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Network Working Group                                          R. BradenRequest for Comments: 1337                                           ISI                                                                May 1992TIME-WAIT Assassination Hazards in TCPStatus of This Memo   This memo provides information for the Internet community.  It does   not specify an Internet standard.  Distribution of this memo is   unlimited.Abstract   This note describes some theoretically-possible failure modes for TCP   connections and discusses possible remedies.  In particular, one very   simple fix is identified.1. INTRODUCTION   Experiments to validate the recently-proposed TCP extensions [RFC-   1323] have led to the discovery of a new class of TCP failures, which   have been dubbed the "TIME-WAIT Assassination hazards".  This note   describes these hazards, gives examples, and discusses possible   prevention measures.   The failures in question all result from old duplicate segments.  In   brief, the TCP mechanisms to protect against old duplicate segments   are [RFC-793]:   (1)  The 3-way handshake rejects old duplicate initial <SYN>        segments, avoiding the hazard of replaying a connection.   (2)  Sequence numbers are used to reject old duplicate data and ACK        segments from the current incarnation of a given connection        (defined by a particular host and port pair).  Sequence numbers        are also used to reject old duplicate <SYN,ACK> segments.        For very high-speed connections, Jacobson's PAWS ("Protect        Against Wrapped Sequences") mechanism [RFC-1323] effectively        extends the sequence numbers so wrap-around will not introduce a        hazard within the same incarnation.   (3)  There are two mechanisms to avoid hazards due to old duplicate        segments from an earlier instance of the same connection; see        the Appendix to [RFC-1185] for details.Braden                                                          [Page 1]

RFC 1337                 TCP TIME-WAIT Hazards                  May 1992        For "short and slow" connections [RFC-1185], the clock-driven        ISN (initial sequence number) selection prevents the overlap of        the sequence spaces of the old and new incarnations [RFC-793].        (The algorithm used by Berkeley BSD TCP for stepping ISN        complicates the analysis slightly but does not change the        conclusions.)   (4)  TIME-WAIT state removes the hazard of old duplicates for "fast"        or "long" connections, in which clock-driven ISN selection is        unable to prevent overlap of the old and new sequence spaces.        The TIME-WAIT delay allows all old duplicate segments time        enough to die in the Internet before the connection is reopened.   (5)  After a system crash, the Quiet Time at system startup allows        old duplicates to disappear before any connections are opened.   Our new observation is that (4) is unreliable: TIME-WAIT state can be   prematurely terminated ("assassinated") by an old duplicate data or   ACK segment from the current or an earlier incarnation of the same   connection.  We refer to this as "TIME-WAIT Assassination" (TWA).   Figure 1 shows an example of TIME-WAIT assassination.  Segments 1-5   are copied exactly from Figure 13 ofRFC-793, showing a normal close   handshake.  Packets 5.1, 5.2, and 5.3 are an extension to this   sequence, illustrating TWA.   Here 5.1 is *any* old segment that is   unacceptable to TCP A.  It might be unacceptable because of its   sequence number or because of an old PAWS timestamp.  In either case,   TCP A sends an ACK segment 5.2 for its current SND.NXT and RCV.NXT.   Since it has no state for this connection, TCP B reflects this as RST   segment 5.3, which assassinates the TIME-WAIT state at A!Braden                                                          [Page 2]

