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Obsoleted by:2553 INFORMATIONAL
Network Working Group                                        R. GilliganRequest for Comments: 2133                                      FreegateCategory: Informational                                       S. Thomson                                                                Bellcore                                                                J. Bound                                                                 Digital                                                              W. Stevens                                                              Consultant                                                              April 1997Basic Socket Interface Extensions for IPv6Status of this Memo   This memo provides information for the Internet community.  This memo   does not specify an Internet standard of any kind.  Distribution of   this memo is unlimited.Abstract   The de facto standard application program interface (API) for TCP/IP   applications is the "sockets" interface.  Although this API was   developed for Unix in the early 1980s it has also been implemented on   a wide variety of non-Unix systems.  TCP/IP applications written   using the sockets API have in the past enjoyed a high degree of   portability and we would like the same portability with IPv6   applications.  But changes are required to the sockets API to support   IPv6 and this memo describes these changes.  These include a new   socket address structure to carry IPv6 addresses, new address   conversion functions, and some new socket options.  These extensions   are designed to provide access to the basic IPv6 features required by   TCP and UDP applications, including multicasting, while introducing a   minimum of change into the system and providing complete   compatibility for existing IPv4 applications.  Additional extensions   for advanced IPv6 features (raw sockets and access to the IPv6   extension headers) are defined in another document [5].Table of Contents1.  Introduction ................................................22.  Design Considerations .......................................32.1.  What Needs to be Changed ..................................32.2.  Data Types ................................................52.3.  Headers ...................................................52.4.  Structures ................................................53.  Socket Interface ............................................53.1.  IPv6 Address Family and Protocol Family ...................53.2.  IPv6 Address Structure ....................................6Gilligan, et. al.            Informational                      [Page 1]

RFC 2133            IPv6 Socket Interface Extensions          April 19973.3.  Socket Address Structure for 4.3BSD-Based Systems .........63.4.  Socket Address Structure for 4.4BSD-Based Systems .........73.5.  The Socket Functions ......................................83.6.  Compatibility with IPv4 Applications ......................93.7.  Compatibility with IPv4 Nodes .............................93.8.  IPv6 Wildcard Address .....................................103.9.  IPv6 Loopback Address .....................................114.  Interface Identification ....................................124.1.  Name-to-Index .............................................134.2.  Index-to-Name .............................................134.3.  Return All Interface Names and Indexes ....................144.4.  Free Memory ...............................................145.  Socket Options ..............................................145.1.  Changing Socket Type ......................................155.2.  Unicast Hop Limit .........................................165.3.  Sending and Receiving Multicast Packets ...................176.  Library Functions ...........................................196.1.  Hostname-to-Address Translation ...........................196.2.  Address To Hostname Translation ...........................22   6.3.  Protocol-Independent Hostname and Service Name Translation  226.4.  Socket Address Structure to Hostname and Service Name .....256.5.  Address Conversion Functions ..............................276.6.  Address Testing Macros ....................................287.  Summary of New Definitions ..................................298.  Security Considerations .....................................319.  Acknowledgments .............................................3110.  References .................................................3111.  Authors' Addresses .........................................321.  Introduction   While IPv4 addresses are 32 bits long, IPv6 interfaces are identified   by 128-bit addresses.  The socket interface make the size of an IP   address quite visible to an application; virtually all TCP/IP   applications for BSD-based systems have knowledge of the size of an   IP address.  Those parts of the API that expose the addresses must be   changed to accommodate the larger IPv6 address size.  IPv6 also   introduces new features (e.g., flow label and priority), some of   which must be made visible to applications via the API.  This memo   defines a set of extensions to the socket interface to support the   larger address size and new features of IPv6.Gilligan, et. al.            Informational                      [Page 2]

RFC 2133            IPv6 Socket Interface Extensions          April 19972.  Design Considerations   There are a number of important considerations in designing changes   to this well-worn API:   -  The API changes should provide both source and binary       compatibility for programs written to the original API.  That is,       existing program binaries should continue to operate when run on       a system supporting the new API.  In addition, existing       applications that are re-compiled and run on a system supporting       the new API should continue to operate.  Simply put, the API       changes for IPv6 should not break existing programs.   -  The changes to the API should be as small as possible in order to       simplify the task of converting existing IPv4 applications to       IPv6.   -  Where possible, applications should be able to use this API to       interoperate with both IPv6 and IPv4 hosts.  Applications should       not need to know which type of host they are communicating with.   -  IPv6 addresses carried in data structures should be 64-bit       aligned.  This is necessary in order to obtain optimum       performance on 64-bit machine architectures.   Because of the importance of providing IPv4 compatibility in the API,   these extensions are explicitly designed to operate on machines that   provide complete support for both IPv4 and IPv6.  A subset of this   API could probably be designed for operation on systems that support   only IPv6.  However, this is not addressed in this memo.2.1.  What Needs to be Changed   The socket interface API consists of a few distinct components:    -  Core socket functions.    -  Address data structures.    -  Name-to-address translation functions.    -  Address conversion functions.    The core socket functions -- those functions that deal with such    things as setting up and tearing down TCP connections, and sending    and receiving UDP packets -- were designed to be transport    independent.  Where protocol addresses are passed as function    arguments, they are carried via opaque pointers.  A protocol-specificGilligan, et. al.            Informational                      [Page 3]

RFC 2133            IPv6 Socket Interface Extensions          April 1997    address data structure is defined for each protocol that the socket    functions support.  Applications must cast pointers to these    protocol-specific address structures into pointers to the generic    "sockaddr" address structure when using the socket functions.  These    functions need not change for IPv6, but a new IPv6-specific address    data structure is needed.    The "sockaddr_in" structure is the protocol-specific data structure    for IPv4.  This data structure actually includes 8-octets of unused    space, and it is tempting to try to use this space to adapt the    sockaddr_in structure to IPv6.  Unfortunately, the sockaddr_in    structure is not large enough to hold the 16-octet IPv6 address as    well as the other information (address family and port number) that    is needed.  So a new address data structure must be defined for IPv6.    The name-to-address translation functions in the socket interface are    gethostbyname() and gethostbyaddr().  These must be modified to    support IPv6 and the semantics defined must provide 100% backward    compatibility for all existing IPv4 applications, along with IPv6    support for new applications.  Additionally, the POSIX 1003.g work in    progress [4] specifies a new hostname-to-address translation function    which is protocol independent.  This function can also be used with    IPv6.    The address conversion functions -- inet_ntoa() and inet_addr() --    convert IPv4 addresses between binary and printable form.  These    functions are quite specific to 32-bit IPv4 addresses.  We have    designed two analogous functions that convert both IPv4 and IPv6    addresses, and carry an address type parameter so that they can be    extended to other protocol families as well.    Finally, a few miscellaneous features are needed to support IPv6.    New interfaces are needed to support the IPv6 flow label, priority,    and hop limit header fields.  New socket options are needed to    control the sending and receiving of IPv6 multicast packets.    The socket interface will be enhanced in the future to provide access    to other IPv6 features.  These extensions are described in [5].Gilligan, et. al.            Informational                      [Page 4]

RFC 2133            IPv6 Socket Interface Extensions          April 19972.2.  Data Types   The data types of the structure elements given in this memo are   intended to be examples, not absolute requirements.  Whenever   possible, POSIX 1003.1g data types are used:  u_intN_t means an   unsigned integer of exactly N bits (e.g., u_int16_t) and u_intNm_t   means an unsigned integer of at least N bits (e.g., u_int32m_t).  We   also assume the argument data types from 1003.1g when possible (e.g.,    the final argument to setsockopt() is a size_t value).  Whenever   buffer sizes are specified, the POSIX 1003.1 size_t data type is used   (e.g., the two length arguments to getnameinfo()).2.3.  Headers   When function prototypes and structures are shown we show the headers   that must be #included to cause that item to be defined.2.4.  Structures   When structures are described the members shown are the ones that   must appear in an implementation.  Additional, nonstandard members   may also be defined by an implementation.   The ordering shown for the members of a structure is the recommended   ordering, given alignment considerations of multibyte members, but an   implementation may order the members differently.3.  Socket Interface   This section specifies the socket interface changes for IPv6.3.1.  IPv6 Address Family and Protocol Family   A new address family name, AF_INET6, is defined in <sys/socket.h>.   The AF_INET6 definition distinguishes between the original   sockaddr_in address data structure, and the new sockaddr_in6 data   structure.   A new protocol family name, PF_INET6, is defined in <sys/socket.h>.   Like most of the other protocol family names, this will usually be   defined to have the same value as the corresponding address family   name:       #define PF_INET6        AF_INET6   The PF_INET6 is used in the first argument to the socket() function   to indicate that an IPv6 socket is being created.Gilligan, et. al.            Informational                      [Page 5]

