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Farore's Wind

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Farore's Wind
Zelda Up B SSBU.gif
Farore's Wind inUltimate.
UserZelda
UniverseThe Legend of Zelda
Article on Zelda WikiFarore's Wind

Farore's Wind (フロルの風,Farore's Wind) isZelda'sup special move.

Overview[edit]

Yellow-green magic swirls around Zelda, damaging nearby opponents and launching them upward before she disappears. She then reappears in the direction held on thecontrol stick, or directly upward by default. After reappearing in the air, Zelda becomeshelpless.

InSuper Smash Bros. Melee[edit]

Aesthetically, it is comprised of a distinct yellow ribbon and a radiant, cool green aura aroundZelda's body, which would gradually blend together with a more windlike form in later titles. The original iteration of Farore's Wind has the lowest power, but the greatest travel distance and the least relative ending lag from the reappearance. It is also the only iteration of the move to useset knockback, and to lack a reappearance hitbox in-game, due to a coding error preventing it from activating.

InSuper Smash Bros. Brawl[edit]

Farore's Wind inBrawl.

Zelda teleports a slightly shorter distance. The hitboxes are slightly stronger and have scalable instead of set knockback; the reappearance hitbox also now correctly appears in-game with aburning effect. Farore's Wind is difficult tosweet-spot the ledge with.

InSuper Smash Bros. 4[edit]

Farore's Wind inSSB4.

Aesthetically, the magic aroundZelda appears more wispy, windlike and uniform, and the reappearance usesslash effects instead of fire. The move is much easier to sweetspot the ledge with, and executes significantly faster with new large sourspots on reappearance, making it a drastically better recovery. Combined with adjustments to the grounded initial hitbox (which is now wider, reaches below ground level and has less percentage-dependent knockback) and engine changes tohitstun canceling, the move has gained viable out-of-shield usage and the ability to combo into itself. The reappearance is also much more powerful, although the grounded version has more relative ending lag to compensate. The aerial reappearance now launches diagonally upward, causing the combo from itself (colloquially dubbed "The Elevator") to KO off the top blast zone at around 70% on average if sweetspotted.

InSuper Smash Bros. Ultimate[edit]

Farore's Wind as shown by theMove List inSSBU.

Aesthetically, Farore's Wind appears as a larger and more intense vortex of windy magic, and has shifted to a more uniform, vibrant and warm shade of green instead of distinct yellow and cool green components.Zelda now has intangibility during the entire teleport portion, improving the move's offense. It once again executes faster, improving its out-of-shield utility and reducing her startup vulnerability, albeit making the timing window to aim the direction the shortest it has been. Engine changes to upward launch angles have made the first hit's launch trajectory more consistent across the roster; combined with its more precise angles of teleport directions and Zelda's ability to drift and fast-fall much sooner inspecial fall, the elevator combo is more consistent and less risky. However, the travel distance and the reappearance's launch distance are both slightly lower. Large universal increases totraction have also madeedge canceling the move much more difficult.

Instructional quotes[edit]

Super Smash Bros. Melee instruction bookletZelda (SSBM)After spinning once, warp in the direction that you tiltControl Stick.
Super Smash Bros. Brawl instruction bookletZelda (SSBB)Spin in midair and teleport far off in the direction you tilt the Control Stick.
Super Smash Bros. for Nintendo 3DS case foldoutZelda (SSB4)Warp in the direction of your choosing.
Super Smash Bros. UltimateMove ListZelda (SSBU)Teleports herself in any direction. Deals damage when disappearing and reappearing.

Customization[edit]

Special Move customization was added inSuper Smash Bros. 4. These are the variations:

1. Farore's Wind2. Farore's Squall3. Farore's Windfall
Farore's Wind
Farore's Squall
Farore's Windfall
NTSC "Teleport in any direction. Deals damage when disappearing and reappearing."

