Super Smash Bros. 4

List of SSB4 Music (Nintendo series)

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This is a list of music tracks originating from non-character Nintendo universes inSuper Smash Bros. for Nintendo 3DS andSuper Smash Bros. for Wii U.

Contents

Wrecking Crew Medley[edit]

Wrecking Crew Medley
Track titleWrecking Crew Medley
GameSuper Smash Bros. for Wii U
UniverseWrecking Crew
Debut gameWrecking Crew
Arrangement debutSuper Smash Bros. 4
Stage of usageWrecking Crew
AvailabilityDefault
Link[1]

Origin[edit]

A medley of various themes fromWrecking Crew.

Composition & Arrangements[edit]

Source: Wrecking Crew

Arrangement Supervisor: Manabu Namiki

Composition: Nintendo

Arrangement: M2 Co., Ltd.

Composition and arrangement Copyright Nintendo

Wrecking Crew Retro Medley[edit]

Wrecking Crew Retro Medley
Track titleWrecking Crew Retro Medley
GameSuper Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
UniverseWrecking Crew
Debut gameWrecking Crew
Stage of usageDuck HuntSuper Smash Bros. for Nintendo 3DS
Wrecking Crew
AvailabilityDownloadable (3DS)
Default (Wii U)
Link[2]

Origin[edit]

A medley of various themes taken directly fromWrecking Crew.

Composition & Arrangements[edit]

Source: Wrecking Crew

Composition and arrangement Copyright Nintendo

Light Plane (Remix)[edit]

Light Plane
Track titleLight Plane
GameSuper Smash Bros. for Wii U
UniversePilotwings
Debut gamePilotwings
Arrangement debutSuper Smash Bros. 4
Stage of usagePilotwings
AvailabilityDefault
Link[3]

Origin[edit]

A jazz fusion remix of the music that plays when the player partakes in the Light Plane event inPilotwings.

Composition & Arrangements[edit]

Source: Pilotwings

Arrangement Supervisor: Masato Coda with RiRiKA

Composition: Nintendo

Arrangement: designwave co.,ltd

Composition and arrangement Copyright Nintendo

Light Plane (Vocal Mix)[edit]

Light Plane (Vocal Mix)
Track titleLight Plane (Vocal Mix)
GameSuper Smash Bros. for Wii U
UniversePilotwings
Debut gamePilotwings
Arrangement debutSuper Smash Bros. 4
Stage of usagePilotwings
AvailabilityDefault
Link[4]

Origin[edit]

Identical to the Light Plane remix, except the vocals are more pronounced than those in the alternate remix.

Composition & Arrangements[edit]

Source: Pilotwings

Arrangement Supervisor: Masato Coda with RiRiKA

Composition: Nintendo

Arrangement: designwave co.,ltd

Composition and arrangement Copyright Nintendo

Light Plane (Original)[edit]

Light Plane
Track titleLight Plane
GameSuper Smash Bros. for Wii U
UniversePilotwings
Debut gamePilotwings
Stage of usagePilotwings
AvailabilityDefault
Link[5]

Origin[edit]

The original, SNES-era music that plays when the player partakes in the Light Plane event inPilotwings.

Composition & Arrangements[edit]

Source: Pilotwings

Composition and arrangement Copyright Nintendo

Turbo Jet[edit]

Turbo Jet
Track titleTurbo Jet
GameSuper Smash Bros. for Wii U
UniversePilotwings
Debut gamePilotwings Resort
Arrangement debutSuper Smash Bros. 4
Stage of usagePilotwings
AvailabilityDefault
Link[6]

Origin[edit]

A remix of the music that plays in the gamePilotwings Resort. It starts with "Opening", then change to the main song "Turbo Jet". Before looping a small remix of "Light Plane" from the original Pilotwings can be heard.

Composition & Arrangements[edit]

Source: Pilotwings Resort

Arrangement Supervisor: Asuka Ito

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Pedal Glider[edit]

Pedal Glider
Track titlePedal Glider
GameSuper Smash Bros. for Wii U
UniversePilotwings
Debut gamePilotwings Resort
Arrangement debutSuper Smash Bros. 4
Stage of usagePilotwings
AvailabilityUnlockable
Link[7]

Origin[edit]

A remix of the music that plays when the player partakes in the Hang Glider event inPilotwings Resort. It should be noted that this remix actually is more similar to the Hang Glider theme rather than the Pedal Glider theme.

Composition & Arrangements[edit]

Source: Pilotwings Resort

Arrangement Supervisor: Asuka Ito

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a randomCD containing this track.

Opening Theme / Select (Wii Sports)[edit]

Opening Theme / Select (Wii Sports)
Track titleOpening Theme / Select (Wii Sports)
GameSuper Smash Bros. for Wii U
UniverseWii Sports
Debut gameWii Sports
Stage of usageWuhu Island
AvailabilityDefault
Link[8]

Origin[edit]

Taken directly fromWii Sports, this track is played during the title screen and the sports selection screen, with the opening sound effect ofBoxing at the start.

Composition & Arrangements[edit]

Source: Wii Sports

Composition and arrangement Copyright Nintendo

Wii Sports Series Medley[edit]

Wii Sports Series Medley
Track titleWii Sports Series Medley
GameSuper Smash Bros. for Wii U
UniverseWii Sports
Debut gameWii Sports,Wii Sports Resort
Arrangement debutSuper Smash Bros. 4
Stage of usageWuhu Island
AvailabilityDefault
Link[9]

Origin[edit]

A medley of theWii Sports series, starting with the title theme ofWii Sports, then to the title theme ofWii Sports Resort, and then to the “Final Selections” menu theme when selecting a sub-game.

Composition & Arrangements[edit]

Source: Wii Sports / Wii Sports Resort

Arrangement Supervisor: Junichi Nakatsuru

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Wii Sports Resort[edit]

Wii Sports Resort
Track titleWii Sports Resort
GameSuper Smash Bros. for Wii U
UniverseWii Sports
Debut gameWii Sports Resort
Arrangement debutSuper Smash Bros. 4
Stage of usageWuhu Island
AvailabilityDefault
Link[10]

Origin[edit]

A funky remix of the title theme fromWii Sports Resort.