RFC 2133            IPv6 Socket Interface Extensions          April 19973.2.  IPv6 Address Structure   A new data structure to hold a single IPv6 address is defined as    follows:       #include <netinet/in.h>       struct in6_addr {           u_int8_t  s6_addr[16];      /* IPv6 address */       }   This data structure contains an array of sixteen 8-bit elements,   which make up one 128-bit IPv6 address.  The IPv6 address is stored   in network byte order.3.3.  Socket Address Structure for 4.3BSD-Based Systems   In the socket interface, a different protocol-specific data structure   is defined to carry the addresses for each protocol suite.  Each   protocol-specific data structure is designed so it can be cast into a   protocol-independent data structure -- the "sockaddr" structure.   Each has a "family" field that overlays the "sa_family" of the   sockaddr data structure.  This field identifies the type of the data   structure.   The sockaddr_in structure is the protocol-specific address data   structure for IPv4.  It is used to pass addresses between   applications and the system in the socket functions.  The following   structure is defined to carry IPv6 addresses:       #include <netinet/in.h>       struct sockaddr_in6 {           u_int16m_t      sin6_family;    /* AF_INET6 */           u_int16m_t      sin6_port;      /* transport layer port # */           u_int32m_t      sin6_flowinfo;  /* IPv6 flow information */           struct in6_addr sin6_addr;      /* IPv6 address */       };   This structure is designed to be compatible with the sockaddr data   structure used in the 4.3BSD release.   The sin6_family field identifies this as a sockaddr_in6 structure.   This field overlays the sa_family field when the buffer is cast to a   sockaddr data structure.  The value of this field must be AF_INET6.Gilligan, et. al.            Informational                      [Page 6]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   The sin6_port field contains the 16-bit UDP or TCP port number.  This   field is used in the same way as the sin_port field of the   sockaddr_in structure.  The port number is stored in network byte   order.   The sin6_flowinfo field is a 32-bit field that contains two pieces of   information: the 24-bit IPv6 flow label and the 4-bit priority field.   The contents and interpretation of this member is unspecified at this   time.   The sin6_addr field is a single in6_addr structure (defined in the   previous section).  This field holds one 128-bit IPv6 address.  The   address is stored in network byte order.   The ordering of elements in this structure is specifically designed   so that the sin6_addr field will be aligned on a 64-bit boundary.   This is done for optimum performance on 64-bit architectures.   Notice that the sockaddr_in6 structure will normally be larger than   the generic sockaddr structure.  On many existing implementations the   sizeof(struct sockaddr_in) equals sizeof(struct sockaddr), with both   being 16 bytes.  Any existing code that makes this assumption needs   to be examined carefully when converting to IPv6.3.4.  Socket Address Structure for 4.4BSD-Based Systems   The 4.4BSD release includes a small, but incompatible change to the   socket interface.  The "sa_family" field of the sockaddr data   structure was changed from a 16-bit value to an 8-bit value, and the   space saved used to hold a length field, named "sa_len".  The   sockaddr_in6 data structure given in the previous section cannot be   correctly cast into the newer sockaddr data structure.  For this   reason, the following alternative IPv6 address data structure is   provided to be used on systems based on 4.4BSD:       #include <netinet/in.h>       #define SIN6_LEN       struct sockaddr_in6 {           u_char          sin6_len;       /* length of this struct */           u_char          sin6_family;    /* AF_INET6 */           u_int16m_t      sin6_port;      /* transport layer port # */           u_int32m_t      sin6_flowinfo;  /* IPv6 flow information */           struct in6_addr sin6_addr;      /* IPv6 address */       };Gilligan, et. al.            Informational                      [Page 7]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   The only differences between this data structure and the 4.3BSD   variant are the inclusion of the length field, and the change of the   family field to a 8-bit data type.  The definitions of all the other   fields are identical to the structure defined in the previous   section.   Systems that provide this version of the sockaddr_in6 data structure   must also declare SIN6_LEN as a result of including the   <netinet/in.h> header.  This macro allows applications to determine   whether they are being built on a system that supports the 4.3BSD or   4.4BSD variants of the data structure.3.5.  The Socket Functions   Applications call the socket() function to create a socket descriptor   that represents a communication endpoint.  The arguments to the   socket() function tell the system which protocol to use, and what   format address structure will be used in subsequent functions.  For   example, to create an IPv4/TCP socket, applications make the call:       s = socket(PF_INET, SOCK_STREAM, 0);   To create an IPv4/UDP socket, applications make the call:       s = socket(PF_INET, SOCK_DGRAM, 0);   Applications may create IPv6/TCP and IPv6/UDP sockets by simply using   the constant PF_INET6 instead of PF_INET in the first argument.  For   example, to create an IPv6/TCP socket, applications make the call:       s = socket(PF_INET6, SOCK_STREAM, 0);   To create an IPv6/UDP socket, applications make the call:       s = socket(PF_INET6, SOCK_DGRAM, 0);   Once the application has created a PF_INET6 socket, it must use the   sockaddr_in6 address structure when passing addresses in to the   system.  The functions that the application uses to pass addresses   into the system are:       bind()       connect()       sendmsg()       sendto()Gilligan, et. al.            Informational                      [Page 8]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   The system will use the sockaddr_in6 address structure to return   addresses to applications that are using PF_INET6 sockets.  The   functions that return an address from the system to an application   are:          accept()          recvfrom()          recvmsg()          getpeername()          getsockname()   No changes to the syntax of the socket functions are needed to   support IPv6, since all of the "address carrying" functions use an   opaque address pointer, and carry an address length as a function   argument.3.6.  Compatibility with IPv4 Applications   In order to support the large base of applications using the original   API, system implementations must provide complete source and binary   compatibility with the original API.  This means that systems must   continue to support PF_INET sockets and the sockaddr_in address   structure.  Applications must be able to create IPv4/TCP and IPv4/UDP   sockets using the PF_INET constant in the socket() function, as   described in the previous section.  Applications should be able to   hold a combination of IPv4/TCP, IPv4/UDP, IPv6/TCP and IPv6/UDP   sockets simultaneously within the same process.   Applications using the original API should continue to operate as   they did on systems supporting only IPv4.  That is, they should   continue to interoperate with IPv4 nodes.3.7.  Compatibility with IPv4 Nodes   The API also provides a different type of compatibility: the ability   for IPv6 applications to interoperate with IPv4 applications.  This   feature uses the IPv4-mapped IPv6 address format defined in the IPv6   addressing architecture specification [2].  This address format   allows the IPv4 address of an IPv4 node to be represented as an IPv6   address.  The IPv4 address is encoded into the low-order 32 bits of   the IPv6 address, and the high-order 96 bits hold the fixed prefix   0:0:0:0:0:FFFF.  IPv4-mapped addresses are written as follows:       ::FFFF:<IPv4-address>   These addresses are often generated automatically by the   gethostbyname() function when the specified host has only IPv4   addresses (as described inSection 6.1).Gilligan, et. al.            Informational                      [Page 9]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   Applications may use PF_INET6 sockets to open TCP connections to IPv4   nodes, or send UDP packets to IPv4 nodes, by simply encoding the   destination's IPv4 address as an IPv4-mapped IPv6 address, and   passing that address, within a sockaddr_in6 structure, in the   connect() or sendto() call.  When applications use PF_INET6 sockets   to accept TCP connections from IPv4 nodes, or receive UDP packets   from IPv4 nodes, the system returns the peer's address to the   application in the accept(), recvfrom(), or getpeername() call using   a sockaddr_in6 structure encoded this way.   Few applications will likely need to know which type of node they are   interoperating with.  However, for those applications that do need to   know, the IN6_IS_ADDR_V4MAPPED() macro, defined inSection 6.6, is   provided.3.8.  IPv6 Wildcard Address   While the bind() function allows applications to select the source IP   address of UDP packets and TCP connections, applications often want   the system to select the source address for them.  With IPv4, one   specifies the address as the symbolic constant INADDR_ANY (called the   "wildcard" address) in the bind() call, or simply omits the bind()   entirely.   Since the IPv6 address type is a structure (struct in6_addr), a   symbolic constant can be used to initialize an IPv6 address variable,   but cannot be used in an assignment.  Therefore systems provide the   IPv6 wildcard address in two forms.   The first version is a global variable named "in6addr_any" that is an   in6_addr structure.  The extern declaration for this variable is   defined in <netinet/in.h>:       extern const struct in6_addr in6addr_any;Gilligan, et. al.            Informational                     [Page 10]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   Applications use in6addr_any similarly to the way they use INADDR_ANY   in IPv4.  For example, to bind a socket to port number 23, but let   the system select the source address, an application could use the   following code:       struct sockaddr_in6 sin6;        . . .       sin6.sin6_family = AF_INET6;       sin6.sin6_flowinfo = 0;       sin6.sin6_port = htons(23);       sin6.sin6_addr = in6addr_any;  /* structure assignment */        . . .       if (bind(s, (struct sockaddr *) &sin6, sizeof(sin6)) == -1)               . . .   The other version is a symbolic constant named IN6ADDR_ANY_INIT and   is defined in <netinet/in.h>.  This constant can be used to   initialize an in6_addr structure:       struct in6_addr anyaddr = IN6ADDR_ANY_INIT;   Note that this constant can be used ONLY at declaration time.  It can   not be used to assign a previously declared in6_addr structure.  For   example, the following code will not work:       /* This is the WRONG way to assign an unspecified address */       struct sockaddr_in6 sin6;        . . .       sin6.sin6_addr = IN6ADDR_ANY_INIT; /* will NOT compile */   Be aware that the IPv4 INADDR_xxx constants are all defined in host   byte order but the IPv6 IN6ADDR_xxx constants and the IPv6   in6addr_xxx externals are defined in network byte order.3.9.  IPv6 Loopback Address   Applications may need to send UDP packets to, or originate TCP   connections to, services residing on the local node.  In IPv4, they   can do this by using the constant IPv4 address INADDR_LOOPBACK in   their connect(), sendto(), or sendmsg() call.   IPv6 also provides a loopback address to contact local TCP and UDP   services.  Like the unspecified address, the IPv6 loopback address is   provided in two forms -- a global variable and a symbolic constant.Gilligan, et. al.            Informational                     [Page 11]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   The global variable is an in6_addr structure named   "in6addr_loopback."  The extern declaration for this variable is   defined in <netinet/in.h>:       extern const struct in6_addr in6addr_loopback;   Applications use in6addr_loopback as they would use INADDR_LOOPBACK   in IPv4 applications (but beware of the byte ordering difference   mentioned at the end of the previous section).  For example, to open   a TCP connection to the local telnet server, an application could use   the following code:       struct sockaddr_in6 sin6;        . . .       sin6.sin6_family = AF_INET6;       sin6.sin6_flowinfo = 0;       sin6.sin6_port = htons(23);       sin6.sin6_addr = in6addr_loopback;  /* structure assignment */        . . .       if (connect(s, (struct sockaddr *) &sin6, sizeof(sin6)) == -1)               . . .   The symbolic constant is named IN6ADDR_LOOPBACK_INIT and is defined   in <netinet/in.h>.  It can be used at declaration time ONLY; for   example:       struct in6_addr loopbackaddr = IN6ADDR_LOOPBACK_INIT;   Like IN6ADDR_ANY_INIT, this constant cannot be used in an assignment   to a previously declared IPv6 address variable.4.  Interface Identification   This API uses an interface index (a small positive integer) to   identify the local interface on which a multicast group is joined   (Section 5.3).  Additionally, the advanced API [5] uses these same   interface indexes to identify the interface on which a datagram is   received, or to specify the interface on which a datagram is to be   sent.   Interfaces are normally known by names such as "le0", "sl1", "ppp2",   and the like.  On Berkeley-derived implementations, when an interface   is made known to the system, the kernel assigns a unique positive   integer value (called the interface index) to that interface.  These   are small positive integers that start at 1.  (Note that 0 is never   used for an interface index.)  There may be gaps so that there is no   current interface for a particular positive interface index.Gilligan, et. al.            Informational                     [Page 12]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   This API defines two functions that map between an interface name and   index, a third function that returns all the interface names and   indexes, and a fourth function to return the dynamic memory allocated   by the previous function.  How these functions are implemented is   left up to the implementation.  4.4BSD implementations can implement   these functions using the existing sysctl() function with the   NET_RT_LIST command.  Other implementations may wish to use ioctl()   for this purpose.4.1.  Name-to-Index   The first function maps an interface name into its corresponding   index.       #include <net/if.h>       unsigned int  if_nametoindex(const char *ifname);   If the specified interface does not exist, the return value is 0.4.2.  Index-to-Name   The second function maps an interface index into its corresponding   name.       #include <net/if.h>       char  *if_indextoname(unsigned int ifindex, char *ifname);   The ifname argument must point to a buffer of at least IFNAMSIZ bytes   into which the interface name corresponding to the specified index is   returned.  (IFNAMSIZ is also defined in <net/if.h> and its value   includes a terminating null byte at the end of the interface name.)   This pointer is also the return value of the function.  If there is   no interface corresponding to the specified index, NULL is returned.Gilligan, et. al.            Informational                     [Page 13]

RFC 2133            IPv6 Socket Interface Extensions          April 19974.3.  Return All Interface Names and Indexes   The final function returns an array of if_nameindex structures, one   structure per interface.       #include <net/if.h>       struct if_nameindex {         unsigned int   if_index;  /* 1, 2, ... */         char          *if_name;   /* null terminated name: "le0", ... */       };       struct if_nameindex  *if_nameindex(void);   The end of the array of structures is indicated by a structure with   an if_index of 0 and an if_name of NULL.  The function returns a NULL   pointer upon an error.   The memory used for this array of structures along with the interface   names pointed to by the if_name members is obtained dynamically.   This memory is freed by the next function.4.4.  Free Memory   The following function frees the dynamic memory that was allocated by   if_nameindex().       #include <net/if.h>       void  if_freenameindex(struct if_nameindex *ptr);   The argument to this function must be a pointer that was returned by   if_nameindex().5.  Socket Options   A number of new socket options are defined for IPv6.  All of these   new options are at the IPPROTO_IPV6 level.  That is, the "level"   parameter in the getsockopt() and setsockopt() calls is IPPROTO_IPV6   when using these options.  The constant name prefix IPV6_ is used in   all of the new socket options.  This serves to clearly identify these   options as applying to IPv6.   The declaration for IPPROTO_IPV6, the new IPv6 socket options, and   related constants defined in this section are obtained by including   the header <netinet/in.h>.Gilligan, et. al.            Informational                     [Page 14]

RFC 2133            IPv6 Socket Interface Extensions          April 19975.1.  Changing Socket Type   Unix allows open sockets to be passed between processes via the   exec() call and other means.  It is a relatively common application   practice to pass open sockets across exec() calls.  Thus it is   possible for an application using the original API to pass an open   PF_INET socket to an application that is expecting to receive a   PF_INET6 socket.  Similarly, it is possible for an application using   the extended API to pass an open PF_INET6 socket to an application   using the original API, which would be equipped only to deal with   PF_INET sockets.  Either of these cases could cause problems, because   the application that is passed the open socket might not know how to   decode the address structures returned in subsequent socket   functions.   To remedy this problem, a new setsockopt() option is defined that   allows an application to "convert" a PF_INET6 socket into a PF_INET   socket and vice versa.   An IPv6 application that is passed an open socket from an unknown   process may use the IPV6_ADDRFORM setsockopt() option to "convert"   the socket to PF_INET6.  Once that has been done, the system will   return sockaddr_in6 address structures in subsequent socket   functions.   An IPv6 application that is about to pass an open PF_INET6 socket to   a program that is not be IPv6 capable can "downgrade" the socket to   PF_INET before calling exec().  After that, the system will return   sockaddr_in address structures to the application that was exec()'ed.   Be aware that you cannot downgrade an IPv6 socket to an IPv4 socket   unless all nonwildcard addresses already associated with the IPv6   socket are IPv4-mapped IPv6 addresses.   The IPV6_ADDRFORM option is valid at both the IPPROTO_IP and   IPPROTO_IPV6 levels.  The only valid option values are PF_INET6 and   PF_INET.  For example, to convert a PF_INET6 socket to PF_INET, a   program would call:       int  addrform = PF_INET;       if (setsockopt(s, IPPROTO_IPV6, IPV6_ADDRFORM,                      (char *) &addrform, sizeof(addrform)) == -1)           perror("setsockopt IPV6_ADDRFORM");Gilligan, et. al.            Informational                     [Page 15]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   An application may use IPV6_ADDRFORM with getsockopt() to learn   whether an open socket is a PF_INET of PF_INET6 socket.  For example:       int  addrform;       size_t  len = sizeof(addrform);       if (getsockopt(s, IPPROTO_IPV6, IPV6_ADDRFORM,                      (char *) &addrform, &len) == -1)           perror("getsockopt IPV6_ADDRFORM");       else if (addrform == PF_INET)           printf("This is an IPv4 socket.\n");       else if (addrform == PF_INET6)           printf("This is an IPv6 socket.\n");       else           printf("This system is broken.\n");5.2.  Unicast Hop Limit   A new setsockopt() option controls the hop limit used in outgoing   unicast IPv6 packets.  The name of this option is IPV6_UNICAST_HOPS,   and it is used at the IPPROTO_IPV6 layer.  The following example   illustrates how it is used:       int  hoplimit = 10;       if (setsockopt(s, IPPROTO_IPV6, IPV6_UNICAST_HOPS,                      (char *) &hoplimit, sizeof(hoplimit)) == -1)           perror("setsockopt IPV6_UNICAST_HOPS");   When the IPV6_UNICAST_HOPS option is set with setsockopt(), the   option value given is used as the hop limit for all subsequent   unicast packets sent via that socket.  If the option is not set, the   system selects a default value.  The integer hop limit value (called   x) is interpreted as follows:       x < -1:        return an error of EINVAL       x == -1:       use kernel default       0 <= x <= 255: use x       x >= 256:      return an error of EINVALGilligan, et. al.            Informational                     [Page 16]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   The IPV6_UNICAST_HOPS option may be used with getsockopt() to   determine the hop limit value that the system will use for subsequent   unicast packets sent via that socket.  For example:       int  hoplimit;       size_t  len = sizeof(hoplimit);       if (getsockopt(s, IPPROTO_IPV6, IPV6_UNICAST_HOPS,                      (char *) &hoplimit, &len) == -1)           perror("getsockopt IPV6_UNICAST_HOPS");       else           printf("Using %d for hop limit.\n", hoplimit);5.3.  Sending and Receiving Multicast Packets   IPv6 applications may send UDP multicast packets by simply specifying   an IPv6 multicast address in the address argument of the sendto()   function.   Three socket options at the IPPROTO_IPV6 layer control some of the   parameters for sending multicast packets.  Setting these options is   not required:  applications may send multicast packets without using   these options.  The setsockopt() options for controlling the sending   of multicast packets are summarized below:       IPV6_MULTICAST_IF           Set the interface to use for outgoing multicast packets.  The           argument is the index of the interface to use.           Argument type: unsigned int       IPV6_MULTICAST_HOPS           Set the hop limit to use for outgoing multicast packets.           (Note a separate option - IPV6_UNICAST_HOPS - is provided to           set the hop limit to use for outgoing unicast packets.)  The           interpretation of the argument is the same as for the           IPV6_UNICAST_HOPS option:               x < -1:        return an error of EINVAL               x == -1:       use kernel default               0 <= x <= 255: use x               x >= 256:      return an error of EINVAL           Argument type: intGilligan, et. al.            Informational                     [Page 17]

