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Bomb (Samus)

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This article is about Samus' down special attack. For other types of bombs, seeBomb.
Bomb
Samus Down B SSBU.gif
Dark Samus Down B SSBU.gif

Samus and Dark Samus using their Bombs inUltimate.
UsersSamus
Dark Samus
UniverseMetroid
Article on Metroid WikiMorph Ball Bomb

Bomb (ボム,Bomb) isSamus andDark Samus'sdown special move.

Overview[edit]

Samus drops a bomb inSuper Smash Bros. for Wii U.

Samus shifts into Morph Ball mode and lays a bomb, which will explode either after a set time period or upon contact with a character, shield, or breakablehitbox. If Samus is on top of a bomb when it explodes, she will enter Morph Ball mode and bounce up; thus, if Samus uses Bomb while touching an opponent, she will hit the opponent or their shield with the bomb and be popped up into the air. The mechanics behind the Morph Ball result in theSuper Wavedash inMelee.

InSuper Smash Bros, bombs deal 9% fresh and 7%stale.

InMelee, bombs almost always hit twice, although the two hits are essentially indistinguishable; if a bomb drops onto an opponent from above, it may hit them once and bounce off without exploding. They may do between 2% and 7% damage.

InBrawl, bombs also hit twice, and deal up to 9% fresh.

Bombing while in mid-air causes Samus to go into Morph Ball mode, and slows down her fall. Thus, in theSuper Smash Bros. series, Samus can use thebomb recovery technique, which consists of repeatedly using bomb while holding towards the stage to increase the distance of her recovery, although inSmash 64 this takes away her midair jump if she has not already used it. InMelee, bombing twice consecutively in the air will cause Samus to pop upward from the first bomb, giving her near-infinite horizontal recovery. This is reputedly possible inSuper Smash Bros. Brawl, but is less efficient.

Bombs may be used as part of Samus's approach inMelee. They can be used to pressure an opponent'sshield and combo into other moves.Wavebombing is a technique that consists of dropping a bomb on an opponent followed immediately by a downwards airdodge: this functions as a quick wavedash and allows various continuations.

InBrawl, however, Samus is capable of also using her bombs to perform the Spider Ball technique. To perform, run off the edge of the stage or platform and immediately activate the bomb, then direct Samus back onto solid ground as she hops into the air. This will drop the bomb directly against the ledge of the stage, which may be used in edgeguarding.

InUltimate there is a single frame window the frame after the bomb first explodes where if Samus is hit by a hitbox and the Bomb's jump takes effect, she will continue the bomb jump animation, while also taking the full knockback with nohitstun. The momentum from the knockback stacks with that of the Bomb jump.

Instructional quotes[edit]

Super Smash Bros. Melee instruction bookletSamus (SSBM)Drop bombs that explode after a few moments. Use the explosions to jump higher.
Super Smash Bros. Brawl instruction bookletSamus (SSBB)Drop a small timed bomb.
Super Smash Bros. for Nintendo 3DS case foldoutSamus (SSB4)Drop a small timed bomb. The bomb blast can propel you upward.
Super Smash Bros. UltimateMove ListSamus (SSBU)Drops a bomb in Morph Ball form. Flies upwards if hit by the explosion.
Dark Samus (SSBU)Drops a bomb in Morph Ball form. Flies upwards if hit by the explosion.

Customization[edit]

Special Move customization was added inSuper Smash Bros. 4. These are the variations:

1. Bomb2. Slip Bomb3. Mega Bomb
Bomb (Samus)
Slip Bomb (Samus)
Mega Bomb
NTSC "Drop a bomb in Morph Ball form. You'll fly upward if you're hit by the explosion."

PAL "Drops a bomb in Morph Ball form. Blasts you upwards if you're hit by the explosion."

NTSC "Drop a bomb that can knock foes over but does less damage."

PAL "Drops a bomb that can cause opponents to fall over. Deals less damage than normal, though."

