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Poison Mushroom

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Poison Mushroom
PoisonmushroomSSBB.jpg
Mario (universe)
Poison Mushroom artwork fromBrawl.
UniverseMario
Appears inMelee
Brawl
SSB4
Ultimate
Item classEffect
Article on Super Mario WikiPoison Mushroom

ThePoison Mushroom (毒キノコ,Poison Mushroom) is anitem from theMario series.

Origin[edit]

Poison Mushrooms from (clockwise from top-left) the Famicom Disk system version ofSuper Mario Bros. 2, theSuper Mario All-Stars remaster ofSMB: The Lost Levels, and the CPU item inSuper Mario Kart.

Poison Mushrooms made their debut inSuper Mario Bros.: The Lost Levels and has become a recurring item in laterSuper Mario games. They are mushrooms that deceptively resemble theSuper Mushroom, but with a duller color scheme and angry eyes. InSuper Mario All Stars,Super Mario Bros. Deluxe, andSuper Mario Advance 4: Super Mario Bros. 3, the Poison Mushroom's cap was redesigned, featuring a skull-faced pattern, with a purple cap, green cap, and blue cap, respectively. Later games in theSuper Mario series, starting withMario Hoops 3-on-3, adopted a purple cap and magenta spots, abandoning the skull design in the process.

Poison Mushrooms are known for being a harmful variety of Mushrooms where touching one will cause the player to take damage or lose a life. In the JapaneseSuper Mario Bros. 2 and its later re-releases, if a player was Fire Mario or Fire Luigi and came into contact with a Poison Mushroom, they immediately revert to their Small forms, though this doesn't apply inSuper Mario Advance 4 orSuper Mario 3D Land. If a player in their Small forms comes into contact with one, then they will lose a life. InSuper Mario 3D Land , they follow the player around and can be destroyed by most attacks, like theGoombas in said game.

Other games depict Poison Mushrooms with the ability to shrink the player, like their depiction inSmash. InSuper Mario Kart, they can be dropped by CPU-controlledPrincess Peach andToad and have the same effect as theLightning Bolt on anyone who drives over them. InLuigi's Mansion, they can be dropped byPortrait Ghosts and shrinkLuigi for several seconds, leaving him unable to utilize hisPoltergust 3000 and causing him to take more damage if hit for the duration of the effect.

Overview[edit]

As anitem[edit]

Poison Mushroom inMelee.

The Poison Mushroom debuted as an effect item inSuper Smash Bros. Melee. It will appear on the stage and keeps sliding to the right. InMelee, it will slide left if it spawns on the right half of the stage.

The player's fighter will shrink smaller after touching it, which also feature the following effects:

  • Decreases the player's fighter'shitboxes and hurtboxes.
  • Decreases the player's fighter'sweight by a small amount (applies a 0.7× multiplier inUltimate).
  • Increases the fighter'sknockback taken multiplier. This consequently makes the fighter more vulnerable to attacks that have high base knockback values.
  • Decreases the damage dealt by direct attacks (by 0.6x fromBrawl onwards, while the damage drop is less severe inMelee) and subsequently less knockback.
    • Most projectiles still deal their base damage amount, but they will be smaller and have decreased range during the item's effect. This also applies to some other unique attacks, such asHammers.
    • The base knockback and knockback growth values are not affected.
  • Decreases the distance and damage dealt by throwing items.
  • Decreases the character'sjump height proportionally.
  • Decreases the character'sfalling speed andair speed.
  • Decreases the character'swalking anddashing speed.
  • Decreases the landing lag of the character'saerial attacks.
  • Decreases the distance gained by the character'srecovery moves inMelee.
  • The character's sound effects and voice become higher-pitched and sped up. This does not affect gameplay.

The transformation lasts about ten seconds. Touching another Poison Mushroom will reset the timer. Touching a Poison Mushroom while under the effect of aSuper Mushroom and vice versa will restore a character to their normal size, whereas the effects ofLightning are canceled.

InSuper Smash Bros. Brawl , the Poison Mushroom has been updated to match the Super Mushroom's modern design from this game, while also retaining the slightly darker coloration and angry eyes.

InSuper Smash Bros. Brawl andSuper Smash Bros. 4, the fighters strike a pose while growing/shrinking, briefly lamenting their reduced size and relishing their return to normal size. Most of the items held by the player, as well as their own projectiles, will be proportionate to their lower size. Certain attacks or charge ups can be interrupted if a Poison Mushroom touches the player in the course of doing an action.

InSuper Smash Bros. Ultimate, the fighters no longer strike a pose when they're growing or shrinking, making their animation similar of that toMelee. This also prevents certain attacks and animations from being interrupted when a player touches one.

Tiny battles appear as a feature inMelee'sSpecial Smash and in later games onward, where all fighters are under the permanent effects of a Poison Mushroom. InBrawl's TinySpecial Brawl, direct attacks deal around 0.48x their normal damage, and pitch can now be altered further. InSmash 4's Tiny Special Smash, fighters still deal 0.48x their normal damage with their direct attacks, but unlike inBrawl, they do not receive an increased knockback taken multiplier. If players acquire a Poison Mushroom in that game mode, their direct attacks will deal 0.34x their normal damage. In a Giant Special Smash, acquiring a Poison Mushroom lowers a fighter's damage multiplier to 0.92x.

Also, inUltimate's Spirit Battles, players can battle a puppet fighter that is either tiny or occasionally becomes tiny.

InSmash Tour[edit]

Item in Smash Tour

The Poison Mushroom appears as a red trophy item. When used, it makes the player's fighter start the battle in tiny form. Using this trophy cancels the effect of aSuper Mushroom trophy used by the target.

