Animal Crossing (universe)
Animal Crossing (universe) | |
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Developer(s) | Nintendo NDcube |
Publisher(s) | Nintendo |
Designer(s) | Katsuya Eguchi |
Genre(s) | Life Simulation |
Console/platform of origin | Nintendo 64 |
First installment | Doubutsu no Mori (2001) |
Latest installment | Animal Crossing: Pocket Camp Complete (2024) |
Article on Nookipedia | Animal Crossing (universe) |
TheAnimal Crossing universe (どうぶつの森,Animal Forest) refers to theSmash Bros. series' collection of characters, stages, and properties that hail from the popularAnimal Crossing series of colorful life-simulation games for recent Nintendo systems. The series received limited representation in theSmash Bros. games up until the inclusion of themain human villager as a playable character inSuper Smash Bros. 4, after which the series' representation grew exponentially.Isabelle, one of the most prominent series characters since her debut inNew Leaf and an Assist Trophy inSuper Smash Bros. 4, appears as a playable character inSuper Smash Bros. Ultimate.
Franchise description[edit]
The first entry in the series titledAnimal Forest (どうぶつの森,Dōbutsu no Mori), released in April 2001 as a Japan-exclusive life-simulation title for theNintendo 64. The game was made internally at Nintendo by many of the same staff that worked onYoshi's Story. The team originally planned for the game to be released on theNintendo 64DD to take advantage of its writable floppy disks and real-time clock. However, after the many delays and eventual abandonment of the 64DD, the game was transferred to a standard cartridge with a real-time clock built into the Game Pak, the first and only game on the system to do so, as well as utilizing the Controller Pak to save data. The game received an enhanced remake for the NintendoGameCube eight months later titledDōbutsu no Mori+. This version is basically a direct port of the original version with updated textures and utilizing memory cards and the system's internal clock. This made the game files so small in size that it is one of the few games that can fit entirely on the system memory, meaning it can still play even if the disc is removed. Nintendo of America decided to localize this version of the game for release in the United States, and during the immense translation process many more new features like whole dialogue options and new holiday items were added, resulting in the final product,Animal Crossing, released on September 2002. The game, which had more-or-less already been "promoted to" western audiences via cameo appearances from some of its characters in 2001'sSuper Smash Bros. Melee, was a breakout hit and received high marks for its quirky and charming approach to the social simulation genre, and Nintendo of Japan was impressed enough with NOA's version that it was translated back and released for essentially the third time in that country, titledDōbutsu no Mori e+.
Animal Crossing was established as one of Nintendo's regular franchises following the GameCube release, and every sequel in theAnimal Crossing series had since been released worldwide. From a Western perspective, the second game wasAnimal Crossing: Wild World, released for theNintendo DS in late 2005, which introduced an online play component to the series. The game also removed region-specific content as a way for all players to potentially have the same experience. The third game,Animal Crossing: City Folk (orLet's Go To The City in PAL regions) for the Wii in late 2008, added a city outside of the main town as a new area that could be visited. The fourth game,Animal Crossing: New Leaf for theNintendo 3DS on November 2012 in Japan and the rest of the world throughout 2013, allows the player character to become the mayor of the town and obtain new customization options for it. This game received an update in 2016 titledAnimal Crossing: New Leaf - Welcome amiibo, which introducedamiibo functionality. In 2017,Animal Crossing became the fourth Nintendo IP to receive a spinoff for smartphones, withAnimal Crossing: Pocket Camp, a campsite management game. On March 20th 2020,Animal Crossing: New Horizons was released on the Nintendo Switch, being the first game sinceCity Folk to release on a home console. The game itself was massively popular, beating out bothWild World andNew Leaf to become the best-selling game in the franchise. The franchise had also spawned an anime film that was released only in Japan, andAnimal Crossing properties steadily grew in representation in theSuper Smash Bros. games until a character representing a typicalAnimal Crossing player-character was included as a playable fighter inSuper Smash Bros. 4 as "Villager".
In a givenAnimal Crossing game, the player's avatar, ahuman boy or girl, moves into a randomly-generated village in a forest that is populated by anthropomorphic animals that are all roughly their size (despite the large range of animal species the villagers encompass). InNew Horizons, the player and two other villagers are instead taken to a deserted island as part of the Deserted Island Getaway Package offered byTom Nook. Once the avatar is settled into their living quarters, they may interact with and perform errands for the amiable residents on a day-to-day basis, amassing wealth (in the form of a type of currency called "bells") and a variety of decorative paraphernalia for their own house. Additionally inNew Horizons, the player can decorate their island by placing down furniture and using theIsland Designer Construction Permit to customize cliffs and rivers to their preferred setting. The series is generally open-ended in that there are no objectives to complete and no way to "beat" the game per se, though one may pursue goals such as collecting all available types of bugs and fish in the game world. However,New Horizons does give a main objective of attractingK.K. Slider on the island, requiring the player to amass a 3-star rating by decorating and inviting villagers on to their island. The only "long term" goal in all the games for players to complete in order to access an unrestricted play experience is that they must amass enough wealth to regularly pay off their house's mortgage whenever the town shopkeeper and real-estate agent, Tom Nook the tanuki, upgrades the floor space of their house. Each game released tracks the real-world passage of time through the platform's internal calendar and affects the status of the player's village appropriately even when that village is not being played, and a player's avatar is able to visit the village of another player's copy of the game.
InSuper Smash Bros. Melee[edit]
TheAnimal Crossing franchise was anonymously introduced to Western gamers throughSuper Smash Bros. Melee, a full year beforeAnimal Crossing’s international release, but not as an established universe. The only appearances of the franchise in the fighting game are as three collectible trophies, each depicting one ofAnimal Crossing’s staple characters.
Trophies[edit]
- Tom Nook
- K.K. Slider (referred to as his Japanese name, Totakeke)
- Mr. Resetti
InSuper Smash Bros. Brawl[edit]
Animal Crossing is recognized as its own universe bySuper Smash Bros. Brawl. There are no playable characters to hail from it. However, theVillager was considered to be playable during the planning stages ofBrawl, but the character was scrapped because Sakurai felt that "he wasn't suited for battle".[1]
Stage[edit]
- Smashville (Starter): This stage is essentially a woodland town in the style of towns generated byAnimal Crossing games in general and given a name undoubtedly appropriate to aSmash Bros. game. It takes place on a simply-laid-out pair of platforms that may be floating around above town, with several characters standing and walking around in the background of the lower platform. In homage to theAnimal Crossing tradition of environmental effects based on time of the day, the stage will display its background based on the time of the day it is when a match is fought on it, such as battles at night being set at that time. If the stage is played at 8:00 Saturday night, a concert-style performance byK.K. Slider will be playing in the background while the brawl is on.
Item[edit]
- Pitfall: In allAnimal Crossing games to date (though called a pitfall seed inAnimal Crossing: Wild World), villagers would occasionally dig a trap called the Pitfall with a shovel. If they took the Pitfall and buried it, neighbors that walked over that part of the ground would fall into a hole and be temporarily trapped. This item has the same effect inBrawl, and translates to theSmash Bros. universe as a combination ofDonkey Kong'sHeadbutt attack and theMotion-Sensor Bomb.
Assist Trophy[edit]
- Mr. Resetti: A mole that appears in all the Animal Crossing series games. His name is a pun on the word "Reset," which is what causes him to appear. His job is to make sure the player saves the game. The more the player resets the game without saving, the angrier he gets, eventually reaching the point where he forces the player to perform a number of irrational, absurd actions, such as reciting specific lines word by word. InBrawl, he lectures the players endlessly, much like his role in theAnimal Crossing series, but otherwise has no effect on the battle whatsoever (aside from blowing up occasionally and covering about half the screen).
Music[edit]
Original Tracks[edit]
- Title (Animal Crossing): Contrary to the title, this track is not merely a remix of the Title Screen Theme from Animal Crossing, but a whole medley of tracks fromAnimal Crossing: Wild World. This track includes the Title Screen Theme, Museum Theme, 3pm - 4pm Theme, Loan Paid Off Jingle, 6am - 7am Theme, Tom Nook's Store Theme and the Town Hall Theme, before looping again.
- Go K.K. Rider!: This track debuted in Animal Crossing, where it was one of the randoms songs K.K. Slider could sing at the train station, and in later games at Brewster's Roost.
- 2:00 a.m.: This track's in-game debut was in Animal Crossing: Wild World, where it played between 2:00 a.m. and 3:00 a.m. In Brawl, the track has been heavily sped up, and has had K.K. Slider vocals added.
