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Bullet Bill

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"Killer" redirects here. For the smasher, seeSmasher:Killer.
Bullet Bill
Bullet Bill NSMB.png
MarioSymbol.svg

Bullet Bill artwork fromNew Super Mario Bros.

UniverseMario
Level(s) appears inThe Jungle
The Lake
The Lake Shore
The Cave
The Swamp
The Great Maze
Point worth500
Article on Super Mario WikiBullet Bill

Bullet Bills (キラー,Killer) areenemies from theMario series.

Origin[edit]

Bullet Bills as they appear inNew Super Mario Bros. Wii.
The Bullet Bill item inMario Kart 8.

Bullet Bills made their debut inSuper Mario Bros. as a common enemy, and has become a common enemy in laterMario games. They are black missile-like enemies with scowling eyes and white arms with clenched fists.

Bullet Bills are often shot byBill Blasters, though in rare cases they appear on their own. They quickly fly in a straight line, damaging the player on contact, but they can be easily defeated by jumping on them. InSuper Mario 64 and in later games onward, Bullet Bills can home in on the player.

SinceMario Kart DS, Bullet Bills have become a recurring item in theMario Kart series. When used, it will transform the player into a giant Bullet Bill that increases their speed for several seconds and places them in autopilot, knocking over any of the opponents along the way.

The Bullet Bills feature larger versions:Banzai Bill andKing Bill.

InSuper Smash Bros. Melee[edit]

Bullet Bill was mentioned in theBanzai Bill trophy description, which was misidentified as Bullet Bill prior to the PAL and 1.02 NTSC releases.

InSuper Smash Bros. Brawl[edit]

As an enemy[edit]

Three Bullet Bills flying nearMarth in theSubspace Emissary.

They fly from offscreen, ramming into the player or exploding upon impact with the ground. They also appear inDonkey Kong andDiddy Kong's introduction, in which three of them are destroyed by Diddy Kong. They can bereflected, but will often quickly recover and continue their attack. Some of them are homing, following players until they hit. Unlike in theMario games, Bullet Bills cannot be defeated by jumping on them.

Moveset[edit]

Notes: The "d" below is a multiplier based on thedifficulty value. Final damage is rounded down to the nearest whole number. The move names are fan-made in the absence of an official source.
NameDamageDescription
Flight3 + 2.0dCollides with the player for low damage and moderate, vertical knockback. Deals 5% additionalshield damage. Can rehit every 120frames (2 seconds) assuming it wasn't interrupted, which would retrigger the attack.
Explosion6 + 3.2dA high damage explosion upon colliding with a solid surface. The base knockback decreases with difficulty at a rate of -5.0d, the most of any SSE hitbox. Deals 5% additional shield damage.
Careening12 - 0.5d

Damage taken[edit]

 NormalSlashElectricFreezingFlameGrass (effect)Water (effect)DarknessAura (effect)Specials: DirectSpecials: Indirect
Damage taken×1.0×1.0×1.0×1.3×0.7×1.0×1.3×1.0×1.0×1.0×0.75

Trophy[edit]

Bullet Bill's trophy inBrawl
Bullet Bill
A shell fired from a special cannon known as a Bill Blaster. Easily identified by their angry eyes, Bullet Bills fly across the land in perfectly straight lines. Though they easily shrug offfireballs, they can be stopped by jumping on them. A unique characteristic of the cannons is that they will not fire a Bullet Bill if Mario is standing right beside one.
NES:Super Mario Bros.
GameCube:Super Mario Sunshine

Stickers[edit]

NameGameEffectFighter(s)
Bullet BillNew Super Mario Bros.StickerIconLaunchPower.png +12RandomHeadSSBB.png
Bullet BlasterMario Kart: Double DashStickerIconLaunchPower.png +50RandomHeadSSBB.png
Brawl Sticker Bullet Bill (New Super Mario Bros.).png
Bullet Bill
(New Super Mario Bros.)
Brawl Sticker Bullet Blaster (Mario Kart DD!!).png
Bullet Blaster
(Mario Kart: DD!!)

InSuper Smash Bros. 4[edit]

As anitem[edit]

Bullet Bill
BulletBillMK8.png
Mario (universe)
A Bullet Bill fromMario Kart 8.
UniverseMario
Appears inSSB4
Ultimate
Item classTransformation
Article on Super Mario WikiBullet Bill
Use this item to transform into Bullet Bill and shoot straight at the enemy. Your Circle Pad or Control Stick input at the moment you trigger the item will determine your launch direction, after which you'll fly in a straight line.
Super Smash Bros. 4 Official Site
A character turned into Bullet Bill after using the item.

The Bullet Bill debuts inSuper Smash Bros. 4 as a transformationitem.

Bullet Bills appear on the ground and can be picked up. When used, instead of throwing the item itself, the user transforms into a large Bullet Bill and flies in a straight line in whatever direction the control stick/circle pad was pointed in on release. Upon traveling about the length ofFinal Destination, the user returns to normal, and will recoil backwards to help with returning to stage unless they have aimed directly upwards. The Bullet Bill does 25% damage and delivers high knockback that can KO under 80%, but firing oneself directly downwards or towards a blast zone can cause aself-destruct. If the bullet hits a solid surface, it will produce an explosion that deals 30% damage. It is possible to drive the bullet into the floor with an opponent in between so that the bullet and explosion hit consecutively, dealing a total of 55% damage.