Composition & Arrangements[edit]

Source: Wii Sports Resort

Arrangement Supervisor: Kazumi Totaka

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Wii Sports Resort Ver. 2[edit]

Wii Sports Resort Ver. 2
Track titleWii Sports Resort Ver. 2
GameSuper Smash Bros. for Wii U
UniverseWii Sports
Debut gameWii Sports Resort
Arrangement debutSuper Smash Bros. 4
Stage of usageWuhu Island
AvailabilityUnlockable
Link[11]

Origin[edit]

A disco remix of the title theme fromWii Sports Resort.

Composition & Arrangements[edit]

Source: Wii Sports Resort

Arrangement Supervisor: Kazumi Totaka

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain aCD containing this track.

Title Theme (Wii Sports Resort)[edit]

Title Theme (Wii Sports Resort)
Track titleTitle Theme (Wii Sports Resort)
GameSuper Smash Bros. for Wii U
UniverseWii Sports
Debut gameWii Sports Resort
Stage of usageWuhu Island
AvailabilityUnlockable
Link[12]

Origin[edit]

This song is taken directly fromWii Sports Resort and it is played during the title screen.

Composition & Arrangements[edit]

Source: Wii Sports Resort

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Perform a combo with 30 hits or higher in Training Mode.

Famicom Medley[edit]

Famicom Medley
Track titleFamicom Medley
GameSuper Smash Bros. for Wii U
UniverseThe Legend of Zelda,Mario,Metroid,Duck Hunt,Punch-Out!!,Kid Icarus
Debut gameThe Legend of Zelda,Zelda II: The Adventure of Link,Dr. Mario,Metroid,Duck Hunt,Punch-Out!! (NES),Kid Icarus
Stage of usageDuck HuntSuper Smash Bros. for Wii U
AvailabilityUnlockable
Link[13]

Origin[edit]

This remix, while named similarly to the version inBrawl, is very different from theBrawl version and is more based off the playable universes. All music is ripped from the original Famicom versions. The medley is comprised of:

Interestingly, each tune in this medley has a remix inSuper Smash Bros. for Wii U. Furthermore, "Title BGM" fromDuck Hunt and "Jogging" fromPunch-Out!! are the only two pieces to return fromBrawl's version of the Famicom Medley, likely due to the inclusion ofDuck Hunt andLittle Mac as fighters.

Composition & Arrangements[edit]

Source: Family Computer Series

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Clu Clu Land[edit]

Clu Clu Land
Track titleClu Clu Land
GameSuper Smash Bros. for Wii U
UniverseClu Clu Land
Debut gameClu Clu Land
Arrangement debutSuper Smash Bros. Brawl
Stage of usageDuck HuntSuper Smash Bros. for Wii U
AvailabilityUnlockable
Link[14]

Origin[edit]

This remix returns fromSuper Smash Bros. Brawl. The track is a medley of music pieces from the NES game of the track's title,Clu Clu Land. The first sub-track this medley remixes is the Level Start Theme, which plays at the beginning of each level, now performed with bass instruments and a piano, as well as an excerpt of its original chiptune form. Following this, the Time Running Out Theme plays, which inClu Clu Land would play if the time limit on a level had severely depleted. Afterwards, the Completion/Results Screen Theme plays, which originally played at the end of each level inClu Clu Land when the player's score would be displayed on a results screen. The Bonus Round Theme, the track that played whenever protagonist Bubbles attempted to complete a bonus stage is remixed with an electric guitar, before the track finally loops back around to the beginning. This medley also incorporates sound effects that protagonist Bubbles would make in the game.

Composition & Arrangements[edit]

Source: Clu Clu Land

Arrangement Supervisor: Keigo Ozaki

Composition: Nintendo

Arrangement: GAME ARTS Co., Ltd.

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Balloon Fight Medley[edit]

Balloon Fight Medley
Track titleBalloon Fight Medley
GameSuper Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
UniverseBalloon Fight
Debut gameBalloon Fight
Arrangement debutSuper Smash Bros. 4
Stage of usageBalloon Fight
Wrecking Crew
AvailabilityUnlockable (3DS)
Default (Wii U)
Link[15]

Origin[edit]

A medley of various themes fromBalloon Fight. The main medley consists of the opening jingle that plays during the start of a new game, specifically the 1- or 2-Player Game, and the tune that plays when a player pops an enemy's balloons and the enemy is floating down on its parachute. The ambient beeps that play during the main game can be heard in the background at several parts of the song, most prominently from 0:10 to 0:13. A brief part of the song that plays during the bonus game and the Balloon Trip game mode can be heard at 1:05. The jingles that play when the fish snatches somebody (0:34), after respawning (0:40), when the player collects a bubble (1:01), after completing a stage (1:10), after a game over (1:13 - 1:29), and when a character falls are also within the medley. The medley ends with a flourished version of the tune that plays after a perfect round of the bonus stage (1:46); afterwards, the song loops back into the beginning.

Composition & Arrangements[edit]

Source: Balloon Fight

Arrangement Supervisor: Yoshihito Yano

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Balloon Trip[edit]

Balloon Trip
Track titleBalloon Trip
GameSuper Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
UniverseBalloon Fight
Debut gameBalloon Fight
Arrangement debutSuper Smash Bros. 4
Stage of usageBalloon Fight
Duck HuntSuper Smash Bros. for Wii U
AvailabilityUnlockable
Link[16]

Origin[edit]

A remix of the Balloon Trip theme fromBalloon Fight; although similarly named to the remix fromBrawl, this is a new arrangement with a more chiptune-esque sound.

