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INFORMATIONAL
Network Working Group                                         A. RomanowRequest for Comments: 4297                                         CiscoCategory: Informational                                         J. Mogul                                                                      HP                                                               T. Talpey                                                                  NetApp                                                               S. Bailey                                                               Sandburst                                                           December 2005Remote Direct Memory Access (RDMA) over IP Problem StatementStatus of This Memo   This memo provides information for the Internet community.  It does   not specify an Internet standard of any kind.  Distribution of this   memo is unlimited.Copyright Notice   Copyright (C) The Internet Society (2005).Abstract   Overhead due to the movement of user data in the end-system network   I/O processing path at high speeds is significant, and has limited   the use of Internet protocols in interconnection networks, and the   Internet itself -- especially where high bandwidth, low latency,   and/or low overhead are required by the hosted application.   This document examines this overhead, and addresses an architectural,   IP-based "copy avoidance" solution for its elimination, by enabling   Remote Direct Memory Access (RDMA).Romanow, et al.              Informational                      [Page 1]

RFC 4297             RDMA over IP Problem Statement        December 2005Table of Contents1. Introduction ....................................................22. The High Cost of Data Movement Operations in Network I/O ........42.1. Copy avoidance improves processing overhead. ...............53. Memory bandwidth is the root cause of the problem. ..............6   4. High copy overhead is problematic for many key Internet      applications. ...................................................85. Copy Avoidance Techniques ......................................105.1. A Conceptual Framework: DDP and RDMA ......................116. Conclusions ....................................................127. Security Considerations ........................................128. Terminology ....................................................149. Acknowledgements ...............................................1410. Informative References ........................................151.  Introduction   This document considers the problem of high host processing overhead   associated with the movement of user data to and from the network   interface under high speed conditions.  This problem is often   referred to as the "I/O bottleneck" [CT90].  More specifically, the   source of high overhead that is of interest here is data movement   operations, i.e., copying.  The throughput of a system may therefore   be limited by the overhead of this copying.  This issue is not to be   confused with TCP offload, which is not addressed here.  High speed   refers to conditions where the network link speed is high, relative   to the bandwidths of the host CPU and memory.  With today's computer   systems, one Gigabit per second (Gbits/s) and over is considered high   speed.   High costs associated with copying are an issue primarily for large   scale systems.  Although smaller systems such as rack-mounted PCs and   small workstations would benefit from a reduction in copying   overhead, the benefit to smaller machines will be primarily in the   next few years as they scale the amount of bandwidth they handle.   Today, it is large system machines with high bandwidth feeds, usually   multiprocessors and clusters, that are adversely affected by copying   overhead.  Examples of such machines include all varieties of   servers: database servers, storage servers, application servers for   transaction processing, for e-commerce, and web serving, content   distribution, video distribution, backups, data mining and decision   support, and scientific computing.   Note that such servers almost exclusively service many concurrent   sessions (transport connections), which, in aggregate, are   responsible for > 1 Gbits/s of communication.  Nonetheless, the costRomanow, et al.              Informational                      [Page 2]

RFC 4297             RDMA over IP Problem Statement        December 2005   of copying overhead for a particular load is the same whether from   few or many sessions.   The I/O bottleneck, and the role of data movement operations, have   been widely studied in research and industry over the last   approximately 14 years, and we draw freely on these results.   Historically, the I/O bottleneck has received attention whenever new   networking technology has substantially increased line rates: 100   Megabit per second (Mbits/s) Fast Ethernet and Fibre Distributed Data   Interface [FDDI], 155 Mbits/s Asynchronous Transfer Mode [ATM], 1   Gbits/s Ethernet.  In earlier speed transitions, the availability of   memory bandwidth allowed the I/O bottleneck issue to be deferred.   Now however, this is no longer the case.  While the I/O problem is   significant at 1 Gbits/s, it is the introduction of 10 Gbits/s   Ethernet which is motivating an upsurge of activity in industry and   research [IB, VI, CGY01, Ma02, MAF+02].   Because of high overhead of end-host processing in current   implementations, the TCP/IP protocol stack is not used for high speed   transfer.  Instead, special purpose network fabrics, using a   technology generally known as Remote Direct Memory Access (RDMA),   have been developed and are widely used.  RDMA is a set of mechanisms   that allow the network adapter, under control of the application, to   steer data directly into and out of application buffers.  Examples of   such interconnection fabrics include Fibre Channel [FIBRE] for block   storage transfer, Virtual Interface Architecture [VI] for database   clusters, and Infiniband [IB], Compaq Servernet [SRVNET], and   Quadrics [QUAD] for System Area Networks.  These link level   technologies limit application scaling in both distance and size,   meaning that the number of nodes cannot be arbitrarily large.   This problem statement substantiates the claim that in network I/O   processing, high overhead results from data movement operations,   specifically copying; and that copy avoidance significantly decreases   this processing overhead.  It describes when and why the high   processing overheads occur, explains why the overhead is problematic,   and points out which applications are most affected.   The document goes on to discuss why the problem is relevant to the   Internet and to Internet-based applications.  Applications that   store, manage, and distribute the information of the Internet are   well suited to applying the copy avoidance solution.  They will   benefit by avoiding high processing overheads, which removes limits   to the available scaling of tiered end-systems.  Copy avoidance also   eliminates latency for these systems, which can further benefit   effective distributed processing.Romanow, et al.              Informational                      [Page 3]