RFC 1337                 TCP TIME-WAIT Hazards                  May 1992       TCP A                                                TCP B   1.  ESTABLISHED                                          ESTABLISHED       (Close)   2.  FIN-WAIT-1  --> <SEQ=100><ACK=300><CTL=FIN,ACK>  --> CLOSE-WAIT   3.  FIN-WAIT-2  <-- <SEQ=300><ACK=101><CTL=ACK>      <-- CLOSE-WAIT                                                            (Close)   4.  TIME-WAIT   <-- <SEQ=300><ACK=101><CTL=FIN,ACK>  <-- LAST-ACK   5.  TIME-WAIT   --> <SEQ=101><ACK=301><CTL=ACK>      --> CLOSED  - - - - - - - - - - - - - - - - - - - - - - - - - - - -   5.1. TIME-WAIT   <--  <SEQ=255><ACK=33> ... old duplicate   5.2  TIME-WAIT   --> <SEQ=101><ACK=301><CTL=ACK>    -->  ????   5.3  CLOSED      <-- <SEQ=301><CTL=RST>             <--  ????      (prematurely)                         Figure 1.  TWA Example   Note that TWA is not at all an unlikely event if there are any   duplicate segments that may be delayed in the network.  Furthermore,   TWA cannot be prevented by PAWS timestamps; the event may happen   within the same tick of the timestamp clock.  TWA is a consequence of   TCP's half-open connection discovery mechanism (see pp 33-34 of   [RFC-793]), which is designed to clean up after a system crash.2. The TWA Hazards   2.1 Introduction      If the connection is immediately reopened after a TWA event, the      new incarnation will be exposed to old duplicate segments (except      for the initial <SYN> segment, which is handled by the 3-way      handshake).  There are three possible hazards that result:      H1.  Old duplicate data may be accepted erroneously.      H2.  The new connection may be de-synchronized, with the two ends           in permanent disagreement on the state.  Following the spec           ofRFC-793, this desynchronization results in an infinite ACKBraden                                                          [Page 3]

RFC 1337                 TCP TIME-WAIT Hazards                  May 1992           loop.  (It might be reasonable to change this aspect ofRFC-793 and kill the connection instead.)           This hazard results from acknowledging something that was not           sent.  This may result from an old duplicate ACK or as a           side-effect of hazard H1.      H3.  The new connection may die.           A duplicate segment (data or ACK) arriving in SYN-SENT state           may kill the new connection after it has apparently opened           successfully.      Each of these hazards requires that the seqence space of the new      connection overlap to some extent with the sequence space of the      previous incarnation.  As noted above, this is only possible for      "fast" or "long" connections.  Since these hazards all require the      coincidence of an old duplicate falling into a particular range of      new sequence numbers, they are much less probable than TWA itself.      TWA and the three hazards H1, H2, and H3 have been demonstrated on      a stock Sun OS 4.1.1 TCP running in an simulated environment that      massively duplicates segments.  This environment is far more      hazardous than most real TCP's must cope with, and the conditions      were carefully tuned to create the necessary conditions for the      failures.  However, these demonstrations are in effect an      existence proof for the hazards.      We now present example scenarios for each of these hazards.  Each      scenario is assumed to follow immediately after a TWA event      terminated the previous incarnation of the same connection.   2.2  HAZARD H1: Acceptance of erroneous old duplicate data.      Without the protection of the TIME-WAIT delay, it is possible for      erroneous old duplicate data from the earlier incarnation to be      accepted.  Figure 2 shows precisely how this might happen.Braden                                                          [Page 4]

