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INFORMATIONAL
Network Working Group                                            M. RoseRequest for Comments: 3117                  Dover Beach Consulting, Inc.Category: Informational                                    November 2001On the Design of Application ProtocolsStatus of this Memo   This memo provides information for the Internet community.  It does   not specify an Internet standard of any kind.  Distribution of this   memo is unlimited.Copyright Notice   Copyright (C) The Internet Society (2001).  All Rights Reserved.Abstract   This memo describes the design principles for the Blocks eXtensible   eXchange Protocol (BXXP).  BXXP is a generic application protocol   framework for connection-oriented, asynchronous interactions.  The   framework permits simultaneous and independent exchanges within the   context of a single application user-identity, supporting both   textual and binary messages.Rose                         Informational                      [Page 1]

RFC 3117         On the Design of Application Protocols    November 2001Table of Contents1.  A Problem 19 Years in the Making . . . . . . . . . . . . . . .32.  You can Solve Any Problem... . . . . . . . . . . . . . . . . .63.  Protocol Mechanisms  . . . . . . . . . . . . . . . . . . . . .83.1 Framing  . . . . . . . . . . . . . . . . . . . . . . . . . . .83.2 Encoding . . . . . . . . . . . . . . . . . . . . . . . . . . .93.3 Reporting  . . . . . . . . . . . . . . . . . . . . . . . . . .93.4 Asynchrony . . . . . . . . . . . . . . . . . . . . . . . . . .103.5 Authentication . . . . . . . . . . . . . . . . . . . . . . . .123.6 Privacy  . . . . . . . . . . . . . . . . . . . . . . . . . . .123.7 Let's Recap  . . . . . . . . . . . . . . . . . . . . . . . . .134.  Protocol Properties  . . . . . . . . . . . . . . . . . . . . .144.1 Scalability  . . . . . . . . . . . . . . . . . . . . . . . . .144.2 Efficiency . . . . . . . . . . . . . . . . . . . . . . . . . .154.3 Simplicity . . . . . . . . . . . . . . . . . . . . . . . . . .154.4 Extensibility  . . . . . . . . . . . . . . . . . . . . . . . .154.5 Robustness . . . . . . . . . . . . . . . . . . . . . . . . . .165.  The BXXP Framework . . . . . . . . . . . . . . . . . . . . . .175.1 Framing and Encoding . . . . . . . . . . . . . . . . . . . . .175.2 Reporting  . . . . . . . . . . . . . . . . . . . . . . . . . .195.3 Asynchrony . . . . . . . . . . . . . . . . . . . . . . . . . .195.4 Authentication . . . . . . . . . . . . . . . . . . . . . . . .215.5 Privacy  . . . . . . . . . . . . . . . . . . . . . . . . . . .215.6 Things We Left Out . . . . . . . . . . . . . . . . . . . . . .215.7 From Framework to Protocol . . . . . . . . . . . . . . . . . .226.  BXXP is now BEEP . . . . . . . . . . . . . . . . . . . . . . .237.  Security Considerations  . . . . . . . . . . . . . . . . . . .23   References . . . . . . . . . . . . . . . . . . . . . . . . . . . .24   Author's Address . . . . . . . . . . . . . . . . . . . . . . . . .26   Full Copyright Statement . . . . . . . . . . . . . . . . . . . . .27Rose                         Informational                      [Page 2]

RFC 3117         On the Design of Application Protocols    November 20011. A Problem 19 Years in the Making   SMTP [1] is close to being the perfect application protocol: it   solves a large, important problem in a minimalist way.  It's simple   enough for an entry-level implementation to fit on one or two screens   of code, and flexible enough to form the basis of very powerful   product offerings in a robust and competitive market.  Modulo a few   oddities (e.g., SAML), the design is well conceived and the resulting   specification is well-written and largely self-contained.  There is   very little about good application protocol design that you can't   learn by reading the SMTP specification.   Unfortunately, there's one little problem: SMTP was originally   published in 1981 and since that time, a lot of application protocols   have been designed for the Internet, but there hasn't been a lot of   reuse going on.  You might expect this if the application protocols   were all radically different, but this isn't the case: most are   surprisingly similar in their functional behavior, even though the   actual details vary considerably.   In late 1998, as Carl Malamud and I were sitting down to review the   Blocks architecture, we realized that we needed to have a protocol   for exchanging Blocks.  The conventional wisdom is that when you need   an application protocol, there are four ways to proceed:   1. find an existing exchange protocol that (more or less) does what      you want;   2. define an exchange model on top of the world-wide web      infrastructure that (more or less) does what you want;   3. define an exchange model on top of the electronic mail      infrastructure that (more or less) does what you want; or,   4. define a new protocol from scratch that does exactly what you      want.   An engineer can make reasoned arguments about the merits of each of   the these approaches.  Here's the process we followed...   The most appealing option is to find an existing protocol and use   that.  (In other words, we'd rather "buy" than "make".) So, we did a   survey of many existing application protocols and found that none of   them were a good match for the semantics of the protocol we needed.   For example, most application protocols are oriented toward   client/server behavior, and emphasize the client pulling data from   the server; in contrast with Blocks, a client usually pulls data fromRose                         Informational                      [Page 3]

RFC 3117         On the Design of Application Protocols    November 2001   the server, but it also may request the server to asynchronously push   (new) data to it.  Clearly, we could mutate a protocol such as FTP   [2] or SMTP into what we wanted, but by the time we did all that, the   base protocol and our protocol would have more differences than   similarities.  In other words, the cost of modifying an off-the-shelf   implementation becomes comparable with starting from scratch.   Another approach is to use HTTP [3] as the exchange protocol and   define the rules for data exchange over that.  For example, IPP [4]   (the Internet Printing Protocol) uses this approach.  The basic idea   is that HTTP defines the rules for exchanging data and then you   define the data's syntax and semantics.  Because you inherit the   entire HTTP infrastructure (e.g., HTTP's authentication mechanisms,   caching proxies, and so on), there's less for you to have to invent   (and code!).  Or, conversely, you might view the HTTP infrastructure   as too helpful.  As an added bonus, if you decide that your protocol   runs over port 80, you may be able to sneak your traffic past older   firewalls, at the cost of port 80 saturation.   HTTP has many strengths: it's ubiquitous, it's familiar, and there   are a lot of tools available for developing HTTP-based systems.   Another good thing about HTTP is that it uses MIME [5] for encoding   data.   Unfortunately for us, even with HTTP 1.1 [6], there still wasn't a   good fit.  As a consequence of the highly-desirable goal of   maintaining compatibility with the original HTTP, HTTP's framing   mechanism isn't flexible enough to support server-side asynchronous   behavior and its authentication model isn't similar to other Internet   applications.   Mapping IPP onto HTTP 1.1 illustrates the former issue.  For example,   the IPP server is supposed to signal its client when a job completes.   Since the HTTP client must originate all requests and since the   decision to close a persistent connection in HTTP is unilateral, the   best that the IPP specification can do is specify this functionality   in a non-deterministic fashion.   Further, the IPP mapping onto HTTP shows that even subtle shifts in   behavior have unintended consequences.  For example, requests in IPP   are typically much larger than those seen by many HTTP server   implementations -- resulting in oddities in many HTTP servers (e.g.,   requests are sometimes silently truncated).  The lesson is that   HTTP's framing mechanism is very rigid with respect to its view of   the request/response model.Rose                         Informational                      [Page 4]

RFC 3117         On the Design of Application Protocols    November 2001   Lastly, given our belief that the port field of the TCP header isn't   a constant 80, we were immune to the seductive allure of wanting to   sneak our traffic past unwary site administrators.   The third choice, layering the protocol on top of email, was   attractive.  Unfortunately, the nature of our application includes a   lot of interactivity with relatively small response times.  So, this   left us the final alternative: defining a protocol from scratch.   To begin, we figured that our requirements, while a little more   stringent than most, could fit inside a framework suitable for a   large number of future application protocols.  The trick is to avoid   the kitchen-sink approach.  (Dave Clark has a saying: "One of the   roles of architecture is to tell you what you can't do.")Rose                         Informational                      [Page 5]

RFC 3117         On the Design of Application Protocols    November 20012. You can Solve Any Problem...    ...if you're willing to make the problem small enough.   Our most important step is to limit the problem to application   protocols that exhibit certain features:   o  they are connection-oriented;   o  they use requests and responses to exchange messages; and,   o  they allow for asynchronous message exchange.   Let's look at each, in turn.   First, we're only going to consider connection-oriented application   protocols (e.g., those that work on top of TCP [7]).  Another branch   in the taxonomy, connectionless, consists of those that don't want   the delay or overhead of establishing and maintaining a reliable   stream.  For example, most DNS [8] traffic is characterized by a   single request and response, both of which  fit within a single IP   datagram.  In this case, it makes sense to implement a basic   reliability service above the transport layer in the application   protocol itself.   Second, we're only going to consider message-oriented application   protocols.  A "message" -- in our lexicon -- is simply structured   data exchanged between loosely-coupled systems.  Another branch in   the taxonomy, tightly-coupled systems, uses remote procedure calls as   the exchange paradigm.  Unlike the connection-oriented/connectionless   dichotomy, the issue of loosely- or tightly-coupled systems is   similar to a continuous spectrum.  Fortunately, the edges are fairly   sharp.   For example, NFS [9] is a tightly-coupled system using RPCs.  When   running in a properly-configured LAN, a remote disk accessible via   NFS is virtually indistinguishable from a local disk.  To achieve   this, tightly-coupled systems are highly concerned with issues of   latency.  Hence, most (but not all) tightly-coupled systems use   connection-less RPC mechanisms; further, most tend to be implemented   as operating system functions rather than user-level programs.  (In   some environments, the tightly-coupled systems are implemented as   single-purpose servers, on hardware specifically optimized for that   one function.)   Finally, we're going to consider the needs of application protocols   that exchange messages asynchronously.  The classic client/server   model is that the client sends a request and the server sends aRose                         Informational                      [Page 6]

RFC 3117         On the Design of Application Protocols    November 2001   response.  If you think of requests as "questions" and responses as   "answers", then the server answers only those questions that it's   asked and it never asks any questions of its own.  We'll need to   support a more general model, peer-to-peer.  In this model, for a   given transaction one peer might be the "client" and the other the   "server", but for the next transaction, the two peers might switch   roles.   It turns out that the client/server model is a proper subset of the   peer-to-peer model: it's acceptable for a particular application   protocol to dictate that the peer that establishes the connection   always acts as the client (initiates requests), and that the peer   that listens for incoming connections always acts as the server   (issuing responses to requests).   There are quite a few existing application domains that don't fit our   requirements, e.g., nameservice (via the DNS), fileservice (via NFS),   multicast-enabled applications such as distributed video   conferencing, and so on.  However, there are a lot of application   domains that do fit these requirements, e.g., electronic mail, file   transfer, remote shell, and the world-wide web.  So, the bet we are   placing in going forward is that there will continue to be reasons   for defining protocols that fit within our framework.Rose                         Informational                      [Page 7]

RFC 3117         On the Design of Application Protocols    November 20013. Protocol Mechanisms   The next step is to look at the tasks that an application protocol   must perform and how it goes about performing them.  Although an   exhaustive exposition might identify a dozen (or so) areas, the ones   we're interested in are:   o  framing, which tells how the beginning and ending of each message      is delimited;   o  encoding, which tells how a message is represented when exchanged;   o  reporting, which tells how errors are described;   o  asynchrony, which tells how independent exchanges are handled;   o  authentication, which tells how the peers at each end of the      connection are identified and verified; and,   o  privacy, which tells how the exchanges are protected against      third-party interception or modification.   A notable absence in this list is naming -- we'll explain why later   on.3.1 Framing   There are three commonly used approaches to delimiting messages:   octet-stuffing, octet-counting, and connection-blasting.   An example of a protocol that uses octet-stuffing is SMTP.  Commands   in SMTP are line-oriented (each command ends in a CR-LF pair).  When   an SMTP peer sends a message, it first transmits the "DATA" command,   then it transmits the message, then it transmits a "." (dot) followed   by a CR-LF.  If the message contains any lines that begin with a dot,   the sending SMTP peer sends two dots; similarly, when the other SMTP   peer receives a line that begins with a dot, it discards the dot,   and, if the line is empty, then it knows it's received the entire   message.  Octet-stuffing has the property that you don't need the   entire message in front of you before you start sending it.   Unfortunately, it's slow because both the sender and receiver must   scan each line of the message to see if they need to transform it.   An example of a protocol that uses octet-counting is HTTP.  Commands   in HTTP consist of a request line followed by headers and a body. The   headers contain an octet count indicating how large the body is. The   properties of octet-counting are the inverse of octet-stuffing:Rose                         Informational                      [Page 8]

RFC 3117         On the Design of Application Protocols    November 2001   before you can start sending a message you need to know the length of   the whole message, but you don't need to look at the content of the   message once you start sending or receiving.   An example of a protocol that uses connection-blasting is FTP.   Commands in FTP are line-oriented, and when it's time to exchange a   message, a new TCP connection is established to transmit the message.   Both octet-counting and connection-blasting have the property that   the messages can be arbitrary binary data; however, the drawback of   the connection-blasting approach is that the peers need to   communicate IP addresses and TCP port numbers, which may be   "transparently" altered by NATS [10] and network bugs.  In addition,   if the messages being exchanged are small (say less than 32k), then   the overhead of establishing a connection for each message   contributes significant latency during data exchange.3.2 Encoding   There are many schemes used for encoding data (and many more encoding   schemes have been proposed than are actually in use).  Fortunately,   only a few are burning brightly on the radar.   The messages exchanged using SMTP are encoded using the 822-style   [11].  The 822-style divides a message into textual headers and an   unstructured body.  Each header consists of a name and a value and is   terminated with a CR-LF pair.  An additional CR-LF separates the   headers from the body.   It is this structure that HTTP uses to indicate the length of the   body for framing purposes.  More formally, HTTP uses MIME, an   application of the 822-style to encode both the data itself (the   body) and information about the data (the headers).  That is,   although HTTP is commonly viewed as a retrieval mechanism for HTML   [12], it is really a retrieval mechanism for objects encoded using   MIME, most of which are either HTML pages or referenced objects such   as GIFs.3.3 Reporting   An application protocol needs a mechanism for conveying error   information between peers.  The first formal method for doing this   was defined by SMTP's "theory of reply codes".  The basic idea is   that an error is identified by a three-digit string, with each   position having a different significance:   the first digit: indicating success or failure, either permanent or      transient;Rose                         Informational                      [Page 9]

RFC 3117         On the Design of Application Protocols    November 2001   the second digit: indicating the part of the system reporting the      situation (e.g., the syntax analyzer); and,   the third digit: identifying the actual situation.   Operational experience with SMTP suggests that the range of error   conditions is larger than can be comfortably encoded using a three-   digit string (i.e., you can report on only 10 different things going   wrong for any given part of the system).  So, [13] provides a   convenient mechanism for extending the number of values that can   occur in the second and third positions.   Virtually all of the application protocols we've discussed thus far   use the three-digit reply codes, although there is less coordination   between the designers of different application protocols than most   would care to admit.  (A variation on the theory of reply codes is   employed by IMAP [14] which provides the same information using a   different syntax.)   In addition to conveying a reply code, most application protocols   also send a textual diagnostic suitable for human, not machine,   consumption.  (More accurately, the textual diagnostic is suitable   for people who can read a widely used variant of the English   language.) Since reply codes reflect both positive and negative   outcomes, there have been some innovative uses made for the text   accompanying positive responses, e.g., prayer wheels [39].   Regardless, some of the more modern application protocols include a   language localization parameter for the diagnostic text.   Finally, since the introduction of reply codes in 1981, two   unresolved criticisms have been raised:   o  a reply code is used both to signal the outcome of an operation      and a change in the application protocol's state; and,   o  a reply code doesn't specify whether the associated textual      diagnostic is destined for the end-user, administrator, or      programmer.3.4 Asynchrony   Few application protocols today allow independent exchanges over the   same connection.  In fact, the more widely implemented approach is to   allow pipelining, e.g., command pipelining [15] in SMTP or persistent   connections in HTTP 1.1.  Pipelining allows a client to make multiple   requests of a server, but requires the requests to be processed   serially.  (Note that a protocol needs to explicitly provide support   for pipelining, since, without explicit guidance, many implementorsRose                         Informational                     [Page 10]

RFC 3117         On the Design of Application Protocols    November 2001   produce systems that don't handle pipelining properly; typically, an   error in a request causes subsequent requests in the pipeline to be   discarded).   Pipelining is a powerful method for reducing network latency.  For   example, without persistent connections, HTTP's framing mechanism is   really closer to connection-blasting than octet-counting, and it   enjoys the same latency and efficiency problems.   In addition to reducing network latency (the pipelining effect),   asynchrony also reduces server latency by allowing multiple requests   to be processed by multi-threaded implementations.  Note that if you   allow any form of asynchronous exchange, then support for parallelism   is also required, because exchanges aren't necessarily occurring   under the synchronous direction of a single peer.   Unfortunately, when you allow parallelism, you also need a flow   control mechanism to avoid starvation and deadlock.  Otherwise, a   single set of exchanges can monopolize the bandwidth provided by the   transport layer.  Further, if a peer is resource-starved, then it may   not have enough buffers to receive a message and deadlock results.   Flow control is typically implemented at the transport layer.  For   example, TCP uses sequence numbers and a sliding window: each   receiver manages a sliding window that indicates the number of data   octets that may be transmitted before receiving further permission.   However, it's now time for the second shoe to drop: segmentation.  If   you do flow control then you also need a segmentation mechanism to   fragment messages into smaller pieces before sending and then re-   assemble them as they're received.   Both flow control and segmentation have an impact on how the protocol   does framing.  Before we defined framing as "how to tell the   beginning and end of each message" -- in addition, we need to be able   to identify independent messages, send messages only when flow   control allows us to, and segment them if they're larger than the   available window (or too large for comfort).   Segmentation impacts framing in another way -- it relaxes the octet-   counting requirement that you need to know the length of the whole   message before sending it.  With segmentation, you can start sending   segments before the whole message is available.  In HTTP 1.1 you can   "chunk" (segment) data to get this advantage.Rose                         Informational                     [Page 11]

RFC 3117         On the Design of Application Protocols    November 20013.5 Authentication   Perhaps for historical (or hysterical) reasons, most application   protocols don't do authentication.  That is, they don't authenticate   the identity of the peers on the connection or the authenticity of   the messages being exchanged.  Or, if authentication is done, it is   domain-specific for each protocol.  For example, FTP and HTTP use   entirely different models and mechanisms for authenticating the   initiator of a connection.  (Independent of mainstream HTTP, there is   a little-used variant [16] that authenticates the messages it   exchanges.)   A large part of the problem is that different security mechanisms   optimize for strength, scalability, or ease of deployment.  So, a few   years ago, SASL [17] (the Simple Authentication and Security Layer)   was developed to provide a framework for authenticating protocol   peers.  SASL let's you describe how an authentication mechanism   works, e.g., an OTP [18] (One-Time Password) exchange.  It's then up   to each protocol designer to specify how SASL exchanges are   generically conveyed by the protocol.  For example, [19] explains how   SASL works with SMTP.   A notable exception to the SASL bandwagon is HTTP, which defines its   own authentication mechanisms [20].  There is little reason why SASL   couldn't be introduced to HTTP, although to avoid certain race-   conditions, the persistent connection mechanism of HTTP 1.1 must be   used.   SASL has an interesting feature in that in addition to explicit   protocol exchanges to authenticate identity, it can also use implicit   information provided from the layer below.  For example, if the   connection is running over IPsec [21], then the credentials of each   peer are known and verified when the TCP connection is established.   Finally, as its name implies, SASL can do more than authentication --   depending on which SASL mechanism is in use, message integrity or   privacy services may also be provided.3.6 Privacy   HTTP is the first widely used protocol to make use of a transport   security protocol to encrypt the data sent on the connection.  The   current version of this mechanism, TLS [22], is available to all   application protocols, e.g., SMTP and ACAP [23] (the Application   Configuration Access Protocol).Rose                         Informational                     [Page 12]

RFC 3117         On the Design of Application Protocols    November 2001   The key difference between the original mechanism and TLS, is one of   provisioning not technology.  In the original approach to   provisioning, a world-wide web server listens on two ports (one for   plaintext traffic and the other for secured traffic); in contrast, by   today's conventions, a server implementing an application protocol   that is specified as TLS-enabled (e.g., [24] and [25]) listens on a   single port for plaintext traffic, and, once a connection is   established, the use of TLS on that connection is negotiable.   Finally, note that both SASL and TLS are about "transport security"   not "object security".  What this means is that they focus on   providing security properties for the actual communication, they   don't provide any security properties for the data exchanged   independent of the communication.3.7 Let's Recap   Let's briefly compare the properties of the three main connection-   oriented application protocols in use today:                Mechanism  ESMTP        FTP        HTTP1.1           --------------  -----------  ---------  -------------                  Framing  stuffing     blasting   counting                 Encoding  822-style    binary     MIME                Reporting  3-digit      3-digit    3-digit               Asynchrony  pipelining   none       pipelining                                                   and chunking           Authentication  SASL         user/pass  user/pass                  Privacy  SASL or TLS  none       TLS (nee SSL)   Note that the username/password mechanisms used by FTP and HTTP are   entirely different with one exception: both can be termed a   "username/password" mechanism.   These three choices are broadly representative: as more protocols are   considered, the patterns are reinforced.  For example, POP [26] uses   octet-stuffing, but IMAP uses octet-counting, and so on.Rose                         Informational                     [Page 13]

RFC 3117         On the Design of Application Protocols    November 20014. Protocol Properties   When we design an application protocol, there are a few properties   that we should keep an eye on.4.1 Scalability   A well-designed protocol is scalable.   Because few application protocols support asynchrony, a common trick   is for a program to open multiple simultaneous connections to a   single destination.  The theory is that this reduces latency and   increases throughput.  The reality is that both the transport layer   and the server view each connection as an independent instance of the   application protocol, and this causes problems.   In terms of the transport layer, TCP uses adaptive algorithms to   efficiently transmit data as networks conditions change.  But what   TCP learns is limited to each connection.  So, if you have multiple   TCP connections, you have to go through the same learning process   multiple times -- even if you're going to the same host.  Not only   does this introduce unnecessary traffic spikes into the network,   because TCP uses a slow-start algorithm when establishing a   connection, the program still sees additional latency.  To deal with   the fact that a lack of asynchrony in application protocols causes   implementors to make sloppy use of the transport layer, network   protocols are now provisioned with increasing sophistication, e.g.,   RED [27].  Further, suggestions are also being considered for   modification of TCP implementations to reduce concurrent learning,   e.g., [28].   In terms of the server, each incoming connection must be dispatched   and (probably) authenticated against the same resources.   Consequently, server overhead increases based on the number of   connections established, rather than the number of remote users.  The   same issues of fairness arise: it's much harder for servers to   allocate resources on a per-user basis, when a user can cause an   arbitrary number of connections to pound on the server.   Another important aspect of scalability to consider is the relative   numbers of clients and servers.  (This is true even in the peer-to-   peer model, where a peer can act both in the client and server role.)   Typically, there are many more client peers than server peers.  In   this case, functional requirements should be shifted from the servers   onto the clients.  The reason is that a server is likely to be   interacting with multiple clients and this functional shift makes it   easier to scale.Rose                         Informational                     [Page 14]

RFC 3117         On the Design of Application Protocols    November 20014.2 Efficiency   A well-designed protocol is efficient.   For example, although a compelling argument can be made than octet-   stuffing leads to more elegant implementations than octet-counting,   experience shows that octet-counting consumes far fewer cycles.   Regrettably, we sometimes have to compromise efficiency in order to   satisfy other properties.  For example, 822 (and MIME) use textual   headers.  We could certainly define a more efficient representation   for the headers if we were willing to limit the header names and   values that could be used.  In this case, extensibility is viewed as   more important than efficiency.  Of course, if we were designing a   network protocol instead of an application protocol, then we'd make   the trade-offs using a razor with a different edge.4.3 Simplicity   A well-designed protocol is simple.   Here's a good rule of thumb: a poorly-designed application protocol   is one in which it is equally as "challenging" to do something basic   as it is to do something complex.  Easy things should be easy to do   and hard things should be harder to do.  The reason is simple: the   pain should be proportional to the gain.   Another rule of thumb is that if an application protocol has two ways   of doing the exact same thing, then there's a problem somewhere in   the architecture underlying the design of the application protocol.   Hopefully, simple doesn't mean simple-minded: something that's well-   designed accommodates everything in the problem domain, even the   troublesome things at the edges.  What makes the design simple is   that it does this in a consistent fashion.  Typically, this leads to   an elegant design.4.4 Extensibility   A well-designed protocol is extensible.   As clever as application protocol designers are, there are likely to   be unforeseen problems that the application protocol will be asked to   solve.  So, it's important to provide the hooks that can be used to   add functionality or customize behavior.  This means that the   protocol is evolutionary, and there must be a way for implementations   reflecting different steps in the evolutionary path to negotiate   which extensions will be used.Rose                         Informational                     [Page 15]

RFC 3117         On the Design of Application Protocols    November 2001   But, it's important to avoid falling into the extensibility trap: the   hooks provided should not be targeted at half-baked future   requirements.  Above all, the hooks should be simple.   Of course good design goes a long way towards minimizing the need for   extensibility.  For example, although SMTP initially didn't have an   extension framework, it was only after ten years of experience that   its excellent design was altered.  In contrast, a poorly-designed   protocol such as Telnet [29] can't function without being built   around the notion of extensions.4.5 Robustness   A well-designed protocol is robust.   Robustness and efficiency are often at odds.  For example, although   defaults are useful to reduce packet sizes and processing time, they   tend to encourage implementation errors.   Counter-intuitively, Postel's robustness principle ("be conservative   in what you send, liberal in what you accept") often leads to   deployment problems.  Why? When a new implementation is initially   fielded, it is likely that it will encounter only a subset of   existing implementations.  If those implementations follow the   robustness principle, then errors in the new implementation will   likely go undetected.  The new implementation then sees some, but not   widespread deployment.  This process repeats for several new   implementations.  Eventually, the not-quite-correct implementations   run into other implementations that are less liberal than the initial   set of implementations.  The reader should be able to figure out what   happens next.   Accordingly, explicit consistency checks in a protocol are very   useful, even if they impose implementation overhead.Rose                         Informational                     [Page 16]

RFC 3117         On the Design of Application Protocols    November 20015. The BXXP Framework   Finally, we get to the money shot: here's what we did.   We defined an application protocol framework called BXXP (the Blocks   eXtensible eXchange Protocol).  The reason it's a "framework" instead   of an application protocol is that we provide all the mechanisms   discussed earlier without actually specifying the kind of messages   that get exchanged.  So, when someone else needs an application   protocol that requires connection-oriented, asynchronous   interactions, they can start with BXXP.  It's then their   responsibility to define the last 10% of the application protocol,   the part that does, as we say, "the useful work".   So, what does BXXP look like?           Mechanism  BXXP       --------------  ----------------------------------------             Framing  counting, with a trailer            Encoding  MIME, defaulting to text/xml           Reporting  3-digit and localized textual diagnostic          Asynchrony  channels      Authentication  SASL             Privacy  SASL or TLS5.1 Framing and Encoding   Framing in BXXP looks a lot like SMTP or HTTP: there's a command line   that identifies the beginning of the frame, then there's a MIME   object (headers and body).  Unlike SMTP, BXXP uses octet-counting,   but unlike HTTP, the command line is where you find the size of the   payload.  Finally, there's a trailer after the MIME object to aid in   detecting framing errors.   Actually, the command line for BXXP has a lot of information, it   tells you:   o  what kind of message is in this frame;   o  whether there's more to the message than just what's in this frame      (a continuation flag);Rose                         Informational                     [Page 17]