RFC 2133            IPv6 Socket Interface Extensions          April 1997       IPV6_MULTICAST_LOOP           Controls whether outgoing multicast packets  sent  should  be           delivered  back  to the local application.  A toggle.  If the           option is set to 1, multicast packets are looped back.  If it           is set to 0, they are not.           Argument type: unsigned int   The reception of multicast packets is controlled by the two   setsockopt() options summarized below:       IPV6_ADD_MEMBERSHIP           Join a multicast group on a specified local interface.  If           the interface index is specified as 0, the kernel chooses the           local interface.  For example, some kernels look up the           multicast group in the normal IPv6 routing table and using           the resulting interface.           Argument type: struct ipv6_mreq       IPV6_DROP_MEMBERSHIP           Leave a multicast group on a specified interface.           Argument type: struct ipv6_mreq   The argument type of both of these options is the ipv6_mreq   structure, defined as:       #include <netinet/in.h>       struct ipv6_mreq {           struct in6_addr ipv6mr_multiaddr; /* IPv6 multicast addr */           unsigned int    ipv6mr_interface; /* interface index */       };   Note that to receive multicast datagrams a process must join the   multicast group and bind the UDP port to which datagrams will be   sent.  Some processes also bind the multicast group address to the   socket, in addition to the port, to prevent other datagrams destined   to that same port from being delivered to the socket.Gilligan, et. al.            Informational                     [Page 18]

RFC 2133            IPv6 Socket Interface Extensions          April 19976.  Library Functions   New library functions are needed to perform a variety of operations   with IPv6 addresses.  Functions are needed to lookup IPv6 addresses   in the Domain Name System (DNS).  Both forward lookup (hostname-to-   address translation) and reverse lookup (address-to-hostname   translation) need to be supported.  Functions are also needed to   convert IPv6 addresses between their binary and textual form.6.1.  Hostname-to-Address Translation   The commonly used function gethostbyname() remains unchanged as does   the hostent structure to which it returns a pointer.  Existing   applications that call this function continue to receive only IPv4   addresses that are the result of a query in the DNS for A records.   (We assume the DNS is being used; some environments may be using a   hosts file or some other name resolution system, either of which may   impede renumbering.  We also assume that the RES_USE_INET6 resolver   option is not set, which we describe in more detail shortly.)   Two new changes are made to support IPv6 addresses.  First, the   following function is new:       #include <sys/socket.h>       #include <netdb.h>       struct hostent *gethostbyname2(const char *name, int af);   The af argument specifies the address family.  The default operation   of this function is simple:    -  If the af argument is AF_INET, then a query is made for A       records.  If successful, IPv4 addresses are returned and the       h_length member of the hostent structure will be 4, else the       function returns a NULL pointer.    -  If the af argument is AF_INET6, then a query is made for AAAA       records.  If successful, IPv6 addresses are returned and the       h_length member of the hostent structure will be 16, else the       function returns a NULL pointer.Gilligan, et. al.            Informational                     [Page 19]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   The second change, that provides additional functionality, is a new   resolver option RES_USE_INET6, which is defined as a result of   including the <resolv.h> header.  (This option is provided starting   with the BIND 4.9.4 release.)  There are three ways to set this   option.    -  The first way is           res_init();           _res.options |= RES_USE_INET6;       and then call either gethostbyname() or gethostbyname2().  This       option then affects only the process that is calling the       resolver.    -  The second way to set this option is to set the environment       variable RES_OPTIONS, as in RES_OPTIONS=inet6.  (This example is       for the Bourne and Korn shells.)  This method affects any       processes that see this environment variable.    -  The third way is to set this option in the resolver configuration       file (normally /etc/resolv.conf) and the option then affects all       applications on the host.  This final method should not be done       until all applications on the host are capable of dealing with       IPv6 addresses.   There is no priority among these three methods.  When the   RES_USE_INET6 option is set, two changes occur:    -  gethostbyname(host) first calls gethostbyname2(host, AF_INET6)       looking for AAAA records, and if this fails it then calls       gethostbyname2(host, AF_INET) looking for A records.    -  gethostbyname2(host, AF_INET) always returns IPv4-mapped IPv6       addresses with the h_length member of the hostent structure set       to 16.   An application must not enable the RES_USE_INET6 option until it is   prepared to deal with 16-byte addresses in the returned hostent   structure.Gilligan, et. al.            Informational                     [Page 20]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   The following table summarizes the operation of the existing   gethostbyname() function, the new function gethostbyname2(), along   with the new resolver option RES_USE_INET6.+------------------+---------------------------------------------------+|                  |              RES_USE_INET6 option                 ||                  +-------------------------+-------------------------+|                  |          off            |           on            |+------------------+-------------------------+-------------------------+|                  |Search for A records.    |Search for AAAA records. || gethostbyname    | If found, return IPv4   | If found, return IPv6   || (host)           | addresses (h_length=4). | addresses (h_length=16).||                  | Else error.             | Else search for A       ||                  |                         | records.  If found,     ||                  |Provides backward        | return IPv4-mapped IPv6 ||                  | compatibility with all  | addresses (h_length=16).||                  | existing IPv4 appls.    | Else error.             |+------------------+-------------------------+-------------------------+|                  |Search for A records.    |Search for A records.    || gethostbyname2   | If found, return IPv4   | If found, return        || (host, AF_INET)  | addresses (h_length=4). | IPv4-mapped IPv6        ||                  | Else error.             | addresses (h_length=16).||                  |                         | Else error.             |+------------------+-------------------------+-------------------------+|                  |Search for AAAA records. |Search for AAAA records. || gethostbyname2   | If found, return IPv6   | If found, return IPv6   || (host, AF_INET6) | addresses (h_length=16).| addresses (h_length=16).||                  | Else error.             | Else error.             |+------------------+-------------------------+-------------------------+   It is expected that when a typical naive application that calls   gethostbyname() today is modified to use IPv6, it simply changes the   program to use IPv6 sockets and then enables the RES_USE_INET6   resolver option before calling gethostbyname().  This application   will then work with either IPv4 or IPv6 peers.   Note that gethostbyname() and gethostbyname2() are not thread-safe,   since both return a pointer to a static hostent structure.  But   several vendors have defined a thread-safe gethostbyname_r() function   that requires four additional arguments.  We expect these vendors to   also define a gethostbyname2_r() function.Gilligan, et. al.            Informational                     [Page 21]

RFC 2133            IPv6 Socket Interface Extensions          April 19976.2.  Address To Hostname Translation   The existing gethostbyaddr() function already requires an address   family argument and can therefore work with IPv6 addresses:       #include <sys/socket.h>       #include <netdb.h>       struct hostent *gethostbyaddr(const char *src, int len, int af);   One possible source of confusion is the handling of IPv4-mapped IPv6   addresses and IPv4-compatible IPv6 addresses.  This is addressed in   [6] and involves the following logic:    1.  If af is AF_INET6, and if len equals 16, and if the IPv6 address        is an IPv4-mapped IPv6 address or an IPv4-compatible IPv6        address, then skip over the first 12 bytes of the IPv6 address,        set af to AF_INET, and set len to 4.    2.  If af is AF_INET, then query for a PTR record in the in-        addr.arpa domain.    3.  If af is AF_INET6, then query for a PTR record in the ip6.int        domain.    4.  If the function is returning success, and if af equals AF_INET,        and if the RES_USE_INET6 option was set, then the single address        that is returned in the hostent structure (a copy of the first        argument to the function) is returned as an IPv4-mapped IPv6        address and the h_length member is set to 16.   All four steps listed are performed, in order.  The same caveats   regarding a thread-safe version of gethostbyname() that were made at   the end of the previous section apply here as well.6.3.  Protocol-Independent Hostname and Service Name Translation   Hostname-to-address translation is done in a protocol-independent   fashion using the getaddrinfo() function that is taken from the   Institute of Electrical and Electronic Engineers (IEEE) POSIX 1003.1g   (Protocol Independent Interfaces) work in progress specification [4].   The official specification for this function will be the final POSIX   standard.  We are providing this independent description of the   function because POSIX standards are not freely available (as are   IETF documents).  Should there be any discrepancies between this   description and the POSIX description, the POSIX description takes   precedence.Gilligan, et. al.            Informational                     [Page 22]

