Down tilt
Adown tilt (abbreviated "d-tilt"), officially called astrong down (下強攻撃,down/lower/under strong attack) beforeUltimate, is atilt performed by anycharacter by holding thecontrol stick lightly down and pressing theattack button while on the ground, or pressing theattack button or Z whilecrouching.
Down tilts on average have the lowest power of all tilts, but tend to be quick moves with good range, making them useful for spacing and poking from a distance. Many down tilts are one of a fighter's main combo or follow-up tools, often favorably launching upward with low knockback, while a smaller number are more powerfuledgeguarding moves due to asemi-spike angle. Many down tilts can be described as "on-the-ground" (OTG) attacks, meaning they are specifically designed to opponents lying on the ground; due to hitting low, they are also useful forshield poking or hitting the ledge, especially totwo-frame. They are also good at dodging some attacks due to the low profile of the character. InSuper Smash Bros. Melee andSuper Smash Bros. Brawl, some down tilts are capable ofmeteor smashing opponents, and fromBrawl onwards, many have a bonus chance to make opponentstrip.
List of down tilts[edit]
| Character | Description |
|---|---|
| Banjo &Kazooie | Performs the Beak Barge, in which Banjo crouches to the ground and Kazooie pokes her beak out, thrusting the duo forward. |
| Bayonetta | Performs a low spinning kick. |
| Bowser | Throws two alternating hooks low to the ground. |
| Bowser Jr. | Licks outwards with a tongue deployed from the Koopa Clown Car's mouth. |
| Byleth | Performs a sweeping swipe with the Sword of the Creator in its whip form. |
| Captain Falcon | |
| Charizard | |
| Chrom | Stabs straight forwards. |
| Cloud | Performs a low sliding kick. |
| Corrin | Slashes inwards parallel to the ground. |
| Daisy | Kicks low to the ground. |
| Dark Pit | Slashes one blade along the ground. |
| Dark Samus | Releases a blast from her arm cannon towards the ground. |
| Diddy Kong | Claps his palms together low to the ground. |
| Donkey Kong | Throws a low inwards slap, known as the Slouch Slap in the Tips section. |
| Dr. Mario | Throws a quick spinning leg sweep. |
| Duck Hunt | The duck pecks forwards along the ground. |
| Falco | Performs an inwards spinning tail swipe. |
| Fox | Performs an inwards spinning tail swipe. |
| Ganondorf | |
| Greninja | |
| Hero | Performs a low kick. |
| Ice Climbers | Sweep their hammers across the ground. |
| Ike | Slashes Ragnell inwards along the ground. |
| Incineroar | Performs a low spinning take-down kick. |
| Inkling | Spins on the ground to hit with two successive breakdance-style kicks. |
| Isabelle | Leans forwards and pulls a weed out of the ground. |
| Ivysaur | |
| Jigglypuff | Jabs its foot forward. |
| Joker | Performs a sliding kick. |
| Kazuya | Strikes downwards with his hand. |
| Ken | Tapped: Performs a very fast poking kick. Held: Leans forward and throws a slower, longer-ranged shin kick. |
| King Dedede | |
| King K. Rool | Stomps the ground in front of himself,burying opponents. |
| Kirby | Performs a low inwards kick. |
| Link | Slashes inwards low to the ground. |
| Little Mac | Throws a quick jab out of a defensive crouch. |
| Lucario | Performs a forwards poking kick. |
| Lucas | Throws a fast spinning kick. |
| Lucina | Stabs straight forwards. |
| Luigi | |
| Mario | Throws a quick spinning leg sweep. |
| Marth | Stabs straight forwards. |
| Mega Man | Slides along the ground while kicking outwards. |
| Meta Knight | Stabs forwards. |
| Mewtwo | Spins while sweeping its tail alongside the ground. |
| Mii Brawler | Kicks forwards. |
| Mii Gunner | Releases a cannon blast towards the ground. |
| Mii Swordfighter | Stabs forwards. |
| Min Min | Performs a low sliding kick. |
| Mr. Game & Watch | Shoves a manhole cover up in front of himself while crouching. |
| Mythra | Slashes inwards along the ground. |
| Ness | Throws a very fast poking kick outwards. |
| Olimar | Thrusts his body headfirst along the ground. |
| Pac-Man | Transforms into his wedge form and munches forwards while advancing a small distance. |
| Palutena | Telekinetically spins her staff low to the ground in front of herself. |
| Peach | |
| Pichu | Throws out a quick spinning tail swipe. |
| Pikachu | Throws out a quick spinning tail swipe. |
| Piranha Plant | Slashes inwards with its leading leaf. |
| Pit | Slashes one blade along the ground. |
| Pyra | Slashes inwards along the ground. |
| R.O.B. | Jams his arms forwards quickly. |
| Richter | Performs a sliding kick, then jumps to perform an arcing downwards-angled poking kick. A two-stagenatural combo. |
| Ridley | Sweeps his tail horizontally. |
| Robin | Slashes the Bronze Sword outwards low to the ground. |
| Rosalina &Luma | Rosalina: Throws a low, floating dropkick. Luma: Headbutts along the ground. |
| Roy | Stabs straight forwards. |
| Ryu | Tapped: Performs a very fast poking kick. Held: Leans forward and throws a slower, longer-ranged shin kick. |
| Samus | |
| Sephiroth | Performs a low sliding kick. |