RFC 3117         On the Design of Application Protocols    November 2001   o  how to distinguish the message contained in this frame from other      messages (a message number);   o  where the payload occurs in the sliding window (a sequence number)      along with how many octets are in the payload of this frame; and,   o  which part of the application should get the message (a channel      number).      (The command line is textual and ends in a CR-LF pair, and the      arguments are separated by a space.)   Since you need to know all this stuff to process a frame, we put it   all in one easy to parse location.  You could probably devise a more   efficient encoding, but the command line is a very small part of the   frame, so you wouldn't get much bounce from optimizing it.  Further,   because framing is at the heart of BXXP, the frame format has several   consistency checks that catch the majority of programming errors.   (The combination of a sequence number, an octet count, and a trailer   allows for very robust error detection.)   Another trick is in the headers: because the command line contains   all the framing information, the headers may contain minimal MIME   information (such as Content-Type).  Usually, however, the headers   are empty.  That's because the BXXP default payload is XML [30].   (Actually, a "Content-Type: text/xml" with binary transfer encoding).   We chose XML as the default because it provides a simple mechanism   for nested, textual representations.  (Alas, the 822-style encoding   doesn't easily support nesting.) By design, XML's nature isn't   optimized for compact representations.  That's okay because we're   focusing on loosely-coupled systems and besides there are efficient   XML parsers available.  Further, there's a fair amount of anecdotal   experience -- and we'll stress the word "anecdotal" -- that if you   have any kind of compression (either at the link-layer or during   encryption), then XML encodings squeeze down nicely.   Even so, use of XML is probably the most controversial part of BXXP.   After all, there are more efficient representations around.  We   agree, but the real issue isn't efficiency, it's ease of use: there   are a lot of people who grok the XML thing and there are a lot of XML   tools out there.  The pain of recreating this social infrastructure   far outweighs any benefits of devising a new representation.  So, if   the "make" option is too expensive, is there something else we can   "buy" besides XML? Well, there's ASN.1/BER (just kidding).Rose                         Informational                     [Page 18]

RFC 3117         On the Design of Application Protocols    November 2001   In the early days of the SNMP [31], which does use ASN.1, the same   issues arose.  In the end, the working group agreed that the use of   ASN.1 for SNMP was axiomatic, but not because anyone thought that   ASN.1 was the most efficient, or the easiest to explain, or even well   liked.  ASN.1 was given axiomatic status because the working group   decided it was not going to spend the next three years explaining an   alternative encoding scheme to the developer community.   So -- and we apologize for appealing to dogma -- use of XML as the   favored encoding scheme in BXXP is axiomatic.5.2 Reporting   We use 3-digit error codes, with a localized textual diagnostic.   (Each peer specifies a preferred ordering of languages.)   In addition, the reply to a message is flagged as either positive or   negative.  This makes it easy to signal success or failure and allow   the receiving peer some freedom in the amount of parsing it wants to   do on failure.5.3 Asynchrony   Despite the lessons of SMTP and HTTP, there isn't a lot of field   experience to rely on when designing the asynchrony features of BXXP.   (Actually, there were several efforts in 1998 related to application   layer framing, e.g., [32], but none appear to have achieved orbit.)   So, here's what we did: frames are exchanged in the context of a   "channel".  Each channel has an associated "profile" that defines the   syntax and semantics of the messages exchanged over a channel.   Channels provide both an extensibility mechanism for BXXP and the   basis for parallelism.  Remember the last parameter in the command   line of a BXXP frame? The "part of the application" that gets the   message is identified by a channel number.   A profile is defined according to a "Profile Registration" template.   The template defines how the profile is identified (using a URI   [33]), what kind of messages get exchanged, along with the syntax and   semantics of those messages.  When you create a channel, you identify   a profile and maybe piggyback your first message.  If the channel is   successfully created, you get back a positive response; otherwise,   you get back a negative response explaining why.   Perhaps the easiest way to see how channels provide an extensibility   mechanism is to consider what happens when a session is established.   Each BXXP peer immediately sends a greeting on channel zeroRose                         Informational                     [Page 19]

RFC 3117         On the Design of Application Protocols    November 2001   identifying the profiles that each support.  (Channel 0 is used for   channel management -- it's automatically created when a session is   opened.) If you want transport security, the very first thing you do   is to create a channel that negotiates transport security, and, once   the channel is created, you tell it to do its thing.  Next, if you   want to authenticate, you create a channel that performs user   authentication, and, once the channel is created, you tell it to get   busy.  At this point, you create one or more channels for data   exchange.  This process is called "tuning"; once you've tuned the   session, you start using the data exchange channels to do "the useful   work".   The first channel that's successfully started has a trick associated   with it: when you ask to start the channel, you're allowed to specify   a "service name" that goes with it.  This allows a server with   multiple configurations to select one based on the client's   suggestion.  (A useful analogy is HTTP 1.1's "Host:" header.) If the   server accepts the "service name", then this configuration is used   for the rest of the session.   To allow parallelism, BXXP allows you to use multiple channels   simultaneously.  Each channel processes messages serially, but there   are no constraints on the processing order for different channels.   So, in a multi-threaded implementation, each channel maps to its own   thread.   This is the most general case, of course.  For one reason or another,   an implementor may not be able to support this.  So, BXXP allows for   both positive and negative replies when a message is sent.  So, if   you want the classic client/server model, the client program should   simply reject any new message sent by the server.  This effectively   throttles any asynchronous messages from the server.   Of course, we now need to provide mechanisms for segmentation and   flow control.  For the former, we just put a "continuation" or "more   to come" flag in the command line for the frame.  For the latter, we   introduced the notion of a "transport mapping".   What this means is that BXXP doesn't directly define how it sits of   top of TCP.  Instead, it lists a bunch of requirements for how a   transport service needs to support a BXXP session.  Then, in a   separate document, we defined how you can use TCP to meet these   requirements.   This second document pretty much says "use TCP directly", except that   it introduces a flow control mechanism for multiplexing channels over   a single TCP connection.  The mechanism we use is the same one usedRose                         Informational                     [Page 20]