- Town Hall and Tom Nook's Store: A medley of both the Town Hall background music fromAnimal Crossing: Wild World as well as the music that plays in any of the variations of Tom Nook's store in allAnimal Crossing games.
- The Roost: A soothing remix of the music track heard in The Roost inAnimal Crossing: Wild World.
Source Tracks[edit]
- K.K. Cruisin': One of K.K. Slider's songs taken directly from theAnimal Crossing games, it only plays during one of his Saturday night concerts onSmashville.
- K.K. Condor: One of K.K. Slider's songs taken directly from theAnimal Crossing games, it only plays during one of his Saturday night concerts onSmashville.
- K.K. Western: One of K.K. Slider's songs taken directly from theAnimal Crossing games, it only plays during one of his Saturday night concerts onSmashville.
- K.K. Gumbo: One of K.K. Slider's songs taken directly from theAnimal Crossing games, it only plays during one of his Saturday night concerts onSmashville.
- Rockin' K.K.: One of K.K. Slider's songs taken directly from theAnimal Crossing games, it only plays during one of his Saturday night concerts onSmashville.
- DJ K.K.: One of K.K. Slider's songs taken directly from theAnimal Crossing games, it only plays during one of his Saturday night concerts onSmashville.
Trophies[edit]
Stickers[edit]
InSuper Smash Bros. 4[edit]
The amount of content pertaining toAnimal Crossing was expanded inSuper Smash Bros. 4. In addition to the returning content fromSuper Smash Bros. Brawl,Animal Crossing received two new stages, a new item, six new music arrangements, and a playable character. The majority of the new content derives fromAnimal Crossing: City Folk andAnimal Crossing: New Leaf, which were released betweenBrawl andSmash 4.
Fighter[edit]
- Villager (Starter): the playable character fromAnimal Crossing debuts as anewcomer, taking his design from the cover ofAnimal Crossing: City Folk. He was revealed on June 11, 2013 duringE3 2013 in the first trailer forSmash 4. All eight of his costumes are based off of other possible appearances fromAnimal Crossing: City Folk, four of which are female. The Villager uses various tools from theAnimal Crossing series to assist him in battle. Villager canpocket a wide range of projectile attacks and items to store for later use. Hisside special,Lloid Rocket, allows Villager to either shoot Lloid as a rocket, or ride him as an effective horizontal recovery. Hisup special isBalloon Trip, which allows Villager to fly around with balloons. Hisdown specialTimber is a three state move. Using it once on the ground causes Villager to plant a sapling. Using it a second time causes him to water it which makes it grow into a mature tree. Using it a third time causes Villager to swing his axe. Doing so on the tree can cut it down. Contact with the falling tree results in significant knockback and damage. Villager'sFinal Smash,Dream Home, involvesTom Nook and his nephews,Timmy & Tommy, trapping the opponent in a house being built, which then blows up.
Stages[edit]
for Nintendo 3DS[edit]
- Tortimer Island (Starter): staged on theeponymous island fromAnimal Crossing: New Leaf. The layout changes every time the stage is loaded. Fruit can fall off trees, which can either serve as healing or throwing items, depending on the fruit. Seashells sometimes appear on the stage and can be picked up and tossed as projectiles. A largeshark swims in the water that will attack nearby fighters.Kapp'n will sometimes drive his boat on the stage, which serves as an additional platform. However, players have to be careful not to get dragged off the stage. The water surrounding the island is notswimmable. The retired mayorTortimer and members of Kapp'n's family -Leilani,Leila, andGrams - occasionally appear in the background. It is one of the possible stages to appear in Level 6 ofAll-Star Mode as ahome stage for Villager. ItsΩ form is columnar.
for Wii U[edit]
Smashville (Unlockable): staged above a village fromAnimal Crossing: Wild World. It is a large, floating platform with one smaller platform shifting from side-to-side above it. Item-bearing balloons occasionally float in and will drop the item it holds if popped. Animal villagers appear in the background, watching the fight. The villagers that appear are dependent on the time of day. Like Town and City, whether it is day or night on Smashville is dependent on the set time in the Wii U system's internal clock. Smashville is unlocked once the "Playing Tricks"event is completed. It is one of the possible stages to appear in Level 2 ofAll-Star Mode as ahome stage for Villager. It is large enough to accommodate8-Player Smash. ItsΩ form is a floating platform likeFinal Destination.