Notably, where the Bullet Bill can be directed is not limited to the cardinal (up, down, left, right) or intermediate (perfect diagonal) directions and can be aimed between such, allowing for more accuracy when using the item. Additionally, the player is considered aprojectile while transformed into a Bullet Bill, meaning characters withreflectors can simply make the Bullet Bill fling back in the direction it came from while damaging the user in that form or attacks withpriority will nullify the Bullet Bill and cause it to pass through the attacker, but it can still do damage afterwards.

Humorously, the user is forced into theirreeling animation once the Bullet Bill transformation ends, although this is cosmetic and can be cancelled into anything else, such as an attack or jump.

As an enemy[edit]

Several Bullet Bills homing onCaptain Falcon.

Bullet Bills also appear as enemies inSmash Run inSuper Smash Bros. for Nintendo 3DS, reprising their behavior fromBrawl, although they can no longer be reflected. They deal 3% damage upon impact, or more if they collide with a surface and explode. In addition to being found on their own, they can also be fired fromBill Blasters, in which case they do not home in on the player.

A large number of Bullet Bills can appear as a random event.

Bullet Bills appear as part of theMario-themedVs. Enemy Team final battle, where some of them fly forward like as if they were shot out of a Bill Blaster rather than homing in on the player.

As abackground character[edit]

Bullet Bills in the background ofSuper Mario Maker inSuper Smash Bros. for Wii U.

InSuper Smash Bros. for Wii U, Bullet Bills appear as background characters in theSuper Mario Maker stage. Their appearance changes depending on the game style, matching their designs inSuper Mario Bros.,Super Mario Bros. 3,Super Mario World, andNew Super Mario Bros. U.

Trophy[edit]

The Bullet Bill trophy appears in both versions. InSuper Smash Bros. for Wii U, it is part of theBowser's MinionsTrophy Box.

Bullet Bill's trophy inSuper Smash Bros. for Nintendo 3DS
Bullet Bill's trophy inSuper Smash Bros. for Wii U
Bullet Bill
NTSCWhen you try to throw this item, you'll instead transform into a Bullet Bill and fly in the direction you were throwing. Anyone in your path will be knocked away. Be careful, though, since you fly fast and can barely steer—not to mention that foes candeflect you. KO them, not yourself!
NES:Super Mario Bros. (10/1985)
Nintendo DS:Mario Kart DS (11/2005)
PALTurn into a Bullet Bill and charge into your enemies to send them flying. The direction you fly in is pretty much set when you use it. You'll be unstoppable, but on the other hand, you'll fly so fast that you might end up a victim of your own bullet-y...ness. Anyway, be careful!
NES:Super Mario Bros. (05/1987)
Nintendo DS:Mario Kart DS (11/2005)

InSuper Smash Bros. Ultimate[edit]

As an item[edit]

The Bullet Bill returns as an item, reprising its behavior fromSmash 4.

Spirit[edit]

The Bullet Bill also appears as a Novice-classprimary spirit.

InAdventure Mode: World of Light, the Bullet Bill is presumably one of the countless spirits captured byGaleem during his takeover of the universe. The Bullet Bill's spirit appears in the 8-bit maze area ofThe Light Realm.

The Bullet Bill Spirit Battle uses an army ofCaptain Falcon puppet fighters and is fought on theMushroom Kingdom stage. During the battle, the Bullet Bill items will appear in large numbers and the Captain Falcon Team will be distracted by the items.

No.ImageNameTypeClassSlotsBasePowerMaxPowerBaseAttackMaxAttackBaseDefenseMaxDefenseAbilitySeries
41
SSBU spirit Bullet Bill.png
Bullet Bill
Attack
1905453057528773301653Can Be Enhanced at Lv. 99Super Mario Series

Gallery[edit]

  • Bullet Bill as it appears in Super Smash Bros. for Wii U.

    Bullet Bill as it appears inSuper Smash Bros. for Wii U.

  • Bullet Bill as a usable Item next to Mega Man in Super Smash Bros. for Wii U.

    Bullet Bill as a usable Item next toMega Man inSuper Smash Bros. for Wii U.

  • Artwork of a Bullet Bill from Super Smash Bros. Ultimate.

    Artwork of a Bullet Bill fromSuper Smash Bros. Ultimate.

Trivia[edit]

  • There is evidence within the game's scripts that the Bullet Bill item itself should be able to explode, however this does not appear to be possible in-game.

Names in other languages[edit]

LanguageNameMeaning
Japan Japaneseキラー,Killer
UK EnglishBullet Bill
France FrenchBill BalleBullet Bill
Germany GermanKugelwilliBullet Willy
Spain SpanishBill BalaBullet Bill
Italy ItalianPallottolo BillBullet Bill
China Chinese (Simplified)炮弹刺客Bullet Assasin
Taiwan Chinese (Traditional)炮彈刺客Bullet Assasin
South Korea Korean킬러,Killer
Netherlands DutchBullet Bill
Russia RussianБилл-пуляBullet Bill
Portugal PortugueseBill BalaBullet Bill


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