RFC 3117         On the Design of Application Protocols    November 2001   by TCP (sequence numbers and a sliding window).  It's proven, and can   be trivially implemented by a minimal implementation of BXXP.   The introduction of flow control is a burden from an implementation   perspective -- although TCP's mechanism is conceptually simple, an   implementor must take great care.  For example, issues such as   priorities, queue management, and the like should be addressed.   Regardless, we feel that the benefits of allowing parallelism for   intra-application streams is worth it.  (Besides, our belief is that   few application implementors will actually code the BXXP framework   directly -- rather, we expect them to use third-party packages that   implement BXXP.)5.4 Authentication   We use SASL.  If you successfully authenticate using a channel, then   there is a single user identity for each peer on that session (i.e.,   authentication is per-session, not per-channel).  This design   decision mandates that each session correspond to a single user   regardless of how many channels are open on that session.  One reason   why this is important is that it allows service provisioning, such as   quality of service (e.g., as in [34]) to be done on a per-user   granularity.5.5 Privacy   We use SASL and TLS.  If you successfully complete a transport   security negotiation using a channel, then all traffic on that   session is secured (i.e., confidentiality is per-session, not per-   channel, just like authentication).   We defined a BXXP profile that's used to start the TLS engine.5.6 Things We Left Out   We purposefully excluded two things that are common to most   application protocols: naming and authorization.   Naming was excluded from the framework because, outside of URIs,   there isn't a commonly accepted framework for naming things.  To our   view, this remains a domain-specific problem for each application   protocol.  Maybe URIs are appropriate in the context of a   particularly problem domain, maybe not.  So, when an application   protocol designer defines their own profile to do "the useful work",   they'll have to deal with naming issues themselves.  BXXP provides a   mechanism for identifying profiles and binding them to channels. It's   up to you to define the profile and use the channel.Rose                         Informational                     [Page 21]

RFC 3117         On the Design of Application Protocols    November 2001   Similarly, authorization was explicitly excluded from the framework.   Every approach to authorization we've seen uses names to identify   principals (i.e., targets and subjects), so if a framework doesn't   include naming, it can't very well include authorization.   Of course, application protocols do have to deal with naming and   authorization -- those are two of the issues addressed by the   applications protocol designer when defining a profile for use with   BXXP.5.7 From Framework to Protocol   So, how do you go about using BXXP? To begin, call it "BEEP", not   "BXXP" (we'll explain why momentarily).   First, get the BEEP core specification [35] and read it.  Next,   define your own profile.  Finally, get one of the open source SDKs   (in C, Java, or Tcl) and start coding.   The BEEP specification defines several profiles itself: a channel   management profile, a family of profiles for SASL, and a transport   security profile.  In addition, there's a second specification [36]   that explains how a BEEP session maps onto a single TCP connection.   For a complete example of an application protocol defined using BEEP,   look at reliable syslog [37].  This document exemplifies the formula:   application protocol = BEEP + 1 or more profiles                        + authorization policies                        + provisioning rules (e.g., use of SRV RRs [38])Rose                         Informational                     [Page 22]

RFC 3117         On the Design of Application Protocols    November 20016. BXXP is now BEEP   We started work on BXXP in the fall of 1998.  The IETF formed a   working group on BXXP in the summer of 2000.  Although the working   group made some enhancements to BXXP, three are the most notable:   o  The payload default is "application/octet-stream".  This is      primarily for wire-efficiency -- if you care about wire-      efficiency, then you probably wouldn't be using "text/xml"...   o  One-to-many exchanges are supported (the client sends one message      and the server sends back many replies).   o  BXXP is now called BEEP (more comic possibilities).7. Security Considerations   Consult Section [35]'sSection 8 for a discussion of BEEP-related   security issues.Rose                         Informational                     [Page 23]

RFC 3117         On the Design of Application Protocols    November 2001References   [1]   Postel, J., "Simple Mail Transfer Protocol", STD 10,RFC 821,         August 1982.   [2]   Postel, J. and J. Reynolds, "File Transfer Protocol", STD 9,RFC 959, October 1985.   [3]   Berners-Lee, T., Fielding, R. and H. Nielsen, "Hypertext         Transfer Protocol -- HTTP/1.0",RFC 1945, May 1996.   [4]   Herriot, R., "Internet Printing Protocol/1.0: Encoding and         Transport",RFC 2565, April 1999.   [5]   Freed, N. and N. Borenstein, "Multipurpose Internet Mail         Extensions (MIME) Part One: Format of Internet Message Bodies",RFC 2045, November 1996.   [6]   Fielding, R., Gettys, J., Mogul, J., Nielsen, H., Masinter, L.,         Leach, P. and T. Berners-Lee, "Hypertext Transfer Protocol --         HTTP/1.1",RFC 2616, June 1999.   [7]   Postel, J., "Transmission Control Protocol", STD 7,RFC 793,         September 1981.   [8]   Mockapetris, P., "Domain names - concepts and facilities", STD         13,RFC 1034, November 1987.   [9]   Microsystems, Sun., "NFS: Network File System Protocol         specification",RFC 1094, March 1989.   [10]  Srisuresh, P. and M. Holdrege, "IP Network Address Translator         (NAT) Terminology and Considerations",RFC 2663, August 1999.   [11]  Crocker, D., "Standard for the format of ARPA Internet text         messages", STD 11,RFC 822, August 1982.   [12]  Berners-Lee, T. and D. Connolly, "Hypertext Markup Language -         2.0",RFC 1866, November 1995.   [13]  Freed, N., "SMTP Service Extension for Returning Enhanced Error         Codes",RFC 2034, October 1996.   [14]  Myers, J., "IMAP4 Authentication Mechanisms",RFC 1731,         December 1994.   [15]  Freed, N., "SMTP Service Extension for Command Pipelining",RFC2197, September 1997.Rose                         Informational                     [Page 24]