RFC 4297             RDMA over IP Problem Statement        December 2005   In addition, this document introduces an architectural approach to   solving the problem, which is developed in detail in [BT05].  It also   discusses how the proposed technology may introduce security concerns   and how they should be addressed.   Finally, this document includes a Terminology section to aid as a   reference for several new terms introduced by RDMA.2.  The High Cost of Data Movement Operations in Network I/O   A wealth of data from research and industry shows that copying is   responsible for substantial amounts of processing overhead.  It   further shows that even in carefully implemented systems, eliminating   copies significantly reduces the overhead, as referenced below.   Clark et al. [CJRS89] in 1989 shows that TCP [Po81] overhead   processing is attributable to both operating system costs (such as   interrupts, context switches, process management, buffer management,   timer management) and the costs associated with processing individual   bytes (specifically, computing the checksum and moving data in   memory).  They found that moving data in memory is the more important   of the costs, and their experiments show that memory bandwidth is the   greatest source of limitation.  In the data presented [CJRS89], 64%   of the measured microsecond overhead was attributable to data   touching operations, and 48% was accounted for by copying.  The   system measured Berkeley TCP on a Sun-3/60 using 1460 Byte Ethernet   packets.   In a well-implemented system, copying can occur between the network   interface and the kernel, and between the kernel and application   buffers; there are two copies, each of which are two memory bus   crossings, for read and write.  Although in certain circumstances it   is possible to do better, usually two copies are required on receive.   Subsequent work has consistently shown the same phenomenon as the   earlier Clark study.  A number of studies report results that data-   touching operations, checksumming and data movement, dominate the   processing costs for messages longer than 128 Bytes [BS96, CGY01,   Ch96, CJRS89, DAPP93, KP96].  For smaller sized messages, per-packet   overheads dominate [KP96,CGY01].   The percentage of overhead due to data-touching operations increases   with packet size, since time spent on per-byte operations scales   linearly with message size [KP96].  For example, Chu [Ch96] reported   substantial per-byte latency costs as a percentage of total   networking software costs for an MTU size packet on a SPARCstation/20Romanow, et al.              Informational                      [Page 4]

RFC 4297             RDMA over IP Problem Statement        December 2005   running memory-to-memory TCP tests over networks with 3 different MTU   sizes.  The percentage of total software costs attributable to   per-byte operations were:      1500 Byte Ethernet 18-25%      4352 Byte FDDI     35-50%      9180 Byte ATM      55-65%   Although many studies report results for data-touching operations,   including checksumming and data movement together, much work has   focused just on copying [BS96,Br99,Ch96,TK95].  For example,   [KP96] reports results that separate processing times for checksum   from data movement operations.  For the 1500 Byte Ethernet size, 20%   of total processing overhead time is attributable to copying.  The   study used 2 DECstations 5000/200 connected by an FDDI network.  (In   this study, checksum accounts for 30% of the processing time.)2.1.  Copy avoidance improves processing overhead.   A number of studies show that eliminating copies substantially   reduces overhead.  For example, results from copy-avoidance in the   IO-Lite system [PDZ99], which aimed at improving web server   performance, show a throughput increase of 43% over an optimized web   server, and 137% improvement over an Apache server.  The system was   implemented in a 4.4BSD-derived UNIX kernel, and the experiments used   a server system based on a 333MHz Pentium II PC connected to a   switched 100 Mbits/s Fast Ethernet.   There are many other examples where elimination of copying using a   variety of different approaches showed significant improvement in   system performance [CFF+94, DP93, EBBV95, KSZ95, TK95, Wa97].  We   will discuss the results of one of these studies in detail in order   to clarify the significant degree of improvement produced by copy   avoidance [Ch02].   Recent work by Chase et al. [CGY01], measuring CPU utilization, shows   that avoiding copies reduces CPU time spent on data access from 24%   to 15% at 370 Mbits/s for a 32 KBytes MTU using an AlphaStation   XP1000 and a Myrinet adapter [BCF+95].  This is an absolute   improvement of 9% due to copy avoidance.   The total CPU utilization was 35%, with data access accounting for   24%.  Thus, the relative importance of reducing copies is 26%.  At   370 Mbits/s, the system is not very heavily loaded.  The relative   improvement in achievable bandwidth is 34%.  This is the improvement   we would see if copy avoidance were added when the machine was   saturated by network I/O.Romanow, et al.              Informational                      [Page 5]

RFC 4297             RDMA over IP Problem Statement        December 2005   Note that improvement from the optimization becomes more important if   the overhead it targets is a larger share of the total cost.  This is   what happens if other sources of overhead, such as checksumming, are   eliminated.  In [CGY01], after removing checksum overhead, copy   avoidance reduces CPU utilization from 26% to 10%.  This is a 16%   absolute reduction, a 61% relative reduction, and a 160% relative   improvement in achievable bandwidth.   In fact, today's network interface hardware commonly offloads the   checksum, which removes the other source of per-byte overhead.  They   also coalesce interrupts to reduce per-packet costs.  Thus, today   copying costs account for a relatively larger part of CPU utilization   than previously, and therefore relatively more benefit is to be   gained in reducing them.  (Of course this argument would be specious   if the amount of overhead were insignificant, but it has been shown   to be substantial.  [BS96,Br99,Ch96,KP96,TK95])3.  Memory bandwidth is the root cause of the problem.   Data movement operations are expensive because memory bandwidth is   scarce relative to network bandwidth and CPU bandwidth [PAC+97].   This trend existed in the past and is expected to continue into the   future [HP97,STREAM], especially in large multiprocessor systems.   With copies crossing the bus twice per copy, network processing   overhead is high whenever network bandwidth is large in comparison to   CPU and memory bandwidths.  Generally, with today's end-systems, the   effects are observable at network speeds over 1 Gbits/s.  In fact,   with multiple bus crossings it is possible to see the bus bandwidth   being the limiting factor for throughput.  This prevents such an   end-system from simultaneously achieving full network bandwidth and   full application performance.   A common question is whether an increase in CPU processing power   alleviates the problem of high processing costs of network I/O.  The   answer is no, it is the memory bandwidth that is the issue.  Faster   CPUs do not help if the CPU spends most of its time waiting for   memory [CGY01].   The widening gap between microprocessor performance and memory   performance has long been a widely recognized and well-understood   problem [PAC+97].  Hennessy [HP97] shows microprocessor performance   grew from 1980-1998 at 60% per year, while the access time to DRAM   improved at 10% per year, giving rise to an increasing "processor-   memory performance gap".Romanow, et al.              Informational                      [Page 6]

RFC 4297             RDMA over IP Problem Statement        December 2005   Another source of relevant data is the STREAM Benchmark Reference   Information website, which provides information on the STREAM   benchmark [STREAM].  The benchmark is a simple synthetic benchmark   program that measures sustainable memory bandwidth (in MBytes/s) and   the corresponding computation rate for simple vector kernels measured   in MFLOPS.  The website tracks information on sustainable memory   bandwidth for hundreds of machines and all major vendors.   Results show measured system performance statistics.  Processing   performance from 1985-2001 increased at 50% per year on average, and   sustainable memory bandwidth from 1975 to 2001 increased at 35% per   year, on average, over all the systems measured.  A similar 15% per   year lead of processing bandwidth over memory bandwidth shows up in   another statistic, machine balance [Mc95], a measure of the relative   rate of CPU to memory bandwidth (FLOPS/cycle) / (sustained memory   ops/cycle) [STREAM].   Network bandwidth has been increasing about 10-fold roughly every 8   years, which is a 40% per year growth rate.   A typical example illustrates that the memory bandwidth compares   unfavorably with link speed.  The STREAM benchmark shows that a   modern uniprocessor PC, for example the 1.2 GHz Athlon in 2001, will   move the data 3 times in doing a receive operation: once for the   network interface to deposit the data in memory, and twice for the   CPU to copy the data.  With 1 GBytes/s of memory bandwidth, meaning   one read or one write, the machine could handle approximately 2.67   Gbits/s of network bandwidth, one third the copy bandwidth.  But this   assumes 100% utilization, which is not possible, and more importantly   the machine would be totally consumed!  (A rule of thumb for   databases is that 20% of the machine should be required to service   I/O, leaving 80% for the database application.  And, the less, the   better.)   In 2001, 1 Gbits/s links were common.  An application server may   typically have two 1 Gbits/s connections: one connection backend to a   storage server and one front-end, say for serving HTTP [FGM+99].   Thus, the communications could use 2 Gbits/s.  In our typical   example, the machine could handle 2.7 Gbits/s at its theoretical   maximum while doing nothing else.  This means that the machine   basically could not keep up with the communication demands in 2001;   with the relative growth trends, the situation only gets worse.Romanow, et al.              Informational                      [Page 7]

RFC 4297             RDMA over IP Problem Statement        December 20054.  High copy overhead is problematic for many key Internet    applications.   If a significant portion of resources on an application machine is   consumed in network I/O rather than in application processing, it   makes it difficult for the application to scale, i.e., to handle more   clients, to offer more services.   Several years ago the most affected applications were streaming   multimedia, parallel file systems, and supercomputing on clusters   [BS96].  In addition, today the applications that suffer from copying   overhead are more central in Internet computing -- they store,   manage, and distribute the information of the Internet and the   enterprise.  They include database applications doing transaction   processing, e-commerce, web serving, decision support, content   distribution, video distribution, and backups.  Clusters are   typically used for this category of application, since they have   advantages of availability and scalability.   Today these applications, which provide and manage Internet and   corporate information, are typically run in data centers that are   organized into three logical tiers.  One tier is typically a set of   web servers connecting to the WAN.  The second tier is a set of   application servers that run the specific applications usually on   more powerful machines, and the third tier is backend databases.   Physically, the first two tiers -- web server and application server   -- are usually combined [Pi01].  For example, an e-commerce server   communicates with a database server and with a customer site, or a   content distribution server connects to a server farm, or an OLTP   server connects to a database and a customer site.   When network I/O uses too much memory bandwidth, performance on   network paths between tiers can suffer.  (There might also be   performance issues on Storage Area Network paths used either by the   database tier or the application tier.)  The high overhead from   network-related memory copies diverts system resources from other   application processing.  It also can create bottlenecks that limit   total system performance.   There is high motivation to maximize the processing capacity of each   CPU because scaling by adding CPUs, one way or another, has   drawbacks.  For example, adding CPUs to a multiprocessor will not   necessarily help because a multiprocessor improves performance only   when the memory bus has additional bandwidth to spare.  Clustering   can add additional complexity to handling the applications.   In order to scale a cluster or multiprocessor system, one must   proportionately scale the interconnect bandwidth.  InterconnectRomanow, et al.              Informational                      [Page 8]

RFC 4297             RDMA over IP Problem Statement        December 2005   bandwidth governs the performance of communication-intensive parallel   applications; if this (often expressed in terms of "bisection   bandwidth") is too low, adding additional processors cannot improve   system throughput.  Interconnect latency can also limit the   performance of applications that frequently share data between   processors.   So, excessive overheads on network paths in a "scalable" system both   can require the use of more processors than optimal, and can reduce   the marginal utility of those additional processors.   Copy avoidance scales a machine upwards by removing at least two-   thirds of the bus bandwidth load from the "very best" 1-copy (on   receive) implementations, and removes at least 80% of the bandwidth   overhead from the 2-copy implementations.   The removal of bus bandwidth requirements, in turn, removes   bottlenecks from the network processing path and increases the   throughput of the machine.  On a machine with limited bus bandwidth,   the advantages of removing this load is immediately evident, as the   host can attain full network bandwidth.  Even on a machine with bus   bandwidth adequate to sustain full network bandwidth, removal of bus   bandwidth load serves to increase the availability of the machine for   the processing of user applications, in some cases dramatically.   An example showing poor performance with copies and improved scaling   with copy avoidance is illustrative.  The IO-Lite work [PDZ99] shows   higher server throughput servicing more clients using a zero-copy   system.  In an experiment designed to mimic real world web conditions   by simulating the effect of TCP WAN connections on the server, the   performance of 3 servers was compared.  One server was Apache,   another was an optimized server called Flash, and the third was the   Flash server running IO-Lite, called Flash-Lite with zero copy.  The   measurement was of throughput in requests/second as a function of the   number of slow background clients that could be served.  As the table   shows, Flash-Lite has better throughput, especially as the number of   clients increases.              Apache              Flash         Flash-Lite              ------              -----         ----------   #Clients   Throughput reqs/s   Throughput    Throughput   0          520                 610           890   16         390                 490           890   32         360                 490           850   64         360                 490           890   128        310                 450           880   256        310                 440           820Romanow, et al.              Informational                      [Page 9]

RFC 4297             RDMA over IP Problem Statement        December 2005   Traditional Web servers (which mostly send data and can keep most of   their content in the file cache) are not the worst case for copy   overhead.  Web proxies (which often receive as much data as they   send) and complex Web servers based on System Area Networks or   multi-tier systems will suffer more from copy overheads than in the   example above.5.  Copy Avoidance Techniques   There have been extensive research investigation and industry   experience with two main alternative approaches to eliminating data   movement overhead, often along with improving other Operating System   processing costs.  In one approach, hardware and/or software changes   within a single host reduce processing costs.  In another approach,   memory-to-memory networking [MAF+02], the exchange of explicit data   placement information between hosts allows them to reduce processing   costs.   The single host approaches range from new hardware and software   architectures [KSZ95, Wa97, DWB+93] to new or modified software   systems [BS96,Ch96,TK95,DP93,PDZ99].  In the approach based on   using a networking protocol to exchange information, the network   adapter, under control of the application, places data directly into   and out of application buffers, reducing the need for data movement.   Commonly this approach is called RDMA, Remote Direct Memory Access.   As discussed below, research and industry experience has shown that   copy avoidance techniques within the receiver processing path alone   have proven to be problematic.  The research special purpose host   adapter systems had good performance and can be seen as precursors   for the commercial RDMA-based adapters [KSZ95, DWB+93].  In software,   many implementations have successfully achieved zero-copy transmit,   but few have accomplished zero-copy receive.  And those that have   done so make strict alignment and no-touch requirements on the   application, greatly reducing the portability and usefulness of the   implementation.   In contrast, experience has proven satisfactory with memory-to-memory   systems that permit RDMA; performance has been good and there have   not been system or networking difficulties.  RDMA is a single   solution.  Once implemented, it can be used with any OS and machine   architecture, and it does not need to be revised when either of these   are changed.   In early work, one goal of the software approaches was to show that   TCP could go faster with appropriate OS support [CJRS89, CFF+94].   While this goal was achieved, further investigation and experience   showed that, though possible to craft software solutions, specificRomanow, et al.              Informational                     [Page 10]

