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Hothead

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Hothead
SSBUHothead.png
HotHead.jpg

Mario (universe)
Hothead artwork fromBrawl andUltimate.
UniverseMario
Appears inBrawl
SSB4
Ultimate
Item classThrowing/Living
Article on Super Mario WikiHothead

Hotheads (パサラン,Pasaran) areenemies from theMario series.

Origin[edit]

A Hothead fromSuper Mario World

Hotheads made their debut inSuper Mario World as castle level enemies and has become a recurring enemy in theMario andYoshi series. They are large balls of sparkling energy with simple eyes. Hotheads are known for simply moving along platforms and being immune to every attack, except for Invincible Mario.

Overview[edit]

A Hothead emitting sparks.

Hothead debuted as a throwing/livingitem inSuper Smash Bros. Brawl.

In its stationary state, Hotheads can be picked up and thrown, but will become mobile when thrown. Once they land on the ground or on a platform, they will move along the surface in the direction they were thrown, clinging to the floors and the ceilings of said platforms and periodically release sparks that deal 1.6× more damage. If it moves on asoft platform, the Hothead will fall off of the edge and continue to fall until it lands again or falls off the screen. InSuper Smash Bros. Ultimate, Hotheads will change their direction when they travel offstage on flat surfaces instead of disappearing.

Hotheads can also be attacked, causing them to grow larger and deal more damage. They can be attacked both before and after being set into motion. The incoming damage is multiplied by some value and added onto the Hothead's current damage (e.g. a 7% attack and a multiplier of 0.7× will add 4.9%); this new value will used and added onto with further attacks. When the damage it deals reaches certain thresholds (see table below), the damage increase from further incoming attacks will decrease or stop completely after passing the last threshold. InBrawl andSuper Smash Bros. 4, onlyflame andelectric attacks can increase the damage, while inUltimate any attack can increase their size but will receive a 0.3× multiplier alongside the normal multiplier if it is not a flame or electric attack.

InBrawl, the Hothead is one of the main components of the "Lucario Black Hole," aglitch that cancrash the game.

Multipliers
GameRangeMultiplier
Super Smash Bros. Brawld≤12%0.7
12%<d≤20%0.3
20%<d≤26%0.013
Super Smash Bros. 4d≤12%0.7
12%<d≤20%0.6
20%<d≤26%0.013
Super Smash Bros. Ultimated≤10%0.7
10%<d≤16%0.5
16%<d≤24%0.1

Damage output[edit]

ActionBrawlSSB4
Collision6%6%
Throw11%13%
Dash attack throw13%16%
Up tilt throw12%13%
Forward tilt throw13%13%
down tilt throwN/AN/A
Forward smash throw16%17%
Up smash throw12%18%
Down smash throwN/AN/A
Air throw13%12%
Air Drop12%12%
Air forward tilt throw13%13%
Air up tilt throw12%15%
Air down tilt throw12%12%
Air forward smash throw12%13%
Air up smash throw12%15%
Air down smash throw12%16%

Note: All of these damage percentages were taken with an uncharged Hothead.

Trophies[edit]

InSuper Smash Bros. Brawl[edit]

Hothead's trophy inBrawl
Hothead
NTSCAn item that, when tossed, sticks to the terrain and moves, causing damage to those it touches. Whoever threw it won't take damage. It will grow larger if it's attacked, which ups its attack range. However, an increase in size corresponds to a decrease in the time it stays on the screen. A really big Hothead will take up the entire screen, and is quite a sight to behold.
PALAn item that, when tossed, sticks to the terrain and moves, causing damage to those it touches. Whoever threw it won't take damage. It will grow larger with some attacks, which ups its attack range. However, an increase in size corresponds to a decrease in the time it stays on the screen. A really big Hothead will take up the entire screen, and is quite a sight to behold.
SNES:Super Mario World

InSuper Smash Bros. 4[edit]

The Hothead trophy appears in both versions.

Hothead's trophy inSuper Smash Bros. for Wii U
Hothead
NTSCOnce thrown, this guy will move across the ground and damage anything—except you—in its path. You can make the Hothead bigger by hitting it with attacks, much to your opponents' dismay. If you make it really big and powerful, it may just carry you to victory!
SNES:Super Mario World (08/1991)
Nintendo DS:Super Princess Peach (02/2006)
PALThrow this on the ground and it'll slide around, damaging everything in its path, except you. You can make the Hothead get bigger and more powerful by attacking it with fire and lightning, and it's pretty impressive just how big and powerful it can get!
SNES:Super Mario World (04/1992)
Nintendo DS:Super Princess Peach (05/2006)

Spirits[edit]

The Hothead also appears as a Novice-classsupport spirit.

The Hothead's Spirit Battle uses aCurryPac-Man puppet fighter and is fought on theMushroom Kingdom U stage's Slide Lift Tower layout. During the battle, the Hothead appears as the item while Pac-Man starts off with a Hothead.

No.ImageNameTypeClassCostAbilitySeries
58
SSBU spirit Hothead.png
Hothead
Support
2Hothead EquippedSuper Mario Series

In addition to the above, equipping the Plasma Wisp or Zip support spirits will give the player a Hothead at a start of their stock.

No.ImageNameTypeClassCostAbilitySeries
376
SSBU spirit Plasma Wisp.png
Plasma Wisp
Support
2Hothead EquippedKirby Series
1,249
Spirit of Zip from FlingSmash
Zip
Support
2Hothead EquippedFlingSmash

Gallery[edit]

Names in other languages[edit]

LanguageNameMeaning
Japan JapaneseパサランPasaran
UK EnglishHothead
France FrenchTête BrûléeHothead
Germany GermanGroßscheinBig Light
Spain SpanishChispinoLittle Spark
Italy ItalianSfavilloSparkle
China Chinese (Simplified)大电火球Big Electric Fireball
Taiwan Chinese (Traditional)Hothead
South Korea Korean파지직Clenched Fireball
Netherlands DutchHothead
Russia RussianГоловешкаFirebrand
Portugal PortugueseChispaSpark

Trivia[edit]

  • Oddly, even though Hotheads do fire damage, they cannot igniteBlast Boxes or idleBob-ombs upon contact.
  • If the first attack a Hothead receives deals more than 30% and it sparks, it canone-hit KO.
  • Brawl's trophy states that the larger a Hothead is, the faster it will disappear. This is false and the only reason it would last a shorter amount of time is based on the time taken to make the Hothead larger.
    • It also mentions that a large enough Hothead will take up the entire screen despite it not being able to grow to more than twice its size.
  • In-game, Hotheads are actually a 2D texture; however, theBrawl trophy of the Hothead is a 3D model.
  • InBrawl, the highest possible damage output known for a Hothead without hacking is 274% when smash thrown, and 426% when it sparks. For a Hothead to become this strong,Marth'sCritical Hit must launch fiveSoccer Balls that have sustained the maximum amount of damage into the Hothead.
  • Hotheads will cling to and slide over the surface of somebosses.
  • Without the aid of items orcustoms,Roy can create the strongest Hothead out of any character by hitting it with a fully chargedFlare Blade.

External links[edit]


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