Aerial attack
Anaerial attack (空中攻撃,Midair attack) is any move that is performed in midair that is not agrounded attack orspecial move. Their official terms vary between titles; they are known asmidair attacks inSuper Smash Bros. Melee, andair attacks inBrawl,Smash 4 andUltimate. Most aerial attacks deal moderate damage (9%-14%). Aerial attacks can beL-cancelled inSSB andMelee.
The types of aerial attacks are listed below, with a list of their typical uses:
- Neutral aerial: Usually fast, weak moves that are goodout of shield, starting combos, or for interrupting enemy attacks; some aresex kicks that deal less damage as time passes.
- Forward aerial: Tend to have large hitboxes, making them good foredgeguarding and combos; several throughout the series are notorious for their high utility in general combat.
- Back aerial: Often the fighter's strongest aerial, compensated with a small hitbox or long startup lag. Some combine speed and power to make them a reliable aerial KO move.
- Up aerial: Many are useful juggling tools with good chainability and a wide range, being a big part of many fighters' aerial combos.
- Down aerial: Almost always a multi-hit,stall then fall, and/ormeteor smash, making them capable tools for offstage edgeguarding.
Certain characters with atether grab also possess agrab aerial, which is used by pressing the grab button. Similarly, characters who canglide possess aglide attack, which is used when attacking out of a glide.
Super Smash Bros. for Wii U digital manual description[edit]
"Press
while airborne to perform air attacks. Tilting
in a direction and pressing
will trigger different moves."
Trivia[edit]
- SinceMelee, a number of select aerial attacks have a small spark effect akin to smash attack; the aerials that possess such special effects often change from game to game.



