Not only did ILM need to design the hero characters, but they also had to make hundreds of background orcs who would be shown in the massive battle shots and sequences back at camp. They settled on five different orc clans, each of which would have a very different look so that the audience could easily distinguish them in a wide battlefield shot. Jones wanted to capture the sense of a real society, seeing not only the warrior orcs but also elders, peons, teenagers and more in the background of scenes.
Referencing primitive tribes, they were able to develop the horde's varied war paints, gear and accessories. The Frost Wolf clan, for instance, wears mostly light colored wolf furs, sporting blue war-paint. In this clan alone they designed 70 different background clan members. Another clan, the Bleeding Hallow, are from the woods, so all their weapons are made from the forest or pieces of leftover animal bones, all very low-tech. On the other hand, the Blackrock have a lot of metal pieces in their armor, with a color motif of black and red.
ILM also tried to take inspiration from the game lore whenever possible. For example, Kilrogg Deadeye famously sacrificed one of his eyes in battle, so they decided in the movie that his Bleeding Hallow would all honor the legendary orc by either removing their own left eye as part of a ceremonial ritual or sporting black makeup on their left eye to make it look as if they did. This is not a plot point from the movie, but backstory that was created to give this clan a history.
Creating armies of orcs was not easy, and to accomplish this ILM had teams of designers create many variations of helmets, shoulder pads, chest plates and wardrobe for each clan. With these designs they would then be able to create a catalog which would let them mix and match the library putting them on the 52 unique orc bodies they had designed to creature truly unique orcs. They even created a randomizing program and generated dozens of orcs, picking and choosing and making alternations when they could improve on them. They created a library of heads that they used across the models. In addition to the nine main characters in the film, each tribe has a chieftain, and in the end hundreds of orcs were created for the film's battle sequences.
At the end of the day, every orc was given their own unique detail, tattoos, war paint, brushing, hair, veins and more. Visual effects supervisorsChristian Alzman andNigel Sumner say they always treated the background orc characters as if they could be put into a crowd with hundreds if not thousands, but also be shown in close-up if needed. And we saw a few clips of shots that made the final film, which feature some of these characters in the foreground.