RFC 2133            IPv6 Socket Interface Extensions          April 1997       #include <sys/socket.h>       #include <netdb.h>       int getaddrinfo(const char *hostname, const char *servname,                       const struct addrinfo *hints,                       struct addrinfo **res);   The addrinfo structure is defined as:       #include <sys/socket.h>       #include <netdb.h>       struct addrinfo {         int     ai_flags;     /* AI_PASSIVE, AI_CANONNAME */         int     ai_family;    /* PF_xxx */         int     ai_socktype;  /* SOCK_xxx */         int     ai_protocol;  /* 0 or IPPROTO_xxx for IPv4 and IPv6 */         size_t  ai_addrlen;   /* length of ai_addr */         char   *ai_canonname; /* canonical name for hostname */         struct sockaddr  *ai_addr; /* binary address */         struct addrinfo  *ai_next; /* next structure in linked list */       };   The return value from the function is 0 upon success or a nonzero   error code.  The following names are the nonzero error codes from   getaddrinfo(), and are defined in <netdb.h>:       EAI_ADDRFAMILY  address family for hostname not supported       EAI_AGAIN       temporary failure in name resolution       EAI_BADFLAGS    invalid value for ai_flags       EAI_FAIL        non-recoverable failure in name resolution       EAI_FAMILY      ai_family not supported       EAI_MEMORY      memory allocation failure       EAI_NODATA      no address associated with hostname       EAI_NONAME      hostname nor servname provided, or not known       EAI_SERVICE     servname not supported for ai_socktype       EAI_SOCKTYPE    ai_socktype not supported       EAI_SYSTEM      system error returned in errno   The hostname and servname arguments are pointers to null-terminated   strings or NULL.  One or both of these two arguments must be a non-   NULL pointer.  In the normal client scenario, both the hostname and   servname are specified.  In the normal server scenario, only the   servname is specified.  A non-NULL hostname string can be either a   host name or a numeric host address string (i.e., a dotted-decimal   IPv4 address or an IPv6 hex address).  A non-NULL servname string can   be either a service name or a decimal port number.Gilligan, et. al.            Informational                     [Page 23]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   The caller can optionally pass an addrinfo structure, pointed to by   the third argument, to provide hints concerning the type of socket   that the caller supports.  In this hints structure all members other   than ai_flags, ai_family, ai_socktype, and ai_protocol must be zero   or a NULL pointer.  A value of PF_UNSPEC for ai_family means the   caller will accept any protocol family.  A value of 0 for ai_socktype   means the caller will accept any socket type.  A value of 0 for   ai_protocol means the caller will accept any protocol.  For example,   if the caller handles only TCP and not UDP, then the ai_socktype   member of the hints structure should be set to SOCK_STREAM when   getaddrinfo() is called.  If the caller handles only IPv4 and not   IPv6, then the ai_family member of the hints structure should be set   to PF_INET when getaddrinfo() is called.  If the third argument to   getaddrinfo() is a NULL pointer, this is the same as if the caller   had filled in an addrinfo structure initialized to zero with   ai_family set to PF_UNSPEC.   Upon successful return a pointer to a linked list of one or more   addrinfo structures is returned through the final argument.  The   caller can process each addrinfo structure in this list by following   the ai_next pointer, until a NULL pointer is encountered.  In each   returned addrinfo structure the three members ai_family, ai_socktype,   and ai_protocol are the corresponding arguments for a call to the   socket() function.  In each addrinfo structure the ai_addr member   points to a filled-in socket address structure whose length is   specified by the ai_addrlen member.   If the AI_PASSIVE bit is set in the ai_flags member of the hints   structure, then the caller plans to use the returned socket address   structure in a call to bind().  In this case, if the hostname   argument is a NULL pointer, then the IP address portion of the socket   address structure will be set to INADDR_ANY for an IPv4 address or   IN6ADDR_ANY_INIT for an IPv6 address.   If the AI_PASSIVE bit is not set in the ai_flags member of the hints   structure, then the returned socket address structure will be ready   for a call to connect() (for a connection-oriented protocol) or   either connect(), sendto(), or sendmsg() (for a connectionless   protocol).  In this case, if the hostname argument is a NULL pointer,   then the IP address portion of the socket address structure will be   set to the loopback address.   If the AI_CANONNAME bit is set in the ai_flags member of the hints   structure, then upon successful return the ai_canonname member of the   first addrinfo structure in the linked list will point to a null-   terminated string containing the canonical name of the specified   hostname.Gilligan, et. al.            Informational                     [Page 24]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   All of the information returned by getaddrinfo() is dynamically   allocated: the addrinfo structures, and the socket address structures   and canonical host name strings pointed to by the addrinfo   structures.  To return this information to the system the function   freeaddrinfo() is called:       #include <sys/socket.h>       #include <netdb.h>       void freeaddrinfo(struct addrinfo *ai);   The addrinfo structure pointed to by the ai argument is freed, along   with any dynamic storage pointed to by the structure.  This operation   is repeated until a NULL ai_next pointer is encountered.   To aid applications in printing error messages based on the EAI_xxx   codes returned by getaddrinfo(), the following function is defined.       #include <sys/socket.h>       #include <netdb.h>       char *gai_strerror(int ecode);   The argument is one of the EAI_xxx values defined earlier and the   eturn value points to a string describing the error.  If the argument   is not one of the EAI_xxx values, the function still returns a   pointer to a string whose contents indicate an unknown error.6.4.  Socket Address Structure to Hostname and Service Name   The POSIX 1003.1g specification includes no function to perform the   reverse conversion from getaddrinfo():  to look up a hostname and   service name, given the binary address and port.  Therefore, we   define the following function:       #include <sys/socket.h>       #include <netdb.h>       int getnameinfo(const struct sockaddr *sa, size_t salen,                       char *host, size_t hostlen,                       char *serv, size_t servlen,                       int flags);   This function looks up an IP address and port number provided by the   caller in the DNS and system-specific database, and returns text   strings for both in buffers provided by the caller.  The function   indicates successful completion by a zero return value; a non-zero   return value indicates failure.Gilligan, et. al.            Informational                     [Page 25]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   The first argument, sa, points to either a sockaddr_in structure (for   IPv4) or a sockaddr_in6 structure (for IPv6) that holds the IP   address and port number.  The salen argument gives the length of the   sockaddr_in or sockaddr_in6 structure.   The function returns the hostname associated with the IP address in   the buffer pointed to by the host argument.  The caller provides the   size of this buffer via the hostlen argument.  The service name   associated with the port number is returned in the buffer pointed to   by serv, and the servlen argument gives the length of this buffer.   The caller specifies not to return either string by providing a zero   value for the hostlen or servlen arguments.  Otherwise, the caller   must provide buffers large enough to hold the hostname and the   service name, including the terminating null characters.   Unfortunately most systems do not provide constants that specify the   maximum size of either a fully-qualified domain name or a service   name.  Therefore to aid the application in allocating buffers for   these two returned strings the following constants are defined in   <netdb.h>:       #define NI_MAXHOST  1025       #define NI_MAXSERV    32   The first value is actually defined as the constant MAXDNAME in   recent versions of BIND's <arpa/nameser.h> header (older versions of   BIND define this constant to be 256) and the second is a guess based   on the services listed in the current Assigned Numbers RFC.   The final argument is a flag that changes the default actions of this   function.  By default the fully-qualified domain name (FQDN) for the   host is looked up in the DNS and returned.  If the flag bit NI_NOFQDN   is set, only the hostname portion of the FQDN is returned for local   hosts.   If the flag bit NI_NUMERICHOST is set, or if the host's name cannot   be located in the DNS, the numeric form of the host's address is   returned instead of its name (e.g., by calling inet_ntop() instead of   gethostbyaddr()).  If the flag bit NI_NAMEREQD is set, an error is   returned if the host's name cannot be located in the DNS.   If the flag bit NI_NUMERICSERV is set, the numeric form of the   service address is returned (e.g., its port number) instead of its   name.  The two NI_NUMERICxxx flags are required to support the "-n"   flag that many commands provide.Gilligan, et. al.            Informational                     [Page 26]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   A fifth flag bit, NI_DGRAM, specifies that the service is a datagram   service, and causes getservbyport() to be called with a second   argument of "udp" instead of its default of "tcp".  This is required   for the few ports (512-514) that have different services for UDP and   TCP.   These NI_xxx flags are defined in <netdb.h> along with the AI_xxx   flags already defined for getaddrinfo().6.5.  Address Conversion Functions   The two functions inet_addr() and inet_ntoa() convert an IPv4 address   between binary and text form.  IPv6 applications need similar   functions.  The following two functions convert both IPv6 and IPv4   addresses:       #include <sys/socket.h>       #include <arpa/inet.h>       int inet_pton(int af, const char *src, void *dst);       const char *inet_ntop(int af, const void *src,                             char *dst, size_t size);   The inet_pton() function converts an address in its standard text   presentation form into its numeric binary form.  The af argument   specifies the family of the address.  Currently the AF_INET and   AF_INET6 address families are supported.  The src argument points to   the string being passed in.  The dst argument points to a buffer into   which the function stores the numeric address.  The address is   returned in network byte order.  Inet_pton() returns 1 if the   conversion succeeds, 0 if the input is not a valid IPv4 dotted-   decimal string or a valid IPv6 address string, or -1 with errno set   to EAFNOSUPPORT if the af argument is unknown.  The calling   application must ensure that the buffer referred to by dst is large   enough to hold the numeric address (e.g., 4 bytes for AF_INET or 16   bytes for AF_INET6).   If the af argument is AF_INET, the function accepts a string in the   standard IPv4 dotted-decimal form:       ddd.ddd.ddd.ddd   where ddd is a one to three digit decimal number between 0 and 255.   Note that many implementations of the existing inet_addr() and   inet_aton() functions accept nonstandard input:  octal numbers,   hexadecimal numbers, and fewer than four numbers.  inet_pton() does   not accept these formats.Gilligan, et. al.            Informational                     [Page 27]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   If the af argument is AF_INET6, then the function accepts a string in   one of the standard IPv6 text forms defined inSection 2.2 of the   addressing architecture specification [2].   The inet_ntop() function converts a numeric address into a text   string suitable for presentation.  The af argument specifies the   family of the address.  This can be AF_INET or AF_INET6.  The src   argument points to a buffer holding an IPv4 address if the af   argument is AF_INET, or an IPv6 address if the af argument is   AF_INET6.  The dst argument points to a buffer where the function   will store the resulting text string.  The size argument specifies   the size of this buffer.  The application must specify a non-NULL dst   argument.  For IPv6 addresses, the buffer must be at least 46-octets.   For IPv4 addresses, the buffer must be at least 16-octets.  In order   to allow applications to easily declare buffers of the proper size to   store IPv4 and IPv6 addresses in string form, the following two   constants are defined in <netinet/in.h>:       #define INET_ADDRSTRLEN    16       #define INET6_ADDRSTRLEN   46   The inet_ntop() function returns a pointer to the buffer containing   the text string if the conversion succeeds, and NULL otherwise.  Upon   failure, errno is set to EAFNOSUPPORT if the af argument is invalid   or ENOSPC if the size of the result buffer is inadequate.6.6.  Address Testing Macros   The following macros can be used to test for special IPv6 addresses.       #include <netinet/in.h>       int  IN6_IS_ADDR_UNSPECIFIED (const struct in6_addr *);       int  IN6_IS_ADDR_LOOPBACK    (const struct in6_addr *);       int  IN6_IS_ADDR_MULTICAST   (const struct in6_addr *);       int  IN6_IS_ADDR_LINKLOCAL   (const struct in6_addr *);       int  IN6_IS_ADDR_SITELOCAL   (const struct in6_addr *);       int  IN6_IS_ADDR_V4MAPPED    (const struct in6_addr *);       int  IN6_IS_ADDR_V4COMPAT    (const struct in6_addr *);       int  IN6_IS_ADDR_MC_NODELOCAL(const struct in6_addr *);       int  IN6_IS_ADDR_MC_LINKLOCAL(const struct in6_addr *);       int  IN6_IS_ADDR_MC_SITELOCAL(const struct in6_addr *);       int  IN6_IS_ADDR_MC_ORGLOCAL (const struct in6_addr *);       int  IN6_IS_ADDR_MC_GLOBAL   (const struct in6_addr *);Gilligan, et. al.            Informational                     [Page 28]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   The first seven macros return true if the address is of the specified   type, or false otherwise.  The last five test the scope of a   multicast address and return true if the address is a multicast   address of the specified scope or false if the address is either not   a multicast address or not of the specified scope.7.  Summary of New Definitions   The following list summarizes the constants, structure, and extern   definitions discussed in this memo, sorted by header.     <net/if.h>      IFNAMSIZ     <net/if.h>      struct if_nameindex{};     <netdb.h>       AI_CANONNAME     <netdb.h>       AI_PASSIVE     <netdb.h>       EAI_ADDRFAMILY     <netdb.h>       EAI_AGAIN     <netdb.h>       EAI_BADFLAGS     <netdb.h>       EAI_FAIL     <netdb.h>       EAI_FAMILY     <netdb.h>       EAI_MEMORY     <netdb.h>       EAI_NODATA     <netdb.h>       EAI_NONAME     <netdb.h>       EAI_SERVICE     <netdb.h>       EAI_SOCKTYPE     <netdb.h>       EAI_SYSTEM     <netdb.h>       NI_DGRAM     <netdb.h>       NI_MAXHOST     <netdb.h>       NI_MAXSERV     <netdb.h>       NI_NAMEREQD     <netdb.h>       NI_NOFQDN     <netdb.h>       NI_NUMERICHOST     <netdb.h>       NI_NUMERICSERV     <netdb.h>       struct addrinfo{};     <netinet/in.h>  IN6ADDR_ANY_INIT     <netinet/in.h>  IN6ADDR_LOOPBACK_INIT     <netinet/in.h>  INET6_ADDRSTRLEN     <netinet/in.h>  INET_ADDRSTRLEN     <netinet/in.h>  IPPROTO_IPV6     <netinet/in.h>  IPV6_ADDRFORM     <netinet/in.h>  IPV6_ADD_MEMBERSHIP     <netinet/in.h>  IPV6_DROP_MEMBERSHIP     <netinet/in.h>  IPV6_MULTICAST_HOPS     <netinet/in.h>  IPV6_MULTICAST_IF     <netinet/in.h>  IPV6_MULTICAST_LOOP     <netinet/in.h>  IPV6_UNICAST_HOPSGilligan, et. al.            Informational                     [Page 29]

