Super Smash Bros. for Wii U
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8-Player Smash

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The original eight characters taunting on Battlefield in 8-Player Smash.

8-Player Smash (8人乱闘,8-Person Fray) is a gameplaymode inSuper Smash Bros. for Wii U andSuper Smash Bros. Ultimate. This mode allows up to eight players to play together at once, as opposed to the standard four. InUltimate, 8-Player Smash is not a separate mode with its own menu option; instead, Smash modes allow up to eight players to join.

InSuper Smash Bros. for Wii U[edit]

8-Player Smash is a mode accessible within the Smash menu. It is similar to the regular Smash mode, but it allows up to eight players to join, instead of only four as in other modes.Coin Battles andSpecial Smash cannot be used in conjunction with 8-Player Smash. The 8-Player Smash mode can still be played with four or fewer players, in which case it functions largely identically to the regular Smash mode, with the exception of being unable to partake in Coin Battles or Special Smash. With more than four players, many stages function differently, and some stages cannot be selected depending on the number of players.

In addition to red, blue, yellow, and green player colors for players 1-4 (red for player 1, blue for player 2, yellow for player 3, green for player 4), players 5-8 use the colors orange, cyan, purple, and slate, respectively. InTeam Battles, an additional team color, the yellow team, can be selected, in addition to red, blue and green teams.

Stage availability[edit]

Only certain stages and their Ω forms can be selected; if there are more players present than a stage (or Ω form) allows, the stage's icon on the stage selection screen will be darkened and the stage will not be selectable. Additionally, several stages' hazards or other background elements will be disabled in 8-Player Smash.Custom stages are not available in 8-Player Smash, with the option on the stage select screen replaced with the button for DLC stages if any are installed, or another Ω form switch button otherwise.

In 8-Player Smash, Ω form stages will be scaled up to approximately 1.6 times their normal size. Battles with more than four players in other modes, such asAll-Star Mode and horde battles in theSpecial Orders mode, will count as 8-Player Smash and thus use the 8-Player Smash versions of stages.

StagePlayersΩ formNotes
Donkey Kong (universe)75m88
Super Smash Bros. (universe)Battlefield88
Super Smash Bros. (universe)Big Battlefield88
Punch-Out!! (universe)Boxing Ring44
The Legend of Zelda (universe)Bridge of Eldin88King Bulblin does not appear and the bridge does not blow up.
Fire Emblem (universe)Castle Siege88
Fire Emblem (universe)Coliseum44
Mario (universe)Delfino Plaza48
Kirby (universe)Dream Land (64)88
Duck Hunt (universe)Duck Hunt88The dog and ducks do not appear.
Super Smash Bros. (universe)Final Destination44
Game & Watch (universe)Flat Zone X68
Wario (universe)Gamer48
Pikmin (universe)Garden of Hope48
Xenoblade Chronicles (universe)Gaur Plain88Metal Face does not appear.
Kirby (universe)Halberd48
The Legend of Zelda (universe)Hyrule Castle (64)88
Donkey Kong (universe)Jungle Hijinxs48
Pokémon (universe)Kalos Pokémon League48
Donkey Kong (universe)Kongo Jungle 6488
Mario (universe)Luigi's Mansion88The mansion cannot be attacked or destroyed, and the pillars are intangible.
Star Fox (universe)Lylat Cruise88The background is only set to starry space, though the space warp will still be shown.
Mario (universe)Mario Circuit44
Mario (universe)Mario Circuit (Brawl)88Shy Guys do not appear.
Mario (universe)Mario Galaxy88Background ships are removed.
Final Fantasy (universe)Midgar88No Summon Materia appear.
Miiverse (universe)Miiverse44
Mario (universe)Mushroom Kingdom U48
Metroid (universe)Norfair88No lava-related hazards appear.
EarthBound (universe)Onett88
Star Fox (universe)Orbital Gate Assault48Arwings do not appear in the background.
Pac-Man (universe)Pac-Land68
Kid Icarus (universe)Palutena's Temple88The bridge cannot be broken.
Mario (universe)Peach's Castle (64)88
Pilotwings (universe)Pilotwings48The Planes do not appear in the background.
The Legend of Zelda (universe)Pirate Ship48
Pokémon (universe)Pokémon Stadium 288The stage does not change its layout, and the screen that normally shows battle information is blank.
F-Zero (universe)Port Town Aero Dive48No F-Zero Racers appear.
Metroid (universe)Pyrosphere88Ridley and other hazards do not appear. The lava doesn't flow in the background.
The Legend of Zelda (universe)Skyloft44
Kid Icarus (universe)Skyworld68
Animal Crossing (universe)Smashville88No background characters appear.
Mario (universe)Super Mario Maker88
Street Fighter (universe)Suzaku Castle88
The Legend of Zelda (universe)Temple88
Kirby (universe)The Great Cave Offensive88The stalactites and beams of light in the background do not appear.
Animal Crossing (universe)Town and City88No background characters appear.
Bayonetta (universe)Umbra Clock Tower88The battle will not transition to Purgatorio.
Wii Fit (universe)Wii Fit Studio88The background does not change to a mirror.
Mega Man (universe)Wily Castle48
Sonic the Hedgehog (universe)Windy Hill Zone88Animal Friends do not appear.
Yoshi (universe)Woolly World48The terrain does not depress when players stand on it.
Wrecking Crew (universe)Wrecking Crew48
Wii Sports (universe)Wuhu Island44
Yoshi (universe)Yoshi's Island88

Update history[edit]

Super Smash Bros. for Wii U 1.0.2

Super Smash Bros. for Wii U 1.0.6

InSuper Smash Bros. Ultimate[edit]

8-Player Smash is not a separate mode inUltimate, and instead, all Smash modes (except for Custom Smash) allow up to eight players to join. Custom Smash still only allows four players to join, even if no conditions are used. Stages are not restricted by number of players, and only a few stages have differences by number of players.

Players 1-6 reuse theirSSB4 colors (red for player 1, blue for player 2, yellow for player 3, green for player 4, orange for player 5, cyan for player 6), while players 7 and 8 have a switch of colors (pink for player 7 and violet for player 8). InTeam Battles, the yellow team can be selected regardless of the number of players.

Pokémon Trainer functions differently in battles with more than four players. In such battles, the Pokémon Trainer will not be visible, but their voice can still be heard. The Poké Ball and its energy effects can be seen travelling to and from the foreground, implying that the Pokémon Trainer is in the foreground, outside of the camera's view.

Ditto cannot be summoned if there are eight fighters.

Joker's taunts will not summon Morgana with 5 or more fighters.

Stage changes[edit]

All stages are available to play with any number of players.Custom stages are limited to four players once a part of the weight limit is reached.

In battles with more than four fighters (includingSpirit battles with enough participants),Final Destination and allΩ form stages are scaled up to approximately 1.5 times their normal size. Additionally, a few stages have aesthetic differences in battles with more than four fighters (stage hazards and other elements that affect gameplay are retained with any number of players, as they can only be turned off in the Rules, with the sole exception of the Blowin' Up and Kitty Cover microgames being absent fromWarioWare, Inc. in 8-Player). For Ω forms, only the main platform is scaled up, and the background is not moved to compensate, so on some stages, the platform will clip into elements of the background, or at least get much closer to them than usual.

StageNotes
Kirby (universe)Fountain of DreamsThere are no reflections in the water and the platforms don't have water pushing them up.
Wario (universe)WarioWare, Inc.Blowin' Up and Kitty Cover do not appear in the microgame pool.
Dragon Quest (universe)Yggdrasil's AltarNo character cameos appear.
Banjo-Kazooie (universe)Spiral MountainNo background characters will appear.
Fire Emblem (universe)Garreg Mach MonasteryOnly Dimitri, Edelgard, Claude, Flayn, Seteth, and Rhea appear.
Fatal Fury (universe)King of Fighters StadiumThere are no cameos in the stage.
Minecraft (universe)Minecraft WorldFewer hostile mobs spawn on certain layouts.
Xenoblade Chronicles (universe)Cloud Sea of AlrestThere are no cameos in the stage.
Tomodachi (universe)Tomodachi LifeOnly 2 rooms have Miis in them, as opposed to all 6.
Wii Fit (universe)Wii Fit StudioThe background does not change to a mirror.
Tekken (universe)Mishima DojoHeihachi is absent.

Gallery[edit]

  • An 8-player match about to start

    An 8-player match about to start

  • An 8-player match on Battlefield in Ultimate.

    An 8-player match onBattlefield inUltimate.

Trivia[edit]

InSuper Smash Bros. for Wii U[edit]

  • Various stages unavailable in 8-Player Smash in publicly available versions of the game have been shown in official media with more than 4 players. Examples include:
  • The normal versions of Flat Zone X, Pac-Land, and Skyworld are the only stages without a maximum limit of 4 or 8 players (6).
  • While Ω forms of stages are available in 8-Player Smash,Final Destination itself cannot be selected in 8-Player Smash.
  • After the 1.0.8 update, players no longer have to select a separate page for Ω forms and can now simply press a button on the controller for the Ω version, like in a normal Smash. This means that the blue stage select color scheme previously used for the Ω form page is now unused.
  • Every familiar stage inSmash Wii U has at least its Ω form available in 8-Player Smash. Only four of them (Delfino Plaza,Halberd,Port Town Aero Dive andPirate Ship) have their normal form unavailable in 8-Player Smash.
    • Pirate Ship andMiiverse are the only DLC stages inSmash Wii U that are not completely available in 8-Player Smash, with Pirate Ship being unavailable in its normal form and Miiverse being unavailable in either form.
  • Through game modifications, it is possible to allow any stage or Ω form to be selected in 8-Player Smash. The stages are all functional, butMiiverse will notably cause the game to lag.
  • The majority of fighters have separate models for 8-Player Smash battles, to improve game performance. These models lack fluid hand animation, instead using sharp transitions between different hand states.
  • Due to the fact that everything on Ω forms is scaled up in 8-Player Smash, stages with fog in the background have the fog visibly covering more of the geometry. This is most noticeable on the Ω form ofKalos Pokémon League.
  • Mario Galaxy and Wii Fit Studio are the only stages inSmash Wii U that have supported more players in their normal forms than their Ω forms at one point or another (this applied to Mario Galaxy prior to 1.0.2, and Wii Fit Studio after 1.0.2 but prior to 1.0.6).


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