Super Smash Bros. series

Forward throw

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Kirby's forward throw inSuper Smash Bros. Brawl.

Theforward throw (前投げ,Front/forward throw; commonly abbreviated asf-throw orFthrow, and referred to asThrowF internally) is athrow performed by tilting thecontrol stick in the direction the character is facing after havinggrabbed the opponent.

Forward throws are often used to launch the opponent away, and a few can be used tochain grab (prior toSuper Smash Bros. 4) or startcombos. Forward throws are usually not as good of KO moves asback throws (outside of a few exceptions such asWario's), nor are they as good combo starters asdown throws (aside fromKirby); as such, they are generally the least useful throw for most characters, and are only preferred for setting upedgeguards.

List of forward throws[edit]

Forward throws with hitboxes consist of two or more hits on the grabbed opponent (the hitbox, then the throw), and can affect other opponents near the thrower. Additionally, some forward throws may possess acollateral hitbox, which affects nearby opponents but not the victim of the throw.

CharacterDescriptionHitbox
Banjo &KazooieBanjo faces backwards and Kazooie kicks the opponent away with her talons.Yes
BayonettaPerforms theTetsuzanko technique.Yes
BowserTosses the opponent with his head.No
Bowser Jr.Punches the opponent away with a boxing glove from theKoopa Clown Car.Yes
BylethLaunches the opponent away with an upwards swing of the Sword of the Creator in its whip form.Yes
Captain FalconSuper Smash Bros. Lifts the opponent overhead and slams them onto the ground with one arm. FromMelee onwards, this is Captain Falcon'sdown throw.
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate Launches the opponent with a body blow.
Super Smash Bros.No
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. UltimateYes
CharizardFully spins its head around with the grabbed opponent, then tosses them forward.No
ChromLaunches the opponent with an elbow thrust.No
CloudDropkicks the opponent, performing a backflip after launching them.Yes
CorrinTransforms his free arm into a Dragon Fang spear and stabs the opponent with it.Yes
DaisyToad launches the opponent with a ramming headbutt.Yes
Dark PitSlashes the opponent with an upward swing of the Silver Bow.Yes
Dark SamusExtends the Grapple Beam and lifts the opponent overhead, then tosses them.No
Diddy KongLifts the opponent overhead and tosses them with both hands.No
Donkey KongCarries the opponent above himself with both hands. Donkey Kong can then move and jump around with them, and perform any of the following throws:
Forward: Tosses the opponent away with both hands.
Back: Turns around, then tosses the opponent away with both hands.
Up (Super Smash Bros. Melee onwards): Heaves the opponent upward.
Down:Super Smash Bros. MeleeSuper Smash Bros. Brawl Hurls the opponent forward like a bowling ball.
Super Smash Bros. 4 Performs agorilla press slam.
Super Smash Bros. Ultimate Performs abear hug.
No
Dr. MarioSpins around once and tosses the opponent.No
Duck HuntThe dog swings his head back and tosses the opponent.No
FalcoElbows the opponent away.Yes
FoxSuper Smash Bros. Somersaults forward once and tosses the opponent.
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate Elbows the opponent away.
Super Smash Bros.No
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. UltimateYes
GanondorfSuper Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4 Launches the opponent with a backhanded punch.
Super Smash Bros. Ultimate Launches the opponent with an uppercut.
Yes
GreninjaSuper Smash Bros. 4 Tosses the opponent with both hands.
Super Smash Bros. Ultimate Launches the opponent with a palm thrust.
Super Smash Bros. 4No
Super Smash Bros. UltimateYes
HeroPlunges his sword on the ground, lifts the opponent overhead and tosses them with both hands.No
Ice ClimbersLaunches the opponent with a horizontal hammer swing.Yes
IkeKicks the opponent away.Yes
IncineroarSpins the opponent around four times with both hands, then tosses them forward.Yes(collateral)
InklingBlasts the opponent away with the Splattershot point-blank, covering them inink.Yes[1]
IsabelleTosses the opponent with her net.No
IvysaurSuper Smash Bros. Brawl Tosses the opponent forward with its vines.
Super Smash Bros. Ultimate Headbutts the opponent away.
Super Smash Bros. BrawlNo
Super Smash Bros. UltimateYes
JigglypuffSuper Smash Bros. Spins once and tosses the opponent straight up with one arm. FromMelee onwards, this is Jigglypuff'sup throw.
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate Puffs up to launch the opponent.
Super Smash Bros.No
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. UltimateYes
JokerTosses the opponent with a flourish of his arm.No
KazuyaPerforms the Double Face Kick.Yes
KenPerforms theseoi nage, a judo throw.No
King DededeLaunches the opponent with an upward hammer swing.Yes
King K. RoolSlams the opponent onto the ground with one hand.Yes(collateral)
KirbySuper Smash Bros. Leaps with the opponent to the top of the stage offscreen, then falls back down and slams them onto the ground, creating an explosion. FromMelee onwards, this is Kirby's up throw.