RFC 4297             RDMA over IP Problem Statement        December 2005   system optimizations have been complex, fragile, extremely   interdependent with other system parameters in complex ways, and   often of only marginal improvement [CFF+94, CGY01, Ch96, DAPP93,   KSZ95, PDZ99].  The network I/O system interacts with other aspects   of the Operating System such as machine architecture and file I/O,   and disk I/O [Br99,Ch96,DP93].   For example, the Solaris Zero-Copy TCP work [Ch96], which relies on   page remapping, shows that the results are highly interdependent with   other systems, such as the file system, and that the particular   optimizations are specific for particular architectures, meaning that   for each variation in architecture, optimizations must be re-crafted   [Ch96].   With RDMA, application I/O buffers are mapped directly, and the   authorized peer may access it without incurring additional processing   overhead.  When RDMA is implemented in hardware, arbitrary data   movement can be performed without involving the host CPU at all.   A number of research projects and industry products have been based   on the memory-to-memory approach to copy avoidance.  These include   U-Net [EBBV95], SHRIMP [BLA+94], Hamlyn [BJM+96], Infiniband [IB],   Winsock Direct [Pi01].  Several memory-to-memory systems have been   widely used and have generally been found to be robust, to have good   performance, and to be relatively simple to implement.  These include   VI [VI], Myrinet [BCF+95], Quadrics [QUAD], Compaq/Tandem Servernet   [SRVNET].  Networks based on these memory-to-memory architectures   have been used widely in scientific applications and in data centers   for block storage, file system access, and transaction processing.   By exporting direct memory access "across the wire", applications may   direct the network stack to manage all data directly from application   buffers.  A large and growing class that takes advantage of such   capabilities of applications has already emerged.  It includes all   the major databases, as well as network protocols such as Sockets   Direct [SDP].5.1.  A Conceptual Framework: DDP and RDMA   An RDMA solution can be usefully viewed as being comprised of two   distinct components: "direct data placement (DDP)" and "remote direct   memory access (RDMA) semantics".  They are distinct in purpose and   also in practice -- they may be implemented as separate protocols.   The more fundamental of the two is the direct data placement   facility.  This is the means by which memory is exposed to the remote   peer in an appropriate fashion, and the means by which the peer may   access it, for instance, reading and writing.Romanow, et al.              Informational                     [Page 11]

RFC 4297             RDMA over IP Problem Statement        December 2005   The RDMA control functions are semantically layered atop direct data   placement.  Included are operations that provide "control" features,   such as connection and termination, and the ordering of operations   and signaling their completions.  A "send" facility is provided.   While the functions (and potentially protocols) are distinct,   historically both aspects taken together have been referred to as   "RDMA".  The facilities of direct data placement are useful in and of   themselves, and may be employed by other upper layer protocols to   facilitate data transfer.  Therefore, it is often useful to refer to   DDP as the data placement functionality and RDMA as the control   aspect.   [BT05] develops an architecture for DDP and RDMA atop the Internet   Protocol Suite, and is a companion document to this problem   statement.6.  Conclusions   This Problem Statement concludes that an IP-based, general solution   for reducing processing overhead in end-hosts is desirable.   It has shown that high overhead of the processing of network data   leads to end-host bottlenecks.  These bottlenecks are in large part   attributable to the copying of data.  The bus bandwidth of machines   has historically been limited, and the bandwidth of high-speed   interconnects taxes it heavily.   An architectural solution to alleviate these bottlenecks best   satisfies the issue.  Further, the high speed of today's   interconnects and the deployment of these hosts on Internet   Protocol-based networks leads to the desirability of layering such a   solution on the Internet Protocol Suite.  The architecture described   in [BT05] is such a proposal.7.  Security Considerations   Solutions to the problem of reducing copying overhead in high   bandwidth transfers may introduce new security concerns.  Any   proposed solution must be analyzed for security vulnerabilities and   any such vulnerabilities addressed.  Potential security weaknesses --   due to resource issues that might lead to denial-of-service attacks,   overwrites and other concurrent operations, the ordering of   completions as required by the RDMA protocol, the granularity of   transfer, and any other identified vulnerabilities -- need to be   examined, described, and an adequate resolution to them found.Romanow, et al.              Informational                     [Page 12]

