Super Smash Bros. Ultimate

Captain Falcon (SSBU)/Dash attack

From SmashWiki, the Super Smash Bros. wiki
<Captain Falcon (SSBU)
Jump to navigationJump to search
Hitbox visualization showing Captain Falcon's dash attack.

Overview[edit]

Competitive.pngThis article or section may require competitive expertise.
You can discuss this issue on thetalk page oredit this page to improve it.

A shoulder tackle that grants a lot of forward distance. Useful for punishing landings and can occasionally startcombos due to its diagonal trajectory and speed, but it ispunishable onshield like most dash attacks. It has increasedknockback compared to the previous installment, making it a decent kill move.

Update History[edit]

Super Smash Bros. Ultimate8.0.0

  • Buff Dash attack has less ending lag (FAF 38 → 35), improving its combo potential. It has a lower shieldstun multiplier (1.875× → 1.5×), which fully compensates for the clean hit's advantage on shield, but not the late hit's, making the latter slightly safer on shield.

Hitboxes[edit]

IDPartRehit rateDamageSDAngleAngle typeBKKSFKVSet weightRadiusBoneOffsetSDI×T%ClangReboundEffectTypeGASoundDirectHit bitsHit partBlockableReflectableAbsorbableFlinchlessNo GFXHeedlessShieldstun
Clean hit
00010.0%1.0AngleIcon65.pngForward90670HitboxTableIcon(False).png6.2top0.010.0 to 8.012.01.25×1.0×0%HitboxTableIcon(Clang).pngHitboxTableIcon(Rebound).pngNormal (effect)Body (type)HitboxTableIcon(GroundedTrue).pngHitboxTableIcon(AerialTrue).pngL PunchSpecialsDirect.pngAllAllHitboxTableIcon(Blockable).pngHitboxTableIcon(Unreflectable).pngHitboxTableIcon(Unabsorbable).pngHitboxTableIcon(False).pngHitboxTableIcon(False).pngHitboxTableIcon(False).png1.5x
Late hit
0006.0%1.0AngleIcon65.pngForward90670HitboxTableIcon(False).png4.8top0.010.0 to 6.012.01.25×1.0×0%HitboxTableIcon(Clang).pngHitboxTableIcon(Rebound).pngNormal (effect)Body (type)HitboxTableIcon(GroundedTrue).pngHitboxTableIcon(AerialTrue).pngM PunchSpecialsDirect.pngAllAllHitboxTableIcon(Blockable).pngHitboxTableIcon(Unreflectable).pngHitboxTableIcon(Unabsorbable).pngHitboxTableIcon(False).pngHitboxTableIcon(False).pngHitboxTableIcon(False).png1.5x

Timing[edit]

Clean hit7-9
Late hit10-16
Interruptible35
Animation length39
FrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Hitbox).pngFrameIcon(Hitbox).pngFrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).pngFrameIcon(Hitbox).pngFrameIcon(Hitbox).pngFrameIcon(Hitbox).pngFrameIcon(Hitbox).pngFrameIcon(Hitbox).pngFrameIcon(Hitbox).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Lag).pngFrameIcon(Interruptible).pngFrameIcon(Interruptible).pngFrameIcon(Interruptible).pngFrameIcon(Interruptible).pngFrameIcon(Interruptible).png
Legend (1 square = 1frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
Interruptibility
Interruptible


This move in SSB64This move in SSBMThis move in SSBBThis move in SSB4This move in SSBUCaptain Falcon's moveset
Neutral attack (1 ·2 ·3 ·inf) ·Forward tilt ·Up tilt ·Down tilt ·Dash attack ·Forward smash ·Up smash ·Down smash
Neutral aerial ·Forward aerial ·Back aerial ·Up aerial ·Down aerial
Grab ·Pummel ·Forward throw ·Back throw ·Up throw ·Down throw
Forward roll ·Back roll ·Spot dodge ·Air dodge ·Techs
Floor attack (front) ·Floor getups (front) ·Floor attack (back) ·Floor getups (back) ·Floor attack (trip) ·Floor getups (trip)
Edge attack ·Edge getups
Neutral special ·Side special ·Up special ·Down special ·Final Smash