Super Smash Bros. 4
Tournament

Official Custom Moveset Project

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search

TheOfficial Custom Moveset Project was a project based inSmashBoards to create preset custom moveset combinations for every character inSuper Smash Bros. 4, in an effort to make the use of custom moves logistically viable in tournaments. It allowed players to select from a number of pre-selected custom movesets for characters, as well as providing a number of presetMii characters.

The project was started by formerBalanced Brawl developer Amazing Ampharos in 2014, and it was accepted by a large number of local and regional tournaments in March 2015, withEVO 2015 being the largest tournament that used the project. Following EVO 2015 in July 2015, it was decided by the majority oftournament organizers to place a general ban on custom moves, for a variety of different factors. As a result, the Official Custom Moveset Project was officially discontinued in late 2015, though a number of custom move side-events have continued to use the original project.

History[edit]

Adoption[edit]

One ofSmash 4's selling points was the ability for characters to utilize a variety of different special moves compared to their usual moveset. This was also prominently featured in reveal trailers for theMii Fighters andPalutena, who had completely unique special moves available as custom movesets. As a result, smashers were interested in seeing how themetagame ofSmash 4 could change in response to custom movesets, though it was debated as to what the best course would be for custom movesets. The Official Custom Moveset was produced in response, as it was believed allowing only certain movesets could prevent logistics issues in tournaments regarding players wanting to select specific movesets, as well as providing "groundwork" for potential matchup analysis. The Official Custom Moveset Project later gained approval from theSmash 4 community and a number of tournament organizers, and tournaments began to use the ruleset in March 2015. In addition to a number of local and regional tournaments,EVO 2015 stated their intention to use the project's list of ideal custom moveset combinations as part of their ruleset.

Controversy[edit]

Custom movesets, however, proved a controversial topic in the timespan from their legalization to EVO 2015. While some players thought it helped to make the metagame ofSmash 4 deeper, a number of players felt that the inclusion of custom movesets in tournaments hurt the integrity of the game, as it introduced far too many potential matchups, and it provided opportunities for players to use movesets that their opponents may not have had any experience with.

Some players also claimed that the extent custom movesets helped characters was unfair. A number of bottom-tiered characters, such asZelda,Jigglypuff andKing Dedede, were argued to gain little to no benefit from custom movesets, and some high-tiered characters, such asDiddy Kong andSheik, were also argued to actually gain even further benefits from their custom movesets, leading to furtherimbalance inSmash 4. Some custom movesets were also argued to have createddegenerate gameplay for some characters, with characters such asSonic andDonkey Kong gaining powerful options that most players found unfun or frustrating to deal with.Villager especially became controversial for his custom movesets, withMew2King citinghim as the reason certain custom moves should be banned, specifically referencing a match whereADHD defeatedNairo with a custom Villager, despite considering Nairo the stronger player. The release ofMewtwo, the firstDLC character, was also claimed to have created further imbalance, as Mewtwo and all other DLC characters lacked custom moves of any sort, preventing them from gaining any potential benefits.

Tournament organizers also felt that the need to create custom movesets, regardless if they were pre-set or not, reduced the number of potential setups players could bring to tournaments, as unlocking all the potential custom moves required considerable time and effort from players; unlikeunlockable characters orunlockable stages,custom parts could only be attained through specialized methods that did not guarantee a new custom move. As the Official Custom Moveset Project also required a "master" 3DS console for each Wii U setup, this meant that players who owned a Wii U, but not a 3DS, would be unable to use their Wii U as a setup. Furthermore, the laborious process of unlocking custom moves was made slightly more efficient with the 3DS version of the game, meaning that players without the 3DS version of the game would likely have greater difficulty in unlocking all the custom movesets.

Outside of the above, there was debate over how effectively the Official Custom Moveset Project could police itself; on top of having 51 characters with 8 movesets each, it was questioned how well the staff behind the project could monitor which movesets proved too weak or strong, as well as who would get a say in what moveset combinations were too strong.

Discontinuation[edit]

A majority of tournament organizers moved to place a ban on all custom moves following the conclusion of EVO 2015, beginning with majors such asLow Tier City 3 andSmash Factor 4. Custom movesets have not appeared as part of a ruleset in major tournaments (includingEVO 2016) since, and the Official Custom Moveset Project was discontinued in response, with the thread on the project later locked.

Despite the ban, some tournaments, such asGlitch andGlitch 2, have allowed the use of custom movesets with the original Official Custom Moveset Project, though only in separate side events. A few regions, such as the Australian scene, have also allowed the use of custom movesets in varying degrees, but this is generally only restricted to Mii Fighters and sometimes Palutena.

Format[edit]

Each character had ten preset custom moveset combinations available in addition to the default combination (exceptMii Fighters, who additionally have more movesets available), transferred from a master 3DS with every custom unlocked, all withoutequipment and named by number of the combination'sneutral special,side special,up special, anddown special, respectively. The combinations were chosen with input from each character's playerbase, to be the 10 most competitively-viable move combinations possible, and thus be the moveset combinations the vast majority of players would use if given their own free reign to select. These combinations can be selected immediately via the character select screen on each Wii U that has been set up to accommodate, which not only eliminates the time that would be spent by players putting their custom moveset together manually, but also ensures players do not run into issues with their preferred custom moves not being available on a Wii U setup. Smaller tournaments could still choose to allow players to replace the last two custom moveset combinations with their own preference, which is explained further below.