NTSC "Drop a stronger bomb with a longer fuse. Only one can exist at a time."

PAL "Drops a more powerful bomb. Takes longer to blow up, and there can only be one at a time."

  1. Bomb: Default.
  2. Slip Bomb: Bombs cause opponents to trip but deal very little damage. Samus jumps up slightly higher when initiating the move, but has less horizontal mobility, weakening its recovery potential overall. Meteor smashes airborne opponents.
  3. Mega Bomb: Explodes in a much larger blast after several seconds, limited to one on the stage at a time. Samus jumps higher when initiating the move on the ground, but not in the air. The bombs bounce on the ground when used in the air. Very little utility.

Origin[edit]

Samus[edit]

Animation of a Bomb exploding fromMetroid Fusion.
Samus using the Morph Ball inMetroid Prime.

Bombs have been standard in allMetroid games and are a common tool for puzzle solving. In manyMetroid games, Samus can use the explosion from a laid bomb to launch herself up if she is in Morph Ball mode. This is usually required for certain jumps into tight spaces only the Morph Ball mode can traverse through. Due to their low damage output, bombs are a weapon of last resort. Unlike their appearance in theMetroid games, bombs are affected by gravity in theSuper Smash Bros. games, in that they fall to the ground rather than staying stationary if laid in the air.

In the first threeSuper Smash Bros. games, the appearance of the Morph Ball is derived from the originalMetroid due to its lack of spiral patterns, although it gains a more detailed design inBrawl. InSuper Smash Bros. 4 andSuper Smash Bros. Ultimate, its design is based on its appearance inMetroid: Other M, thus keeping in line with Samus's overall design from that same game.

The Mega Bomb customization is based off the Power Bomb that debuted inSuper Metroid. Unlike the regular bombs, the Power Bomb is capable of inflicting significant damage to anything in its blast radius, but at the cost of having a limited ammunition supply and forcing Samus to use one at a time.

Dark Samus[edit]

Dark Samus' Morph Ball inMetroid Prime 2: Echoes.

Dark Samus' Morph Ball first appears inMetroid Prime 2: Echoes and later reappears in its sequel. In both appearances, she uses the Boost Ball and is able to generate massive amounts of kinetic energy at once, that propels her around the area at shocking speeds. However, because Dark Samus is anecho fighter of Samus, the Morph Ball will instead lay bombs, something that Dark Samus has not been shown to achieve.

The appearance of Dark Samus' Morph Ball is also different from the original. InEchoes, the Morph Ball has a more organic design and a jagged surface, and the center is an eye.

Gallery[edit]

  • A Bomb in SSB64.

    A Bomb inSSB64.

  • Another image of a bomb in SSB64.

    Another image of a bomb inSSB64.

  • A Bomb in Melee

    A Bomb inMelee

  • Bomb in Brawl.

    Bomb inBrawl.

  • A Bomb in Super Smash Bros. for Nintendo 3DS.

    A Bomb inSuper Smash Bros. for Nintendo 3DS.

  • Samus using Bomb as shown by the Move List in Ultimate.

    Samus using Bomb as shown by the Move List inUltimate.

  • Dark Samus using Bomb as shown by the Move List in Ultimate.

    Dark Samus using Bomb as shown by the Move List inUltimate.

Names in other languages[edit]

LanguageName
Japan Japaneseボム,Bomb
UK EnglishBomb
France FrenchBombe
Germany GermanBombe
Spain SpanishBomba
Italy ItalianBomba
China Chinese (Simplified)炸弹
Taiwan Chinese (Traditional)炸彈
South Korea Korean,Bomb
Netherlands DutchBom
Russia RussianБомба

Trivia[edit]

  • Bomb's 1st custom special, Slip Bomb, shares the same name with the 2nd custom special ofBowser'sdown special.

Technical details[edit]

Samus:

Dark Samus: