All Stories Tagged: long read
Shacknews Hall of Fame: Class of 2025
The Shacknews Hall of Fame Class of 2025 celebrates one of the industry's most beloved consoles as well as a host of people, technology, and games that defined the year 2000.
No More Secrets: The Making of Mortal Kombat: Legacy Kollection
Since 2024, Digital Eclipse has worked on one of its biggest projects in secret. The time has come to pull back the curtain on Mortal Kombat: Legacy Kollection—its design, its documentary, and the other ingredients that make it one of the best game collections of all time.
Living the Dream: The Making of Catacomb 3-D
John Romero, John Carmack, Tom Hall, and Adrian Carmack recount the making of Catacomb 3-D, the team's second FPS.
Shacknews Hall of Fame: Class of 2024
The Shacknews Hall of Fame Class of 2024 celebrates one of the industry's most beloved consoles as well as a host of people, technology, and games that defined 1999.
Perfect Run: The Quest to Master Resident Evil 2 and Make GDQ History
For all the speedrun records set and broken at Games Done Quick (GDQ), no one had ever finished a game without taking damage. One speedrunner set out to change that.
Shacknews Hall of Fame: Class of 2023
The Shacknews Hall of Fame Class of 2023 celebrates 1998, considered one of the most significant years in video game history, as well as inductees that have left a mark on our industry.
Shacknews Hall of Fame: Class of 2022
The Shacknews Hall of Fame Class of 2022 welcomes creators, games, platforms, and other influences on our industry from 1997 and earlier.
Shacknews Hall of Fame: Class of 2021
The inaugural Shacknews Hall of Fame class welcomes the games, developers, hardware, and more that have influenced our hobby for 25 years or more.
C:\Quake - How to Run Classic Quake Maps and Mods on Modern PCs
Hidden gems and curiosities from a 20-year-old time-capsule of my Quake-obsessed past.
Bet on Black: How Microsoft and Xbox Changed Pop Culture
From Adventure and Minesweeper to Age of Empires, Halo, Xbox, and beyond, explore Microsoft's history in the PC and video game industries. Based on over 100 hours of interviews.















