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Network Working Group                                            G. FinnRequest for Comments: 916                                            ISI                                                            October 1984RELIABLE ASYNCHRONOUS TRANSFER PROTOCOL (RATP)Status of This Memo   This RFC suggests a proposed protocol for the ARPA-Internet   community, and requests discussion and suggestions for improvements.   Distribution of this memo is unlimited.   This paper proposes and specifies a protocol which allows two   programs to reliably communicate over a communication link.  It   ensures that the data entering one end of the link if received   arrives at the other end intact and unaltered.  The protocol, named   RATP, is designed to operate over a full duplex point-to-point   connection.  It contains some features which tailor it to the RS-232   links now in common use.Introduction   We are witnessing today an explosive growth in the small or personal   computer market.  Such inexpensive computers are not normally   connected to a computer network.  They are most likely stand-alone   devices.  But virtually all of them have an RS-232 interface.  They   also usually have a modem.  This allows them to communicate over the   telephone with any other similarly equipped computer.   The telephone system is a pervasive network, but one of the   characteristics of the telephone system is the unpredictable quality   of the circuit.  The standard telephone circuit is designed for voice   communication and not data communication.  Voice communication   tolerates a much higher degree of 'noise' than does a data circuit,   so a voice circuit is tolerant of a much higher level of noise than   is a data circuit.  Thus it is not uncommon for a byte of data   transferred over a telephone circuit to have noise inserted.  For the   same reason it is also not uncommon to have spurious data bytes added   to the data stream.   The need for a method of reliably transferring data over an RS-232   point-to-point link has become severe.  As the number of powerful   personal computers grows, the need for them to communicate with one   another grows as well.  The new markets and new services that these   computers will eventually allow their users to access will rely   heavily upon the telephone system.  Services like electronic mail,   electronic banking, ordering merchandise from home with a personal   computer, etc.  As the information revolution proceeds data itself   will become a commodity.  All require accuracy of the data sent or   received.Finn                                                            [Page 1]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol1. Philosopy of Design   Many tradeoffs were made in designing this protocol.  Decisions were   made by above all ensuring reliability and then by favoring   simplicity of implementation.  It is hoped that this protocol is   simple enough to be implemented not only by small computers but also   by stand alone devices incorporating microcomputers which accept   commands over RS-232 lines.  Sophisticated but unnecessary features   such as dynamic window management [TCP 81] were left out for   simplicity's sake.  Having several packets outstanding at a time was   eliminated for the same reason, and data queued to send when a   connection is closed remotely is discarded.  This eliminates two   states from the protocol implementation.   The reader may ask why define this protocol at all, there are after   all already RS-232 transport protocols in use.  This is true but some   lack one or more features vitally important or are too complex.  SeeAppendix II for a brief survey.      - A protocol which can only transfer data in one direction is        unable to use a single RS-232 link for a full-duplex connection.        As such it cannot act as a bridge between most computer        networks.  Also it is not capable of supporting any applications        requiring the two-way exchange of data.  In particular it is not        a platform suitable for the creation of most higher level        applications.  Unidirectional flow of data is sufficient for a        weak implementation of file transfer but insufficient for remote        terminal service, transaction oriented processing, etc.      - Some of the existing RS-232 transport protocols allow the use of        only fixed size packets or do not allow the receiver to place a        limit on the sender's packets.  Where that block size is too        large for the receiving end concentrator, that concentrator is        likely to immediately invoke flow control.  This results in many        dropped and damaged packets.  The receiver must be able to        inform the sender at connection initiation what is the maximum        packet size it is prepared to receive.      - Some protocols have a number of features which may or may not be        implemented at each site.  Examples are, several checksumming        algorithms, differing data transmission restrictions, sometimes        8-bit data, sometimes restricted ASCII subsets, etc.  The        resulting requirement that all sites implement all the various        features is rarely met.   Finally, the size of this document may be imposing.  The document   attempts to fully specify the behavior of the protocol.  A carefulFinn                                                            [Page 2]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol   exposition of the protocol's behavior under all circumstances is   necessary to answer any questions an implementor might have, to make   it possible to verify the protocol, etc.  This size of this   specification should not be taken as an indication of the difficulty   of implementing it.   1.1. The Host Environment      This protocol is designed to operate on any point-to-point      communication link capable of transmitting and receiving data.  It      is not necessary that the link be asynchronous.  Because neither      end of a connection has control over when the other decides to      transmit, the link should be full duplex.  It is expected that in      the vast majority of circumstances an asynchronous full-duplex      RS-232 link will be used.      In practice this protocol could reside anywhere from the RS-232      driver software on a microcomputer in a concentrator all the way      to the user software level.  Ideally it properly resides inside      the host operating system or concentrator.  It should be an option      associated with communication link which is selectable by the user      program.  If reliable data transmission were of great importance      then the software would choose the option.  Once the option were      chosen the initial connection handshaking would begin.      There are many cases where this protocol will not reside in a host      operating system (initially this will always be so).  In addition      there are many pieces of stand-alone equipment which accept      commands over an RS-232 link.  A plotter is such an example.  To      have a several hour plot ruined by noise on an unreliable data      line is an all too often occurrence.  The sending and receiving      sides of the protocol should be as simple as possible allowing      applications software and stand alone devices to utilize the      protocol with little penalty of time or space.   1.2. Relation to Other Protocols      The "layering" concept has become the accepted way of designing      communications protocols.  Because this protocol will operate in a      point-to-point environment it comprises both the datagram and      reliable connection layers.  No multi-network capability is      implied.  Where a link using this protocol bridges differing      networks it is expected that other protocols like TCP will have      their packets fragmented and encapsulated inside the packets of      this protocol.Finn                                                            [Page 3]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol2. Packet Specification   RATP transmits data over a full-duplex communication link.  Data may   be transmitted in both directions over the link.  A stream of data is   communicated by being broken up into 8-bit pieces called octets.   These octets are serially accumulated to form a packet.  The packet   is the unit of data communicated over the link.  The protocol   virtually guarantees that the data transmitted at one end, if   received, arrives unaltered and intact at the other end.   Within an octet all eight bits contain data.  All eight bits must be   preserved by the link interface and associated device driver.  In   many operating systems this is ensured by placing the connection into   RAW or BINARY data mode.  During normal operation packets are   transmitted and acknowledged one at a time over the link in each   direction.  Each packet is composed of a HEADER followed by a DATA   portion.  The DATA portion may be empty.      NOTE: There are some older operating systems and devices which do      not permit 8-bit communication over an RS-232 link.  Most of these      allow restricted 7-bit communication.  RATP can automatically      detect this situation during connection initiation and utilizes a      special packing strategy when full 8-bit communication is not      possible.  This is entirely transparent to any client software.      SeeAppendix I for a discussion of this case.Finn                                                            [Page 4]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol   2.1. Header Format      Byte No.             +-------------------------------+             |                               |         1   |          Synch Leader         | Hex 01             |                               |             +-------------------------------+             | S | A | F | R | S | A | E | S |         2   | Y | C | I | S | N | N | O | O | Control             | N | K | N | T |   |   | R |   |             +-------------------------------+             |                               |         3   |      Data length (0-255)      |             |                               |             +-------------------------------+             |                               |         4   |        Header Checksum        |             |                               |             +-------------------------------+                       Header Portion of a Packet      2.1.1. Synch Leader         RS-232 provides a self-clocking communications medium.  The         wires over which data flows are often placed in 'noisy'         environments where the noise can appear as added unwanted data.         For this reason the beginning of a packet is denoted by a one         octet SYNCH pattern.  This allows the receiver to discard noise         which appears on the connection prior to the reception of a         packet.  The SYNCH pattern is defined to be the one octet hex         01, the ASCII Start Of Header character <SOH>.         The SYNCH pattern should ideally be unlikely to occur as the         result of noise.  Differing modems, etc. have differing         responses to noise so this is hard to achieve.  The pattern         chosen is thought to be a good compromise since many modems         manifest noise by setting the high order bits.  Situations will         occur in which receiver is scanning for the beginning of a         packet and a spurious SYNCH pattern is seen.  To detect         situations of this type a header checksum is provided (see         below).Finn                                                            [Page 5]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      2.1.2. Control Bits         The first octet following the SYNCH pattern contains a 5-bit         field of control flags and two 1-bit sequence number fields.         The last bit is reserved and must be zero.         2.1.2.1. SYN - Synchronize Flag            Synchronize the connection.  No data may be sent in a packet            which has the SYN flag set.         2.1.2.2. ACK - Acknowledge Flag            Acknowledge number is significant.  Data may accompany a            packet which has this flag set as long as neither of SYN,            RST, nor FIN are also set.  Once a connection has been            established this is always set.         2.1.2.3. RST - Reset Flag            Reset the connection.  This is a method by which one end of            a connection can reset the other when an anomalous condition            is detected.  No data may be sent in a packet which has the            RST flag set.         2.1.2.4. FIN - Finishing Flag            This indicates that no more data will be sent to the other            end of the connection.  It also indicates that no more data            will be accepted.  No data may be sent in a packet which has            the FIN flag set.         2.1.2.5. SN - Sequence Number            The Sequence Number associated with this packet.         2.1.2.6. AN - Acknowledge Number            If the ACK control flag is set this is the next Sequence            Number the sender of the packet is expecting to receive.         2.1.2.7. EOR - End of Record            This bit is provided as an aid for higher level protocols            which may need to fragment their packets.  The Internet            protocol for example often uses packets as large as 576            octets.  A packet of such size would require fragmentationFinn                                                            [Page 6]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol            when transported using this protocol. The EOR bit if set            provides information to the higher level that a record is            terminated in this packet.  It is for information only and            is the responsibility of the higher level to set/clear it            when building packets to send.  The interface to the            protocol must provide a method of reading/setting/clearing            this bit.         2.1.2.8. SO - Single Octet            One application thought to be of special importance is            single character transmission --- a user communicates from            the keyboard of a personal computer to another computer over            an unreliable link.  Since rapid interactive response is            desirable it is expected that many of the characters typed            will be transmitted individually.  To minimize the overhead            of this special case the SO control flag is provided.            The SO flag has no meaning if either the SYN, RST, or FIN            flags are set.  Assume none of those flags are set, then if            the SO flag is set it indicates that a single octet of data            is contained in this packet. Since the amount of data is            known to be one octet the LENGTH field is superfluous and            itself contains the data octet.  The data portion of the            packet is not transmitted.            The SO flag removes the need to transmit the data portion of            the packet in this special case.  Without the SO flag seven            octets would be required of the packet, with it only four            are needed and so transmission efficiency is improved by 40            percent.  The header checksum protects the single octet of            data.      2.1.3. Length         The second octet following the SYNCH pattern holds length         information.  If the SYN bit is present this contains the         maximum number of data octets the receiver is allowed to         transmit in any single packet to the sender.  This quantity is         called the MDL.  A sender may indicate his unwillingness to         accept any data octets by specifying an MDL of zero.  In this         case presumably all the data would be moving from the sender to         the receiver.  Obviously if data is to be transmitted both         sides of a connection cannot have an MDL of zero.         If neither the SYN, RST, nor FIN flags are set this is an 8-bit         field called LENGTH.  In this case if the SO flag bit is setFinn                                                            [Page 7]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol         then LENGTH contains a single octet of data.  Otherwise it         contains the count of data octets in this packet.  From zero         (0) to MDL octets of data may appear in a single packet.  MDL         is limited to a maximum of 255.      2.1.4. Header Checksum         The header checksum algorithm is the 8-bit equivalent of the         16-bit data checksum detailed below.  It is built and processed         in an similar manner but is eight bits wide instead of sixteen.         When sending the header checksum octet is initially cleared.         An 8-bit sum of the control, length, and header checksum octets         is formed employing end-around carry.  That sum is then         complemented and stored in the header checksum octet.  Upon         receipt the 8-bit end-around carry sum is formed of the same         three octets.  If the sum is octal 377 the header is presumed         to be valid.  In all other cases the header is assumed to be         invalid.         The reasons for providing this separate protection to the         header are discussed in the chapter dealing with error         handling.  The header checksum covers the control and data         length octets.  It does not include the SYNCH pattern.   2.2. Data Format      The data portion of a packet immediately follows the header if the      SO flag is not set and LENGTH > 0.  It consists of LENGTH data      octets  immediately followed by two data checksum octets.  If      present the data portion contains LENGTH+2 octets.Finn                                                            [Page 8]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      Data Byte No.                  +-------------------------------+         1        |                               | High order \                  +--                           --+             > Word         2        |                               | Low order  /                  +--                           --+         .        |            Data               | High order \                  +--                           --+             > Word         .        |                               | Low order  /                  +--                           --+         LENGTH   |                               | High order \                  +-------------------------------+             > Word                  |   Imaginary padding octet 0   | Low order  /                  +-------------------------------+         LENGTH+1 |                               | High order \                  +--       Data Checksum       --+             > Word         LENGTH+2 |                               | Low order  /                  +-------------------------------+                        Data Portion of a Packet      2.2.1. Data Checksum         The last two octets of the data portion of a packet are a data         checksum.  A 16-bit checksum is used by this protocol to detect         incorrectly transmitted data.  This has shown itself to be a         reliable method for detecting most categories of bit drop out         and bit insertion.  While it does not guarantee the detection         of all such errors the probability of such an error going         undetected is on the order of 2**(-16).         The checksum octets follow the data to enable the sender of a         packet to compute the checksum while transmitting a packet and         the receiver to compute the checksum while receiving the         packet.  Thus neither must store the packet and then process         the data for checksumming in a separate pass.         Order of Transmission            The order in which the 8-bit octets are assembled into            16-bit words, which is the low order octet and which is the            high, must be rigidly specified for the purpose of computing            16-bit checksums.  We specify the big endian ordering in the            diagram above [Cohen 81].Finn                                                            [Page 9]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol         Checksum Algorithm            The checksum algorithm chosen is similar to that used by            IP/TCP protocols [IP 81] [TCP 81].  This algorithm has shown            itself to be both reliable and relatively easy to compute.            The interested reader may refer to [TCP Checksum 78] for a            more thorough discussion of its properties.         The checksum algorithm is:            SENDER               The unsigned sum of the 16-bit words of the data portion               of the packet is formed.  Any overflow is added into the               lowest order bit.  This sum does not include the header               portion of the packet.  For the purpose of building a               packet for transmission the two octet checksum field is               zero.  The sum formed is then bit complemented and               inserted into the checksum field before transmission.               If the total number of data octets is odd then the last               octet is padded to the right (low order) with zeros to               form a 16-bit word for checksum purposes.  This pad octet               is not transmitted as part of the packet.            RECEIVER               The sum is computed as above but including the values               received in the checksum field.  If the 16-bit sum is               octal 177777 then the data is presumed to be valid.  In               all other cases the data is presumed to be invalid.         This unsigned 16-bit sum adds 16-bit quantities with any         overflow bit added into the lowest order bit of the sum.  This         is called 'end around carry'.  End around carry addition         provides several properties: 1) It provides full commutivity of         addition (summing in any order is equivalent), and 2) If you         apply a given rotation to each quantity before addition and         when the final total is formed apply the inverse rotation, then         the result will be equivalent to any other rotation chosen.         The latter property gives little endian machines like a PDP-11         the go ahead to pick up 16-bit quantities and add them in byte         swapped order.Finn                                                           [Page 10]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol            The PDP-11 code to calculate the checksum is:                     CLR R0         ; R0 will get the checksum                                    ; R2 contains LENGTH count               LOOP: ADD (R1)+,R0   ; Add the next 16-bit byte                     ADC R0         ; Make any carry be end around                     SOB R2,LOOP    ; Loop over entire packet                     COM R0         ; Bit complement result   2.3. Sequence Numbers      Sequence numbers work with acknowledge numbers to inform the      sender that his last data packet was received, and to inform the      receiver of the sequence number of the next data packet it expects      to see.  When the ACK flag is set in a packet the AN field      contains the sequence number of the next data packet it expects      from the sender.  The sender looks at the AN field and by      implication knows that the packet he just sent should have had a      sequence number of:         <AN received-1 modulo 2>      If it did have that number that packet is considered to have been      acknowledged.      Similarly, the receiver expects the next data packet it sees to      have an SN field value equal to the AN field of the last      acknowledge message it sent.  If this is not the case then the      receiver assumes that it is receiving a duplicate of a data packet      it earlier acknowledged.  This implies that the packet containing      the acknowledgment did not arrive and therefor the packet that      contained the acknowledgment should be retransmitted.  The      duplicate data packet is discarded.      The only packets which require acknowledgment are packets      containing status flags (SYN, RST, FIN, or SO) or data.  A packet      which contains only an acknowledgment, i.e. <AN=n><CTL=ACK>, does      not require a response (it contains no status flags or data).      Both the AN and SN fields are a single bit wide.  Since at most      one packet is in the process of being sent/acknowledged in a      particular direction at any one time a single bit is sufficient to      provide a method of duplicate packet detection and removal of a      packet from the retransmission queue.  The arithmetic to advance      these numbers is modulo 2.  Thus when a data packet has been      acknowledged the sender's next sequence number will be the current      one, plus one modulo 2:Finn                                                           [Page 11]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol         <SN = SN + 1 modulo 2>      The individual acknowledgment of each packet containing data can      mislead one into thinking that side A of a connection cannot send      data to side B until it receives a packet from B. That only then      can it acknowledge B's packet and place in the acknowledging      packet some data of its own.  This is not the case.      As long as its last packet sent requiring a response has been      acknowledged each side of a connection is free to send a data      packet whenever it wishes.  Naturally, if one side is sending a      data packet and it also must acknowledge receipt of a data packet      from the other side, it is most efficient to combine both      functions in a single packet.   2.4. Maximum Packet Size      The maximum packet size is:         SYNCH + HEADER + Data Checksum + 255 = 261 octets      There is therefor no need to allocate more than that amount of      storage for any received packets.Finn                                                           [Page 12]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol3. The Opening and Closing of a Connection   3.1. Opening a Connection      A "three-way handshake" is the procedure used to establish a      connection.  It is normally initiated by one end of the connection      and responded to by the other.  It will still work if both sides      simultaneously initiate the procedure.  Experience has shown that      this strategy of opening a connection reduces the probability of      false connections to an acceptably low level.      The simplest form of the three-way handshake is illustrated in the      diagram below.  The time order is line by line from top to bottom      with certain lines numbered for reference.  User events are placed      in brackets as in [OPEN].  An arrow (-->) represents the direction      of flow of a packet and an ellipsis (...) indicates a packet in      transit.  Side A and side B are the two ends of the connection.      An "XXX" indicates a packet which is lost or rejected.  The      contents of the packet are shown on the center of each line.  The      state of both connections is that caused by the departure or      arrival of the packet represented on the line.  The contents of      the data portion of a packet are left out for clarity.      Side A                                             Side B      1. CLOSED                                          LISTEN      2. [OPEN request]          SYN-SENT ->   <SN=0><CTL=SYN><MDL=n>     ...      3.                                           -->   SYN-RECEIVED              ... <SN=0><AN=1><CTL=SYN,ACK><MDL=m> <--      4. ESTABLISHED <--              -->    <SN=1><AN=1><CTL=ACK><DATA>   ...      5.                                           -->   ESTABLISHED      In line 2 above the user at side A has requested that a connection      be opened.  Side A then attempts to open a connection by sending a      SYN packet to side B which is in the LISTEN state.  It specifies      its initial sequence number, here zero.  It places in the LENGTH      field of the header the largest number of data octets it can      consume in any one packet (MDL).  The MDL is normally positive.      The action of sending this packet places A in the SYN-SENT state.      In line 3 side B has just received the SYN packet from A. ThisFinn                                                           [Page 13]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      places B in the SYN-RECEIVED state.  B now sends a SYN packet to A      which acknowledges the SYN it just received from A. Note that the      AN field indicates B is now expecting to hear SN=1, thus      acknowledging the SYN packet from A which used SN=0.  B also      specifies in the LENGTH field the largest number of data octets it      is prepared to consume.      Side A receives the SYN packet from B which acknowledges A's      original SYN packet in line 4.  This places A in the ESTABLISHED      state.  Side A can now be confident that B expects to receive more      packets from A.      A is now free to send B the first DATA packet.  In line 5 upon      receipt of this packet side B is placed into the ESTABLISHED      state.  DATA cannot be sent until the sender is in the ESTABLISHED      state.  This is because the LENGTH field is used to specify the      MDL when opening the connection.   3.2. Recovering from a Simultaneous Active OPEN      It is of course possible that both ends of a connection may choose      to  perform an active OPEN simultaneously.  In this case neither      end of the connection is in the LISTEN state, both send SYN      packets.  A reliable bidirectional protocol must recover from this      situation.  It should recover in such a manner that the connection      is successfully initiated.Finn                                                           [Page 14]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      Side A                                             Side B      1. CLOSED                                          CLOSED      2. [OPEN request]         SYN-SENT -->  <SN=0><CTL=SYN><MDL=n>       ...      3.     ...                                         [OPEN request]                       <SN=0><CTL=SYN><MDL=m>       <--  SYN-SENT      4.                                            -->  SYN-RECEIVED             ...  <SN=0><AN=1><CTL=SYN,ACK><MDL=m>  <--      5. (packet finally arrives)         SYN-RECEIVED  <--  <SN=0><CTL=SYN><MDL=m>             -->  <SN=0><AN=1><CTL=SYN,ACK><MDL=n>  -->  ESTABLISHED              ...       <SN=1><AN=1><CTL=ACK>       <--      6. (packet finally arrives)         ESTABLISHED <-- <SN=0><AN=1><CTL=SYN,ACK><MDL=m>                     -->   <SN=1><AN=1><CTL=ACK>    ...      During simultaneous connection both  sides  of  the  connection      cycle  from  the CLOSED state through SYN-SENT to SYN-RECEIVED,      and finally to ESTABLISHED.   3.3. Detecting a Half-Open Connection      Any computer may crash after a connection has been established.      After recovering from the crash it may attempt to open a new      connection.  The other end must be able to detect this condition      and treat it as an error.Finn                                                           [Page 15]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      Side A                                             Side      1. ESTABLISHED                                     ESTABLISHED                -->   <SN=0><AN=1><CTL=ACK><DATA>  ...                                                   -->      (crashes)      2.        XXX   <SN=1><AN=1><CTL=ACK><DATA>  <--      3. (attempts to open new connection )                -->    <SN=0><CTL=SYN><MDL=m>      -->                ...  <SN=0><AN=1><CTL=RST,ACK>     <--   (abort)                                                         CLOSED      4.        <--      (connection refused)         CLOSED   3.4. Closing a Connection      Either side may choose to close an established connection.  This      is accomplished by sending a packet with the FIN  control bit set.      No  data may appear in a FIN packet.  The other end of the      connection responds by shutting down its end of the connection and      sending a FIN, ACK in response.      Side A                                             Side B      1. ESTABLISHED                                     ESTABLISHED      2. [CLOSE request from user]         FIN-WAIT  -->     <SN=0><AN=1><CTL=FIN>    ...      3.                                            -->  LAST-ACK                   ...   <SN=1><AN=1><CTL=FIN,ACK>  <--      4. TIME-WAIT <--                   -->     <SN=1><AN=0><CTL=ACK>    ...      5.                                            -->  CLOSED      6. (after 2*SRTT time passes)         CLOSED      In line 2 the user on side A of the fully opened connection has      decided to close it down by issuing a CLOSE call.  No more dataFinn                                                           [Page 16]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      will be accepted for sending.  If data remains unsent a message      "Warning: Unsent data remains." is communicated to the user.  No      more data will be received.  A packet containing a FIN but no data      is constructed and sent.  Side A goes into the FIN-WAIT state.      Side B sees the FIN sent and immediately builds a FIN, ACK packet      in response.  It then goes into the LAST-ACK state.  The FIN, ACK      packet is received by side A and an answering ACK is immediately      sent.  Side A then goes to the TIME-WAIT state.  In line 5 side B      receives the final acknowledgment of its FIN, ACK packet and goes      to the CLOSED state.  In line 6 after waiting to be sure its last      acknowledgment was received side A goes to the CLOSED state (SRTT      is the Smoothed Round Trip Time and is defined insection 6.3.1).Finn                                                           [Page 17]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol4. Packet Reception   The act of receiving a packet is relatively straightforward.  There   are a few points which deserve some discussion.  This chapter will   discuss packet reception stage by stage in time order.   Synch Detection      The first stage in the reception of a packet is the discovery of a      SYNCH pattern.  Octets are read continuously and discarded until      the SYNCH pattern is seen.  Once SYNCH has been observed proceed      to the Header Reception stage.   Header Reception      The remainder of the header is three octets in length.  No further      processing can continue until the complete header has been read.      Once read the header checksum test is performed.  If this test      fails it is assumed that the current SYNCH pattern was the result      of a data error.  Since the correct SYNCH may appear immediately      after the current one, go back to the Synch Detection stage but      treat the three octets of the header following the bad SYNCH as      new input.      If the header checksum test succeeds then proceed to the Data      Reception stage.   Data Reception      A determination of the remaining length of the packet is made.  If      either of the SYN, RST, SO, or FIN flags are set then legally the      entire packet has already been read and it is considered to have      'arrived'.  No data portion of a packet is present when one of      those flags is set.  Otherwise the LENGTH field specifies the      remaining amount of data to read.  In this case if the LENGTH      field is zero then the packet contains no data portion and it is      considered to have arrived.      We now assume that a data portion is present and LENGTH was      non-zero.  Counting the data checksum LENGTH+2 octets must now be      read.  Once read the data checksum test is performed.  If this      test fails the entire packet is discarded, return to the Synch      Detection stage.  If the test succeeds then the packet is      considered to have arrived.Finn                                                           [Page 18]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol   Once arrived the packet is released to the upper level protocol   software.  In a multiprocess implementation packet reception would   now begin again at the Synch Detection stage.Finn                                                           [Page 19]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol5. Functional Specification   A convenient model for the discussion and implementation of protocols   is that of a state machine.  A connection can be thought of as   passing through a variety of states, with possible error conditions,   from its inception until it is closed.  In such a model each state   represents a known point in the history of a connection.  The   connection passes from state to state in response to events.  These   events are caused by user calls to the protocol interface (a request   to open or close a connection, data to send, etc.), incoming packets,   and timeouts.   Information about a connection must be maintained at both ends of   that connection.  Following the terminology of [TCP 81] the   information necessary to the successful operation of a connection is   called the Transmission Control Block or TCB.  The user requests to   the protocol interface are OPEN, SEND, RECEIVE, ABORT, STATUS, and   CLOSE.   This chapter is broken up into three parts.  First a brief   description of each protocol state will be presented.  Following this   is a slightly more detailed look at the allowed transitions which   occur between states.  Finally a detailed discussion of the behavior   of each state is given.   5.1. Protocol States      The states used to describe this protocol are:         LISTEN            This state represents waiting for a connection from the            other end of the link.         SYN-SENT            This represents waiting for a matching connection request            after having sent a connection request.         SYN-RECEIVED            This represents waiting for a confirming connection request            acknowledgment after having both received and sent a            connection request.Finn                                                           [Page 20]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol         ESTABLISHED            This state represents a connection fully opened at both            ends.  This is the normal state for data transfer.         FIN-WAIT            In this state one is waiting for a connection termination            request from the other end of the connection and an            acknowledgment of a termination request previously sent.         LAST-ACK            This end of the connection has seen and acknowledged a            termination request from the other end.  This end has            responded with a termination request of its own and is now            expecting an acknowledgment of that request.         CLOSING            This represents waiting for an acknowledgment of a            connection termination request.         TIME-WAIT            This represents waiting for enough time to pass to be sure            that the other end of the connection received the            acknowledgment of its termination request.         CLOSED            A fictional state which represents a completely terminated            connection.  If either end of a connection is in this state            it will neither send nor receive data or control packets.Finn                                                           [Page 21]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol   5.2. State Transitions      This section describes events which cause the protocol to depart      from its current state.  A brief mention of each state is      accompanied by a list of departure events and to which state the      protocol goes as a result of those events.  Departures due to the      presence of a RST flag are not shown.      5.2.1. LISTEN         This is a request to listen for any connection from the other         end of the link.  In this state, no packets are sent.  The         connection may be thought of as half-open.  A STATUS request         will return to the caller this information.         Arrived at from the CLOSED state in response to a passive OPEN.         In a passive OPEN no packets are sent, the interface is waiting         for the initiation of a connection from the other end of the         link.  Also this state can be reached in certain cases in         response to an RST connection reset request.         Departures            - A CLOSE request is made by the user.  Delete the half-open              TCB and go to the CLOSED state.            - A packet arrives with the SYN flag set.  Retrieve the              sender's MDL he placed into the LENGTH field.  Set AN to              be received SN+1 modulo 2.  Build a response packet with              SYN, ACK set.  Choose your MDL and place it into the              LENGTH octet.  Choose your initial SN, place in AN.  Send              this packet and go to the SYN-RECEIVED state.      5.2.2. SYN-SENT         Arrived at from the CLOSED state in response to a user's active         OPEN request.         Departures            - A CLOSE request is made by the user.  Delete the TCB and              go to the CLOSED state.            - A packet arrives with the SYN flag set.  Retrieve the              sender's MDL he placed into the LENGTH field.  Set AN toFinn                                                           [Page 22]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol              be received SN+1 modulo 2.  Build a response packet with              ACK set, place in AN.  Send this packet and go to the              SYN-RECEIVED state.            - A packet arrives with the SYN, ACK flags set.  Retrieve              the sender's MDL he placed into the LENGTH field.  Set AN              to be received SN+1 modulo 2.  Build a response packet              with ACK set.  Set SN to be SN+1 modulo 2, place SN and AN              into the header.  Remembering the other end's MDL, build              data portion of packet.  Send this packet and go to the              ESTABLISHED state.      5.2.3. SYN-RECEIVED         Arrived at from the LISTEN and SYN-SENT states in response to         an arriving SYN packet.         Departures            - A CLOSE request is made by the user.  Create a packet with              FIN set.  Send it and go to the FIN-WAIT state.            - A packet arrives with the ACK flag set.  This packet              acknowledges a previous SYN packet.  Go to the ESTABLISHED              state.  The TCB should now note the connection is fully              opened.            - A packet arrives with the FIN flag set.  The other end has              decided to close the connection.  Create a packet with              FIN, ACK set.  Send it and go to the LAST-ACK state.      5.2.4. ESTABLISHED         This state is the normal state for a connection.  Data packets         may be exchanged in both directions (MDL allowing).  It is         arrived at from the SYN-RECEIVED and SYN-SENT states in         response to the completion of connection initiation.         Departures            - In response to a CLOSE request from the user.  Set AN to              be most recently received SN+1 modulo 2.  Build a packet              with FIN set.  Set SN to be SN+1 modulo 2, place SN and AN              into the header and send the packet.  Go to the FIN-WAIT              state.            - A packet containing a FIN is received.  Set AN to beFinn                                                           [Page 23]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol              received SN+1 modulo 2.  Build a response packet with both              FIN and ACK set.  Set SN to be SN+1 modulo 2, place SN and              AN into the header.  No data portion is built.  Send this              packet and go to the LAST-ACK state.      5.2.5. FIN-WAIT         Arrived at from either the SYN-RECEIVED state or from the         ESTABLISHED state.  In both cases the user had requested a         CLOSE of the connection and a packet with a FIN was sent.         Departures            - A FIN, ACK packet is received which acknowledges the FIN              just sent.  Go to the TIME-WAIT state.            - A FIN packet is received which indicates the other end of              the connection has simultaneously decided to close.  Set              AN=received SN+1 modulo 2, and SN=SN+1 modulo 2.  Send a              response packet with the ACK set.  Go to the CLOSING              state.      5.2.6. LAST-ACK         Arrived at from the ESTABLISHED and SYN-RECEIVED states.         Departures            - An ACK is received for the last packet sent which was a              FIN.  Delete the TCB and go to the CLOSED state.      5.2.7. CLOSING         Arrived at from the FIN-WAIT state.         Departures            - An ACK is received for the last packet sent which was a              FIN.  Go to the TIME-WAIT state.      5.2.8. TIME-WAIT         Arrived at from the FIN-WAIT and CLOSING states.Finn                                                           [Page 24]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol         Departures            - This states waits until 2*SRTT time has passed.  It then              deletes the TCB associated with the connection and goes to              the CLOSED state.      5.2.9. CLOSED         This state can be arrived at for a number of reasons: 1) while         in the LISTEN state the user requests a CLOSE, 2) while in the         SYN-SENT state the user requests a CLOSE, 3) while in the         TIME-WAIT state the 2*SRTT time period has elapsed, and 4)         while in the LAST-ACK state an arriving packet has an ACK of         the previously sent FIN packet.         In this state no data is read or sent over the link.  To leave         this state requires an outside request to open a new         connection.         Departures            - User requests an active OPEN.  Create a packet with SYN              set.  Choose your MDL and place it into the LENGTH octet.              Choose your initial SN.  AN is immaterial.  Send this              packet and go to the SYN-SENT state.  The TCB for this              connection is created.  The connection may be thought of              as half-open.  A STATUS request will return to the caller              this information.            - User requests a passive OPEN.  The TCB for this connection              is created.  The connection may be thought of as              half-open.  A STATUS request will return to the caller              this information.  Go to the LISTEN state.Finn                                                           [Page 25]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol   5.3. State Behavior      This section discusses in detail the behavior of each state in      response to the arrival of a packet.  In what follows a packet is      not considered to have arrived until it has passed a number of      tests (see the chapter entitled: Packet Reception).      The method chosen to describe state behavior is tabular.  Each      state is listed opposite a sequence of named procedures to execute      whenever a packet has arrived.      STATE                BEHAVIOR      =============+========================      LISTEN       |  A      -------------+------------------------      SYN-SENT     |  B      -------------+------------------------      SYN-RECEIVED |  C1  D1  E  F1  H1      -------------+------------------------      ESTABLISHED  |  C2  D2  E  F2  H2  I1      -------------+------------------------      FIN-WAIT     |  C2  D2  E  F3  H3      -------------+------------------------      LAST-ACK     |  C2  D3  E  F3  H4      -------------+------------------------      CLOSING      |  C2  D3  E  F3  H5      -------------+------------------------      TIME-WAIT    |  D3  E  F3 H6      -------------+------------------------      CLOSED       |  G      -------------+------------------------      For example, in the ESTABLISHED state the arrival of a packet      causes procedure C2 to be executed, then D2, then E, F2, H2, and      finally I1.  Any procedure may terminate the processing which      occurs or cause a state change.  Note that these procedures are      executed in sequence, first C2, then D2, etc.  The time ordering      cannot be mixed.      The particular actions associated with each procedure are now      described.Finn                                                           [Page 26]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      A  --------------------------------------------------------         This procedure details the behavior of the LISTEN state.  First         check the packet for the RST flag.  If it is set then packet is         discarded and ignored, return and continue the processing         associated with this state.         We assume now that the RST flag was not set.  Check the packet         for the ACK flag.  If it is set we have an illegal condition         since no connection has yet been opened.  Send a RST packet         with the correct response SN value:            <SN=received AN><CTL=RST>         Return to the current state without any further processing.         We assume now that neither the RST nor the ACK flags were set.         Check the packet for a SYN flag.  If it is set then an attempt         is being made to open a connection.  Create a TCB for this         connection.  The sender has placed its MDL in the LENGTH field,         also specified is the sender's initial SN value.  Retrieve and         place them into the TCB.  Note that the presence of the SO flag         is ignored since it has no meaning when either of the SYN, RST,         or FIN flags are set.         Send a SYN packet which acknowledges the SYN received.  Choose         the initial SN value and the MDL for this end of the         connection:            <SN=0><AN=received SN+1 modulo 2><CTL=SYN, ACK><LENGTH=MDL>         and go to the SYN-RECEIVED state without any further         processing.         Any packet not satisfying the above tests is discarded and         ignored.  Return to the current state without any further         processing.Finn                                                           [Page 27]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      B  --------------------------------------------------------         This procedure represents the behavior of the SYN-SENT state         and is entered when this end of the connection decides to         execute an active OPEN.         First, check the packet for the ACK flag.  If the ACK flag is         set then check to see if the AN value was as expected.  If it         was continue below.  Otherwise the AN value was unexpected.  If         the RST flag was set then discard the packet and return to the         current state without any further processing, else send a         reset:            <SN=received AN><CTL=RST>         Discard the packet and return to the current state without any         further processing.         At this point either the ACK flag was set and the AN value was         as expected or ACK was not set.  Second, check the RST flag.         If the RST flag is set there are two cases:            1. If the ACK flag is set then discard the packet, flush the            retransmission queue, inform the user "Error: Connection            refused", delete the TCB, and go to the CLOSED state without            any further processing.            2. If the ACK flag was not set then discard the packet and            return to this state without any further processing.         At this point we assume the packet contained an ACK which was         Ok, or there was no ACK, and there was no RST.  Now check the         packet for the SYN flag.  If the ACK flag was set then our SYN         has been acknowledged.  Store MDL received in the TCB.  At this         point we are technically in the ESTABLISHED state.  