RFC 4297             RDMA over IP Problem Statement        December 2005   Layered atop Internet transport protocols, the RDMA protocols will   gain leverage from and must permit integration with Internet security   standards, such as IPsec and TLS [IPSEC,TLS].  However, there may be   implementation ramifications for certain security approaches with   respect to RDMA, due to its copy avoidance.   IPsec, operating to secure the connection on a packet-by-packet   basis, seems to be a natural fit to securing RDMA placement, which   operates in conjunction with transport.  Because RDMA enables an   implementation to avoid buffering, it is preferable to perform all   applicable security protection prior to processing of each segment by   the transport and RDMA layers.  Such a layering enables the most   efficient secure RDMA implementation.   The TLS record protocol, on the other hand, is layered on top of   reliable transports and cannot provide such security assurance until   an entire record is available, which may require the buffering and/or   assembly of several distinct messages prior to TLS processing.  This   defers RDMA processing and introduces overheads that RDMA is designed   to avoid.  Therefore, TLS is viewed as potentially a less natural fit   for protecting the RDMA protocols.   It is necessary to guarantee properties such as confidentiality,   integrity, and authentication on an RDMA communications channel.   However, these properties cannot defend against all attacks from   properly authenticated peers, which might be malicious, compromised,   or buggy.  Therefore, the RDMA design must address protection against   such attacks.  For example, an RDMA peer should not be able to read   or write memory regions without prior consent.   Further, it must not be possible to evade memory consistency checks   at the recipient.  The RDMA design must allow the recipient to rely   on its consistent memory contents by explicitly controlling peer   access to memory regions at appropriate times.   Peer connections that do not pass authentication and authorization   checks by upper layers must not be permitted to begin processing in   RDMA mode with an inappropriate endpoint.  Once associated, peer   accesses to memory regions must be authenticated and made subject to   authorization checks in the context of the association and connection   on which they are to be performed, prior to any transfer operation or   data being accessed.   The RDMA protocols must ensure that these region protections be under   strict application control.  Remote access to local memory by a   network peer is particularly important in the Internet context, where   such access can be exported globally.Romanow, et al.              Informational                     [Page 13]

RFC 4297             RDMA over IP Problem Statement        December 20058.  Terminology   This section contains general terminology definitions for this   document and for Remote Direct Memory Access in general.   Remote Direct Memory Access (RDMA)        A method of accessing memory on a remote system in which the        local system specifies the location of the data to be        transferred.   RDMA Protocol        A protocol that supports RDMA Operations to transfer data        between systems.   Fabric        The collection of links, switches, and routers that connect a        set of systems.   Storage Area Network (SAN)        A network where disks, tapes, and other storage devices are made        available to one or more end-systems via a fabric.   System Area Network        A network where clustered systems share services, such as        storage and interprocess communication, via a fabric.   Fibre Channel (FC)        An ANSI standard link layer with associated protocols, typically        used to implement Storage Area Networks. [FIBRE]   Virtual Interface Architecture (VI, VIA)        An RDMA interface definition developed by an industry group and        implemented with a variety of differing wire protocols. [VI]   Infiniband (IB)        An RDMA interface, protocol suite and link layer specification        defined by an industry trade association. [IB]9.  Acknowledgements   Jeff Chase generously provided many useful insights and information.   Thanks to Jim Pinkerton for many helpful discussions.Romanow, et al.              Informational                     [Page 14]

RFC 4297             RDMA over IP Problem Statement        December 200510.  Informative References   [ATM]      The ATM Forum, "Asynchronous Transfer Mode Physical Layer              Specification" af-phy-0015.000, etc.  available fromhttp://www.atmforum.com/standards/approved.html.   [BCF+95]   N. J. Boden, D. Cohen, R. E. Felderman, A. E. Kulawik, C.              L. Seitz, J. N. Seizovic, and W. Su. "Myrinet - A              gigabit-per-second local-area network", IEEE Micro,              February 1995.   [BJM+96]   G. Buzzard, D. Jacobson, M. Mackey, S. Marovich, J.              Wilkes, "An implementation of the Hamlyn send-managed              interface architecture", in Proceedings of the Second              Symposium on Operating Systems Design and Implementation,              USENIX Assoc., October 1996.   [BLA+94]   M. A. Blumrich, K. Li, R. Alpert, C. Dubnicki, E. W.              Felten, "A virtual memory mapped network interface for the              SHRIMP multicomputer", in Proceedings of the 21st Annual              Symposium on Computer Architecture, April 1994, pp. 142-              153.   [Br99]     J. C. Brustoloni, "Interoperation of copy avoidance in              network and file I/O", Proceedings of IEEE Infocom, 1999,              pp. 534-542.   [BS96]     J. C. Brustoloni, P. Steenkiste, "Effects of buffering              semantics on I/O performance", Proceedings OSDI'96,              USENIX, Seattle, WA October 1996, pp. 277-291.   [BT05]     Bailey, S. and T. Talpey, "The Architecture of Direct Data              Placement (DDP) And Remote Direct Memory Access (RDMA) On              Internet Protocols",RFC 4296, December 2005.   [CFF+94]   C-H Chang, D. Flower, J. Forecast, H. Gray, B. Hawe, A.              Nadkarni, K. K. Ramakrishnan, U. Shikarpur, K. Wilde,              "High-performance TCP/IP and UDP/IP networking in DEC              OSF/1 for Alpha AXP",  Proceedings of the 3rd IEEE              Symposium on High Performance Distributed Computing,              August 1994, pp. 36-42.   [CGY01]    J. S. Chase, A. J. Gallatin, and K. G. Yocum, "End system              optimizations for high-speed TCP", IEEE Communications              Magazine, Volume: 39, Issue: 4 , April 2001, pp 68-74.http://www.cs.duke.edu/ari/publications/end-system.{ps,pdf}.Romanow, et al.              Informational                     [Page 15]