Composition & Arrangements[edit]

Source: Balloon Fight

Arrangement: Hirokazu Tanaka. ex

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Ice Climber[edit]

Ice Climber
Track titleIce Climber
GameSuper Smash Bros. for Wii U
UniverseIce Climber
Debut gameIce Climber
Arrangement debutSuper Smash Bros. Brawl
Stage of usageWrecking Crew
AvailabilityDefault
Link[17]

Origin[edit]

This remix returns fromBrawl, despite theIce Climbers' absence, where it played on theSummit stage. The arrangement begins with a short monologue: "Hey, guys! It's Ice Climber. Well, I'll show you how to move. Get rhythm with your friends, and rock the iceberg!" The track moves to a piano-based remix of the Bonus Stage Theme, transitions to a fast-paced electric guitar remix of the same theme, then slows down to a relaxed remix of the Stage Theme before looping back to the start.

Composition & Arrangements[edit]

Source: Ice Climber

Arrangement Supervisor: Toshiyuki Sudo

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Icicle Mountain[edit]

Icicle Mountain
Track titleIcicle Mountain
GameSuper Smash Bros. for Wii U
UniverseIce Climber
Debut gameIce Climber
Arrangement debutSuper Smash Bros. Melee
Stage of usageWrecking Crew
AvailabilityUnlockable
Link[18]

Origin[edit]

This remix returns fromMelee, despite the Ice Climbers' absence, where it played on theIcicle Mountain stage. It is a medley of various tunes from the game,Ice Climber.

Composition & Arrangements[edit]

Source: Ice Climber

Arrangement Supervisor: Shogo Sakai

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a randomCD containing this track.

Stack-Up/Gyromite[edit]

Stack-Up/Gyromite
Track titleStack-Up/Gyromite
GameSuper Smash Bros. for Wii U
UniverseR.O.B.
Debut gameStack-Up,Gyromite
Arrangement debutSuper Smash Bros. Brawl
Stage of usageWrecking Crew
AvailabilityDefault
Link[19]

Origin[edit]

This track serves as a collection of short music pieces from NES gamesStack-Up andGyromite. These two games are associated by both being controlled by R.O.B., hence why the two games offer music pieces to this overall arrangement. In order of appearance, this medley remixes the Test Theme, a music that plays when "Test" is selected in the main menu ofGyromite. The arrangement moves onto the Stack-Up Title Screen Theme, a piece that plays on the title screen ofStack-Up. Stack-Up Memory Mode then plays, a music piece that would play during Memory Mode of Stack-Up, before transitioning into Stack-Up Direct Mode, the music that would play during Direct Mode inStack-Up. The medley then remixes the last segment of the Gyromite Level Theme, which would play just before the overall music loop of any standard platforming level ofGyromite, and finally Stack-Up Bingo Mode, a track that would play during Bingo Mode ofStack-Up. This is a remix that debuted inBrawl.

Composition & Arrangements[edit]

Source: Stack-Up / Gyromite

Arrangement: Kenichi Okuma

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Mach Rider[edit]

Mach Rider
Track titleMach Rider
GameSuper Smash Bros. for Wii U
UniverseMach Rider
Debut gameMach Rider
Arrangement debutSuper Smash Bros. Melee
Stage of usageWrecking Crew
AvailabilityDefault
Link[20]

Origin[edit]

This track is a medley of songs the NES gameMach Rider. The track begins with the Title Screen before transitioning to the Course theme that played during actual gameplay. The next two sub-tracks are the Course Select theme, followed by the jingle that played when a course is selected. The medley finishes off with the Game Over jingle before looping back to the Title Screen. This remix debuted inMelee.

Composition & Arrangements[edit]

Source: Mach Rider

Arrangement Supervisor: Hirokazu Ando

Composition: HAL Laboratory, Inc.

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

The Mysterious Murasame Castle Medley[edit]

The Mysterious Murasame Castle Medley
Track titleThe Mysterious Murasame Castle Medley
GameSuper Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
UniverseThe Mysterious Murasame Castle
Debut gameThe Mysterious Murasame Castle
Arrangement debutSuper Smash Bros. 4
Stage of usageSmash Run
Duck HuntSuper Smash Bros. for Wii U
AvailabilityDefault (3DS)
Unlockable (Wii U)
Link[21]

Origin[edit]

A medley of several themes fromThe Mysterious Murasame Castle,Takamaru's game of origin. Starts with Game Start and proceeds to the Joukamachi BGM (called "Douchuumen (Nazo no Murasamejo)" in Brawl). It then transitions to the Mysterious Castle, followed by the Bonus Stage and the In the Castle music and finally the Game Over jingle before looping.

Composition & Arrangements[edit]

Source: The Mysterious Murasame Castle

Arrangement Supervisor: Shohei Tsuchiya (ZUNTATA)

Composition: Nintendo

Arrangement: TAITO CORPORATION

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Shin Onigashima Medley[edit]

Shin Onigashima Medley
Track titleShin Onigashima Medley
GameSuper Smash Bros. for Wii U
UniverseShin Onigashima
Debut gameShin Onigashima
Arrangement debutSuper Smash Bros. Brawl
Stage of usageBoxing RingSuper Smash Bros. for Wii U
AvailabilityDefault
Link[22]

Origin[edit]

This track is in fact a full medley, remixing sub-sections from the NES gameFamicom Mukashibanashi Shin Onigashima, known more commonly asShin Onigashima. All sub-sections in this full arrangement were originally based on Japanese folk songs. The minitracks within this medley areTitle Screen, a very short track that originally played on the title screen ofShin Onigashima, and thenAt Home, a track which played inShin Onigashima when the player was in the sunken hearth room of the old couple's home in Chapter 1. The overall music piece then plays a remix ofNeighboring Village, which inShin Onigashima, played during most Chapter 4, except when Donbe, one of the protagonists, is swimming underwater. The entire arrangement is performed via electric guitar with an up-tempo, rock feel.