- Town and City (Starter): staged above a suburb fromAnimal Crossing: City Folk. The stage is similar to Smashville andBattlefield: it is a large, floating platform with three smaller platforms above it. Eventually, the main platform travels from the suburb to the city fromCity Folk. This transition replaces the three smaller platforms with two. During each stop, a background platform with various animal villagers watching will hover behind the main stage. The villagers that appear are dependent on the time of day and whether it is staged in the suburb or city. Like Smashville, whether it is day or night on Town and City is dependent on the set time in the Wii U system's internal clock. It is one of the possible stages to appear in Level 2 ofAll-Star Mode as ahome stage for Villager. It is large enough to accommodate8-Player Smash. ItsΩ form is a floating platform likeFinal Destination, overlooking the city plaza.
Items[edit]
Bold italics denotes an item or Assist Trophy new to theSmash Bros. series.
- Pitfall (throwing): a white "seed" from theAnimal Crossing series with a red "!" on it. Tossing one lays a trap that willbury opponents who walk over it or is directly hit by it. Striking an aerial opponent will immediatelymeteor smash them.
- Beehive (throwing): a colony of insects from theAnimal Crossing series. If thrown at an opponent, a swarm of bees will start attacking that opponent. If the hive strikes the ground, the bees will attack the thrower instead.
Assist Trophy[edit]
Mr. Resetti has been replaced by Isabelle as a new Assist Trophy.
- Isabelle: the secretary for the player character inAnimal Crossing: New Leaf. She tosses fruit towards the summoner that heals them on contact. It is possible for opponents to intercept the fruit, but they have to actively grab them with the shield or attack buttons. Isabelle cannot be attacked, but she will flinch if opponents get close. If the summoner is KO'd while she is still out, she will hunch over with a dismayed expression until the player returns. Conversely, she will cheer if her summoner scores a KO. ThePic of the Day that revealed her inclusion was written from her perspective.
Smash Tour items[edit]
- Timmy & Tommy (Blue):Tom Nook's nephews. The user transforms nearby items into different items. Fighters do not turn into other fighters, and instead will be replaced with items or stat boosts.
- Isabelle (Blue): the secretary for the player character inNew Leaf. The user changes nearby stat boosts to maximum size.
- Mr. Resetti (Red): an easily frustrated lecturer from theAnimal Crossing series. The user reduces a chosen opponent's stats to 0 for one battle. He previously appeared as an Assist Trophy inBrawl.
- Bus to the City (Blue):Kapp'n's bus fromAnimal Crossing: City Folk. The user calls everyone to the user's space.
Mii Costumes[edit]
Outfits[edit]
Isabelle Outfit (DLC): the outfit is based onIsabelle, the secretary for the player character inAnimal Crossing: New Leaf. She is a very popularAnimal Crossing character and has been pushed as the face of the franchise since the release ofSmash 4. Isabelle herself serves as an Assist Trophy. The costume was released with a corresponding hat as downloadable content on June 14, 2015. The Mii wears a blonde dog suit with a white blouse, red bow-tie, plaid vest, and green skirt. It wields a party popper similar to the one used by Isabelle during holidays and other special events inNew Leaf.
K.K. Slider Outfit (DLC): the outfit is based onK.K. Slider, a nomadic musician from the originalAnimal Crossing. In Japan, this costume was available with a corresponding hat for free as part of a promotion with7-Eleven from June 19 through July 11, 2015. It was later released worldwide for free on July 31, 2015 as part of the 1.1.0 update. It was the only Mii Fighter set released for free. The Mii wears a white, full-body dog suit and wields K.K.'s acoustic guitar.
Headgear[edit]
Music[edit]
Original Tracks[edit]
Arrangements and remixes unique toSSB4.
- Plaza / Title (Animal Crossing: City Folk / Animal Crossing: Wild World): An arrangement of "Plaza" fromAnimal Crossing: City Folk and "Title" fromAnimal Crossing: Wild World. It plays on Town and City.
- Outdoors at 7 p.m. (Sunny) / Main Street: An arrangement of "7:00 p.m. (Sunny)" and "Main Street" fromAnimal Crossing: New Leaf. It plays on Town and City.