Send an         acknowledgment packet and any initial data which is queued to         send:            <SN=received AN><AN=received SN+1 modulo 2><CTL=ACK><DATA>         Go to the ESTABLISHED state without any further processing.         If the SYN flag was set but the ACK was not set then the other         end of the connection has executed an active open also.         Acknowledge the SYN, choose your MDL, and send:            <SN=0><AN=received SN+1 modulo 2><CTL=SYN, ACK><LENGTH=MDL>Finn                                                           [Page 28]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol         Go to the SYN-RECEIVED state without any further processing.         Any packet not satisfying the above tests is discarded and         ignored.  Return to the current state without any further         processing.      C1 --------------------------------------------------------         Examine the received SN field value.  If the SN value was         expected then return and continue the processing associated         with this state.         We now assume the SN value was not what was expected.         If either RST or FIN were set discard the packet and return to         the current state without any further processing.         If neither RST nor FIN flags were set it is assumed that this         packet is a duplicate of one already received.  Send an ACK         back:            <SN=received AN><AN=received SN+1 modulo 2><CTL=ACK>         Discard the duplicate packet and return to the current state         without any further processing.      C2 --------------------------------------------------------         Examine the received SN field value.  If the SN value was         expected then return and continue the processing associated         with this state.         We now assume the SN value was not what was expected.         If either RST or FIN were set discard the packet and return to         the current state without any further processing.         If SYN was set we assume that the other end crashed and has         attempted to open a new connection.  We respond by sending a         legal reset:            <SN=received AN><AN=received SN+1 modulo 2><CTL=RST, ACK>         This will cause the other end, currently in the SYN-SENT state,         to close.  Flush the retransmission queue, inform the user         "Error: Connection reset", discard the packet, delete the TCB,         and go to the CLOSED state without any further processing.Finn                                                           [Page 29]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol         If neither RST, FIN, nor SYN flags were set it is assumed that         this packet is a duplicate of one already received.  Send an         ACK back:            <SN=received AN><AN=received SN+1 modulo 2><CTL=ACK>         Discard the duplicate packet and return to the current state         without any further processing.      D1 --------------------------------------------------------         The packet is examined for a RST flag.  If RST is not set then         return and continue the processing associated with this state.         RST is now assumed to have been set.  If the connection was         originally initiated from the LISTEN state (it was passively         opened) then flush the retransmission queue, discard the         packet, and go to the LISTEN state without any further         processing.         If instead the connection was initiated actively (came from the         SYN-SENT state) then flush the retransmission queue, inform the         user "Error: Connection refused", discard the packet, delete         the TCB, and go to the CLOSED state without any further         processing.      D2 --------------------------------------------------------         The packet is examined for a RST flag.  If RST is not set then         return and continue the processing associated with this state.         RST is now assumed to have been set.  Any data remaining to be         sent is flushed.  The retransmission queue is flushed, the user         is informed "Error: Connection reset.", discard the packet,         delete the TCB, and go to the CLOSED state without any further         processing.      D3 --------------------------------------------------------         The packet is examined for a RST flag.  If RST is not set then         return and continue the processing associated with this state.         RST is now assumed to have been set.  Discard the packet,         delete the TCB, and go to the CLOSED state without any further         processing.Finn                                                           [Page 30]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      E  --------------------------------------------------------         Check the presence of the SYN flag.  If the SYN flag is not set         then return and continue the processing associated with this         state.         We now assume that the SYN flag was set.  The presence of a SYN         here is an error.  Flush the retransmission queue, send a legal         RST packet.            If the ACK flag was set then send:               <SN=received AN><CTL=RST>            If the ACK flag was not set then send:               <SN=0><CTL=RST>         The user should receive the message "Error: Connection reset.",         then delete the TCB and go to the CLOSED state without any         further processing.      F1 --------------------------------------------------------         Check the presence of the ACK flag.  If ACK is not set then         discard the packet and return without any further processing.         We now assume that the ACK flag was set.  If the AN field value         was as expected then return and continue the processing         associated with this state.         We now assume that the ACK flag was set and that the AN field         value was unexpected.  If the connection was originally         initiated from the LISTEN state (it was passively opened) then         flush the retransmission queue, discard the packet, and send a         legal RST packet:            <SN=received AN><CTL=RST>         Then delete the TCB and go to the LISTEN state without any         further processing.         Otherwise the connection was initiated actively (came from the         SYN-SENT state) then inform the user "Error: Connection         refused", flush the retransmission queue, discard the packet,         and send a legal RST packet:Finn                                                           [Page 31]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol            <SN=received AN><CTL=RST>         Then delete the TCB and go to the CLOSED state without any         further processing.      F2 --------------------------------------------------------         Check the presence of the ACK flag.  If ACK is not set then         discard the packet and return without any further processing.         We now assume that the ACK flag was set.  If the AN field value         was as expected then flush the retransmission queue and inform         the user with an "Ok" if a buffer has been entirely         acknowledged.  Another packet containing data may now be sent.         Return and continue the processing associated with this state.         We now assume that the ACK flag was set and that the AN field         value was unexpected.  This is assumed to indicate a duplicate         acknowledgment.  It is ignored, return and continue the         processing associated with this state.      F3 --------------------------------------------------------         Check the presence of the ACK flag.  If ACK is not set then         discard the packet and return without any further processing.         We now assume that the ACK flag was set.  If the AN field value         was as expected then continue the processing associated with         this state.         We now assume that the ACK flag was set and that the AN field         value was unexpected.  This is ignored, return and continue         with the processing associated with this state.      G  --------------------------------------------------------         This procedure represents the behavior of the CLOSED state of a         connection.  All incoming packets are discarded.  If the packet         had the RST flag set take no action.  Otherwise it is necessary         to build a RST packet.  Since this end is closed the other end         of the connection has incorrect data about the state of the         connection and should be so informed.            If the ACK flag was set then send:               <SN=received AN><CTL=RST>Finn                                                           [Page 32]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol            If the ACK flag was not set then send:               <SN=0><AN=received SN+1 modulo 2><CTL=RST, ACK>         After sending the reset packet return to the current state         without any further processing.      H1 --------------------------------------------------------         Our SYN has been acknowledged.  At this point we are         technically in the ESTABLISHED state.  Send any initial data         which is queued to send:            <SN=received AN><AN=received SN+1 modulo 2><CTL=ACK><DATA>         Go to the ESTABLISHED state and execute procedure I1 to process         any data which might be in this packet.         Any packet not satisfying the above tests is discarded and         ignored.  Return to the current state without any further         processing.      H2 --------------------------------------------------------         Check the presence of the FIN flag.  If FIN is not set then         continue the processing associated with this state.         We now assume that the FIN flag was set.  This means the other         end has decided to close the connection.  Flush the         retransmission queue.  If any data remains to be sent then         inform the user "Warning: Data left unsent."  The user must         also be informed "Connection closing."  An acknowledgment for         the FIN must be sent which also indicates this end is closing:            <SN=received AN><AN=received SN + 1 modulo 2><CTL=FIN, ACK>         Go to the LAST-ACK state without any further processing.Finn                                                           [Page 33]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      H3 --------------------------------------------------------         This state represents the final behavior of the FIN-WAIT state.         If the packet did not contain a FIN we assume this packet is a         duplicate and that the other end of the connection has not seen         the FIN packet we sent earlier.  Rely upon retransmission of         our earlier FIN packet to inform the other end of our desire to         close.  Discard the packet and return without any further         processing.         At this point we have a packet which should contain a FIN.  By         the rules of this protocol an ACK of a FIN requires a FIN, ACK         in response and no data.  If the packet contains data we have         detected an illegal condition.  Send a reset:         <SN=received AN><AN=received SN+1 modulo 2><CTL=RST, ACK>         Discard the packet, flush the retransmission queue, inform the         user "Error: Connection reset.", delete the TCB, and go to the         CLOSED state without any further processing.         We now assume that the FIN flag was set and no data was         contained in the packet.  If the AN field value was expected         then this packet acknowledges a previously sent FIN packet.         The other end of the connection is then also assumed to be         closing and expects an acknowledgment.  Send an acknowledgment         of the FIN:            <SN=received AN><AN=received SN+1 modulo 2><CTL=ACK>         Start the 2*SRTT timer associated with the TIME-WAIT state,         discard the packet, and go to the TIME-WAIT state without any         further processing.         Otherwise the AN field value was unexpected.  This indicates a         simultaneous closing by both sides of the connection.  Send an         acknowledgment of the FIN:            <SN=received AN><AN=received SN+1 modulo 2><CTL=ACK>         Discard the packet, and go to the CLOSING state without any         further processing.Finn                                                           [Page 34]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      H4 --------------------------------------------------------         This state represents the final behavior of the LAST-ACK state.         If the AN field value is expected then this ACK is in response         to the FIN, ACK packet recently sent.  This is the final         acknowledging message indicating both side's agreement to close         the connection.  Discard the packet, flush all queues, delete         the TCB, and go to the CLOSED state without any further         processing.         Otherwise the AN field value was unexpected.  Discard the         packet and remain in the current state without any further         processing.      