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate Jumps with the grabbed opponent, somersaults forward, them slams them onto the ground, bouncing off after they are launched.
Super Smash Bros.Yes[2](collateral)
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. UltimateNo
LinkKicks the opponent away.Yes
Little MacLaunches the opponent with an overhead punch.Yes
LucarioSuper Smash Bros. BrawlSuper Smash Bros. 4 Quickly pushes the opponent away with an aura pulse.
Super Smash Bros. Ultimate Blasts the opponent away with aura from its palms.
Super Smash Bros. BrawlSuper Smash Bros. 4No
Super Smash Bros. UltimateYes
LucasTosses the opponent with PSI.No
LucinaSuper Smash Bros. 4 Tosses the opponent forward between her legs.
Super Smash Bros. Ultimate Launches the opponent with an elbow thrust.
No
LuigiSuper Smash Bros.Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4 Spins around once and tosses the opponent.
Super Smash Bros. Ultimate Slams the opponent onto the ground with the Poltergust G-00.
No
MarioSpins around once and tosses the opponent.No
MarthSuper Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4 Tosses the opponent forward between his legs.
Super Smash Bros. Ultimate Launches the opponent with an elbow thrust.
No
Mega ManLifts the opponent overhead and tosses them with the Super Arm.No
Meta KnightLaunches the opponent with a backflip kick.Yes
MewtwoTosses the opponent at a diagonal angle, then fires five small Shadow Balls at them.Yes
Mii BrawlerLaunches the opponent with a backhand swipe.No
Mii GunnerPunches the opponent away with the arm cannon.Yes
Mii SwordfighterKicks the opponent away.Yes
Min MinKicks the opponent away.Yes
Mr. Game & WatchJuggles the opponent as a ball from back to front, then tosses them forward.No
MythraBlasts the opponent with a magic blast.Yes
NessTwirls the opponent around once with PSI, then tosses them.Super Smash Bros.Yes(collateral)
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. UltimateNo
OlimarSuper Smash Bros. BrawlSuper Smash Bros. 4 The Pikmin grabbing the opponent tosses them forward.
Super Smash Bros. Ultimate The Pikmin grabbing the opponent slam them onto the ground in front of Olimar.
No
Pac-ManShoves the opponent.No
PalutenaTelekinetically shoves the opponent.No
PeachSuper Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4 Slaps the opponent away.
Super Smash Bros. Ultimate Toad launches the opponent with a ramming headbutt.
Yes
PichuZaps the opponent on its back, then launches them forward. Causesrecoil damage to Pichu.Yes
PikachuSuper Smash Bros. Somersaults forward once and tosses the opponent.
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate Zaps the opponent on its back, then launches them forward.
Super Smash Bros.No
Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. UltimateYes
Piranha PlantHeadbutts the opponent away.Yes
PitSlashes the opponent with an upward swing of the Silver Bow.Yes
PyraBlasts the opponent with a fiery blast.Yes
R.O.B.Super Smash Bros. BrawlSuper Smash Bros. 4 Tosses the opponent with both hands.
Super Smash Bros. Ultimate Tosses the opponent with one hand.
No
RichterSpins around once and tosses the opponent.No
RidleyLifts the opponent overhead and tosses them with one hand.No
RobinTosses the opponent using magic.No
Rosalina &LumaTelekinetically spins the opponent once, then tosses them.No
RoySuper Smash Bros. MeleeSuper Smash Bros. 4 Tosses the opponent forward between his legs.
Super Smash Bros. Ultimate Launches the opponent with an elbow thrust.
No
RyuPerforms the seoi nage, a judo throw.No
SamusExtends the Grapple Beam and lifts the opponent overhead, then tosses them.No
SephirothThrusts his hand forward, blasting the opponent in front of himself away with corrupted Lifestream.Yes
SheikLaunches the opponent with a shoulder ram.Yes
ShulkSlashes the opponent with an upward swing of the Monado.Yes
SimonSpins around once and tosses the opponent.No
SnakeSlams the opponent onto the ground.No
SonicLaunches the opponent with a stretch kick.Yes
SoraTosses opponent in the air and spikes them with the Keyblade.Yes
SquirtleDropkicks the opponent away.Yes
StevePlaces piston below him and uses it to launch the opponent.Yes
TerrySlams the opponent on the ground in front of him.No
Toon LinkLaunches the opponent with a shoulder ram.Yes
VillagerTosses the opponent with his net.No
WarioSuper Smash Bros. Brawl Spins the opponent around three times with both hands, then tosses them forward.
Super Smash Bros. 4Super Smash Bros. Ultimate Launches the opponent with a rear thrust.
Super Smash Bros. BrawlSuper Smash Bros. 4No
Super Smash Bros. UltimateYes
Wii Fit TrainerServes the opponent like a volleyball.Yes
WolfSuper Smash Bros. Brawl Launches the opponent with a backhanded swipe.
Super Smash Bros. Ultimate Slashes the opponent away with his free hand.
Yes
YoshiSpits the opponent forward.No
Young LinkKicks the opponent away.Yes
ZeldaTelekinetically tosses the opponent.No
Zero Suit SamusSuper Smash Bros. BrawlSuper Smash Bros. 4 Extends the Plasma Whip to zap the opponent, then releases them.
Super Smash Bros. Ultimate Kicks the opponent away.
Yes

Notes[edit]

  1. ^The hitbox is not active if Inkling hasno ink left, resulting in only the throw.
  2. ^The hitbox is not present in the NTSC-J version.

