- Poké Ball: likeAssist Trophy characters, the Pokémon released from Poké Balls can now attack each other if summoned by opposing fighters.
- Master Ball: can summon only rare, Legendary, or Mythical Pokémon (with the exception of Goldeen and Zoroark) and much likeAssist Trophy characters, the Pokémon released from Master Balls can now attack each other if summoned by opposing fighters.
Poké Ball Summons[edit]
A bolded lowercase Mu "μ" denotes a Pokémon that can be summoned from a Master Ball.
Bold italics denotes a Pokémon new to theSmash Bros. series.
Mii Costume[edit]
The following Mii costume is available as adownloadable content, as part of version 6.0.0, within the fourth wave of Mii Fighter outfits along with Challenger Pack 4 andTerry. It was released on November 6th, 2019.
Outfit[edit]
Team Rocket Outfit (DLC): The grunts' outfit, sourced fromPokémon: Let's Go, Pikachu! and Let's Go, Eevee!.
Headwear[edit]
- Team Rocket Hat (DLC): A hat featuring the group's logo.
Music[edit]
Original tracks[edit]
Pokémon received 8 new tracks forUltimate, 6 of them fromPokémon Sun and Moon.
- Battle! (Steven): A new arrangement of theHoenn champion battle theme fromPokémon Omega Ruby and Alpha Sapphire, which itself is a remix of the same theme fromPokémon Ruby and Sapphire Versions.
- Battle! (Lorekeeper Zinnia): An electric guitar-laden remix ofZinnia's battle theme from the post-gameDelta Episode ofPokémon Omega Ruby and Alpha Sapphire.
- Battle! (Wild Pokémon) - Pokémon Sun / Pokémon Moon: A new arrangement of the theme when battlingWild Pokémon fromPokémon Sun and Moon.
- Battle! (Trainer) - Pokémon Sun / Pokémon Moon: A new arrangement of the theme when battling against normal trainers fromPokémon Sun and Moon.
- Battle! (Island Kahuna): A new remix of the theme that plays when battling anIsland Kahuna fromPokémon Sun and Moon.
- Battle! (Gladion): A new remix of the theme when battlingGladion fromPokémon Sun and Moon.
- Battle! (Elite Four) / Battle! (Solgaleo / Lunala): A new arrangement of the theme when fighting theElite Four and the theme when fightingSolgaleo orLunala fromPokémon Sun and Moon.
- The Battle at the Summit!: A new remix of theChampion theme fromPokémon Sun and Moon.
Returning tracks[edit]
Arrangements and remixes from previousSmash games.
Main Theme - Pokémon Red & Blue (64): A remix of the opening theme fromPokémon Red and Blue Versions. Returns fromSmash 64, renamed fromSaffron City Stage.
Main Theme - Pokémon Red & Blue (Melee): An orchestrated arrangement of the Pokémon Main Theme, fromPokémon Red and Blue Versions. Returns fromMelee, renamed fromPokémon Stadium.
Pokémon Red / Pokémon Blue Medley: A medley of tracks fromPokémon Red and Blue Versions, including "Battle! (Trainer Battle)", "Battle! (Gym Leader Battle)" and "Battle! (Wild Pokémon)". Returns fromMelee, renamed fromPoké Floats.
Pokémon Gold / Pokémon Silver Medley: A medley of tracks fromPokémon Gold and Silver Versions, including "Battle! (Wild Pokémon—Johto Version)", "Battle! (Gym Leader—Johto Version)", and "Battle! (Champion)". Returns fromMelee, renamed fromBattle Theme inMelee andBrawl, andPokémon Stadium 2 inSmash 4.
Main Theme - Pokémon Red & Blue (Brawl): An arrangement of the opening theme fromPokémon Red and Blue Versions. Returns fromBrawl.
Road to Viridian City - Pokémon Red / Pokémon Blue: An arrangement of theRoute 1 theme and theViridian City theme fromPokémon Red and Blue Versions. Returns fromBrawl.
Pokémon Center - Pokémon Red / Pokémon Blue: An orchestrated remix of thePokémon Center theme fromPokémon Red and Blue Versions. Returns fromBrawl
Pokémon Gym/Evolution - Pokémon Red / Pokémon Blue: An orchestrated remix of the music that plays inPokémon Gyms, and theEvolution theme fromPokémon Red and Blue Versions. Returns fromBrawl.
