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Extreme Speed

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Extreme Speed
Lucario Up B SSBU.gif
Extreme Speed inSuper Smash Bros. Ultimate.
UserLucario
UniversePokémon
Article on BulbapediaExtreme Speed (move)

Extreme Speed (しんそく,Godspeed), formatted asExtremeSpeed inBrawl, isLucario'sup special move.

Overview[edit]

Extreme Speed at max aura.

This attack consists of Lucario rushing at high speed in the direction chosen. It is possible to change directions during the dash (where Lucario will appear to "bend" through the air), as well as being able towall cling if it comes in contact with a wall, making it a very usefulrecovery move. Lucario has a quickair speed while using this move, and it has a largesweet spot, making ledge-grabbing easier.

FromSuper Smash Bros. 4 onwards, the distance traveled by Extreme Speed increases as Lucario's damage rises, with high aura granting exceptional distance. At 0%, the distance gained is comparable toBrawl's, but at 190% the distance gained becomes incredible, to the point where Lucario can easily overshoot the stage if it isn't careful.

As Lucario keeps Extreme Speed's velocity a second after the move ends, the move will grant even more distance if Extreme Speed ends in the air - a ground-hugging full aura Extreme Speed travels 3/4 of Final Destination, while an aerial Extreme Speed can cover more than its full length if the move ends in the air. This sheer speed can make the move especially difficult to aim while at high aura, and makes Extreme Speed a double-edged sword at max aura: Lucario can easily recover from anywhere offstage, but can as easily underestimate the distance it travels and shoot off the other side of the stage.

As ofSmash 4, Extreme Speed deals damage to opponents only when the move ends, unlike inBrawl, where it dealt no damage. This gives the move some offensive capabilities, as it can actually KO if Lucario and its opponent are at 120% or more. However, the move now has two seconds of landing lag if Lucario ends the move in the air, making it incredibly unsafe if the opponent is nearby; this can be remedied by ending the move parallel to the ground or making Lucario hit the stage face-first, which cuts ending lag to half a second.

InUltimate, unlike other special moves, Extreme Speed can grab the ledge after Lucario has grabbed the edge six times, which would normally not let the player grab the edge any more before landing or taking hitstun. However, this will not restore normal edge grabbing outside of Extreme Speed.[1] The result is that Lucario is the only character that can utilize the normally unused mechanic of the fast fall limit which only occurs after grabbing the ledge seven times.[2][3]

ExtremeHogging[edit]

ExtremeHogging is the use of Extreme Speed to quickly grab the edge to edge-guard a player attempting to grab it. If the player uses the move but holdsdown as the direction, Lucario zooms across the floor to the left. By going over the lip of the ledge, still holding down, Lucario will almost instantly grab the ledge. If the player wants to go right, it's a little harder, since right-and-down must pressed diagonally.

Instructional quotes[edit]

Super Smash Bros. for Nintendo 3DS case foldoutLucario (SSB4)A dash through the air that can be steered withCircle Pad.
Super Smash Bros. UltimateMove ListLucario (SSBU)Dashes through the air and attacks at the end. Can swerve midflight with directional input.

Customization[edit]

Special Move customization was added inSuper Smash Bros. 4. These are the variations:

1. Extreme Speed2. Ride the Wind3. Extreme Speed Attack
Extreme Speed
Ride the Wind
Extreme Speed Attack
NTSC "A dash through the air that ends in an attack. You can swerve midflight with directional input."

PAL "Dashes through the air, then attacks at the end. Input another direction mid-flight to swerve."

NTSC "Fly through the air longer but slower than Extreme Speed. Doesn't do damage."

PAL "Lets you fly through the air more slowly and for longer than Extreme Speed. No attack power."

NTSC "Leaves you vulnerable at the start, but sends opponents flying at any point during the dash."

PAL "Leaves you open before attacking, but sends opponents flying at any point during the dash."

  1. Extreme Speed: Default.
  2. Ride the Wind: Increases Lucario's control and distance, but is slightly slower and deals no damage. Has noticeably less landing lag.
  3. Extreme Speed Attack: Removes the sweetspot and large knockback of the move, and is instead a multi-hit attack that is easier to connect with. Slightly less distance gained. Has drastically reduced landing lag.

Use by other Pokémon[edit]

  • Rayquaza - Rayquaza may randomly use this move during the boss fight against it. Rayquaza will rush off of the screen, then breeze forward in one direction, dealing damage and knockback, also generating wind. On lower levels of HP, Rayquaza will perform this move 3 times in a row. Some characters must jump over this, while some can crouch under its hitbox. Rayquaza uses this in similar fashion to how it would inPokémon Pinball: Ruby & Sapphire.

Origin[edit]

In thePokémon games, Extreme Speed was introduced in Generation II as a more powerful version ofQuick Attack; in that generation, it was the signature move ofArcanine. It is a physical Normal-type attack with 80 base power, 100% accuracy, and a +1 priority in Generation II-IV and a +2 priority in Generation V and onwards, meaning it will usually go first if there is no other higher priority attack being used as well, regardless of the user'sspeed. In return for being exceptionally fast and powerful, this attack only has 5 base PP (can be upgraded to 8 max) so Extreme Speed can only be used 5 times unless PP restoring items are used.

Lucario can learn Extreme Speed by leveling up, and is one of the very few non-legendary Pokémon able to learn the move by any means.

Rayquaza can also learn the attack naturally by leveling up, and is instead one of the Dragon-type Legendary Pokémon along with Zygarde as of Generation VI to learn it like so.

In Generations II-V, the move's name was formatted "ExtremeSpeed" due to a 12 character limit, and this spelling is also used forBrawl. Since the Generation VIPokémon games reformatted the move's English name as "Extreme Speed" due to increasing the character limit, the move's name was similarly changed forSSB4. Despite this, the official Miiverse posts pre-release continued to refer to "ExtremeSpeed" without a space.

The Japanese name of the move is derived by the term "Shinsoku" (神速), a Japanese term meaning "godspeed".

  • Extreme Speed being used in Pokémon X/Y.

    Extreme Speed being used inPokémon X/Y.

Gallery[edit]

Names in other languages[edit]

LanguageName
Japan JapaneseしんそくGod Speed
UK EnglishExtreme Speed
France FrenchVitesse Extrême
Germany GermanTurbotempo
Spain SpanishVelocidad Extrema
Italy ItalianExtrarapido
China Chinese神速
South Korea Korean신속God Speed
Netherlands DutchExtreme Snelheid
Russia RussianСверхскорость

Trivia[edit]

  • InBrawl, if tap jump is disabled and the player performs Extreme Speed's ending on the ground, Lucario will be unable to perform it again until it jumps.
  • If the game is modified to run at a slower pace, such as via theTraining mode orSlow Brawl, players can have considerably greater flexibility over Lucario's path; with proper manipulation, it is possible to allow Lucario to form double bends in its path.
  • Extreme Speed is one of two up specials that initially didn't do damage, but became able to in the nextSmash game it appeared in. The other isQuick Attack.
    • Coincidentally, both are offensive Normal-type moves with boosted priority used byPokémon.
  • As ofUltimate, this is the onlyup special move that's still affected by thegrab release glitch.
    • It is also one of the two helpless-transitioning special moves to be affected by the glitch, with the other move beingWolf Flash.

References[edit]