Super Smash Bros. series

Crowd

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Thecrowd (群衆), referred to asPublicity in thedebug menu ofSuper Smash Bros. Melee, is a group of unseen people that can be heard during matches in all games of theSuper Smash Bros. series.

Causes of cheering[edit]

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The editor who added this tag elaborates:When does it stop in Ultimate?

The crowd can occasionally be heard cheering by shouting the name of acharacter that is used by a human player. The cause of cheering, however, is not entirely known; common trends include having highdamage, the start of the match after theannouncer gives the "GO!" signal, and doing something significant, such asKOing multiple opponents at once, or falling behind considerably during the course of a match. Every character has a unique cheer chant in each of theSmash Bros. games.

In addition to chants, the crowd can also vocalize during the match to a variety of events. In the original game, if a player can just make it back to thestage after beingknocked far away from the stage, the crowd will cheer for the player. The crowd also cheers ifNess absorbs a projectile withPSI Magnet, as well as if a character hits multiple characters or lands a powerful hit. SinceMelee, the crowd will gasp if the player gets close to the ledge after getting knocked off and cheer loudly if the player hits multiple opponents with a powerful attack. In addition, inMelee, the crowd cheers the player if they complete theTarget Test, anEvent Match or theRace to the Finish. However, they will groan should the player fail at any of these games. InSuper Smash Bros. Brawl,Super Smash Bros. 4, andSuper Smash Bros. Ultimate, the crowd will also gasp whenever aSmash Ball or LegendaryPokémon appears (only inBrawl) with the exception ofLatias and Latios. InSSB4, the crowd will groan if a player finishes with no points in theHome-Run Contest orTarget Blast. InMelee andBrawl, the crowd will be silent duringSudden Death.

Despite their presence, the crowd has no effect on gameplay outside of theBonus mode ofMelee: if the player earns the "Crowd Favorite" bonus from getting the crowd to cheer for them or the "Master of Suspense" bonus from causing the crowd to gasp at least three times in one minute, they will earn 2500 points from each.

Of further note, the crowd seems to "disappear" after a certain point is reached in some of the singleplayer modes. InMelee, the crowd disappears starting atRace to the Finish and at Stage 12: Final Destination in theAdventure Mode. InBrawl, the crowd disappears during the fight againstMaster Hand, and is only heard when certain stages are cleared in theSubspace Emissary. InSSB4, the crowd disappears during the fight againstMaster Hand and, if applicable,Crazy Hand andMaster Core.

Incineroar uniquely causes a crowd (separate from the above mentioned) to cheer upon hitting any pose-inducing attack, such as dash attack and its smash attacks.

Behind the scenes[edit]

Save forMelee, none of theSuper Smash Bros. games credit anyone with performing any of the crowd cheers.

The Japanese cheers in the firstSuper Smash Bros. were done byHAL Laboratory staff. Hirokazu Ando recalled that he called the game's programmers into HAL's meeting room and recorded them cheering, while Masahiro Sakurai was next to him and led the group. Ando also noted that recording multiple people cheering at once instead of just taking one person's cheer and duplicating it made the cheers more believable. Yoshiki Suzuki recalled the cheer sessions taking place in the morning, and Koichi Watanabe recalled thinking the in-house recordings would be replaced with ones from voice actors or a group of kids.[1]

The cheers inSuper Smash Bros. Melee were recorded by Nintendo of America staff (for fighters in international versions as well as Mario, Donkey Kong, Ness, Luigi, and Young Link in all versions) and HAL staff (for most fighters in the Japanese version, also done in their meeting room).Melee's developers originally planned to use NOA's cheers in the Japanese version, but decided to do their own after finding NOA's to be too low-energy.[2] NOA employees Bill Trinen, Tim O'Leary, and Nate Bihldorff are the only people credited for providing crowd cheer voices in all ofMelee.

Starting withBrawl, crowd cheers are performed in each language theannouncer is also voiced in, and are appropriately localized using the names of the characters in each language. Certain cheers might also use entire phrases or language-specific puns and cultural references.

Crowd cheers[edit]

Trivia[edit]

References[edit]

  1. ^Hobonichi interview section: "「バグの少ない作り方ってできるんですか?」"
  2. ^Nintendo Dream (January 2002 issue): "HAL Laboratory/Masahiro Sakurai Interview" (HAL研究所/桜井政博さんインタビュー) (page 85)

See also[edit]