Battle! (Wild Pokémon) - Pokémon Ruby / Pokémon Sapphire: An orchestrated remix of the music that plays when encountering a non-legendary wild Pokémon fromPokémon Ruby and Sapphire Versions. Returns fromBrawl.
Victory Road - Pokémon Ruby / Pokémon Sapphire: A metal remix of the theme that plays onVictory Road fromPokémon Ruby and Sapphire Versions. Returns fromBrawl
Battle! (Wild Pokémon) - Pokémon Diamond / Pokémon Pearl: An arrangement of the theme when battling Wild Pokémon fromPokémon Diamond and Pearl Versions. Returns fromBrawl.
Battle! (Team Galactic): A remix of the music that plays when battling aTeam Galactic grunt fromPokémon Diamond and Pearl Versions. Returns fromBrawl.
Route 209 - Pokémon Diamond / Pokémon Pearl: A piano-based remix of the theme when exploringRoute 209 andRoute 212 fromPokémon Diamond and Pearl Versions. Returns fromBrawl.
Battle! (Dialga/Palkia) / Spear Pillar: An arrangement of the music played that played when fightingDialga orPalkia, and the background music ofSpear Pillar, fromPokémon Diamond and Pearl Versions. Returns fromBrawl.
Battle! (Champion) / Champion Cynthia: An arrangement containing the themes when encountering and battling ChampionCynthia, fromPokémon Diamond and Pearl Versions. Returns fromSmash 4.
N's Castle: A medley of tracks fromPokémon Black and White Versions, including "N's Room", "N's Castle", and "ENDING ~To Each Future~". Returns fromSmash 4.
Battle! (Reshiram/Zekrom): An arrangement of theme when fightingReshiram andZekrom fromPokémon Black and White Versions. Returns fromSmash 4
Battle! (Trainer Battle) - Pokémon X / Pokémon Y: An arrangement of the theme when battling normal trainers fromPokémon X and Y. Returns fromSmash 4.
Route 10 - Pokémon Black / Pokémon White: A Latin-style remix of the music heard onRoute 10 fromPokémon Black and White Versions. Returns fromSmash for Wii U.
Route 23 - Pokémon Black 2 / Pokémon White 2: A remix of the music heard onRoute 23 fromPokémon Black and White Versions 2. Returns fromSmash for Wii U.
Battle! (Team Flare): A remix of the theme that plays when battling a member ofTeam Flare fromPokémon X and Y. Returns fromSmash for Wii U.
Source tracks[edit]
Tracks sourced from thePokémon games.
- Battle! (Wild Pokémon) - Pokémon X / Pokémon Y: The theme that plays when battling a wild Pokémon, sourced fromPokémon X and Y.
- Lumiose City: The track played when exploringLumiose City, sourced fromPokémon X and Y.
- Victory Road - Pokémon X / Pokémon Y: The theme that plays onVictory Road, sourced fromPokémon X and Y.
- Battle! (Champion) - Pokémon X / Pokémon Y: The theme that plays during the battle againstDiantha, sourced fromPokémon X and Y.
Victory theme[edit]
- Victory! Pokémon Series: An orchestration of the first few bars of the "Pokémon Main Theme" fromPokémon Red and Blue Versions. Abridged fromBrawl andSmash 4.
Spirits[edit]
Media with elements appearing in theSuper Smash Bros. series[edit]
Due to the long lasting popularity of the franchise, thePokémon universe has received an impressive amount of representation, featuring a total of 36 games and media. The latest game represented in this universe isThe Hidden Treasure of Area Zero, released on February 27, 2023.
Trivia[edit]
- Pokémon is the only universe to have added at least one new fighter in everySmash game.
- On the flip side, is the also only universe to have multiple fighters dropped between installments: Mewtwo and Pichu fromMelee toBrawl, and Pokémon Trainer, alongside Squirtle and Ivysaur, fromBrawl toSmash 4.
- Pokémon is the only series to feature its own assist item, being thePoké Ball andMaster Ball, as well as the only universe to feature summonable characters throughout the series.
- AlongsideMario,Fire Emblem, andCastlevania,Pokémon is one of four universes to have multiple newcomers in itsSuper Smash Bros. debut.
- Of these,Pokémon is the only one in which its second fighter was not aclone of the first.
- Counting the Pokémon Trainer's Pokémon separately,Pokémon has the most fighters in a singleSmash game and in the whole series, with 10 as ofUltimate.
- Otherwise,Pokémon has 8 fighters, tying withFire Emblem and being surpassed byMario by one fighter.