RFC 4297             RDMA over IP Problem Statement        December 2005   [Ch96]     H.K. Chu, "Zero-copy TCP in Solaris", Proc. of the USENIX              1996 Annual Technical Conference, San Diego, CA, January              1996.   [Ch02]     Jeffrey Chase, Personal communication.   [CJRS89]   D. D. Clark, V. Jacobson, J. Romkey, H. Salwen, "An              analysis of TCP processing overhead", IEEE Communications              Magazine, volume:  27, Issue: 6, June 1989, pp 23-29.   [CT90]     D. D. Clark, D. Tennenhouse, "Architectural considerations              for a new generation of protocols", Proceedings of the ACM              SIGCOMM Conference, 1990.   [DAPP93]   P. Druschel, M. B. Abbott, M. A. Pagels, L. L. Peterson,              "Network subsystem design", IEEE Network, July 1993, pp.              8-17.   [DP93]     P. Druschel, L. L. Peterson, "Fbufs: a high-bandwidth              cross-domain transfer facility", Proceedings of the 14th              ACM Symposium of Operating Systems Principles, December              1993.   [DWB+93]   C. Dalton, G. Watson, D. Banks, C. Calamvokis, A. Edwards,              J. Lumley, "Afterburner: architectural support for high-              performance protocols", Technical Report, HP Laboratories              Bristol, HPL-93-46, July 1993.   [EBBV95]   T. von Eicken, A. Basu, V. Buch, and W. Vogels, "U-Net: A              user-level network interface for parallel and distributed              computing", Proc. of the 15th ACM Symposium on Operating              Systems Principles, Copper Mountain, Colorado, December              3-6, 1995.   [FDDI]     International Standards Organization, "Fibre Distributed              Data Interface", ISO/IEC 9314, committee drafts available              fromhttp://www.iso.org.   [FGM+99]   Fielding,  R., Gettys, J., Mogul, J., Frystyk, H.,              Masinter, L., Leach, P., and T. Berners-Lee, "Hypertext              Transfer Protocol -- HTTP/1.1",RFC 2616, June 1999.   [FIBRE]    ANSI Technical Committee T10, "Fibre Channel Protocol              (FCP)" (and as revised and updated), ANSI X3.269:1996              [R2001], committee draft available fromhttp://www.t10.org/drafts.htm#FibreChannelRomanow, et al.              Informational                     [Page 16]

RFC 4297             RDMA over IP Problem Statement        December 2005   [HP97]     J. L. Hennessy, D. A. Patterson, Computer Organization and              Design, 2nd Edition, San Francisco: Morgan Kaufmann              Publishers, 1997.   [IB]       InfiniBand Trade Association, "InfiniBand Architecture              Specification, Volumes 1 and 2", Release 1.1, November              2002, available fromhttp://www.infinibandta.org/specs.   [IPSEC]    Kent, S. and R. Atkinson, "Security Architecture for the              Internet Protocol",RFC 2401, November 1998.   [KP96]     J. Kay, J. Pasquale, "Profiling and reducing processing              overheads in TCP/IP", IEEE/ACM Transactions on Networking,              Vol 4, No. 6, pp.817-828, December 1996.   [KSZ95]    K. Kleinpaste, P. Steenkiste, B. Zill, "Software support              for outboard buffering and checksumming", SIGCOMM'95.   [Ma02]     K. Magoutis, "Design and Implementation of a Direct Access              File System (DAFS) Kernel Server for FreeBSD", in              Proceedings of USENIX BSDCon 2002 Conference, San              Francisco, CA, February 11-14, 2002.   [MAF+02]   K. Magoutis, S. Addetia, A. Fedorova, M.  I. Seltzer, J.              S. Chase, D. Gallatin, R. Kisley, R. Wickremesinghe, E.              Gabber, "Structure and Performance of the Direct Access              File System (DAFS)", in Proceedings of the 2002 USENIX              Annual Technical Conference, Monterey, CA, June 9-14,              2002.   [Mc95]     J. D. McCalpin, "A Survey of memory bandwidth and machine              balance in current high performance computers", IEEE TCCA              Newsletter, December 1995.   [PAC+97]   D. Patterson, T. Anderson, N. Cardwell, R. Fromm, K.              Keeton, C. Kozyrakis, R. Thomas, K. Yelick , "A case for              intelligient RAM: IRAM", IEEE Micro, April 1997.   [PDZ99]    V. S. Pai, P. Druschel, W. Zwaenepoel, "IO-Lite: a unified              I/O buffering and caching system", Proc. of the 3rd              Symposium on Operating Systems Design and Implementation,              New Orleans, LA, February 1999.   [Pi01]     J. Pinkerton, "Winsock Direct: The Value of System Area              Networks", May 2001, available fromhttp://www.microsoft.com/windows2000/techinfo/howitworks/communications/winsock.asp.Romanow, et al.              Informational                     [Page 17]