RFC 2133            IPv6 Socket Interface Extensions          April 1997     <netinet/in.h>  SIN6_LEN     <netinet/in.h>  extern const struct in6_addr in6addr_any;     <netinet/in.h>  extern const struct in6_addr in6addr_loopback;     <netinet/in.h>  struct in6_addr{};     <netinet/in.h>  struct ipv6_mreq{};     <netinet/in.h>  struct sockaddr_in6{};     <resolv.h>      RES_USE_INET6     <sys/socket.h>  AF_INET6     <sys/socket.h>  PF_INET6   The following list summarizes the function and macro prototypes   discussed in this memo, sorted by header.<arpa/inet.h>   int inet_pton(int, const char *, void *);<arpa/inet.h>   const char *inet_ntop(int, const void *,                                      char *, size_t);<net/if.h>      char *if_indextoname(unsigned int, char *);<net/if.h>      unsigned int if_nametoindex(const char *);<net/if.h>      void if_freenameindex(struct if_nameindex *);<net/if.h>      struct if_nameindex *if_nameindex(void);<netdb.h>       int getaddrinfo(const char *, const char *,                                const struct addrinfo *,                                struct addrinfo **);<netdb.h>       int getnameinfo(const struct sockaddr *, size_t,                                char *, size_t, char *, size_t, int);<netdb.h>       void freeaddrinfo(struct addrinfo *);<netdb.h>       char *gai_strerror(int);<netdb.h>       struct hostent *gethostbyname(const char *);<netdb.h>       struct hostent *gethostbyaddr(const char *, int, int);<netdb.h>       struct hostent *gethostbyname2(const char *, int);<netinet/in.h>  int IN6_IS_ADDR_LINKLOCAL(const struct in6_addr *);<netinet/in.h>  int IN6_IS_ADDR_LOOPBACK(const struct in6_addr *);<netinet/in.h>  int IN6_IS_ADDR_MC_GLOBAL(const struct in6_addr *);<netinet/in.h>  int IN6_IS_ADDR_MC_LINKLOCAL(const struct in6_addr *);<netinet/in.h>  int IN6_IS_ADDR_MC_NODELOCAL(const struct in6_addr *);<netinet/in.h>  int IN6_IS_ADDR_MC_ORGLOCAL(const struct in6_addr *);<netinet/in.h>  int IN6_IS_ADDR_MC_SITELOCAL(const struct in6_addr *);<netinet/in.h>  int IN6_IS_ADDR_MULTICAST(const struct in6_addr *);<netinet/in.h>  int IN6_IS_ADDR_SITELOCAL(const struct in6_addr *);<netinet/in.h>  int IN6_IS_ADDR_UNSPECIFIED(const struct in6_addr *);<netinet/in.h>  int IN6_IS_ADDR_V4COMPAT(const struct in6_addr *);<netinet/in.h>  int IN6_IS_ADDR_V4MAPPED(const struct in6_addr *);Gilligan, et. al.            Informational                     [Page 30]