- Pokémon is the only fighter-based universe introduced inSmash 64 to lack amasterpiece in bothBrawl andSuper Smash Bros. for Wii U.
- Apart from theannouncer,Pokémon,Wii Fit andSonic the Hedgehog are the only universes to have voice acting in languages besides English and Japanese (namely French, Spanish, German, and Italian), withPokemon being the only universe to have this trait in everySmash game.
- Pikachu, Pichu, Mewtwo, and Charizard are the only playable Pokémon that do not have more than one voice actor, as the former two have the same name in all languages and the latter two do not say their name out loud.
- EverySuper Smash Bros. game has at least one Pokémon newcomer that is part of a starter Pokémon's evolutionary line (although Pichu is unavailable in all core series games in which Pikachu is a starter Pokémon).
- As ofUltimate,Pokémon has introduced at least one newcomer in everySmash game who was also its most recently debuted character in the base game (exceptMelee).
- Pikachu and Jigglypuff are the most recent fighters inSmash 64, debuting in 1996.
- Lucario is the most recent fighter inBrawl, debuting in 2006.
- Greninja was the most recent fighter inSmash 4, debuting in 2013.
- Incineroar was the most recent fighter inUltimate, debuting in 2016.
- However, if one excludesRoy's debut inMelee, this also applies, as the title of most recent fighter would go to Pichu, debuting in 1999.
- Not counting the intro movie, the originalSuper Smash Bros. is the only game in which no humanPokémon characters appear.
- As of 2021, there have not been any playable Pokemon from Hoenn (Gen. 3), Unova (Gen. 5), or Galar (Gen. 8).
- Kanto (Gen. 1) uses Pikachu, Jigglypuff, Mewtwo, Squirtle, Ivysaur, and Charizard.
- Johto (Gen. 2) only uses Pichu.
- Sinnoh (Gen. 4) only uses Lucario.
- Kalos (Gen. 6) only uses Greninja.
- Alola (Gen. 7) only uses Incineroar.
- Paldea (Gen. 9) doesn't count because it was introduced in 2022.
- Out of all of the playable Pokémon in theSmash Bros. series, only Pikachu (64,Melee, andSmash 4), Squirtle, Jigglypuff (Brawl only), and Incineroar use their correct Shiny colors as a palette swap.
- Pichu, Lucario, Mewtwo, and Charizard don't get any palette swap that even closely resembles their modern Shinies after Gen 2-4. Charizard's purple palette swap resembles its Gen 2 Shiny, but its wings are a different color.
- Mewtwo's Yellow palette swap inSmash 4 andUltimate resembles its Shiny color from Gen 2, but with a more muted yellow.
- Greninja's black palette swap keeps it upper fins yellow instead of changing them to black, and its tongue becomes orange instead of red.
- Ivysaur's green palette swap in bothBrawl andUltimate makes its bulb yellow, but its body is a different shade of green.
- Pikachu's red costume inBrawl andUltimate give its body an orange tint, but not to the same color as its Shiny, due to the washed out colors.
References[edit]
- ^http://press.nintendo.com/articles.jsp?id=40736
- ^http://www.polygon.com/2017/1/31/14454408/pokemon-sun-moon-sales-nintendo-3ds-future
- ^https://web.archive.org/web/20180329191906/https://sourcegaming.info/2015/03/23/if-there-were-a-smash-2-poll
- ^The 64 DREAM May 1999, p. 91. ところで、「どうして隠しキャラにプリンが?」っていう意見もあったりするんですが。 / ふつうの格闘ゲームは、基本になる骨格などを一緒に作って、やられるモーションなども使いまわすことができるんです。でも「スマブラ」の場合は基本の8キャラがすべて異なる体型で作られているんですね。その上、やられパターンとか倒れパターン、それに起き上がりら攻撃パターンや崖捕まりパターンなど、それぞれ違う作りをしていて、それらを全て作るのは、ふつうの格闘っていうレベルでみてもすごく大変なことなんです。それで、隠れキャラは基本キャラの骨格を使い回すことを前提にしたんです。なので、ネスとルイージはマリオと同じ骨格でできてるし、ファルコンはサムス、プリンはカービィと一緒というわけなんです。プリンを選んだのはそういった骨格の類似性もありましたが、それとは別に、「人気ポケモンは?」って考えたときに、最後まで残ったのがピッピとプリンだったんですね。カービィ体形でピッピを作ることも可能だったと思いますけど、とりあえずキャラクター的な性格からして、プリンの方がやられ役っぽさがあったので選びました。
- ^[1]