| Sheik | Throws a low spinning kick. |
| Shulk | Slashes inwards along the ground. |
| Simon | Performs a sliding kick, then jumps to perform an arcing downwards-angled poking kick. A two-stagenatural combo. |
| Snake | Throws a low spinning kick. |
| Sonic | Sweeps his leg in front of himself. |
| Sora | Swipes his Keyblade along the ground. |
| Squirtle | |
| Steve | Uses Flint and Steel creating a flame. When used on the edge, it'll travel downward. |
| Terry | A low kick. |
| Toon Link | Slashes inwards along the ground. |
| Villager | Leans forwards and pulls a weed out of the ground. |
| Wario | Quickly pokes his finger towards the ground in front of himself. |
| Wii Fit Trainer | Assumes the Bridge pose to strike forwards with both knees. |
| Wolf | Kicks forwards along the ground. |
| Yoshi | Performs a quick, low tailspin. |
| Young Link | Slashes inwards along the ground. |
| Zelda | Throws a quick poking kick outwards. |
| Zero Suit Samus | Kicks along the ground while spinning. |
Notable down tilts[edit]
- While many down tilts throughout the series move their users slightly forwards for apseudo-crawl, a small handful of characters have down tilts which cause them to move a significant distance forward with just one use. These characters areCloud,Joker,King Dedede (fromSSB4 onwards),Mega Man,Banjo &Kazooie,Sephiroth,Richter,Simon andMin Min.
- Ness's down tilt has extremely low ending lag and knockback, allowing it to chain into itself many times to rapidly inflict massive damage, especially near the ledge.
- Kirby's down tilt fromBrawl onward is notorious for its very fast frame data and low knockback allowing it to chain into itself, or set up into other follow-ups due to its generous bonus trip chance. Furthermore, it shifts Kirby's already small hurtbox even lower.
- Peach's down tilt, in all of its appearances, is anunconventional meteor smash.
- FromSmash 4 onward, it is one of the only down tilts to retain a meteor smash angle on grounded opponents.
- Additionally, inUltimate (where she now shares it withDaisy), it is a highly effective combo starter with disproportionately high hitstun due to the meteor smash being untechable.
- Zelda's down tilt inBrawl has deceptively long-lasting and large hitboxes that hit far below stage level, and due to its meteor smash angle sending straight downward with low knockback, was notoriously able to chain into itself many times on grounded opponents before finishing with a down smash.
- Roy's down tilt is known for its disjoint, disproportionately high damage and safety on shield, especially with the sweetspot. Its very low ending lag, as well as its semi-spike angle inSmash 4 onward also allows it to tech chase into various KO punishes at high percents.
- Ryu andKen, like theirneutral attack and othertilts, have access to two different down tilts, depending on whether the attack button is quickly tapped or held for a longer time. Their tapped down tilts can be repeated very quickly and have very lowknockback, which allows them to chain into deadlycombos likeShoryuken.
- Luigi's down tilt inUltimate has drastically reduced ending lag with lower knockback, making it safe on shield with high combo potential and highly spammable, especially at the ledge.
- R.O.B.'s down tilt is highly effective due to its very low startup and ending lag, low knockback and bonus trip chance, allowing for multiple combos and setups. The move per se is very similar across all its iterations, but is at its most effective inUltimate's engine.
- Simon andRichter's shared down tilt is the only one in the series that is anatural combo. It is one of the only tilts in the series (along with Mega Man'sup tilt) that causes its user to functionally leave the ground, allowing them to jump off stage with it.
- King K. Rool's down tiltburies grounded opponents near his foot, being the only down tilt in the series to do so.
- Falco has the strongest down tilt inUltimate, post-patch8.0.0.
- Steve's down tilt is the only one to be a projectile. The flame will travel downwards when used over an edge, allowing Steve to edgeguard opponents without leaving the stage.
- Kazuya's down tilt is the only normal attack in the series whose startup can be cancelled by shielding.
- Mythra's down tilt is notorious for its disjointed hitboxes that can two-frame, fast frame data with very low hitlag that makes it difficult to react to, and its low knockback scaling allowing it to combo well past 200%.
Crouching attacks[edit]
Crouching attacks are a unique type of attack related to down tilts where the character must fully be in thecrouch position to activate. These attacks were introduced inSuper Smash Bros. Ultimate and are currently only available toKazuya.
| Character | Input | Description |
|---|---|---|
| Kazuya | Crouch(↓) + attack | Performs a punch while ducking. |
| Crouch(↘) + attack | Gets on his back and kicks from the floor. | |
| Crouch(↙) + attack | A rotating kick from below. | |
| Uncrouch + attack | An electrified punch thatcrumples opponents. |