- Kapp'n's Song: An arrangement of "Kapp'n's Sea Shanty" fromNew Leaf. It plays on Tortimer Island and Town and City.
- Tortimer Island Medley: An arrangement of "Island (Day)" and "Tour (Day)" fromNew Leaf. It plays on Tortimer Island and Smashville.
- Tour (Animal Crossing: New Leaf): An medley of pieces fromNew Leaf, including "Tour (Day)", "Look What I Found", and "Hide-and-Seek" fromNew Leaf. It plays on Town and City.
- Bubblegum K.K.: An arrangement of "Bubblegum K.K." fromNew Leaf. It plays on Town and City.
Returning Tracks[edit]
Arrangements and remixes from previousSmash titles.
Title (Animal Crossing): An medley of pieces fromAnimal Crossing: Wild World. It most prominently features the main theme ofWild World, but it also includes "Museum (Day)", "3:00 p.m. (Sunny)", "Loan Paid Off", "6:00 a.m. (Sunny)", "Town Hall (Day)", and "Tom Nook's Store". It plays on Smashville.
Go K.K. Rider!: An arrangement of "Go K.K. Rider!" fromAnimal Crossing. It plays on Smashville.
2:00 a.m.: An arrangement of "02:00 a.m. -Totakeke Mix-" fromAnimal Crossing Sound CD: Keke's Choice! Mix, a remix of the original 2 a.m music fromWild World. It plays on Smashville.
Town Hall and Tom Nook's Store: an arrangement of "Town Hall (Day)" fromWild World and "Tom Nook's Store" fromAnimal Crossing. It plays on Smashville.
The Roost (Animal Crossing: Wild World): an arrangement of "The Roost" fromWild World. It plays on Smashville.
Source Tracks[edit]

Compositions and arrangements directly sourced fromAnimal Crossing games with no alterations. All sourced tracks are "sung" byK.K. Slider. He appears in the background of Smashville and Town and City between 8:00 pm and midnight on Saturdays. All pieces are from the originalAnimal Crossing.
Victory Theme[edit]
- Victory! Villager: an arrangement of the first few bars of "Title" from the originalAnimal Crossing.
Other[edit]
"Title" from the originalAnimal Crossing was used in the "1st Trailer" forSmash 4, which also served as the reveal trailer for Villager.
Trophies[edit]
InSuper Smash Bros. Ultimate[edit]
TheAnimal Crossing universe was further expanded inUltimate, with the addition of a new character, a new assist trophy, and three new remixes.
Fighters[edit]
- 45.Villager (Unlockable): The player character returns as an unlockable fighter after being a starter inSmash 4. When VillagerPockets a projectile or item, it will now be displayed by theirdamage meter. Like inSSB4, both female and male versions of Villager are playable.
- 68.Isabelle (Unlockable): The loyal secretary makes her debut as an unlockable newcomer. She has a few similar moves to Villager, but several different normal and special attacks. She was announced alongside the next core entry in theAnimal Crossing series on the Nintendo Switch, later revealed to beAnimal Crossing: New Horizons.
Stages[edit]
AllAnimal Crossing stages from previous titles return.
Smashville (Starter): A stage with areas fromWild World in the background. When played with hazards off, the platform doesn't move and is positioned on the center of the stage. The design of the buildings now reflect their appearance inAnimal Crossing: New Leaf.
Tortimer Island (Starter): The island that Tortimer can bring players to inAnimal Crossing: New Leaf. The island is relatively identical to itsSmash 4 iteration, only now with updated aesthetics and swimmable water.
Town and City (Starter): A stage with areas fromCity Folk in the background. Like all the other stages, Town and City received a change in aesthetics, becoming brighter and more detailed.
Items[edit]
- Pitfall: An item that buries opponents when hit on the ground, or meteor smashes them when hit in the air.
- Beehive: An item that, when thrown, breaks and produces bees that attack the opponent if one is hit, or anyone if no opponent is hit.
Assist Trophy[edit]
Since Isabelle became a fighter, Kapp'n replaces her as a new Assist Trophy.
- Kapp'n: A kappa that drives a variety of vehicles. InUltimate, he drives a bus that captures opponents and then drives them off-stage. The bus can be mashed out of at lower percents, but is increasingly harder to get out of as the opponent takes more damage.
