Name
- "Name Entry" redirects here. For the glitch involving the entry, seeName Entry glitch.
- "Tag" redirects here. For the French smasher, seeSmasher:Tag.
Names are a feature inSuper Smash Bros. Melee,Super Smash Bros. Brawl,Super Smash Bros. for Wii U, andSuper Smash Bros. Ultimate.
Players can input a short string of characters as a name to use in gameplay, in which it will appear above the character. Names can be up to four characters long inMelee, up to five inBrawl, and up to ten infor Wii U andUltimate.
TheRecords menu allows the viewing of separate records forknock-outs,self-destructs,damage taken,pratfalls and the like for each name. It is also possible to associate some controller preferences to each name, such as theRumble option or - starting withBrawl - control schemes different from the default; this allows for quick access to preferred configurations without manually adjusting every time.
InBrawl, names can be transferred to theWii Remote and can then be transferred to anotherWii console.KO Stars are temporarily awarded to a given name profile for scored KOs, lasting until the player exitsVersus Mode or changes their name.
InUltimate, names not only appear in the tag floating above the character, but also in theirdamage meter, replacing the character's name (except when playing online, which instead displays the name of the Nintendo Switch's current user). A player's name tag also appears over anyAssist Trophy orPoké BallPokémon that fighter has summoned.
Starting inBrawl, names appear on the multiplayerresults screen, and inUltimate, they appear in the fighter splash screen before a match starts.
In rare cases, names may affect gameplay. For example, inMelee, name tags remain visible even if they are pointing to an invisible character, making it easier topunish teleportation special moves such asFarore's Wind andVanish. As such,Sheik players will almost never use name tags in competitive matches.
InFor Wii U andUltimate, due to the lack of voice chat when playing any of theWith Anyone andQuickplay modes online, some players use names as a means of communicating with other players, sending messages such as "good game". However, this also allows opportunities forgriefing by making intentionally offensive and obscene names that the opponent is unable to stop beyond reporting players after the fact. Nintendo combats this by by creating a "banned words list" in the console firmware to prevent players from using words on the list. This creates a game of cat and mouse where players constantly find new words as workarounds and Nintendo frequently has to update the list to add these new words to it.
Name Entry[edit]
| This article or section is incomplete. You can help SmashWiki byexpanding or finishing it. The editor who added this tag elaborates:Character sets for SSB4 |
TheName Entry is a menu in which names are entered and managed. InMelee it is found in theVS. Mode menu, inBrawl under "Options" and infor Wii U in both places. New names can also be typed in at thecharacter selection screen: inMelee this will bring up a separate name entry screen, while inBrawl,for Wii U, andUltimate, a new name may be typed in directly (although controls cannot be set this way).
In the European version ofBrawl, Latin uppercase and lowercase characters (including versions with diacritics) can be used, as well as punctuation and numbers. ThePAL version ofMelee allows the same possibilities. TheNTSC version ofBrawl allows uppercase Latin letters, punctuation, numbers and Japanese characters.
There is also an option to have the game enter a random name from a curated list. Most of these random names that can appear are names of existingNintendo characters alongside normal words, slang phrases and some inside jokes.
The Name Entry will refuse to set names such as "CPU" and "P1", likely due to them being tags for players without names. However, variations with lowercase letters, such as "Cpu" and "p1", can be set. Infor Wii U, in addition to this, the Name Entry uses the Wii U's native word filter, preventing names with potentially inappropriate jargon from being set. Neither of these restrictions are present inUltimate, partially due to the absence of a word filter on theNintendo Switch.
InMelee, the Name Entry menu is the key to activating theName Entry glitch and its derivatives, including theMaster Hand glitch.
Gallery[edit]
Trivia[edit]
- Coincidentally, one of the autopick names inMelee is "Ike", who did not exist at the time, but would become a playable character inBrawl; this continued inBrawl, where one of the autopick names was "Robin", who also did not exist at the time, but was playable inSSB4. Sora also coincidentally appeared as one of the autopick names inSSBU, though this is likely referring toSora Ltd, a major developer of theSuper Smash Bros. series sinceBrawl.
- One of the random names infor Wii U andUltimate is "NOJOHNS".
- Though it lacks customizable names,for Nintendo 3DS shows theNintendo 3DS system's name in human players' damage display in addition to the character's name.
- However, names over 8 characters will be shortened to the first 7 characters with an ellipsis at the end.
- The Japanese version ofMelee contains "Banjo", "Kazooie", and "Conker" as autopick names, prior to the first two's playable appearance inUltimate,[1] all 3 being characters strongly associated with Nintendo. Banjo & Kazooie were at one point Nintendo IP, however contrary to popular belief, Conker was never a Nintendo IP, and in fact his games, aside from a promotional cameo inDiddy Kong Racing, were not released in Japan untilConker: Live & Reloaded on Xbox, as he was transformed into a vulgar character inConker's Bad Fur Day.
References[edit]
| Super Smash Bros. Melee menu items | |
|---|---|
| Vs. Mode | Melee (Time ·Stock ·Coin Battle ·Bonus ·Team Battle) ·Custom Rules ·Special Melee ·Tournament Mode ·Names |
| 1-P Mode | Regular Match (Classic Mode ·All-Star Mode ·Adventure Mode) ·Event Match ·Stadium (Target Test ·Home-Run Contest ·Multi-Man Melee) ·Training |
| Trophies | Gallery ·Collection ·Lottery |
| Options | Rumble ·Sound ·Screen Display ·Language ·Erase Data |
| Data | Snapshots ·Melee Records ·Sound Test ·Archives (NTSC only) ·How to Play (PAL only) |
| Unused | Debug menu ·Debug sound test menu |
| Super Smash Bros. for Wii U menu items | |
|---|---|
| Smash | Smash (Time ·Stock ·Coin Battle ·Team Battle) ·8-Player Smash ·Special Smash ·Rules ·Controls |
| Games & More | Classic ·All-Star ·Stadium (Target Blast ·Home-Run Contest ·Multi-Man Smash) ·Training ·Events ·Special Orders (Master Orders ·Crazy Orders) ·Custom ·Stage Builder ·amiibo ·Vault (Trophies ·Trophy Rush ·Album ·Replays ·Movies ·Sounds ·Records ·Tips ·Masterpieces) ·Options (Controls ·Sound ·My Music · Internet Options) |
| Online | Spectator Mode ·With Anyone (For Fun ·For Glory) ·With Friends · Online Events (Tourney ·Conquest) ·Share |
| Other | Challenge ·Smash Tour ·3DS |