RFC 2133            IPv6 Socket Interface Extensions          April 19978.  Security Considerations   IPv6 provides a number of new security mechanisms, many of which need   to be accessible to applications.  A companion memo detailing the   extensions to the socket interfaces to support IPv6 security is being   written [3].9.  Acknowledgments   Thanks to the many people who made suggestions and provided feedback   to to the numerous revisions of this document, including: Werner   Almesberger, Ran Atkinson, Fred Baker, Dave Borman, Andrew Cherenson,   Alex Conta, Alan Cox, Steve Deering, Richard Draves, Francis Dupont,   Robert Elz, Marc Hasson, Tim Hartrick, Tom Herbert, Bob Hinden, Wan-   Yen Hsu, Christian Huitema, Koji Imada, Markus Jork, Ron Lee, Alan   Lloyd, Charles Lynn, Jack McCann, Dan McDonald, Dave Mitton, Thomas   Narten, Erik Nordmark, Josh Osborne, Craig Partridge, Jean-Luc   Richier, Erik Scoredos, Keith Sklower, Matt Thomas, Harvey Thompson,   Dean D. Throop, Karen Tracey, Glenn Trewitt, Paul Vixie, David   Waitzman, Carl Williams, and Kazuhiko Yamamoto,   The getaddrinfo() and getnameinfo() functions are taken from an   earlier Work in Progress by Keith Sklower.  As noted in that   document, William Durst, Steven Wise, Michael Karels, and Eric Allman   provided many useful discussions on the subject of protocol-   independent name-to-address translation, and reviewed early versions   of Keith Sklower's original proposal.  Eric Allman implemented the   first prototype of getaddrinfo().  The observation that specifying   the pair of name and service would suffice for connecting to a   service independent of protocol details was made by Marshall Rose in   a proposal to X/Open for a "Uniform Network Interface".   Craig Metz made many contributions to this document.  Ramesh Govindan   made a number of contributions and co-authored an earlier version of   this memo.10.  References   [1] Deering, S., and R. Hinden, "Internet Protocol, Version 6 (IPv6)       Specification",RFC 1883, December 1995.   [2] Hinden, R., and S. Deering, "IP Version 6 Addressing Architecture",RFC 1884, December 1995.   [3] McDonald, D.,"A Simple IP Security API Extension to BSD Sockets",       Work in Progress.Gilligan, et. al.            Informational                     [Page 31]

RFC 2133            IPv6 Socket Interface Extensions          April 1997   [4] IEEE, "Protocol Independent Interfaces", IEEE Std 1003.1g, DRAFT       6.3, November 1995.   [5] Stevens, W., and M. Thomas,"Advanced Sockets API for IPv6",       Work in Progress.   [6] Vixie, P., "Reverse Name Lookups of Encapsulated IPv4 Addresses in       IPv6", Work in Progress.11.  Authors' Addresses    Robert E. Gilligan    Freegate Corporation    710 Lakeway Dr.  STE 230    Sunnyvale, CA 94086    Phone: +1 408 524 4804    EMail: gilligan@freegate.net    Susan Thomson    Bell Communications Research    MRE 2P-343, 445 South Street    Morristown, NJ 07960    Phone: +1 201 829 4514    EMail: set@thumper.bellcore.com    Jim Bound    Digital Equipment Corporation    110 Spitbrook Road ZK3-3/U14    Nashua, NH 03062-2698    Phone: +1 603 881 0400    Email: bound@zk3.dec.com    W. Richard Stevens    1202 E. Paseo del Zorro    Tucson, AZ 85718-2826    Phone: +1 520 297 9416    EMail: rstevens@kohala.comGilligan, et. al.            Informational                     [Page 32]

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