Super Smash Bros. series
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Advanced technique

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Fox'swaveshine inMelee is an advanced technique that requires considerable technical skill to perform.
TheDACUS is a well-known advanced technique inBrawl.
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Anadvanced technique is an action or series of actions that are complex and/or technically demanding enough to require a considerable amount of skill, sometimes refered to asTechnical skill, which results in a benefit to themetagame of a character.

Advanced techniques mainly differ from standard techniques in that their presence was not directly mentioned in any official capacity prior to release, usually due to not being discovered or expected to be a big deal by the game's designers. This often manifests itself in the form of advanced techniques being results of oversights allowingexploits orglitches, such aswavedashing andmomentum cancelling. In the broader context of video games in general, their use is an example of what is known asemergent gameplay. A strong or properly-applied advanced technique can radically alter a character's metagame - for example, theshort hop fast fall l-cancel provides a significant speed boost to a player's aerial assault and helps to patch up holes in slower characters' offenses. Certain characters rely heavily on their specific advanced techniques, such as theIce Climbers'chain grabs anddesynching techniques, andFox'swaveshine combos inMelee. Reliance of these techniques to shape top-level metagames and their often dubious origins is a common source of discontent among new and casual players.

Contents

List of advanced techniques[edit]

A list of techniques that are notably difficult to perform/require precisetechnical skill.

NameSSBSSBMSSBBSSB4SSBU
ApproachYesYesYesYesYes
Attack cancel short hop aerialNoNoNoNoYes
Auto-cancelingYesYesYesYesYes
AutolandingNoNoYesNoNo
B-reversingNoNoYesYesYes
Bat droppingNoYesYesYesYes
BidouNoNoNoYesNo
Boost grabNoYesYesYesYes
C-BouncingNoNoNoYesYes
CampingYesYesYesYesYes
Chain grabYesYesYesNoNo
Charge storage cancelingYesYesYesYesYes
COILNoNoNoNoYes
Cross-upYesYesYesYesYes
Dash attack cancelled up smashNoNoYesNoNo
Dash cancelYesYesYesYesYes
Dash pivot cancelNoNoYesNoNo
Dash-dancingYesYesYesYesYes
Dashing shieldYesYesNoNoNo
Dash-dancingYesYesYesYesYes
Double jump cancelYesYesYesYesYes
Double jump cancel counterYesYesYesYesYes
Drop cancelYesYesYesYesYes
Edge dashingYesYesYesYesYes
Edge hoppingYesYesYesYesYes
Footstool down aerial airdodgeNoNoNoNoYes
Fox-trottingYesYesYesYesYes
Frame cancellingNoNoNoYesNo
Glide tossNoYesYesNoNo
GimpYesYesYesYesYes
HilldashNoNoYesYesYes
InfiniteYesYesYesYesYes
Instant double jumpYesYesYesYesYes
Jab cancelYesYesYesYesYes
Jab resetNoYesYesYesYes
Jab grabYesNoNoNoNo
JugglingYesYesYesYesYes
Jump cancel throwNoYesYesYesYes
Jump-canceled grabNoYesNoNoNo
Jump-cancellingYesYesYesYesYes
Kill confirmYesYesYesYesYes
L-cancellingYesYesNoNoNo
LadderYesYesYesYesYes
Ledge-cancellingYesYesYesYesYes
Ledge DIYesNoNoNoNo
LockNoNoYesYesYes
MindgameYesYesYesYesYes
Momentum cancellingNoNoYesNoNo
Momentum slideYesNoNoNoNo
MoonwalkNoYesNoNoNo
PowershieldNoYesYesYesYes
PivotingYesYesYesYesYes
Platform cancelYesNoYesNoNo
PlankingYesYesYesYesYes
Power shield cancelingNoYesYesYesNo
Reverse aerial rushNoNoYesYesYes
Scar JumpNoYesYesYesYes
SharkingYesYesYesYesYes
Shield break comboYesYesNoNoNo
Shield platform droppingYesYesYesYesNo
Shield-stopYesYesYesYesYes
Shine spikeYesYesYesYesYes
Short hop laserYesYesYesYesYes
Short hop air dodgeNoYesYesYesYes
Short hop fast fall l-cancelNoYesNoNoNo
SlingshotNoNoNoYesYes
Small step forward smashYesYesYesYesYes
Smash directional influenceYesYesYesYesYes
SofthopNoNoYesYesYes
SpacingYesYesYesYesYes
Stage humpingNoYesYesYesYes
Step dashingNoNoNoYesNo
Sticky edge jumpNoNoNoNoYes
Stage spikeYesYesYesYesYes
StallingYesYesYesYesYes
Taunt cancellingYesYesYesYesYes
Team wobbleYesYesYesNoNo
TechingYesYesYesYesYes
Tech-chasingYesYesYesYesYes
Teeter cancelYesYesNoNoNo
TurtlingYesYesYesYesYes
TeleportYesNoNoNoNo
V-cancellingNoYesNoNoNo
Wall jump cancel ledge grabNoNoNoNoYes
WavedashNoYesNoNoYes
Zero-to-death comboYesYesYesYesYes