Origin Video[edit]

[23]

Composition & Arrangements[edit]

Source: Shin Onigashima

Arrangement: Masafumi Takada

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Title (3D Hot Rally)[edit]

Title (3D Hot Rally)
Track titleTitle (3D Hot Rally)
GameSuper Smash Bros. for Wii U
UniverseFamicom Grand Prix
Debut gameFamicom Grand Prix II: 3D Hot Rally
Arrangement debutSuper Smash Bros. Brawl
Stage of usageMario Circuit (SSBB)
AvailabilityDefault
Link[24]

Origin[edit]

This track is a remix of the music that would play on the title screen of NES game3D Hot Rally. This remix debuted inBrawl.

Composition & Arrangements[edit]

Source: Famicom Grand Prix II: 3D Hot Rally

Arrangement Supervisor: Kentaro Ishizaka

Composition: Nintendo

Arrangement: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Tetris: Type A[edit]

Tetris: Type A
Track titleTetris: Type A
GameSuper Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
UniverseTetris
Debut gameTetris
Arrangement debutSuper Smash Bros. Brawl
Stage of usageSmash Run
Luigi's Mansion
AvailabilityDefault
Link[25]

Origin[edit]

A returning remix of the Type A theme fromTetris;this remix previously appeared inBrawl.

Composition & Arrangements[edit]

Source: Tetris

Arrangement Supervisor: Yoko Shimomura

Composition: Russian Folk Song

Arrangement: Midiplex Co., Ltd.

Arrangement Copyright Nintendo

Courtesy of The Tetris Company.

Tetris: Type B[edit]

Tetris: Type B
Track titleTetris: Type B
GameSuper Smash Bros. for Wii U
UniverseTetris
Debut gameTetris
Arrangement debutSuper Smash Bros. Brawl
Stage of usageWuhu Island
AvailabilityUnlockable
Link[26]

Origin[edit]

A returning remix of the Type B theme fromTetris; this remix previously appeared inBrawl. Despite the stage it previously played on is in the game (Luigi's Mansion) it now plays on Wuhu Island.

Composition & Arrangements[edit]

Source: Tetris

Arrangement: Masafumi Takada

Composition: Nintendo

Composition and arrangement Copyright Nintendo

Courtesy of The Tetris Company.

Unlock Method[edit]

Tunnel Scene (X)[edit]

Tunnel Scene (X)
Track titleTunnel Scene (X)
GameSuper Smash Bros. for Wii U
UniverseX
Debut gameX
Arrangement debutSuper Smash Bros. Brawl
Stage of usageLylat Cruise
AvailabilityDefault
Link[27]

Origin[edit]

This track is a remix of a music piece in Game Boy gameX. After finishing the tutorial at the beginning ofX, the player is warped to a tunnel that takes the player to the main game. This track is the theme that is heard inside that tunnel. This remix debuted inBrawl.

Composition & Arrangements[edit]

Source: X

Arrangement Supervisor: Yusuke Takahama

Composition: Nintendo

Arrangement: TARGET ENTERTAINMENT INC.

Composition and arrangement Copyright Nintendo

Tunnel Theme (X-Scape)[edit]

Tunnel Theme (X-Scape)
Track titleTunnel Theme (X-Scape)
GameSuper Smash Bros. for Wii U
UniverseX
Debut gameX-Scape
Stage of usageOrbital Gate Assault
AvailabilityUnlockable
Link[28]

Origin[edit]

Another remix of the Tunnel Scene theme from the DSiWare sequel toX, known asX-Scape in North America.

Composition & Arrangements[edit]

Source: X-Scape

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a randomCD containing this track.

Trivia[edit]

  • In the PAL version of the game, this song is titledTunnel Theme - 3D Space Tank, as this is the game's title in PAL regions.

Lip's Theme (Panel de Pon)[edit]

Lip's Theme (Panel de Pon)
Track titleLip's Theme (Panel de Pon)
GameSuper Smash Bros. for Wii U
UniversePanel de Pon
Debut gamePanel de Pon
Arrangement debutSuper Smash Bros. Brawl
Stage of usageWrecking Crew
AvailabilityDefault
Link[29]

Origin[edit]

InPanel de Pon, wheneverLip the Flower Fairy was on-screen with significance to the game, she would have a special music theme play alongside her. This track is a remix of said music. Outside of Japan, the game was localized intoTetris Attack, and the track was used only in the tutorial. This remix debuted inBrawl.

Composition & Arrangements[edit]

Source: Panel de Pon

Arrangement: Masafumi Takada

Composition: INTELLIGENT SYSTEMS

Composition Copyright Nintendo / INTELLIGENT SYSTEMS

Arrangement Copyright Nintendo

Battle Scene / Final Boss (Golden Sun)[edit]

Battle Scene / Final Boss (Golden Sun)
Track titleBattle Scene / Final Boss (Golden Sun)
GameSuper Smash Bros. for Wii U
UniverseGolden Sun
Debut gameGolden Sun: The Lost Age
Arrangement debutSuper Smash Bros. Brawl
Stage of usageNorfair
AvailabilityDefault
Link[30]

Origin[edit]

This track takes a progressive rock approach to two music tracks fromGolden Sun: The Lost Age, sequel toGolden Sun. The first sub-track is the game's standard Battle Theme (sometimes referred to as Felix's Battle Theme), which would play in any randomly encountered battle. The second sub-track is the Final Boss Theme, the music that would play when the protagonists fought the Doom Dragon. Due to the music originating from Golden Sun's sequel, the title of this track is perhaps misleading, as the first game takes the simple title ofGolden Sun. This remix debuted inBrawl.

Composition & Arrangements[edit]

Source: Golden Sun: The Lost Age

Arrangement: Motoi Sakuraba

Composition: Motoi Sakuraba

Composition and arrangement Copyright Nintendo

Weyard[edit]

Weyard
Track titleWeyard
GameSuper Smash Bros. for Wii U
UniverseGolden Sun
Debut gameGolden Sun: Dark Dawn
Stage of usagePalutena's Temple
AvailabilityUnlockable
Link[31]

Origin[edit]

An original track fromGolden Sun: Dark Dawn, which is the theme for whenever Matthew is on the Overworld Map. The name of the track refers to the flat world in whichGolden Sun is based in.

