Super Smash Bros. 4

Marth (SSB4)/Forward aerial

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<Marth (SSB4)
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Hitbox visualization showing Marth's forward aerial.

Overview[edit]

Marth does a forward vertical slash from top to bottom with his sword, doing 8% damage on the base of the sword and 11% with the tip. Although it has low knockback if hit on its base, it has good KOing potential at around 120-130% when hit on the tip, and can KO earlier when used near the edges of the stage. Hits with an arc which covers his entire front body within frames 6 to 8 and can autocancel in a short hop. It is a useful move for spacing, edgeguarding, and as an aerial approach tool due to its long-ranged, disjointed hitbox. It is a decently safe move in neutral when spaced near the end of the sword, but only when used either immediately out of a retreating jump (be it short or full hop), or when tipped during a fast fall (doing a short hop then fast falling at the peak of the jump and then using the move is the optimal way to space with this move), and is a great retreating tool in general. However, unlike in past games, it cannot be interrupted with another aerial during a short hop. It also has 16 frames of landing lag and strict autocancel frames, making it unsafe to land with this attack unless tippered on shield. It also has low hitbox duration, making it require precise timing to consistently space with it.

Hitboxes[edit]

IDPartDamageSDAngleBKKSFKVRadiusBoneOffsetSDIxT%ClangReboundTypeEffectGASoundDirect
008%0Sakurai angle408003.510020.00.02.01.0x0.7x0%HitboxTableIcon(Clang).pngHitboxTableIcon(Rebound).pngSword (type)Slash (effect)HitboxTableIcon(GroundedTrue).pngHitboxTableIcon(AerialTrue).pngM SlashSpecialsDirect.png
108%0Sakurai angle408003.5220.00.00.01.0x0.7x0%HitboxTableIcon(Clang).pngHitboxTableIcon(Rebound).pngSword (type)Slash (effect)HitboxTableIcon(GroundedTrue).pngHitboxTableIcon(AerialTrue).pngM SlashSpecialsDirect.png
2011.5%0Sakurai angle409003.510020.00.07.71.0x1.25x0%HitboxTableIcon(Clang).pngHitboxTableIcon(Rebound).pngSword (type)Slash (effect)HitboxTableIcon(GroundedTrue).pngHitboxTableIcon(AerialTrue).pngL SlashSpecialsDirect.png

Timing[edit]

Attack[edit]

Hitboxes6-8
Ending autocancel36-
Interruptible38
Animation length40
FrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Hitbox).pngFrameIcon(Hitbox).pngFrameIcon(Hitbox).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Interruptible).pngFrameIcon(Interruptible).pngFrameIcon(Interruptible).png
FrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Blank).pngFrameIcon(Autocancel).pngFrameIcon(Autocancel).pngFrameIcon(Autocancel).pngFrameIcon(Autocancel).pngFrameIcon(Autocancel).png

Landing lag[edit]

Animation length16
FrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).png
Legend (1 square = 1frame)
Lag
Lag time
Hitbox
Hitbox
Auto-canceling
Autocancel
Interruptibility
Interruptible


This move in SSBMThis move in SSBBThis move in SSB4This move in SSBUMarth's moveset
Neutral attack (1 ·2) ·Forward tilt ·Up tilt ·Down tilt ·Dash attack ·Forward smash ·Up smash ·Down smash
Neutral aerial ·Forward aerial ·Back aerial ·Up aerial ·Down aerial
Grab ·Pummel ·Forward throw ·Back throw ·Up throw ·Down throw
Forward roll ·Back roll ·Spot dodge ·Air dodge ·Techs
Floor attack (front) ·Floor getups (front) ·Floor attack (back) ·Floor getups (back) ·Floor attack (trip) ·Floor getups (trip)
Edge attack ·Edge getups
Neutral special (def ·c1 ·c2) ·Side special (def ·c1 ·c2) ·Up special (def ·c1 ·c2) ·Down special (def ·c1 ·c2) ·Final Smash