RFC 3117         On the Design of Application Protocols    November 2001   [16]  Rescorla, E. and A. Schiffman, "The Secure HyperText Transfer         Protocol",RFC 2660, August 1999.   [17]  Myers, J., "Simple Authentication and Security Layer (SASL)",RFC 2222, October 1997.   [18]  Newman, C., "The One-Time-Password SASL Mechanism",RFC 2444,         October 1998.   [19]  Myers, J., "SMTP Service Extension for Authentication",RFC2554, March 1999.   [20]  Franks, J., Hallam-Baker, P., Hostetler, J., Lawrence, S.,         Leach, P., Luotonen, A. and L. Stewart, "HTTP Authentication:         Basic and Digest Access Authentication",RFC 2617, June 1999.   [21]  Kent, S. and R. Atkinson, "Security Architecture for the         Internet Protocol",RFC 2401, November 1998.   [22]  Dierks, T. and C. Allen, "The TLS Protocol Version 1.0",RFC2246, January 1999.   [23]  Newman, C. and J. Myers, "ACAP -- Application Configuration         Access Protocol",RFC 2244, November 1997.   [24]  Hoffman, P., "SMTP Service Extension for Secure SMTP over TLS",RFC 2487, January 1999.   [25]  Newman, C., "Using TLS with IMAP, POP3 and ACAP",RFC 2595,         June 1999.   [26]  Myers, J. and M. Rose, "Post Office Protocol - Version 3", STD         53,RFC 1939, May 1996.   [27]  Braden, B., Clark, D., Crowcroft, J., Davie, B., Deering, S.,         Estrin, D., Floyd, S., Jacobson, V., Minshall, G., Partridge,         C., Peterson, L., Ramakrishnan, K., Shenker, S., Wroclawski, J.         and L. Zhang, "Recommendations on Queue Management and         Congestion Avoidance in the Internet",RFC 2309, April 1998.   [28]  Touch, J., "TCP Control Block Interdependence",RFC 2140, April         1997.   [29]  Postel, J. and J. Reynolds, "Telnet Protocol Specification",         STD 8,RFC 854, May 1983.Rose                         Informational                     [Page 25]

RFC 3117         On the Design of Application Protocols    November 2001   [30]  World Wide Web Consortium, "Extensible Markup Language (XML)         1.0", W3C XML, February 1998, <http://www.w3.org/TR/1998/REC-xml-19980210>.   [31]  Case, J., Fedor, M., Schoffstall, M. and C. Davin, "Simple         Network Management Protocol (SNMP)", STD 15,RFC 1157, May         1990.   [32]  World Wide Web Consortium, "SMUX Protocol Specification",         Working Draft, July 1998, <http://www.w3.org/TR/1998/WD-mux-19980710>.   [33]  Berners-Lee, T., Fielding, R. and L. Masinter, "Uniform         Resource Identifiers (URI): Generic Syntax",RFC 2396, August         1998.   [34]  Waitzman, D., "IP over Avian Carriers with Quality of Service",RFC 2549, April 1999.   [35]  Rose, M., "The Blocks Extensible Exchange Protocol Core",RFC3080, March 2001.   [36]  Rose, M., "Mapping the BEEP Core onto TCP",RFC 3081, March         2001.   [37]  New, D. and M. Rose, "Reliable Delivery for syslog",RFC 3195,         November 2001.   [38]  Gulbrandsen, A., Vixie, P. and L. Esibov, "A DNS RR for         specifying the location of services (DNS SRV)",RFC 2782,         February 2000.   [39]  <http://mappa.mundi.net/cartography/Wheel/>Author's Address   Marshall T. Rose   Dover Beach Consulting, Inc.   POB 255268   Sacramento, CA  95865-5268   US   Phone: +1 916 483 8878   EMail: mrose@dbc.mtview.ca.usRose                         Informational                     [Page 26]

RFC 3117         On the Design of Application Protocols    November 2001Full Copyright Statement   Copyright (C) The Internet Society (2001).  All Rights Reserved.   This document and translations of it may be copied and furnished to   others, and derivative works that comment on or otherwise explain it   or assist in its implementation may be prepared, copied, published   and distributed, in whole or in part, without restriction of any   kind, provided that the above copyright notice and this paragraph are   included on all such copies and derivative works.  However, this   document itself may not be modified in any way, such as by removing   the copyright notice or references to the Internet Society or other   Internet organizations, except as needed for the purpose of   developing Internet standards in which case the procedures for   copyrights defined in the Internet Standards process must be   followed, or as required to translate it into languages other than   English.   The limited permissions granted above are perpetual and will not be   revoked by the Internet Society or its successors or assigns.   This document and the information contained herein is provided on an   "AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING   TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING   BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION   HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.Acknowledgement   Funding for the RFC Editor function is currently provided by the   Internet Society.Rose                         Informational                     [Page 27]

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