Notable forward throws[edit]

  • Donkey Kong's forward throw in all games is unique in that rather than throwing the opponent, it triggers another grab state unique to Donkey Kong, where he carries the opponent on his back the same way he does with heavyitems. This state is known as thecargo (officiallyKong Karry viaUltimate'stips), and allows Donkey Kong to move and jump while holding the opponent, as well as perform fourcargo throws (two inSmash 64) by pressing the attack button alongside a direction, giving him a total of seven throws. However, like regular grabs, the carried opponent can break free viabutton mashing, triggering agrab release.
    • Due to its extreme versatility, Donkey Kong's cargo is one of his most useful moves in all its appearances. Notably, it can be used to carry the opponent offstage andstage spike them, KOing them at higher percentages if they fail totech. InSmash 64, the opponent takes damage upon breaking free from it, which can be exploited for theinfinite throw trap (this also works inBrawl againstNess andLucas). Lastly, inMelee,Smash 4 andUltimate, Donkey Kong's upward cargo throw is a reliable combo starter and even possesses a KO setup into his up aerial at mid-high percentages inSmash 4, which is colloquially known as the "Ding-Dong" and serves as his most effective KO option.
  • Mewtwo's forward throw is the only one to releaseprojectiles, in the form of Shadow Balls that can bereflected andabsorbed. InSmash 4 andUltimate, it is one of the most damaging forward throws if all projectiles connect.
  • Kirby's forward throw inMelee causes him to functionally leave the ground, and can be used for aKirbycide. However, it depletes all of Kirby's jumps, and it is one of the only two standard throws in the series that can be escaped without receiving external knockback (the other being his back throw). FromBrawl onward, it no longer exhibits these properties, making it a reliable combo starter, especially inBrawl at low percentages.
  • Corrin's forward throw possesses atipper hitbox that only affects nearby opponents, and can KO considerably earlier than the throw itself. This is also the case for his back throw.
  • Ness' forward throw in all games exceptSmash 64 is notable for having extremely high base knockback, but extremely low knockback scaling, which allows it to set up edgeguards easily and KO very early near the horizontalblast lines (such as in walk-off stages orSmashville's platform), but makes it extremely weak otherwise, not KOing opponents until at least 900% from the center ofFinal Destination.
    • InSmash 64, Ness' forward throw has lower base knockback but has much higher knockback scaling and damage dealing 16%. It is the strongest forward throw not only in the game but the series being able to KOMario at around 105% from the center ofDream Land.
    • Villager andIsabelle's forward throws have similar properties, and are even weaker, failing to KO from the center stage even at 999%.
  • Marth's forward throw inMelee andBrawl is an effectivetech-chasing option against heavyweights and fast fallers, due to its low knockback and ending lag. InSmash 4, its base knockback was greatly increased, removing this ability, although it can still combo into hisCrescent Slashcustomup special, or aforward aerial at low percentages. InUltimate, however, the faster knockback physics and removal of custom specials have resulted in it losing all its combo potential.
  • Peach's forward throw inMelee is the strongest in the game, KOing most characters at around 110% at the edge. FromBrawl onward, its power has been reduced, not KOing until around 170% at the edge, and being weaker than her back throw inSmash 4 andUltimate.
  • Jigglypuff's forward throw inMelee is unique in that the throw's intended knockback is overridden by the pre-throw hitbox's much higher knockback; this makes it the second strongest forward throw in the game, KOing most characters at around 140% at the edge. In later games, however, the throw works properly, and the move is significantly weaker, as a result, being unable to KO under 400% even at the edge.
  • R.O.B.'s forward throw inBrawl is the fastest throw in the series, releasing opponents as soon asframe 2.
  • InSmash 4, the forward throws ofBowser,Pit,Dark Pit, andWario are all among the strongest in the game, KOing at around 130% near the edge.
    • However, inUltimate, Wario's forward throw is no longer among the strongest, it can only KO after 160% near the edge.
    • Incineroar's forward throw is considered the strongest inUltimate after patch8.0.0, it can KO even below 110% near the edge.
  • Mr. Game & Watch's forward throw and back throw are identitcal.


v • d • e
Attacks in theSuper Smash Bros. series
Standardground attacksNeutral attack ·Dash attack
Tilt attacksForward tilt ·Up tilt ·Down tilt ·Crouching attack
Smash attacksForward smash ·Up smash ·Down smash
Aerial attacksNeutral aerial ·Forward aerial ·Back aerial ·Up aerial ·Down aerial ·Grab aerial ·Glide attack
ThrowsGrab ·Pummel ·Forward throw ·Back throw ·Up throw ·Down throw
Get-up attacksFloor attack ·Edge attack
Special movesNeutral special move ·Side special move ·Up special move ·Down special move ·Command-input move ·Final Smash