H5 --------------------------------------------------------         This state represents the final behavior of the CLOSING state.         If the AN field value was expected then this packet         acknowledges the FIN packet recently sent.  This is the final         acknowledging message indicating both side's agreement to close         the connection.  Start the 2*SRTT timer associated with the         TIME-WAIT state, discard the packet, and go to the TIME-WAIT         state without any further processing.         Otherwise the AN field value was unexpected.  Discard the         packet and remain in the current state without any further         processing.      H6 --------------------------------------------------------         This state represents the behavior of the TIME-WAIT state.         Check the presence of the ACK flag.  If ACK is not set then         discard the packet and return without any further processing.         Check the presence of the FIN flag.  If FIN is not set then         discard the packet and return without any further processing.         We now assume that the FIN flag was set.  This situation         indicates that the last acknowledgment of the FIN packet sent         by the other end of the connection did not arrive.  Resend the         acknowledgment:            <SN=received AN><AN=received SN+1 modulo 2><CTL=ACK>Finn                                                           [Page 35]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol         Restart the 2*SRTT timer, discard the packet, and remain in the         current state without any further processing.      I1 --------------------------------------------------------         This represents that stage of processing in the ESTABLISHED         state in which all the flag bits have been processed and only         data may remain.  The packet is examined to see if it contains         data.  If not the packet is now discarded, return to the         current state without any further processing.         We assume the packet contained data, that either the SO flag         was set or LENGTH is positive.  That data is placed into the         user's receive buffers.  As these become full the user should         be informed "Receive buffer full."  An acknowledgment is sent:            <SN=received AN><AN=received SN+1 modulo 2><CTL=ACK>         If data is queued to send then it is most efficient to         'piggyback' this acknowledgment on that data packet.         The packet is now discarded, return to the ESTABLISHED state         without any further processing.   5.4. Timers      There are three timers associated with this protocol.  Their      purpose will now be briefly discussed as will the actions taken      when a timer expires.  The particular nature these timeouts take      and the methods by which they are set is the responsibility of the      protocol implementation.      5.4.1. User Timeout         For practical implementation reasons it is desirable to have a         user controllable timeout associated with the successful         opening of a connection, successful acknowledgment of data, and         successful closing of a connection.  Consider the situations in         which a connection is so noisy that no data gets through, or a         connection is physically cut.  Without an overriding timeout         these situations would result in unbounded retransmissions.         When this timeout expires the user is informed "Error:         Connection aborted due to user timeout.", all queues are         flushed, the TCB is deleted, and the CLOSED state is entered.Finn                                                           [Page 36]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      5.4.2. Retransmission Timeout         This timer ensures that any packet sent for which the SN is         significant is acknowledged.  When such a packet is sent it is         placed in a retransmission queue and the retransmission timer         is begun.  If an acknowledgment has not arrived within the         timer's period then the packet is retransmitted and the timer         is restarted.  If the acknowledgment does arrive in time then         the timer is stopped and the packet is removed from the         retransmission queue.  The next packet with a significant SN         may now be sent.         This timeout is expected to operate in conjunction with a         counter which keeps track of the number of times a packet has         been retransmitted.  Normally an upper limit is set on         retransmissions.  If that limit is exceeded then the connection         is aborted.  This event is similar to the user timeout.  The         user is informed "Error: Connection aborted due to         retransmission failure", all queues are flushed, the TCB is         deleted, and the CLOSED state is entered.      5.4.3. TIME-WAIT Timeout         This timeout is used to catch any FIN packets which might be         retransmitted from the other end of a connection in response to         a dropped acknowledgment packet.  The timeout period should be         at least as long as 2*SRTT.  After this timeout expires the         other end of the connection is assumed to be closed, the TCB is         deleted, and this end enters the CLOSED state also.Finn                                                           [Page 37]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol6. Data Error Handling   This chapter discusses in detail the types of data errors an   established connection may encounter.  These are distinct from   protocol errors discussed above.  In order of discussion these are:      - Framing Errors      - Missing SYNCH pattern      - Unacknowledged packets      - Bad packets      - Duplicate packets      - Outside flow control      - Packets that are too large      - Packets that are too small   6.1. Framing Errors      The RS-232 specification provides framing only for an individual      octet.  Link level protocols for computer networking normally      provide framing for each packet.  The SYNCH pattern provides a      boundary for the beginning of a packet.  No similar pattern was      chosen to mark the end and completely frame the packet.      Any bit pattern can appear in the data portion of a packet.  For      any particular pattern to reliably mark the end of a packet that      terminating pattern cannot be allowed to appear in the data.  This      is usually accomplished by the sender altering any occurrence of      the terminating pattern in the data so that it is both no longer      recognizable as that pattern and also restorable upon receipt.      Both the sender and the receiver are required by this technique to      examine all the data.  In the absence of a protocol chip to      perform this function, it is a source of some overhead.      6.1.1. Synthetic Framing         In the absence of framing, the end of the packet must be         synthetically determined.  The start of a packet is indicated         by the SYNCH pattern.  The expected end of a packet can now         only be determined by examining the LENGTH octet of the header.         It is important to know whether or not the LENGTH data can beFinn                                                           [Page 38]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol         trusted.  This is accomplished by employing a one octet header         checksum to cover the first two octets following the SYNCH         pattern.  If the header passes the checksum test and neither         the SYN, FIN, RST, nor SO flag bits were set then LENGTH is         trusted and the number of octets expected beyond the header is         LENGTH+2. (For those packets in which any of the above flag         bits are set the packet length is fixed and includes only a         header portion.)         If the header fails the checksum test we are in some         difficulty.  The length is incorrect so it may be too small or         too large.  To recover from this error do the following.         Beginning immediately after the SYNCH pattern rescan looking         for the next SYNCH pattern.  Throw away all octets until a         SYNCH is seen and then attempt to reinterpret it as a packet.         The sender's retransmission timeout guarantees that a new copy         of the packet will be transmitted.  This ensures that in         discarding the initial SYNCH pattern, the SYNCH pattern from         the beginning of the retransmitted packet will eventually be         seen.      6.1.2. Costs of Synthetic Framing         This framing strategy causes no overhead unless data errors         occur in the packet.  This is presumed to be a low probability         occurrence.  In addition it removes the overhead of both sender         and receiver passing over the data to process any termination         pattern which might appear in the data.         The worst case behavior would require a packet header to fail         its checksum, a new SYNCH pattern to appear in the next few         octets, that header failing its checksum, etc., until the SYNCH         pattern of the retransmitted packet were finally seen.         Consistently bad behavior of this type indicates an extremely         noisy communications link.   6.2. Missing SYNCH Pattern      Any valid packet must begin with the SYNCH pattern.  Any receiver      must discard all input octets until the SYNCH pattern is seen.      The data which immediately follows a SYNCH pattern is interpreted      as a packet.  The header checksum test is applied, then LENGTH+2      octets are read, the data checksum test is applied, etc.Finn                                                           [Page 39]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol   6.3. Unacknowledged Packets      If an ACK for a packet is not obtained within the retransmission      timeout interval that packet is retransmitted.  Because      significant variability in response can be expected from either      end of a connection it is best to dynamically calculate the      retransmission timeout interval.  An example of such a calculation      is provided below.  The protocol will operate successfully,      although not with as high an effective transmission rate, if a      realistic upper bound time is used instead.      A realistic upper bound time depends upon the packet size and line      speed.  If the baud rate of the connection is 300 or above let B      be the baud rate (for clarity assume it is the same in both      directions), let L be the MDL of the receiver, let P be the packet      processing time of the receiver.  Then an Upper Bound for the      Reception Time (UBRT) is:         UBRT = L/(B/10) seconds + P seconds      and a realistic upper bound time is 2*UBRT seconds.      6.3.1. Calculation of Retransmission Timeout Interval         For the purpose of detecting retransmission time out the         protocol must have access to a clock which provides at least         single second resolution.  One technique for calculating the         round trip time is:            Measure the elapsed time between sending a packet with a            particular SN and receiving an ACK with an AN which covers            that SN.  The measured elapsed time is the Round Trip Time            (RTT).  Next a Smoothed Round Trip Time (SRTT) is calculated            as:               SRTT = (ALPHA * SRTT) + ((1- ALPHA) * RTT)            and based upon this you compute the Retransmission Time Out            (RTO) as:               RTO = min[UBOUND, max[LBOUND, (BETA * SRTT)]]            where UBOUND is an upper bound on the timeout (e.g., 1            minute), LBOUND is a lower bound on the timeout (e.g., 1            second), ALPHA is a smoothing factor (e.g., .8 to .9), and            BETA is a delay variance factor (e.g., 1.3 to 2.0).Finn                                                           [Page 40]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol   6.4. Bad Packets      A bad packet is received when it fails either the header or data      checksum tests.  When this happens the sender will retransmit the      packet after the retransmission timeout interval.   6.5. Duplicate Packets      A duplicate packet is a packet which passes the checksum tests but      for which the SN received is significant but not the expected      value.  This is normally caused when the sender did not get the      ACK last sent by the receiver.  This situation is diagrammed      below.      Side A                                             Side B      ESTABLISHED                                        ESTABLISHED      1.      --> <SN=1><AN=0><CTL=ACK><DATA>       ...                                                    -->      2.      XXX <SN=0><AN=0><CTL=ACK><OTHER-DATA> <--      3. (after SRTT)              --> <SN=1><AN=0><CTL=ACK><DATA>       ...      4.                                            -->              ... <SN=0><AN=0><CTL=ACK><OTHER-DATA> <--      5.      <--      In line 2, B's packet was lost in transit, it may have failed its      checksum tests when it reached A or its initial SYNCH pattern was      smashed, etc..  In line 3 side A comes to the decision that its      packet from line 1 was not received after SRTT time passes and      retransmits that packet.      In line 4 side B receives the packet.  It detects a duplicate      because it already sent a packet acknowledging A's SN=1 (although      that packet was lost).  B now discards the duplicate and      immediately retransmits its last packet to A. Side A finally      receives the retransmitted packet in line 5.Finn                                                           [Page 41]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol   6.6. Outside Flow Control      There are many large computer systems which make use of flow      control to regulate their input side of an RS-232 link.  Flow      control based upon two special characters such as <Ctrl-S> (ASCII      DC3) and <Ctrl-Q> (ASCII DC1) is almost universally in use today.      So it becomes important for the protocol to be able to either:         (1) Recognize and obey the flow control of the host             computer(s), or         (2) Ignore the flow control but still guarantee reliable data             reception.      It is the latter approach which this protocol takes.  This      decision was made because the number of differing flow control      characters in use would make it difficult to obey them all.         There is a particular type of flow control with which this         protocol will not operate.  The ENQUIRE, ACKNOWLEDGE method of         flow control requires that the receiver of an inquiry respond         with an acknowledge before any more data will be sent to it.         This type of flow control also usually prohibits unrestricted         8-bit data transmission because the inquiry character is         forbidden as a data byte.      For the other class of flow control methods a proof is required      that data may still be reliably transmitted and received if flow      control is ignored.  For the purposes of this discussion assume      <Ctrl-S> is sent when the receiving end of the connection wishes      the sender to stop transmitting.  A <Ctrl-Q> is sent when the      receiver wishes the sender to resume.  The choice of these      particular two characters is arbitrary.  If the sender does not      immediately cease transmission upon receipt of the <Ctrl-S>,      characters may be discarded.  Since this protocol chooses to      ignore the flow control characters any part of a packet may be      discarded.      More precisely stated consider X to be the receiver and Y to be      the sender.  The packet sent is represented by the string abc      where a, b, and c are data segments of unspecified size.  X may      receive one of:         1. abc         2. ab         3. ac         4. bcFinn                                                           [Page 42]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      For case [1] the correct data is received and no special action      need be taken.      For cases [2], [3], and [4] we have a situation identical to data      dropped during transmission.  This is handled by the same      checksum, time-out and retransmission strategy already described.      Assume Y is not now in the act of receiving a packet, then Y sees      the two characters <Ctrl-S> and <Ctrl-Q> appear as input in that      order.  Y is waiting for a message to appear and so expects to see      a SYNCH pattern.  If the two characters "<Ctrl-S><Ctrl-Q>" are not      part of a SYNCH pattern then they will be immediately discarded.      If Y is receiving a packet then the <Ctrl-S> and <Ctrl-Q> are seen      to be added noise characters and would be detected by the checksum      tests.  The packet being received would require retransmission.      The question of which character to pick for the SYNCH pattern is      slightly muddied by the above observation.  To the author's      knowledge <SOH> is rarely if ever picked for flow control.  This      is part of the motivation in using it as the SYNCH pattern.      How does one guarantee that any data will actually arrive      successfully?  The initial choice of maximum data counts during      connection establishment is very important.  Some knowledge of      one's own operating system must be assumed.  If it is known for      example, that streams of data in excess of a certain length will      often trigger flow control at the connection baud rate, then the      maximum data count should be chosen sufficiently lower that flow      control rarely will be employed.  An intelligent choice of the      maximum data count will guarantee that some packets will arrive      without encountering flow control.   6.7. Packets that are too Large      Assume a packet arrives which passes its header checksum test but      whose LENGTH is larger than the MDL of the receiver.  In such a      case the sender has violated the protocol or a packet has a data      error in the LENGTH octet and has passed the header checksum test.      The latter is unlikely so that we assume the former.  The receiver      will abort his connection.  The sender must inform the user      "Error: Connection aborted due to MDL error", and go to the CLOSED      state.      When the MDL is exceeded the receiver will transmit a legal reset:         <SN=received AN><CTL=RST>Finn                                                           [Page 43]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol   6.8. Packets that are too Small      Assume that a packet has passed its header checksum test but some      of the data octets have been dropped by the link.  In such a case      the receiver's routine which reads data and builds packets is      expecting octets which do not arrive.  After SRTT the sender will      retransmit this packet to the receiver.  The receiver will now      have enough data to complete the packet.  Almost certainly however      it will fail the data checksum test.  As with any bad packet the      receiver will rescan from the octet immediately following the      SYNCH pattern for the next SYNCH pattern.  In this manner the      receiver will eventually see the SYNCH pattern of the      retransmitted packet.Finn                                                           [Page 44]

RFC 916                                                     October 1984Reliable Asynchronous Transfer ProtocolI.  Inability to Transmit/Receive 8-bit Data   There are some older operating systems and devices which do not   permit 8-bit communication over an RS-232 link.  Most of these allow   restricted 7-bit communication.  Where this is an unavoidable problem   both ends of the connection must have a protocol layer beneath this   protocol.  This lower layer will unpack packets it sends over the   RS-232 link.  It will also repack packets it receives over the RS-232   link.  RATP will automatically determine whether or not full 8-bit or   restricted 7-bit communication is being used (see below).   The strategy chosen for restricted 7-bit communication is called 4/8   packing.  That is, each octet to be sent will be broken up into two   4-bit nibbles.  The order of transmission is the high order four bits   followed by the low order bits.  Each octet to be received will be   repacked by the inverse function.  The high order nibble will be   received first then the low order nibble.  These two nibbles will be   reassembled into an octet.   I.1.  Encoding for Transmission      For those systems which are incapable of 8-bit data transmission      over RS-232 links, there are operating systems which in addition      place special restrictions on the non-printable ASCII characters.      The encoding for 4/8 packing should restrict itself to      transmitting data only in the printable 7-bit ASCII range.   I.2.  Framing an Octet      The seventh and highest order bit of a transmitted 7-bit ASCII      byte is a flag used to indicate whether the high or low order      nibble of an octet is contained in this character.  This flag bit      if set implies that a new octet is being received and that this      printable ASCII character contains the high order nibble of an      octet in its four low order bits.  In addition it implies the next      ASCII character received should not have its highest order bit      set.      This high order flag bit is set by adding the ASCII character "@"      (octal 100) to a data byte.  Thus the first nibble of an octet is      always transmitted with "@" added to its value.  The high order      nibble will be transformed into the characters "@" through letter      "O".      The lower order nibble of an octet is transmitted with zero "0"      added to its value.  The low order nibble will be transformed intoFinn                                                           [Page 45]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      characters "0" through "?".  When receiving 4/8 packed data, any      characters not within the range "0" through letter "O" are      discarded.      The octet whose octal value is 45 will be transmitted as two 7-bit      printable ASCII characters:                 +-------------+      High order |1|0|0|0|1|0|0| First transmitted ("@" + data) = D                 +-------------+      Low order  |0|1|1|0|1|0|1| Second transmitted ("0" + data) = 5                 +-------------+      Since data bytes may be dropped or added at any time it is      important to know always which portion of an octet is expected and      to deliver only complete octets to the higher protocol level.  If      a single 7-bit character were completely dropped without being      noticed the data stream delivered to the higher level could be      shifted by an odd multiple of four bits.  In the worst case this      condition could remain indefinitely and the higher level would      never receive an octet correctly.  In such a case no packets would      be correctly received, leading to an unusable connection.      To avoid this problem octets are assembled using a state machine      driven by the presence of the high order flag bit.  The presence      of that bit in the 7-bit printable character indicates the      beginning of a new octet.  The two state machine which assembles      octets is described below.  A byte received with the high order      flag bit set is called "HIGH", the byte without "LOW".         State 0            [Start state] Read a byte from the legal restricted set.            This is determined by seeing if the byte is in the legal            range "@" to the letter "O".  If it was not discard the byte            and return to this state.            A HIGH byte was read.  Place the four low order bits of the            byte into the four high order bits of the assembled octet            and go to state 1.  Otherwise discard the byte and return to            this state.Finn                                                           [Page 46]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol         State 1            Read a byte from the legal restricted set.  This is            determined by seeing if the byte is in the legal range zero            "0" to the letter "O".  If it was not discard the byte and            return to this state.            If a LOW byte was read subtract zero "0" from the byte            placing the four low order bits of the result into the four            low order bits of the assembled octet.  A full octet has now            been assembled.  Pass the octet to the higher level and go            to state 0.            Otherwise a HIGH byte was read.  Place the four low order            bits of the byte into the four high order bits of the            assembled octet and return to this state.      Utilizing this state machine to receive 4/8 packed data ensures      that the data stream delivered to the higher level will not      permanently remain shifted an odd multiple of four bits.  The      restriction placed upon bytes read removes obviously bad data and      in some cases would handle uncontrolled padding or blocking      insertion.   I.3.  Automatic Detection of 8-bit or 4/8 Packed Data      It is an unavoidable problem that some machines cannot handle      unrestricted 8-bit data.  Since this is given, it is desirable to      be able to automatically detect whether unrestricted 8-bit or      restricted 4/8 packing is being used to transmit data on a      connection.  For the purposes of this discussion those machines      capable of transmitting and receiving both unrestricted 8-bit and      4/8 packed data are called smart.  Machines are called dumb if      they can only transmit and receive 4/8 packed data.      When initiating a connection there are four possible machine      configurations and they are:         1. A (smart) opens a connection to B (smart).         2. A (dumb) opens a connection to B (smart).         3. A (dumb) opens a connection to B (dumb).         