Electroshock Arm
| Electroshock Arm | |
|---|---|
Electroshock Arm inSuper Smash Bros. Ultimate. | |
| User | Dark Pit |
| Universe | Kid Icarus |
| Article on Icaruspedia | Electroshock Arm |
TheElectroshock Arm (豪腕デンショッカー,Strong/Stout-Arm Electric Shocker) isDark Pit'sside special move.
Overview[edit]
The move is anelectrical variant of Pit'sUpperdash Arm. The move has similar effects and the same frame data as Pit's version, havingsuper armor on frames 11–26 and being able to deflect projectiles while active. However, unlike the Upperdash Arm, the Electroshock Arm has an electric effect (although this strangely does not apply to the aerial version inUltimate), and throws its target at a diagonal (SSB4)/horizontal (Ultimate) angle instead of vertically. The Electroshock Arm also deals 1% more damage.
InSSB4, Dark Pit always grunts when initiating the move, and he either utters "Electroshock!" or merely grunts if he successfully lands the move. InUltimate, Dark Pit only uses one voice clip at a time for the move; usually, he utters "Electroshock!" while initiating the move, but Dark Pit sometimes is silent while initiating the move, in which case he uses one of two different grunts previously used forPower of Flight inSSB4 if he successfully lands the attack.
The move has a proximity detection hitbox out on frames 16–35 on the ground, or frames 19–35 in the air, just like Upperdash Arm. Dark Pit suffers from great ending lag should a player use the move in midair as well (though just like Upperdash Arm, it does not put him into a helpless state like so).
Although generally KOing later than Upperdash Arm from center-stage due to its mainly diagonal/horizontal knockback, the move can KO opponents much earlier near the sides of the stage as it sends opponents towards the side blast lines, starting at 50%. The move is hence best used against opponents who tend to stray near the edge a lot, and it can be worth the risk using the move offstage as anedgeguard to guarantee an early kill, especially considering the move's super armor.
Instructional quotes[edit]
| A steadfast forward charge with a weapon that launches foes diagonally upward. | ||
| Charges forward with a weapon that launches foes diagonally upward. |
Customization[edit]
Special Move customization was added inSuper Smash Bros. 4. These are the variations:
- Electroshock Arm: Default.
- Electrocut Arm: Hassuper armor on frames 7-40 and allows Dark Pit to uppercut enemies if they get near him. It will not let him dash and will cause him to step back slightly, making the move more difficult to land. This move can be canceled when used on the veryedge of the stage. Has slightly less range to activate the move than Pit's Interception Arm. Like Interception Arm, the attack has super armor on frames 1-8.Main article:Dark Pit (SSB4)/Side special/Custom 1
- Quickshock Arm: A faster, longer dash that continues after the uppercut, making it hard to control, but in some cases useful for chasing enemies after landing the hit, to possibly avoid punishes when hitting ashielding opponent, or to slide across the stage if aimed properly near and towards aledge.Main article:Dark Pit (SSB4)/Side special/Custom 2
Electrocut Arm inSuper Smash Bros. for Nintendo 3DS.
Quickshock Arm inSuper Smash Bros. for Nintendo 3DS.
Origin[edit]
The Electroshock Arm is one of the Arm weapons introduced inKid Icarus: Uprising. This weapon inflicts paralysis and has expanding charged shots. Unlike the Silver Bow and Dark Pit Staff, Dark Pit never uses this weapon inUprising (unless the player equips it when controlling him).
Gallery[edit]
Electroshock Arm being used inSuper Smash Bros. for Nintendo 3DS.
Electroshock Arm inSuper Smash Bros. for Wii U.
Dark Pit using Electroshock Arm as shown by theMove List inUltimate.
Names in other languages[edit]
Trivia[edit]
- If theShadowAssist Trophy freezes Dark Pit while performing Electrocut Arm inSmash 4, the counter hitbox will remain active and trigger if hit. The frozen Dark Pit will not attack until being unfrozen, but will remainintangible in the mean time.