PAL "Teleports you in any direction you choose. Can damage opponents when vanishing/reappearing."

NTSC "Teleporting doesn't deal damage, but a gust of wind will push foes away."

PAL "Doesn't deal damage while teleporting, but a gust of wind will blow your opponents away."

NTSC "Will only teleport upward, but foes hit when reappearing are meteor smashed."

PAL "Will only teleport straight up, but foes caught by the end of the move will be launched downwards."

  1. Farore's Wind: Default.
  2. Farore's Squall: Is slower to teleport, does no damage but has more range, and pushes enemies away at the beginning and end. It has frame 1 wind box, allowing Zelda to DI and buffer Farore's Squall correctly to escape almost any multi-hit attacks and combos. Travels higher if used after a jump.
  3. Farore's Windfall: Can only teleport straight up, but deals meteor damage on reappearance. Due to the reappearing hitbox's new properties, it is far weaker overall, now KOing starting around 420%, where Farore's Wind could KO under 60%. Heavily inferior to Wind/Squall with almost no benefits aside from speed.

Origin[edit]

Link using Farore's Wind inOcarina of Time.

The original Farore's Wind is a spell fromThe Legend of Zelda: Ocarina of Time.Link can use it to mark a place in a Dungeon and then return to that warp point at a later time. It is the spell which is representative of Farore, the Goddess of Courage. LikeDin's Fire, Farore's Wind's function in theSmash Bros. series is completely different to how it originally worked.

Link does not have this move in anySuper Smash Bros. games, despite him being the one to use it inOcarina of Time. Years later, Zelda herself would be able to use the move in the spinoffZelda games such asHyrule Warriors.

Gallery[edit]

Names in other languages[edit]

LanguageName
Japan Japaneseフロルの風
UK EnglishFarore's Wind
France FrenchVent de Farore
Germany GermanFarores Donnersturm
Spain SpanishViento de Farore
Italy ItalianVento di Farore
China Chinese (Simplified)花柔之风
Taiwan Chinese (Traditional)花柔之風
South Korea Korean펠의 바람
Netherlands DutchFarores Wind
Russia RussianВетер Фароре

Technical details[edit]

See also[edit]

Similar variations include:

v • d • e
The Legend of Zelda (universe)The Legend of Zelda universe
FightersLink (SSB ·SSBM ·SSBB ·SSB4 ·SSBU) ·Sheik (SSBM ·SSBB ·SSB4 ·SSBU) ·Zelda (SSBM ·SSBB ·SSB4 ·SSBU) ·Young Link (SSBM ·SSBU) ·Ganondorf (SSBM ·SSBB ·SSB4 ·SSBU) ·Toon Link (SSBB ·SSB4 ·SSBU)
Assist TrophiesTingle ·Skull Kid ·Midna ·Ghirahim ·Moon
BossesGanon
StagesHyrule Castle ·Great Bay ·Temple ·Bridge of Eldin ·Pirate Ship ·Gerudo Valley ·Spirit Train ·Skyloft ·Great Plateau Tower
Underground Maze (Adventure Mode)
ItemsHeart Container ·Bunny Hood ·Deku Nut ·Fairy Bottle ·Cucco ·Bombchu ·Beetle ·Gust Bellows
EnemiesBubble ·Cucco ·Darknut ·Like Like ·Octorok ·Peahat ·ReDead ·Stalfos
OtherBulblin ·Dark Link ·King Bulblin & Lord Bullbo ·King of Red Lions ·Koume & Kotake ·Majora's Mask ·Navi ·Phantom ·Sacred Land ·Tetra ·Yiga Clan
Trophies,Stickers andSpiritsTrophies (SSBM ·SSBB ·SSB4) ·Stickers ·Spirits
MusicBrawl ·SSB4 ·Ultimate
MasterpiecesThe Legend of Zelda ·Zelda II: The Adventure of Link ·The Legend of Zelda: Ocarina of Time
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