Coin Launcher
- This article is about theBrawl minigame. For other uses of "coin", seeCoin (disambiguation).

TheCoin Launcher (コインシューター,Coin Shooter) is a trophy-snaggingminigame inSuper Smash Bros. Brawl. It acts as a replacement for theLottery feature ofSuper Smash Bros. Melee, and it itself was replaced byTrophy Rush inSuper Smash Bros. 4.
Gameplay[edit]
The Coin Launcher, as the name implies, is a machine that usescoins as projectiles. Using the Launcher, coins are shot attrophies to obtain them, with each trophy requiring 2—4 coins to be captured. Players must press the fire button each time they wish to shoot a coin, though the button can be held briefly and released to launch a coin at a higher speed.
While attempting to shoot at trophies or waiting for more trophies to appear, enemies can also appear in the mode. Enemies appear in waves and require one coin to destroy. Destroying entire waves of enemies increases the spawn rates of rare trophies, grants a small amount of extra coins from 10 to 50, and can provide the player somestickers. Destroying individual enemies also fills a gauge in the mode, which is displayed below the player's coin supply. It takes 10 "points" to fill one square of the gauge, with destroyed enemies granting one point and an additional two points when clearing a wave of enemies. Upon filling all 10 squares, the Launcher will gain a temporary boost to firing speed, and, depending on timing, two or three trophies may automatically appear. The gauge empties after some time, though successive increases in the gauge gradually increase the rate at which uncollected trophies appear.
Missiles, which require 2 coins to destroy, can also appear at random in the mode, either by themselves, as part of enemy waves, or as massive swarms that attempt to overwhelm the player. The swarms appear at complete random but only require one coin each to destroy. Destroying missiles gives five points to the gauge and can grant other bonuses, such as more coins or increasing the chance of finding a rare trophy. Getting hit by a missile, depletes the gauge by 30 and deducts 20 coins.
The counters for trophies and stickers do not display numbers over 99, but it is possible to earn more than 99 trophies or stickers at one time.
As an extra bonus, rotating theC-Stick on theGameCube controller or the right stick on theClassic Controller will move the camera, much like on the main menu.
Enemies[edit]
There are six types of enemies that may appear.
Pits may also appear at intervals, usually in conjunction with the invincible sphere enemies. Coins will be wasted if they fall into a pit, but charging a coin can potentially allow it to "jump" across the corners of these pits.