4. A (smart) opens a connection to B (dumb).Finn                                                           [Page 47]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      Each case is examined and extensions to the behavior for the      LISTEN and SYN-SENT states are provided which allow both types of      machines to initiate or receive a connection.      Cases 1 and 2: LISTEN Behavior for a Smart Machine         In these cases machine A initiates a connection to B who is         assumed to be in the LISTEN state.  B must be able to passively         detect whether 8-bit or 4/8 packing is being used and respond         accordingly.  The method B uses relies upon the detection of a         valid first packet.  In the LISTEN state B attempts to         simultaneously treat the incoming data as if it were both         unrestricted 8-bit and 4/8 packed.         The incoming data is in effect fed to two different receiving         algorithms.  The detection of a valid header will occur to one         of these algorithms before the other.  If the first valid         header was read assuming unrestricted 8-bit data then any         resulting connection is assumed to use unrestricted 8-bit data         for the life of the connection.  If the first valid header         assumed 4/8 packing then the resulting connection is assumed to         use 4/8 packing for the life of the connection.  In the case of         the detection of illegal condition in the LISTEN state the         protocol will reply with a RST packet in kind.      Case 3: LISTEN Behavior for a Dumb Machine         In this case machine B is the recipient of a connection request         and is capable of handling only 4/8 packed data.  The LISTEN         behavior for machine B assumes that all connections are 4/8         packed.  It never deals with unrestricted 8-bit data.  As a         result it will refuse to open a connection request from a smart         machine (see case 4 below).      Case 4: SYN-SENT Behavior for a Smart Machine         In this case machine A attempts to open a connection to machine         B. However, A has no knowledge of B's capabilities.  A will         send its connection request assuming B is smart using         unrestricted 8-bit transmission.  It will await a reply         assuming the response will be unrestricted 8-bit also.  If B is         in fact dumb it will not return a SYN-ACK because of the         restriction imposed by case 3 above.  If no connection is made         with B using 8-bit data the entire connection initiation is         restarted assuming B is dumb, 4/8 packing is used and the         response is assumed to be 4/8 packed as well.Finn                                                           [Page 48]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol         The cost of this approach is a longer time to determine whether         or not it is possible to open a connection to B. It is twice as         long.  The advantages of being able to automatically adjust to         either unrestricted 8-bit or 4/8 packed data out weigh this         disadvantage.  RATP will not exhibit the schizophrenic behavior         of many other asynchronous protocols when dealing with both         classes of machines.Finn                                                           [Page 49]

RFC 916                                                     October 1984Reliable Asynchronous Transfer ProtocolII.  A Brief Survey of Some Asynchronous Link Protocols   II.1.  DDCMP      DDCMP, Copyright (c) 1978 Digital Equipment Corporation [DDCMP      78], is a reliable point-to-point and multi-point transmission      protocol is used by many of that manufacturer's computers.  DDCMP      does provide reliable asynchronous two way data transmission.      Some of the decisions taken in the design of DDCMP reflect its      orientation toward multi-point data links.  This leads to headers      which are substantially longer than needed for two way      point-to-point communications.      DDCMP allows as many as 255 outstanding unacknowledged messages.      DDCMP does specifically mention that a particular end of a      connection may choose to limit the send queue to one outstanding      unacknowledged message.  It also allows sending a stream of      outstanding unacknowledged packets.  Unless all RS-232      implementations of DDCMP were limited to a single outstanding      packet, the collision with existing flow control restrictions      could lead to very low thruput. (DDCMP is assumed to have control      over the link driver.  Dealing with various differing flow control      mechanisms is not a consideration.)      DDCMP uses a CRC polynomial for data protection which is difficult      to calculate for many machines without special hardware [TCP      Checksum 78].  Many Digital Equipment computers have such      hardware.      DDCMP does not provide the receiver with the ability to restrict      incoming packet size.  It is true that all the higher level      protocols built on top of DDCMP could separately negotiate packet      size.  But this burden would then be moved away from the link      level where it properly resides.      Generally, a full implementation of DDCMP is too complex for      consideration.  If one were to implement 'part' of the protocol      then issues of compatibility with already existing implementations      on other computers are raised.Finn                                                           [Page 50]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol   II.2.  MODEM Protocol      This is a protocol in common use amongst microcomputers.  The      description here comes from         MODEM/XMODEM Protocol Explained by Kelly Smith, CP/M-Net         "SYSOP" January 8,1980         .... Data is sent in 128-byte sequentially numbered blocks,         with a single checksum byte appended to the end of each block.         As the receiving computer acquires the incoming data, it         performs its own checksum and upon each completion of a block,         it compares its checksum result with that of the sending         computers.  If the receiving computer matches the checksum of         the sending computer, it transmits an ACK (ASCII code protocol         character for ACKNOWLEDGE (06 Hex, Control-F)) back to the         sending computer.  The ACK therefore means "all's well on this         end, send some more...".         The sending computer will transmit an "initial NAK" (ASCII         protocol character for NEGATIVE ACKNOWLEDGE (15 Hex,         Control-U))...or, "that wasn't quite right, please send again".         Due to the asynchronous nature of the initial "hook-up" between         the two computers, the receiving computer will "time-out"         looking for data, and send the NAK as the "cue" for the sending         computer to begin transmission.  The sending computer knows         that the receiving computer will "time-out", and uses this fact         to "get in sync"...  The sending computer responds to the         "initial NAK" with a SOH (ASCII code protocol character for         START OF HEADING (01 Hex, Control-A)), sends the first block         number, sends the 1's complement of the block number, sends 128         bytes of 8 bit data, and finally a checksum, where the checksum         is calculated by summing the SOH, the block number, the block         number 1's complement, and the 128 bytes of data.         Receiving Computer:            ---/NAK/------------------------/ACK/------------------                15H                          06H         Sending Computer:            ---/SOH/BLK#/BLK#/DATA/CSUM/---/SOH/BLK#/BLK#/DATA/etc.                01H 01H  FEH  8bit 8bit     01H 02H  FDH  8bit ....Finn                                                           [Page 51]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol         This process continues, with the next 128 bytes.  If the block         was ACK'ed by the receiving computer, and then the next         sequential block number and its 1's complement, etc. ....      As can be seen from this partial description the MODEM protocol is      unidirectional, data can only pass from the sender to the receiver      in a stream.  In order for data to flow simultaneously in the      other direction another connection over another RS-232 line would      be required.      In addition this protocol is restricted to a fixed 128 octet      packet size.  Many front-end concentrators are unable to service      such large incoming packets.  It has been observed many times that      the concentrator of a busy DECsystem-20 can invoke flow control on      input at 1200 baud for packets as small as 64 characters.   II.3.  KERMIT System      The KERMIT system, Copyright (c) 1981 Columbia University, is a      file transfer environment developed recently.  It has      implementations which run on DECsystem-20, IBM 370 VM/CMS, 8080      CP/M based systems, and the IBM PC among others.      KERMIT combines both the reliable transfer and file transfer into      a single package.  Extension to other applications and higher      level protocols would be possible but the boundary between the      reliable transfer and application layers is very indistinct.  It      violates the layering design strategy the Internet employs.      There is a limitation of transmission to the restricted printable      ASCII set for certain computers but not for others.  This leads to      confusion.  KERMIT allows both restricted ASCII and 8-bit      transmission.      The KERMIT protocol does have a method of setting MDL at      connection initiation.  It is limited to a smaller maximum packet      size, 96 as opposed to 261 octets.  Kermit originally used a      checksumming algorithm limited to six bits.  This is considered to      provide too low a level of error detection capability for data      packets.  Kermit now allows two other checksumming algorithms in      addition to the original.  There must be a negotiation between      sender and receiver regarding which algorithm to use.      The KERMIT protocol does not appear to make provision for both      sides of a connection attempting an active open simultaneously.      One side must be an initial "sending Kermit" and the other a      "receiving Kermit".  The code published as a KERMIT implementationFinn                                                           [Page 52]

RFC 916                                                     October 1984Reliable Asynchronous Transfer Protocol      guide cannot recover from simultaneous active opens, it      immediately ABORTs.  This reflects a bias towards unidirectional      data flow.      The KERMIT packet type (similar to RATP control flags) specifies      whether an ACK/NAK is contained in the packet, or data, etc.      These are mutually exclusive and piggybacking an ACK on a data      packet is not possible.  This can be a source of overhead.  In      addition KERMIT restricts the sender to a single outstanding      unacknowledged packet as does RATP.  It allocates an entire byte      to the sequence number which is unnecessary.      On the subject of error recovery, the size of a packet is      contained in the second byte of the packet and is not protected by      a header checksum.  If the length field was in error due to noise      on the link, it could be longer than the correct packet size.  The      code published as the KERMIT implementation guide relies upon the      detection of the <SOH> character anywhere in a packet to indicate      the beginning of a packet header.  It re-SYNCHs using this      technique.  This is only possible if binary data in a packet is      quoted.  If full eight bit data is transmitted it does not appear      that the KERMIT protocol rescans for a new MARK (SYNCH) character      within the bad packet data just consumed.  It will under these      circumstances throw away the retransmitted packet or portions      thereof.  Re-SYNCHing under such conditions is problematical.Finn                                                           [Page 53]

RFC 916                                                     October 1984Reliable Asynchronous Transfer ProtocolREFERENCES   [Cohen 81]      Cohen, D. On Holy Wars and a Plea for Peace. IEEE Computer,      October, 1981.   [DDCMP 78]      DDCMP AA-D599A-TC edition, Digital Equipment Corporation, 1978.      Version 4.0.   [IP 81]      Postel, J. DOD Standard Internet Protocol [RFC-791] Defense      Advanced Research Projects Agency, 1981.   [TCP 81]      Postel, J. Transmission Control Protocol [RFC-793] Defense      Advanced Research Projects Agency, 1981.   [TCP Checksum 78]      Plummer, W. W. TCP Checksum Function Design. Technical Report,      Bolt Beranek and Newman, Inc., 1978.EDITORS NOTES   This memo was prepared in essentially this form in June 1983, and set   aside.  Distribution at this time is prompted by the the "Thinwire"   proposal described inRFC-914.   --jon postelFinn                                                           [Page 54]

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