RFC 1337                 TCP TIME-WAIT Hazards                  May 1992           TCP A                                                 TCP B      1. ESTABL.  --> <SEQ=400><ACK=101><DATA=100><CTL=ACK> --> ESTABL.      2. ESTABL.  <--     <SEQ=101><ACK=500><CTL=ACK>     <--   ESTABL.      3.  (old dupl)...<SEQ=560><ACK=101><DATA=80><CTL=ACK> --> ESTABL.      4. ESTABL.  <--     <SEQ=101><ACK=500><CTL=ACK>     <--   ESTABL.      5. ESTABL.  --> <SEQ=500><ACK=101><DATA=100><CTL=ACK> --> ESTABL.      6.             ...  <SEQ=101><ACK=640><CTL=ACK>     <--   ESTABL.     - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -      7a. ESTABL. --> <SEQ=600><ACK=101><DATA=100><CTL=ACK> --> ESTABL.      8a. ESTABL.  <--    <SEQ=101><ACK=640><CTL=ACK> ...      9a. ESTABL. --> <SEQ=700><ACK=101><DATA=100><CTL=ACK> --> ESTABL.                    Figure 2: Accepting Erroneous Data      The connection has already been successfully reopened after the      assumed TWA event.  Segment 1 is a normal data segment and segment      2 is the corresponding ACK segment.  Old duplicate data segment 3      from the earlier incarnation happens to fall within the current      receive window, resulting in a duplicate ACK segment #4.  The      erroneous data is queued and "lurks" in the TCP reassembly queue      until data segment 5 overlaps it.  At that point, either 80 or 40      bytes of erroneous data is delivered to the user B; the choice      depends upon the particulars of the reassembly algorithm, which      may accept the first or the last duplicate data.      As a result, B sends segment 6, an ACK for sequence = 640, which      is 40 beyond any data sent by A.  Assume for the present that this      ACK arrives at A *after* A has sent segment 7a, the next full data      segment.  In that case, the ACK segment 8a acknowledges data that      has been sent, and the error goes undetected.  Another possible      continuation after segment 6 leads to hazard H3, shown below.   2.3  HAZARD H2: De-synchronized Connection      This hazard may result either as a side effect of H1 or directly      from an old duplicate ACK that happens to be acceptable but      acknowledges something that has not been sent.Braden                                                          [Page 5]

RFC 1337                 TCP TIME-WAIT Hazards                  May 1992      Referring to Figure 2 above, suppose that the ACK generated by the      old duplicate data segment arrived before the next data segment      had been sent.  The result is an infinite ACK loop, as shown by      the following alternate continuation of Figure 2.     - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -      7b. ESTABL.  <--    <SEQ=101><ACK=640><CTL=ACK>   ...     (ACK something not yet      sent => send ACK)      8b. ESTABL.  -->    <SEQ=600><ACK101><CTL=ACK>       -->   ESTABL.                                                       (Below window =>                                                            send ACK)      9b. ESTABL.  <--    <SEQ=101><ACK=640><CTL=ACK>     <--    ESTABL.                               (etc.!)                     Figure 3: Infinite ACK loop   2.4  HAZARD H3:  Connection Failure      An old duplicate ACK segment may lead to an apparent refusal of      TCP A's next connection attempt, as illustrated in Figure 4.  Here      <W=...> indicates the TCP window field SEG.WIND.*        TCP A                                                     TCP B    1.  CLOSED                                                   LISTEN    2.  SYN-SENT    --> <SEQ=100><CTL=SYN>                 --> SYN-RCVD    3.         ... <SEQ=400><ACK=101><CTL=SYN,ACK><W=800>  <-- SYN-RCVD    4.  SYN-SENT    <-- <SEQ=300><ACK=123><CTL=ACK> ... (old duplicate)    5.  SYN-SENT    --> <SEQ=123><CTL=RST>                   --> LISTEN    6.  ESTABLISHED <-- <SEQ=400><ACK=101><CTL=SYN,ACK><W=900> ...    7.  ESTABLISHED --> <SEQ=101><ACK=401><CTL=ACK>          --> LISTEN    8.  CLOSED      <--  <SEQ=401><CTL=RST>                  <-- LISTEN           Figure 4: Connection Failure from Old DuplicateBraden                                                          [Page 6]