RFC 4297             RDMA over IP Problem Statement        December 2005   [Po81]     Postel, J., "Transmission Control Protocol", STD 7,RFC793, September 1981.   [QUAD]     Quadrics Ltd., Quadrics QSNet product information,              available fromhttp://www.quadrics.com/website/pages/02qsn.html.   [SDP]      InfiniBand Trade Association, "Sockets Direct Protocol              v1.0", Annex A of InfiniBand Architecture Specification              Volume 1, Release 1.1, November 2002, available fromhttp://www.infinibandta.org/specs.   [SRVNET]   R. Horst, "TNet: A reliable system area network", IEEE              Micro, pp. 37-45, February 1995.   [STREAM]   J. D. McAlpin, The STREAM Benchmark Reference Information,http://www.cs.virginia.edu/stream/.   [TK95]     M. N. Thadani, Y. A. Khalidi, "An efficient zero-copy I/O              framework for UNIX", Technical Report, SMLI TR-95-39, May              1995.   [TLS]      Dierks, T. and C. Allen, "The TLS Protocol Version 1.0",RFC 2246, January 1999.   [VI]       D. Cameron and G. Regnier, "The Virtual Interface              Architecture", ISBN 0971288704, Intel Press, April 2002,              more info athttp://www.intel.com/intelpress/via/.   [Wa97]     J. R. Walsh, "DART: Fast application-level networking via              data-copy avoidance", IEEE Network, July/August 1997, pp.              28-38.Romanow, et al.              Informational                     [Page 18]

RFC 4297             RDMA over IP Problem Statement        December 2005Authors' Addresses   Stephen Bailey   Sandburst Corporation   600 Federal Street   Andover, MA  01810 USA   Phone: +1 978 689 1614   EMail: steph@sandburst.com   Jeffrey C. Mogul   HP Labs   Hewlett-Packard Company   1501 Page Mill Road, MS 1117   Palo Alto, CA  94304 USA   Phone: +1 650 857 2206 (EMail preferred)   EMail: JeffMogul@acm.org   Allyn Romanow   Cisco Systems, Inc.   170 W. Tasman Drive   San Jose, CA  95134 USA   Phone: +1 408 525 8836   EMail: allyn@cisco.com   Tom Talpey   Network Appliance   1601 Trapelo Road   Waltham, MA  02451 USA   Phone: +1 781 768 5329   EMail: thomas.talpey@netapp.comRomanow, et al.              Informational                     [Page 19]

RFC 4297             RDMA over IP Problem Statement        December 2005Full Copyright Statement   Copyright (C) The Internet Society (2005).   This document is subject to the rights, licenses and restrictions   contained inBCP 78, and except as set forth therein, the authors   retain all their rights.   This document and the information contained herein are provided on an   "AS IS" basis and THE CONTRIBUTOR, THE ORGANIZATION HE/SHE REPRESENTS   OR IS SPONSORED BY (IF ANY), THE INTERNET SOCIETY AND THE INTERNET   ENGINEERING TASK FORCE DISCLAIM ALL WARRANTIES, EXPRESS OR IMPLIED,   INCLUDING BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE   INFORMATION HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED   WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.Intellectual Property   The IETF takes no position regarding the validity or scope of any   Intellectual Property Rights or other rights that might be claimed to   pertain to the implementation or use of the technology described in   this document or the extent to which any license under such rights   might or might not be available; nor does it represent that it has   made any independent effort to identify any such rights.  Information   on the procedures with respect to rights in RFC documents can be   found inBCP 78 andBCP 79.   Copies of IPR disclosures made to the IETF Secretariat and any   assurances of licenses to be made available, or the result of an   attempt made to obtain a general license or permission for the use of   such proprietary rights by implementers or users of this   specification can be obtained from the IETF on-line IPR repository athttp://www.ietf.org/ipr.   The IETF invites any interested party to bring to its attention any   copyrights, patents or patent applications, or other proprietary   rights that may cover technology that may be required to implement   this standard.  Please address the information to the IETF at ietf-   ipr@ietf.org.Acknowledgement   Funding for the RFC Editor function is currently provided by the   Internet Society.Romanow, et al.              Informational                     [Page 20]

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