Composition & Arrangements[edit]

Source: Golden Sun: Dark Dawn

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a randomCD containing this track.

Golden Forest[edit]

Golden Forest
Track titleGolden Forest
GameSuper Smash Bros. for Wii U
Universe1080°
Debut game1080° Snowboarding
Stage of usagePort Town Aero Dive
AvailabilityUnlockable
Link[32]

Origin[edit]

This track originates from Nintendo 64 game1080° Snowboarding, where it played whenever a player was snowboarding in the Golden Forest and Deadly Fall levels. This track is a direct port of its original version.

Composition & Arrangements[edit]

Source: 1080° Snowboarding

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a randomCD containing this track.

PictoChat[edit]

PictoChat
Track titlePictoChat
GameSuper Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
UniverseNintendo DS
Debut gamePictoChat
Arrangement debutSuper Smash Bros. Brawl
Stage of usagePictoChat 2
75m
AvailabilityDefault (3DS)
Unlockable (Wii U)
Link[33]

Origin[edit]

A returning track fromBrawl based onPictoChat and Nintendo DS sound effects.

Composition & Arrangements[edit]

Source: PictoChat

Composition Supervisor: Shogo Sakai

Composition: HAL Laboratory, Inc.

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

  • Super Smash Bros. for Wii U Obtain a randomCD containing this track.

Bathtime Theme[edit]

Bathtime Theme
Track titleBathtime Theme
GameSuper Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
UniverseNintendogs
Debut gameNintendogs
Arrangement debutSuper Smash Bros. 4
Stage of usageLiving Room
Wii Fit Studio
AvailabilityDefault
Link[34]

Origin[edit]

An arrangement of the Bath theme fromNintendogs.

Composition & Arrangements[edit]

Source: nintendogs

Arrangement Supervisor: Masato Coda with RiRiKA

Composition: Nintendo

Arrangement: designwave co.,ltd

Composition and arrangement Copyright Nintendo

Bathtime Theme (Vocal Mix)[edit]

Bathtime Theme (Vocal Mix)
Track titleBathtime Theme (Vocal Mix)
GameSuper Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
UniverseNintendogs
Debut gameNintendogs
Arrangement debutSuper Smash Bros. 4
Stage of usageLiving Room
Wii Fit Studio
AvailabilityDefault
Link[35]

Origin[edit]

Identical to the other Bathtime Theme arrangement except with non-lexical vocals added.

Composition & Arrangements[edit]

Source: nintendogs

Arrangement Supervisor: Masato Coda with RiRiKA

Composition: Nintendo

Arrangement: designwave co.,ltd

Composition and arrangement Copyright Nintendo

Brain Age: Train Your Brain in Minutes a Day![edit]

Brain Age: Train Your Brain in Minutes a Day!
Track titleBrain Age: Train Your Brain in Minutes a Day!
GameSuper Smash Bros. for Wii U
UniverseBrain Age
Debut gameBrain Age: Train Your Brain in Minutes a Day!
Stage of usageWii Fit Studio
AvailabilityDefault
Link[36]

Origin[edit]

This song returns fromSuper Smash Bros. Brawl. Includes the music played fromBrain Age: Train Your Brain in Minutes a Day! loaded in the song.

Composition & Arrangements[edit]

Source: Brain Age: Train Your Brain in Minutes a Day!

Composition and arrangement Copyright Nintendo

Menu (Brain Age 2: More Training in Minutes a Day!)[edit]

Menu (Brain Age 2: More Training in Minutes a Day!)
Track titleMenu (Brain Age 2: More Training in Minutes a Day!)
GameSuper Smash Bros. for Wii U
UniverseBrain Age
Debut gameBrain Age 2: More Training in Minutes a Day!
Stage of usageWii Fit Studio
AvailabilityDefault
Link[37]

Despite the name, this song played in the menus of the first Brain Age game, as well as the second. Essentially a shorter version of the song above.

Composition & Arrangements[edit]

Source: Brain Age 2: More Training in Minutes a Day!

Composition and arrangement Copyright Nintendo

Title (Big Brain Academy)[edit]

Title (Big Brain Academy)
Track titleTitle (Big Brain Academy)
GameSuper Smash Bros. for Wii U
UniverseBig Brain Academy
Debut gameBig Brain Academy
Arrangement debutSuper Smash Bros. Brawl
Stage of usageMiiverse
AvailabilityDownloadable
Link[38]

Origin[edit]

This remix ofBig Brain Academy's Title Screen returns fromSuper Smash Bros. Brawl, where it originally played on theDistant Planet stage.

Composition & Arrangements[edit]

Source: Big Brain Academy

Arrangement Supervisor: Toru Minegishi

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

The valedictory elegy[edit]

The valedictory elegy
Track titleThe valedictory elegy
GameSuper Smash Bros. for Wii U
UniverseBaten Kaitos
Debut gameBaten Kaitos Origins
Arrangement debutSuper Smash Bros. 4
Stage of usageGaur PlainSuper Smash Bros. for Wii U
AvailabilityUnlockable
Link[39]

Origin[edit]

An arrangement of the regular battle theme inBaten Kaitos Origins, a game developed by Monolith Soft. In comparison to the original song, the remix is shorter in length, skipping various segments.

Composition & Arrangements[edit]

Source: Baten Kaitos Origins

Arrangement: Motoi Sakuraba

Composition: Motoi Sakuraba

Composition Copyright BANDAI NAMCO Games Inc.

Arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a randomCD containing this track.