RFC 1337                 TCP TIME-WAIT Hazards                  May 1992      The key to the failure in Figure 4 is that the RST segment 5 is      acceptable to TCP B in SYN-RECEIVED state, because the sequence      space of the earlier connection that produced this old duplicate      overlaps the new connection space.  Thus, <SEQ=123> in segment #5      falls within TCP B's receive window [101,900).  In experiments,      this failure mode was very easy to demonstrate.  (Kurt Matthys has      pointed out that this scenario is time-dependent:  if TCP A should      timeout and retransmit the initial SYN after segment 5 arrives and      before segment 6, then the open will complete successfully.)3. Fixes for TWA Hazards   We discuss three possible fixes to TCP to avoid these hazards.   (F1) Ignore RST segments in TIME-WAIT state.        If the 2 minute MSL is enforced, this fix avoids all three        hazards.        This is the simplest fix.  One could also argue that it is        formally the correct thing to do; since allowing time for old        duplicate segments to die is one of TIME-WAIT state's functions,        the state should not be truncated by a RST segment.   (F2) Use PAWS to avoid the hazards.        Suppose that the TCP ignores RST segments in TIME-WAIT state,        but only long enough to guarantee that the timestamp clocks on        both ends have ticked.  Then the PAWS mechanism [RFC-1323] will        prevent old duplicate data segments from interfering with the        new incarnation, eliminating hazard H1.  For reasons explained        below, however, it may not eliminate all old duplicate ACK        segments, so hazards H2 and H3 will still exist.        In the language of the TCP Extensions RFC [RFC-1323]:           When processing a RST bit in TIME-WAIT state:               If (Snd.TS.OK is off) or (Time.in.TW.state() >= W)                   then enter the CLOSED state, delete the TCB,                   drop the RST segment, and return.               else simply drop the RST segment and return.        Here "Time.in.TW.state()" is a function returning the elapsed        time since TIME-WAIT state was entered, and W is a constant that        is at least twice the longest possible period for timestamp        clocks, i.e., W = 2 secs [RFC-1323].Braden                                                          [Page 7]

RFC 1337                 TCP TIME-WAIT Hazards                  May 1992        This assumes that the timestamp clock at each end continues to        advance at a constant rate whether or not there are any open        connections.  We do not have to consider what happens across a        system crash (e.g., the timestamp clock may jump randomly),        because of the assumed Quiet Time at system startup.        Once this change is in place, the initial timestamps that occur        on the SYN and {SYN,ACK} segments reopening the connection will        be larger than any timestamp on a segment from earlier        incarnations.  As a result, the PAWS mechanism operating in the        new connection incarnation will avoid the H1 hazard, ie.        acceptance of old duplicate data.        The effectiveness of fix (F2) in preventing acceptance of old        duplicate data segments, i.e., hazard H1, has been demonstrated        in the Sun OS TCP mentioned earlier.  Unfortunately, these tests        revealed a somewhat surprising fact:  old duplicate ACKs from        the earlier incarnation can still slip past PAWS, so that (F2)        will not prevent failures H2 or H3.  What happens is that TIME-        WAIT state effectively regenerates the timestamp of an old        duplicate ACK.  That is, when an old duplicate arrives in TIME-        WAIT state, an extended TCP will send out its own ACK with a        timestamp option containing its CURRENT timestamp clock value.        If this happens immediately before the TWA mechanism kills        TIME-WAIT state, the result will be a "new old duplicate"        segment with a current timestamp that may pass the PAWS test on        the reopened connection.        Whether H2 and H3 are critical depends upon how often they        happen and what assumptions the applications make about TCP        semantics.  In the case of the H3 hazard, merely trying the open        again is likely to succeed.  Furthermore, many production TCPs        have (despite the advice of the researchers who developed TCP)        incorporated a "keep-alive" mechanism, which may kill        connections unnecessarily.  The frequency of occurrence of H2        and H3 may well be much lower than keep-alive failures or        transient internet routing failures.   (F3) Use 64-bit Sequence Numbers        O'Malley and Peterson [RFC-1264] have suggested expansion of the        TCP sequence space to 64 bits as an alternative to PAWS for        avoiding the hazard of wrapped sequence numbers within the same        incarnation.  It is worthwhile to inquire whether 64-bit        sequence numbers could be used to avoid the TWA hazards as well.        Using 64 bit sequence numbers would not prevent TWA - the early        termination of TIME-WAIT state.  However, it appears that aBraden                                                          [Page 8]