Mii Costumes[edit]
Outfits[edit]
Headgear[edit]
Music[edit]
Original Tracks[edit]
Arrangements and remixes unique toUltimate. All new tracks are remixes of different title themes across theAnimal Crossing games.
- Title Theme - Animal Crossing: A new remix of the title theme from the firstAnimal Crossing game.
- Title Theme - Animal Crossing: Wild World: A new remix of the title theme fromAnimal Crossing: Wild World.
- Title Theme - Animal Crossing: Happy Home Designer: A new electric guitar-heavy remix of the title theme fromAnimal Crossing: Happy Home Designer.
Returning Tracks[edit]
Go K.K. Rider!: An arrangement of one of the songsK.K. Slider would sing, from the originalAnimal Crossing. Returns fromBrawl.
Title Theme - Animal Crossing: Wild World (Brawl): A medley of tracks fromAnimal Crossing: Wild World, including the title theme, theMuseum theme, the 3 p.m. theme, the Loan Paid Off jingle, the 6 a.m. theme, theNook's Cranny theme, and theTown Hall theme. Returns fromBrawl.
2:00 a.m. - Animal Crossing: Wild World: An arrangement of "02:00 a.m. -Totakeke Mix-" fromAnimal Crossing Sound CD: Keke's Choice! Mix, a remix of the original 2 a.m music fromWild World. Returns fromBrawl.
Town Hall and Tom Nook's Store - Animal Crossing: Wild World: An arrangement of the theme while exploring the Town Hall, and the Nook's Cranny theme, fromAnimal Crossing: Wild World. Returns fromBrawl.
The Roost - Animal Crossing: Wild World: A piano-based arrangement of the theme ofThe Roost, fromAnimal Crossing: Wild World. Returns fromBrawl
Kapp'n's Song: An upbeat remix of "Kapp'n's Sea Shantey" fromAnimal Crossing: New Leaf. Returns fromSmash 4.
Tortimer Island Medley: A medley of tracks that play onTortimer Island fromAnimal Crossing: New Leaf. Returns fromSmash 4.
Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World: A medley of tracks fromAnimal Crossing: City Folk andAnimal Crossing: Wild World, including the city plaza theme fromAnimal Crossing: City Folk, the title theme from both games, and the 2 a.m. theme from both games. Returns fromSmash for Wii U.
Outdoors at 7 p.m. (Sunny) / Main Street - Animal Crossing: New Leaf: A mellow arrangement of the theme that plays between 7 and 8 p.m when it is sunny or cloudy, and the theme ofMain Street after it has developed enough, fromAnimal Crossing: New Leaf. Returns fromSmash for Wii U.
Tour - Animal Crossing: New Leaf: A arrangement of the Island Tour theme, the Hide-and-Seek theme, and the "Look What I Found" jingle, fromAnimal Crossing: New Leaf. Returns fromSmash for Wii U.
Bubblegum K.K.: An arrangement of one of the songs K. K. Slider sings, as well as the title theme, fromAnimal Crossing: New Leaf. Returns fromSmash for Wii U.
Source Tracks[edit]
Tracks sourced directly from theAnimal Crossing games.
- House Preview: The theme that plays when viewing a house, directly after designing it, sourced fromAnimal Crossing: Happy Home Designer.
K.K. Slider Performances[edit]
All K.K. Slider songs are original themes taken from theAnimal Crossing games.
Victory Theme[edit]
- Victory! Animal Crossing Series: A remix of the first phrase of the main theme fromAnimal Crossing. InUltimate, the song is sped up.
Spirits[edit]
Games with elements appearing in theSuper Smash Bros. series[edit]
TheAnimal Crossing universe has games represented throughout theSuper Smash Bros. series with a total of 8 games. The latest game represented in this universe isAnimal Crossing: New Horizons, released on March 20, 2020.
Doubutsu no Mori /Animal Crossing[edit]
- Playable characters:
TheVillager appears as a fighter inSmash 4 andUltimate. Various elements of his moveset came from this game.
Lloid appears as Villager'sside special, and asIsabelle'sdown special inUltimate.
Tom Nook,Timmy and Tommy appear on Villager and Isabelle'sFinal Smash.
A costume based onK.K. Slider appears for theMii Gunner inSmash 4 andUltimate.
Isabelle uses aFishing Rod, a common tool in this series, as her side special.
- Stage elements:
Various villagers from this game appear in the background ofSmashville.