The Poison Mushroom is one of the items that can appear during a Transformation Smash.

Trophies[edit]

InSuper Smash Bros. Melee[edit]

Poison Mushroom's trophy inMelee
Poison Mushroom
Poison Mushrooms made their debut in Super Mario All-Stars, where they'd cost characters a life if picked up. These nasty fungi are dark and foul-tasting, and in Super Smash Bros. Melee, they make you shrink on contact. With your diminished stature comes a loss of power and mass, making you a prime target to get smashed offscreen with even a light attack.
Super Mario All-Stars (8/93)

InSuper Smash Bros. Brawl[edit]

Poison Mushroom's trophy inBrawl
Poison Mushroom
NTSCA penalty item that shrinks whoever grabs it. It's hard to distinguish from a Super Mushroom, so you may find yourself getting small when you wanted to get big. When you're in miniature form, your attack power drops, and even the lightest attack can send you off the stage. That being said, a small target's hard to hit. Your best plan when you're tiny may be to run.
SNES:Super Mario All-Stars: The Lost Levels
PALA penalty item that shrinks whoever grabs it. It's hard to distinguish from a Super Mushroom, so you may find yourself getting small when you wanted to get big. When you're in miniature form, your attack power drops, and even the lightest attack can send you off the stage. That being said, a small target is hard to hit. Your best plan when you're tiny may be to run.
SNES:Super Mario All-Stars

InSuper Smash Bros. 4[edit]

The Poison Mushroom trophy appears in both versions. InSuper Smash Bros. for Wii U, it is part of theSuper Mario Bros. 2 & 3Trophy Box.

Poison Mushroom's trophy inSuper Smash Bros. for Nintendo 3DS
Poison Mushroom's trophy inSuper Smash Bros. for Wii U
Poison Mushroom
NTSCBecoming giant and looming over your foes is pretty great, yeah? Well, that won't happen if you get this mushroom. It looks a lot like the Super Mushroom, but it's a slightly different color and its face is... unhappy. If you use this mushroom, you'll shrink down and be easy to send flying.
NES:Super Mario Bros.: The Lost Levels (08/1993)
3DS:Super Mario 3D Land (11/2011)
PALSo, you thought you'd nabbed a Super Mushroom, eh? Nope! Now you're tiny! If you'd looked more closely, you'd have seen it was a slightly different colour – it was a Poison Mushroom. Now you're mini, weak and very launchable. At least dodging's not hard when you're this size!
NES:Super Mario Bros. 2 (04/1989)
3DS:Super Mario 3D Land (11/2011)

Gallery[edit]

Names in other languages[edit]

LanguageNameMeaning
Japan Japanese毒キノコPoison Mushroom
UK EnglishPoison Mushroom
France French (PAL)Champi poisonPoison Mushroom
Quebec French (NTSC)Champignon poisonPoison Mushroom
Germany GermanGiftpilzPoison Mushroom
Spain SpanishChampiñón venenosoPoison Mushroom
Italy ItalianFungo avvelenatoPoison Mushroom
China Chinese (Simplified)毒蘑菇Poison Mushroom
Taiwan Chinese (Traditional)毒蘑菇Poison Mushroom
South Korea Korean독버섯Poison Mushroom
Netherlands DutchGiftige paddenstoelPoison Mushroom
Russia RussianЯдовитый грибPoison Mushroom
Portugal PortugueseCogumelo VenenosoPoison Mushroom

Trivia[edit]

  • Although being mini reduces one's ability to recover, certain up specials which are affected by a fighter's gravity stat will actually go higher as a result of the reduced gravity applied by the mushroom.
  • While other items are usually designed to visually stay true to their home series in subsequentSmash titles, the Poison Mushroom is the only item from another series'suniverse that is deliberately given an original design for theSmash series. Here, it is visually similar to theSuper Mushroom instead of the purple hue it is known for in recentMario games. This is done as an attempt to confuse fighters, similarly to its original appearance inSuper Mario Bros.: The Lost Levels in which it was a different color but does not look overtly threatening, disguising its deadly nature.
  • TheMelee trophy of the Poison Mushroom states that the Poison Mushroom made its debut inSuper Mario All-Stars, but its first appearance actually was in the Japanese version ofSuper Mario Bros. 2; this could be becauseSuper Mario-All-Stars was technically the first game in the west to include the Poison Mushroom. This was later corrected inBrawl, using the western title ofSuper Mario Bros.: The Lost Levels. Conversely,Smash Wii U also listsSuper Mario Bros.: The Lost Levels, however, like inMelee, it tracks its western appearance on "08/93", the release date forSuper Mario All-Stars, rather than the original Japanese release date.
  • InBrawl, ifPikachu usesQuick Attack on a falling Poison Mushroom or Super Mushroom, it will perform thesize change super jump.
  • InBrawl,Pikmin Throw uniquely won't change pitch upon growing or shrinking.
  • InSSB4, although Pikmin grow and shrink withOlimar, the pitch of Pikmin depends on what size they were when plucked, and this pitch persists even after further size changes.
  • InUltimate, the sounds of tiny opponents in several Spirit Battles may play at their normal pitch instead of sped up as usual for unknown reasons. This appears to happen frequently when theconditions "The enemy is tiny" and/or "Tiny [character]" are not listed on the Spirit Battle preview screen; an example can be seen with the tinyZelda puppet fighter appears in theYoung Zelda Spirit Battle. This is also true for the Spirit Battles involving giant puppet fighters.


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