Previous formats[edit]

Before the1.0.8 update, characters only had eight custom moveset combinations, with the two empty slots always being reserved for players' preferred combinations; this was changed in order to accommodate EVO 2015 and their stance against allowing players the ability to add their own combinations. In addition, two of a character's combinations were always all of the second available options and all of the third available options; however, these combinations were no longer required and the majority removed in the update as few were considered viable sets.

List of available combinations[edit]

CharacterCustom sets available
Bayonetta (SSB4)BayonettaN/A
Bowser (SSB4)Bowser12111311321133111212
12131312131322112311
Bowser Jr. (SSB4)Bowser Jr.11131121112312111213
13133111311332131112
Captain Falcon (SSB4)Captain Falcon21112112211321212122
21232221221121333111
Charizard (SSB4)Charizard13111313133113331113
12111213331123111321
Cloud (SSB4)CloudN/A
Corrin (SSB4)CorrinN/A
Dark Pit (SSB4)Dark Pit31113112111321133113
21112112111233113121
Diddy Kong (SSB4)Diddy Kong11211123111311311133
12113111121311123121
Donkey Kong (SSB4)Donkey Kong32333231323212331231
12322233223122321333
Dr. Mario (SSB4)Dr. Mario23122332221222322211
13111332121212112322
Duck Hunt (SSB4)Duck Hunt31213123312211211123
31321132311132213323
Falco (SSB4)Falco11231121113311313123
31213133313121232133
Fox (SSB4)Fox21322332313221222322
33221131133121313131
Ganondorf (SSB4)Ganondorf21212122232123222132
23322222312231213112
Greninja (SSB4)Greninja11123112311113121311
33123311311321122111
Ike (SSB4)Ike22222122221222323222
31223212323221113111
Jigglypuff (SSB4)Jigglypuff11211122132113222121
21222321232231211221
King Dedede (SSB4)King Dedede31123122331233221122
13121322211221222312
Kirby (SSB4)Kirby32313232323312311131
31333131223132213331
Link (SSB4)Link12111213221122131311
13132311231312313211
Little Mac (SSB4)Little Mac21112113211222112213
22122311231323122121
Lucario (SSB4)Lucario21113111111221123112
12112211112131211311
Lucas (SSB4)LucasN/A
Lucina (SSB4)Lucina31133123112331331133
31211121311111313131
Luigi (SSB4)Luigi13111211331132113111
13123312321223113231
Mario (SSB4)Mario23122332221222321312
13131332121212132213
Marth (SSB4)Marth31133123112331331133
31211121311111313131
Mega Man (SSB4)Mega Man13131312131113231322
11121122332333131333
Meta Knight (SSB4)Meta Knight12111311221121112311
12121312112111123111
Mewtwo (SSB4)MewtwoN/A
Mii Brawler (SSB4)Mii Brawler2122[1]1122[1]2132[1]1132[1]2222
122222321232
Mii Gunner (SSB4)Mii Gunner31223121312331123111
31133322332133233312
33113313112211211123
3132313131331312
Mii Swordfighter (SSB4)Mii Swordfighter21312111213221122133
21132231221122322212
22332213133213121132
111212321212
Mr. Game & Watch (SSB4)Mr. Game & Watch33313321331113311321
13113323313123312311
Ness (SSB4)Ness11121121112213111312
13211322121221111113
Olimar (SSB4)Olimar11121311131212122112
22122211231221313312
Pac-Man (SSB4)Pac-Man11321131112211212132
21312122313131323121
Palutena (SSB4)Palutena23222312132213122122
11222332133223132323
Peach (SSB4)Peach21112211231121122212
23121211131123312332
Pikachu (SSB4)Pikachu13112311231213121313
13312313233133111321
Pit (SSB4)Pit31113112111321133113
21112112111233113121
R.O.B. (SSB4)R.O.B.12311233133113331332
22331131113312211223
Robin (SSB4)Robin21113111231133111311
21323132113231133131
Rosalina & Luma (SSB4)Rosalina & Luma23112313232123232111
21212211222113112331
Roy (SSB4)RoyN/A
Ryu (SSB4)RyuN/A
Samus (SSB4)Samus12111221123112121222
12322211223132111213
Sheik (SSB4)Sheik22112111121123111311
12133213221223122231
Shulk (SSB4)Shulk11132113311311233123
32131122312212132123
Sonic (SSB4)Sonic12131211131313111113
13212213321312231331
Toon Link (SSB4)Toon Link21112121213121132133
21122211221331311113
Villager (SSB4)Villager11221322232211211321
13123322133221222121
Wario (SSB4)Wario12111212121311121113
13132211211112211122
Wii Fit Trainer (SSB4)Wii Fit Trainer23211321332132212221
33231323112123222311
Yoshi (SSB4)Yoshi31112111131112113211
33112211231121133112
Zelda (SSB4)Zelda12131313121213121223
13233212331222132312
Zero Suit Samus (SSB4)Zero Suit Samus13111312111223112111
23122112121113321132
Notes:
  1. ^abcdAvailable in two sizes

External links[edit]