Kapp'n and Tortimer appear in the background ofTortimer Island.
Various villagers from this game appear in the background ofTown and City.
- Items:
- Assist Trophies:
Mr. Resetti, who debuts in this game, appears as aAssist Trophy inBrawl.
Kapp'n, who debuts in this game, appears as an Assist Trophy inUltimate.
- Trophies:
Tom Nook, Totakeke / K.K. Slider, and Mr. Resetti appear as trophies inMelee,Brawl, andSmash 4.
Animal Crossing Boy and Mr. Resetti (Feet) appear as trophies.
Tommy & Timmy, Redd, and Sable & Mabel appear as trophies inBrawl andSmash 4.
Tortimer, Kapp'n, Copper, Booker, Gulliver, and Blanca appear as trophies inBrawl andSmash for 3DS.
Blathers, Pelly, Phyllis, Katrina, Joah, Saharah, and Wendell appear as trophies inBrawl andSmash for Wii U.
Lloid and Rover appear as trophies.
Pete, Porter, Jack, Chip, Franklin, and Snowpeople appear as trophies.
Gracie, Jingle, Don, and Wisp appear as trophies.
- Stickers:
- Spirits:
- Music:
"Title Theme - Animal Crossing": An arrangement of the title theme from this game.
"Go K.K. Rider!": An arrangement of one of K.K. Slider's tracks in his debut in this game and a staple of his discography ever since.
"K.K. Cruisin'": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
"K.K. Western": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
"K.K. Gumbo": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
"Rockin' K.K.": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
"DJ K.K.": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
"K.K. Condor": A song K.K. Slider can perform on both Smashville and Town And City on Saturday nights first appeared in this game.
"Victory! Animal Crossing Series": A remix of the first phrase of the main theme from this game. InUltimate, the song is sped up.
Animal Crossing: Wild World[edit]
- Playable characters:
The designs of most of Villager's costumes came from this game.
TheTown Hall appears on Isabelle'son-screen appearance and in her Final Smash.
- Stages:
Smashville draws primarily from this game. The overall aesthetic of the stage's background, the flat village, and elements such as Kapp'n's taxi, the Roost cafe, and some of the background villagers originated in this game. The stage is simple; its biggest gimmick likely being how the stage changes depending on the time of day. Similar to bothAnimal Crossing andWild World, K.K. Slider will appear on the stage at 8:00 PM on Saturdays for four hours.
- Stage elements:
Various villagers from this game appear in the background of Smashville.
Various villagers from this game appear in the background ofTown and City.
- Trophies:
- Stickers:
- Spirits:
- Music:
"Title Theme - Animal Crossing: Wild World (Brawl)": A medley of various themes fromWild World, including the title theme, theMuseum theme, the 3 p.m. theme, the Loan Paid Off jingle, the 6 a.m. theme, theNook's Cranny theme, and the Town Hall theme.
"Title Theme - Animal Crossing: Wild World": A a medley of tracks fromWild World, including the title theme, the 3 p.m. theme, and the 2 a.m. theme.
"Town Hall and Tom Nook's Store - Animal Crossing: Wild World": An arrangement of the theme while exploring the Town Hall, and the Nook's Cranny theme, fromWild World.
"2:00 a.m. - Animal Crossing: Wild World": Is an upbeat remix of the music that would play in this game between 2 and 3 AM.
"The Roost - Animal Crossing: Wild World": Is an arrangement of the theme of coffee shop The Roost, which debuted in this game.
"Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World)": Incorporates the Title and 2:00 AM themes present in this game.
Animal Crossing: City Folk / Animal Crossing: Let's Go to the City[edit]
- Playable characters:
- Stages:
TheTown and City stage is directly inspired by this game. The town backdrop is large and has multiple cliffs, hills, and levels just like in that game, and also includes some of its original landmarks such as the fountain and bus stop. The portions of the stage in which the central platform "travels" to the city's central plaza are a direct homage to this aspect of the game, down to being able to see Kapp'n's bus down below while the stage is moving from one area to the next.
- Stage elements:
- Assist Trophies:
- Trophies:
- Spirits:
Label appears as part of the Able Sisters spirit.
Zipper T. Bunny, Frillard, Serena, and Kicks appear as spirits.