Marionation Gear[edit]

Marionation Gear
Track titleMarionation Gear
GameSuper Smash Bros. for Wii U
UniverseChōsōjū Mecha MG
Debut gameChōsōjū Mecha MG
Arrangement debutSuper Smash Bros. Brawl
Stage of usageNorfair
AvailabilityUnlockable
Link[40]

Origin[edit]

In Japan-exclusive Nintendo DS gameChōsōjū Mecha MG, this track would play whenever to Marionation Gears fought each other. This remix takes a piano-based approach to the aforementioned track. This remix debuted in Brawl.

Composition & Arrangements[edit]

Source: Chosoju Mecha MG

Arrangement: Masafumi Takada

Composition: Grasshopper Manufacture Inc.

Composition Copyright Nintendo / SANDLOT

Arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a randomCD containing this track.

Mii Plaza[edit]

Mii Plaza
Track titleMii Plaza
GameSuper Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
UniverseNintendo hardware
Debut gameMii Channel
Arrangement debutSuper Smash Bros. 4
Stage of usageTomodachi Life
Miiverse
AvailabilityDefault (3DS)
Downloadable (Wii U)
Link[41]

Origin[edit]

An arrangement of the Mii Channel main theme.

Composition & Arrangements[edit]

Source: Mii Channel

Arrangement Supervisor: Yasunori Mitsuda

Composition: Nintendo

Arrangement: PROCYON STUDIO

Composition and arrangement Copyright Nintendo

Other Uses[edit]

This track was used inWii U - Super Smash Bros. for Wii U 50-Fact Extravaganza forMiiverse stage revel.

Wii Shop Channel[edit]

Wii Shop Channel
Track titleWii Shop Channel
GameSuper Smash Bros. for Wii U
UniverseNintendo hardware
Debut gameWii Shop Channel
Arrangement debutSuper Smash Bros. 4
Stage of usageMiiverse
AvailabilityDownloadable
Link[42]

Origin[edit]

An arrangement of the Wii Shop Channel main theme. Also includes an arrangement of the Mii Channel theme as well.

Composition & Arrangements[edit]

Source: Wii Shop Channel

Arrangement Supervisor: Hirokazu Koshio (ZUNTATA)

Composition: Nintendo

Arrangement: TAITO CORPORATION

Composition and arrangement Copyright Nintendo

Excite Truck[edit]

Excite Truck
Track titleExcite Truck
GameSuper Smash Bros. for Wii U
UniverseExcite
Debut gameExcite Truck
Stage of usageMario Circuit (SSBB)
AvailabilityDefault
Link[43]

Origin[edit]

This track is a direct port of the music that plays during the Results display of the Wii gameExcite Truck.

Composition & Arrangements[edit]

Source: Excite Truck

Composition and arrangement Copyright Nintendo

Attack (Soma Bringer)[edit]

Attack (Soma Bringer)
Track titleAttack (Soma Bringer)
GameSuper Smash Bros. for Wii U
UniverseSoma Bringer
Debut gameSoma Bringer
Stage of usageColiseum
AvailabilityDefault
Link[44]

Origin[edit]

A battle theme fromSoma Bringer, a game developed by Monolith Soft. This version is taken from the game's Premium Soundtrack.

Composition & Arrangements[edit]

Source: Soma Bringer

Composition and arrangement Copyright PROCYON STUDIO

Glory of Heracles[edit]

Glory of Heracles
Track titleGlory of Heracles
GameSuper Smash Bros. for Wii U
UniverseGlory of Heracles
Debut gameGlory of Heracles
Arrangement debutSuper Smash Bros. 4
Stage of usageColiseum
AvailabilityUnlockable
Link[45]

Origin[edit]

A Feudal Japan-themed remix of two tracks from the DS gameGlory of Heracles. It starts with "Battle Theme 4", then the "Field 2" will play and looping back from the beginning.

Composition & Arrangements[edit]

Source: Glory of Heracles

Arrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE)

Composition: PAON CORPORATION

Composition Copyright Nintendo / PAON CORPORATION

Arrangement Copyright Nintendo

Unlock Method[edit]

  • Obtain a randomCD containing this track.

PERFORMANCE[edit]

PERFORMANCE
Track titlePERFORMANCE
GameSuper Smash Bros. for Wii U
UniverseJam with the Band
Debut gameJam with the Band
Stage of usageGamer
AvailabilityDefault
Link[46]

Origin[edit]

This song plays during Trial Mode inJam with the Band, the European localization ofDaigasso! Band Brothers DX.

Composition & Arrangements[edit]

Source: Jam with the Band

Composition and arrangement Copyright Nintendo

Tomorrow's Passion[edit]

Tomorrow's Passion
Track titleTomorrow's Passion
GameSuper Smash Bros. for Wii U
UniverseCaptain Rainbow
Debut gameCaptain Rainbow
Stage of usageBoxing RingSuper Smash Bros. for Wii U
AvailabilityDefault
Link[47]

Origin[edit]

Taken directly fromCaptain Rainbow (albeit shortened inSmash), this song is played while the player is sparing with Little Mac.

Composition & Arrangements[edit]

Source: Captain Rainbow

Composition and arrangement Copyright Nintendo

Blue Birds[edit]

Blue Birds
Track titleBlue Birds
GameSuper Smash Bros. for Wii U
UniverseRhythm Heaven
Debut gameRhythm Heaven
Stage of usageMiiverse
AvailabilityDownloadable
Link[48]

Origin[edit]

The music from the Blue Birds rhythm game inRhythm Heaven for the DS.

Composition & Arrangements[edit]

Source: Rhythm Heaven

Composition and arrangement Copyright Nintendo

Monkey Watch[edit]

Monkey Watch
Track titleMonkey Watch
GameSuper Smash Bros. for Wii U
UniverseRhythm Heaven
Debut gameRhythm Heaven Fever
Stage of usageMiiverse
AvailabilityDownloadable
Link[49]

Origin[edit]

This song is played in the Monkey Watch stage inRhythm Heaven Fever. It is technically an unique arrangement toSuper Smash Bros., as the song features the in-game clapping from the eponymous rhythm game throughout and seamlessly loops back to the start.