List of character-specific advanced techniques[edit]

A list of advanced techniques that can only be performed by one or a few characters.

Mario[edit]

Donkey Kong[edit]

Link[edit]

Samus[edit]

Yoshi[edit]

Fox[edit]

Pikachu[edit]

Luigi[edit]

Ness[edit]

Captain Falcon[edit]

Peach[edit]

Bowser[edit]

Ice Climbers[edit]

Sheik[edit]

Zelda[edit]

Dr. Mario[edit]

Falco[edit]

Marth[edit]

Young Link[edit]

Ganondorf[edit]

Mewtwo[edit]

Roy[edit]

Mr. Game & Watch[edit]

Meta Knight[edit]

Pit[edit]

Zero Suit Samus[edit]

Wario[edit]

Pokémon Trainer[edit]

Squirtle[edit]

Charizard[edit]

Diddy Kong[edit]

Lucas[edit]

Sonic[edit]

Olimar[edit]

R.O.B.[edit]

Toon Link[edit]

Villager[edit]

Mega Man[edit]

Wii Fit Trainer[edit]

Little Mac[edit]

Rosalina and Luma[edit]

Greninja[edit]

Mii Gunner[edit]

Pac-Man[edit]

Robin[edit]

Shulk[edit]

Ryu / Ken[edit]

Cloud[edit]

Inkling[edit]

Simon/Richter[edit]

King K. Rool[edit]

Isabelle[edit]

Piranha Plant[edit]

Joker[edit]

Banjo & Kazooie[edit]

Terry[edit]

Steve[edit]

Pyra / Mythra[edit]

Kazuya[edit]

In competitive play[edit]

Advanced techniques are an integral aspect of high-level play and are sometimes essential for survival in a tournament. While the actual practicality and effectiveness of each technique vary wildly, knowing how to use them is still considered beneficial. As evidenced by oldertier lists, some characters' standings in the metagame can rise significantly whenever a new piece of tech that revolutionizes how they play is discovered.

That being said, reliance on these techniques is a source of controversy, particularly with low-level competitors and casual players. Some raise concern that those without knowledge of these techniques are at an inherent disadvantage while playing. Depending on specific situations, some might be physically incapable of performing some popular techniques, which is not necessarily fair. Some also claim that using these techniques "breaks the rules" of the game by not typically being intended gameplay mechanics, and a banning of nearly every technique has been debated at some point for these reasons. While there have been some extreme examples likewobbling being banned due to being degeneratlely over-powered andbroken, most are not nearly at that level. Also, mastering these techniques are not required to be successful at a competitive level; they simply provide advantages and sometimes become core gameplay features of other games, which is why most are allowed to be used without restriction.

Notable guides external links[edit]