Tom Nook, Tom Nook (Nookington's), Resetti, Don, Lloid, Kaitlin & Katie, and Copper & Booker appear as spirits using their artwork from this game.
Both genders of Villager appear as fighter spirits using their artwork from this game.
- Music:
"Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World": Incorporates the music of the City Plaza from this game and the Title and 2:00 AM themes present in both this game andWild World, acting as the main theme of the aforementioned stage.
Animal Crossing: New Leaf[edit]
- Playable characters:
When Villager uses his Bowling Ball move, the pose he makes is from the Diving tours in this game when A is pressed.
A costume based onIsabelle appears for the Mii Gunner inSmash 4 andUltimate.
Isabelle, who debuts as a fighter inUltimate, made her debut in this game.
- Stages:
TheTortimer Island stage is based on a location that was first seen on this game. The stage changes layout every time it is loaded.
- Stage elements:
- Assist Trophies:
- Trophies:
- Spirits:
DJ K.K., Digby, Cyrus & Reese, and Leif appear as spirits.
Timmy & Tommy, K.K. Slider, Gulliver, Zipper T. Bunny, Rover, Redd, Gracie, Pete, Plyllis & Pelly, Joan, Katrina, Tortimer, Kapp'n, Able SIsters, Blathers, Celeste, Harriet, Brewster, Lyle, Dr. Shrunk, and Kicks appear as spirits using their artwork from this game.
- Music:
"Outdoors at 7 p.m. (Sunny) / Main Street - Animal Crossing: New Leaf": An arrangement of the theme that plays in this game between 7 and 8 PM and the Main Street theme.
"Tour - Animal Crossing: New Leaf": An arrangement primarily consisting of the theme that plays when touring Tortimer Island.
"Bubblegum K.K.": An arrangement of a K.K. Slider track that debuts in this game.
"Tortimer Island Medley": An arrangement of two songs that play on Tortimer Island in this game.
"Kapp'n's Song": An arrangement of music Kapp'n would sing to the player while traveling to Tortimer Island in this game.
"Town Hall": The theme of the town hall from this game. It plays on Isabelle's reveal trailer, although it isn't available in the actual game.
Animal Crossing: Happy Home Designer[edit]
- Playable characters:
- Spirits:
- Music:
"Title Theme - Animal Crossing: Happy Home Designer": An arrangement of this game's title theme.
"House Preview": The house preview theme, ported directly from this game.
Animal Crossing: amiibo Festival[edit]
Animal Crossing: New Horizons[edit]
Trivia[edit]
- Animal Crossing is the only universe with multiple playable characters in which all of them have made a non-playable appearance in the series prior to their playable debuts, as severalVillagers can appear in the background forSmashville inBrawl andIsabelle appears as anAssist Trophy inSmash 4.
- TheAnimal Crossing universe is the only universe inBrawl to have its own section in theSound Test and Trophy Gallery that does not have a playable character.
- Animal Crossing is the only universe in theSuper Smash Bros. series with playable characters that hada stage debut before any playable characters, not counting theSuper Smash Bros. universe itself.
- Animal Crossing is the first universe to make a playable debut inSSB4 that has more than one playable character.
- Animal Crossing andMega Man are the only universes to have a completely different Assist Trophy in each installment. ForAnimal Crossing: onlyMr. Resetti is inBrawl, onlyIsabelle is inSmash 4, and onlyKapp'n is inUltimate.
- Animal Crossing is tied withDuck Hunt for having the longest duration between its debut in the series and its playable character's debut, with both series debuting inMelee before receiving playable characters inSmash 4.
- Animal Crossing is the earliest fighter-based universe to debut after theSuper Smash Bros. series' debut.
- Animal Crossing is one of two universes to introduce multiple playable characters, all of whom lack a voice actor. The other isDonkey Kong.
References[edit]
External links[edit]
Fighters | Villager (SSB4 ·SSBU) ·Isabelle (SSBU) |
---|---|
Assist Trophies | Mr. Resetti ·Isabelle ·Kapp'n |
Stages | Smashville ·Tortimer Island ·Town and City |
Items | Pitfall ·Beehive |
Other | K.K. Slider ·Lloid ·Timmy & Tommy ·Tom Nook |
Trophies,Stickers andSpirits | Trophies (SSBB ·SSB4) ·Stickers ·Spirits |
Music | Brawl ·SSB4 ·Ultimate |