Composition & Arrangements[edit]

Source: Rhythm Heaven Fever

Composition and arrangement Copyright Nintendo

Swan Lesson[edit]

Swan Lesson
Track titleSwan Lesson
GameSuper Smash Bros. for Wii U
UniverseArt Academy
Debut gameArt Academy
Stage of usageDuck HuntSuper Smash Bros. for Wii U
AvailabilityUnlockable
Link[50]

Origin[edit]

This song plays during Vince's explanations in Lesson 9 of the originalArt Academy for the DS. The subject of the lesson is a swan, hence the name.

Composition & Arrangements[edit]

Source: Art Academy

Composition and arrangement Copyright Nintendo

Dragon Battle[edit]

Dragon Battle
Track titleDragon Battle
GameSuper Smash Bros. for Wii U
UniverseAR Games
Debut gameAR Games
Stage of usageGamer
AvailabilityDefault
Link[51]

Origin[edit]

This is the song that plays during fights with the Dragon enemy in several of the AR Games. This track is taken directly from that game.

Composition & Arrangements[edit]

Source: AR Games

Composition and arrangement Copyright Nintendo

Freakyforms: Your Creations, Alive! Medley[edit]

Freakyforms: Your Creations, Alive! Medley
Track titleFreakyforms: Your Creations, Alive! Medley
GameSuper Smash Bros. for Wii U
UniverseFreakyforms
Debut gameFreakyforms: Your Creations, Alive!
Arrangement debutSuper Smash Bros. 4
Stage of usageMiiverse
AvailabilityDownloadable
Link[52]

Origin[edit]

A remix of various music fromFreakyforms: Your Creations Alive and its Deluxe re-release for the 3DS. The medley begins with an arrangement of the title theme and transitions to the dungeon battle theme. Halfway through it switches to a faster version of the title theme. It then transitions to a hard rock arrangement of the normal battle theme and concludes with the Dungeon Roll Call theme. Throught the song, various formee voices can be heard.

Composition & Arrangements[edit]

Source: Freakyforms: Your Creations, Alive!

Arrangement: Maki Kirioka

Composition: Asobism,co.ltd

Composition and arrangement Copyright Nintendo

Boss 1 (Sakura Samurai: Art of the Sword)[edit]

Boss 1 (Sakura Samurai: Art of the Sword)
Track titleBoss 1 (Sakura Samurai: Art of the Sword)
GameSuper Smash Bros. for Wii U
UniverseSakura Samurai
Debut gameSakura Samurai: Art of the Sword
Arrangement debutSuper Smash Bros. 4
Stage of usageLuigi's Mansion
AvailabilityUnlockable
Link[53]

A remix of the theme that plays during the first two boss fights inSakura Samurai: Art of the Sword. The first half plays like a remastered version of the original theme while the second half adds dubstep effects followed by a short remix of the town theme. At the beginning of the remix, the chord that plays at the start of a stage inSakura Samurai can be heard.

Composition & Arrangements[edit]

Source: Sakura Samurai: Art of the Sword

Arrangement Supervisor: Toshiyuki Sudo

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright

Unlock Method[edit]

  • Obtain a randomCD containing this track.

Dark Lord[edit]

Dark Lord
Track titleDark Lord
GameSuper Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
UniverseStreetPass Mii Plaza
Debut gameFind Mii II
Arrangement debutSuper Smash Bros. 4
Stage of usageFind Mii
Miiverse
AvailabilityDefault (3DS)
Downloadable (Wii U)
Link[54]

Origin[edit]

An arrangement of the theme of the same name fromFind Mii II, associated with the Dark Lord, the final boss of the quest (and by extension, theDark Emperor, the Dark Lord's upgraded form and final boss ofFind Mii II's secret quest).

Composition & Arrangements[edit]

Source: Find Mii II

Arrangement Supervisor: Daisuke Matsuoka

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Save the World, Heroes![edit]

Save the World, Heroes!
Track titleSave the World, Heroes!
GameSuper Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
UniverseStreetPass Mii Plaza
Debut gameFind Mii II
Arrangement debutSuper Smash Bros. 4
Stage of usageFind Mii
Miiverse
AvailabilityDefault (3DS)
Downloadable (Wii U)
Link[55]

Origin[edit]

An arrangement of the theme of the same name and "Keep Fighting, Heroes" fromFind Mii II, associated with theMii heroes.

Composition & Arrangements[edit]

Source: Find Mii II

Arrangement Supervisor: Daisuke Matsuoka

Composition: Nintendo

Arrangement: Nintendo

Composition and arrangement Copyright Nintendo

Culdcept[edit]

Culdcept
Track titleCuldcept
GameSuper Smash Bros. for Wii U
UniverseCuldcept
Debut gameCuldcept 3DS
Arrangement debutSuper Smash Bros. 4
Stage of usageBoxing RingSuper Smash Bros. for Wii U
AvailabilityDefault
Link[56]

Origin[edit]

An arrangement of the title theme ofCuldcept 3DS.

Composition & Arrangements[edit]

Source: Culdcept 3DS

Arrangement: Kenji Ito

Composition: Kenji Ito

Composition Copyright Kenji Ito

Arrangement Copyright Nintendo

Style Savvy: Trendsetters[edit]

Style Savvy: Trendsetters
Track titleStyle Savvy: Trendsetters
GameSuper Smash Bros. for Wii U
UniverseStyle Savvy
Debut gameStyle Savvy: Trendsetters
Arrangement debutSuper Smash Bros. 4
Stage of usageWuhu Island
AvailabilityDefault
Link[57]

Origin[edit]

A remix that plays the opening theme, the register theme and the title screen theme.

Composition & Arrangements[edit]

Source: Style Savvy: Trendsetters

Arrangement Supervisor: Ryo Watanabe

Composition: Nintendo

Arrangement: BANDAI NAMCO Studios Inc.

Composition and arrangement Copyright Nintendo

Pop Fashion Show[edit]

Pop Fashion Show
Track titlePop Fashion Show
GameSuper Smash Bros. for Wii U
UniverseStyle Savvy
Debut gameStyle Savvy: Trendsetters
Stage of usageWuhu Island
AvailabilityDefault
Link[58]

Origin[edit]

This is the song that plays during Pop-themed fashion contests inStyle Savvy: Trendsetters for the 3DS. This song is taken directly from that game.

Composition & Arrangements[edit]

Source: Style Savvy: Trendsetters

Composition and arrangement Copyright Nintendo

Nintendo Land Medley[edit]

Nintendo Land Medley
Track titleNintendo Land Medley
GameSuper Smash Bros. for Wii U
UniverseNintendo Land
Debut gameNintendo Land
Arrangement debutSuper Smash Bros. 4
Stage of usageMiiverse
AvailabilityDownloadable
Link[59]

Origin[edit]

This remix incorporates the "Main Theme (Daytime)", "Monita's Theme", and "Coin Game" themes fromNintendo Land.

Composition & Arrangements[edit]

Source: Nintendo Land

Arrangement Supervisor: Tsukasa Masuko

Composition: Nintendo

Arrangement: M’s Factory Inc.

Composition and arrangement Copyright Nintendo

Other Uses[edit]

This track was used when discussing Connecting to Nintendo 3DS inWii U - Super Smash Bros. for Wii U 50-Fact Extravaganza.

Title Theme (Nintendo Land)[edit]

Title Theme (Nintendo Land)
Track titleTitle Theme (Nintendo Land)
GameSuper Smash Bros. for Wii U
UniverseNintendo Land
Debut gameNintendo Land
Stage of usageMiiverse
AvailabilityDownloadable
Link[60]

Origin[edit]

This is taken directly fromNintendo Land when the player travels across the park during the day.

Composition & Arrangements[edit]

Source: Nintendo Land

Composition and arrangement Copyright Nintendo

Dillon's Rolling Western: The Last Ranger[edit]

Dillon's Rolling Western: The Last Ranger
Track titleDillon's Rolling Western: The Last Ranger
GameSuper Smash Bros. for Wii U
UniverseDillon's Rolling Western
Debut gameDillon's Rolling Western
Stage of usagePilotwings
AvailabilityDefault
Link[61]

Origin[edit]

The daytime theme fromDillon's Rolling Western: The Last Ranger, which itself is a slight variation of the daytime theme from the firstDillon's Rolling Western.

Composition & Arrangements[edit]

Source: Dillon's Rolling Western: The Last Ranger

Composition and arrangement Copyright Nintendo

Tomodachi Life[edit]

Tomodachi Life
Track titleTomodachi Life
GameSuper Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
UniverseTomodachi
Debut gameTomodachi Life,Tomodachi Collection
Arrangement debutSuper Smash Bros. 4
Stage of usageTomodachi Life
Miiverse
AvailabilityDefault (3DS)
Downloadable (Wii U)
Link[62]

Origin[edit]

An arrangement of the daytime theme fromTomodachi Life and the daytime theme fromTomodachi Collection.

Composition & Arrangements[edit]

Source: Tomodachi Life

Arrangement Supervisor: Masafumi Takada

Composition: Nintendo

Arrangement: Sound Prestige LLC.

Composition and arrangement Copyright Nintendo

ST01: Roll Out, Wonderful 100![edit]

ST01: Roll Out, Wonderful 100!
Track titleST01: Roll Out, Wonderful 100!
GameSuper Smash Bros. for Wii U
UniverseThe Wonderful 101
Debut gameThe Wonderful 101
Stage of usagePilotwings
AvailabilityUnlockable
Link[63]

Origin[edit]

This bombastic, orchestrated piece is the first stage theme of the Wii U action gameThe Wonderful 101, originally playing in the Blossom City Outskirts area of the game and all of its associated missions.

Composition & Arrangements[edit]

Source: The Wonderful 101

Composition and arrangement Copyright Nintendo / PlatinumGames Inc.

Unlock Method[edit]

  • Obtain a randomCD containing this track.

Jergingha - Planet Destruction Form[edit]

Jergingha - Planet Destruction Form
Track titleJergingha - Planet Destruction Form
GameSuper Smash Bros. for Wii U
UniverseThe Wonderful 101
Debut gameThe Wonderful 101
Stage of usageMario Galaxy
AvailabilityUnlockable
Link[64]

Origin[edit]

The theme played while fightingJergingha, the final boss ofThe Wonderful 101. This is taken directly from that game.

Composition & Arrangements[edit]

Source: The Wonderful 101

Composition and arrangement Copyright Nintendo / PlatinumGames Inc.

Unlock Method[edit]

  • Obtain a randomCD containing this track.

Final Results (Wii Party U)[edit]

Final Results (Wii Party U)
Track titleFinal Results (Wii Party U)
GameSuper Smash Bros. for Wii U
UniverseWii Party
Debut gameWii Party U
Stage of usageMiiverse
AvailabilityDownloadable
Link[65]

Origin[edit]

A track taken directly fromWii Party U. Despite the name, this track does not actually play during the results announcement in that game. Instead, it plays during the minigames "Name That Face" and "Sketchy Situation".

Composition & Arrangements[edit]

Source: Wii Party U

Composition and arrangement Copyright Nintendo

Title Theme (NES Remix 2)[edit]

Title Theme (NES Remix 2)
Track titleTitle Theme (NES Remix 2)
GameSuper Smash Bros. for Wii U
UniverseNES Remix
Debut gameNES Remix 2
Stage of usageDuck HuntSuper Smash Bros. for Wii U
AvailabilityUnlockable
Link[66]

Origin[edit]

Taken directly fromNES Remix 2, this is the song that plays in the title screen.

Composition & Arrangements[edit]

Source: NES Remix 2

Composition and arrangement Copyright Nintendo

Unlock Method[edit]

Trivia[edit]


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