RFC 1337                 TCP TIME-WAIT Hazards                  May 1992        combination of 64-bit sequence numbers with an appropriate        modification of the TCP parameters could defeat all of the TWA        hazards H1, H2, and H3.  The basis for this is explained in an        appendix to this memo.  In summary, it could be arranged that        the same sequence space would be reused only after a very long        period of time, so every connection would be "slow" and "short".4.  Conclusions   Of the three fixes described in the previous section, fix (F1),   ignoring RST segments in TIME-WAIT state, seems like the best short-   term solution.  It is certainly the simplest.  It would be very   desirable to do an extended test of this change in a production   environment, to ensure there is no unexpected bad effect of ignoring   RSTs in TIME-WAIT state.   Fix (F2) is more complex and is at best a partial fix.  (F3), using   64-bit sequence numbers, would be a significant change in the   protocol, and its implications need to be thoroughly understood.   (F3) may turn out to be a long-term fix for the hazards discussed in   this note.APPENDIX: Using 64-bit Sequence Numbers   This appendix provides a justification of our statement that 64-bit   sequence numbers could prevent the TWA hazards.   The theoretical ISN calculation used by TCP is:       ISN = (R*T) mod 2**n.   where T is the real time in seconds (from an arbitrary origin, fixed   when the system is started), R is a constant, currently 250 KBps, and   n = 32 is the size of the sequence number field.   The limitations of current TCP are established by n, R, and the   maximum segment lifetime MSL = 4 minutes.  The shortest time Twrap to   wrap the sequence space is:       Twrap = (2**n)/r   where r is the maximum transfer rate.  To avoid old duplicate   segments in the same connection, we require that Twrap > MSL (in   practice, we need Twrap >> MSL).Braden                                                          [Page 9]

RFC 1337                 TCP TIME-WAIT Hazards                  May 1992   The clock-driven ISN numbers wrap in time TwrapISN:       TwrapISN = (2**n)/R   For current TCP, TwrapISN = 4.55 hours.   The cases for old duplicates from previous connections can be divided   into four regions along two dimensions:   *    Slow vs. fast connections, corresponding to r < R or r >= R.   *    Short vs. long connections, corresponding to duration E <        TwrapISN or E >= TwrapISN.   On short slow connections, the clock-driven ISN selection rejects old   duplicates.  For all other cases, the TIME-WAIT delay of 2*MSL is   required so old duplicates can expire before they infect a new   incarnation.  This is discussed in detail in the Appendix to [RFC-   1185].   With this background, we can consider the effect of increasing n to   64.  We would like to increase both R and TwrapISN far enough that   all connections will be short and slow, i.e., so that the clock-   driven ISN selection will reject all old duplicates.  Put another   way, we want to every connection to have a unique chunk of the   seqence space.  For this purpose, we need R larger than the maximum   foreseeable rate r, and TwrapISN greater than the longest foreseeable   connection duration E.   In fact, this appears feasible with n = 64 bits.  Suppose that we use   R = 2**33 Bps; this is approximately 8 gigabytes per second, a   reasonable upper limit on throughput of a single TCP connection.   Then TwrapISN = 68 years, a reasonable upper limit on TCP connection   duration.  Note that this particular choice of R corresponds to   incrementing the ISN by 2**32 every 0.5 seconds, as would happen with   the Berkeley BSD implementation of TCP.  Then the low-order 32 bits   of a 64-bit ISN would always be exactly zero.   REFERENCES      [RFC-793]  Postel, J., "Transmission Control Protocol",RFC-793,      USC/Information Sciences Institute, September 1981.      [RFC-1185]  Jacobson, V., Braden, R., and Zhang, L., "TCP      Extension for High-Speed Paths",RFC-1185, Lawrence Berkeley Labs,      USC/Information Sciences Institute, and Xerox Palo Alto Research      Center, October 1990.Braden                                                         [Page 10]

RFC 1337                 TCP TIME-WAIT Hazards                  May 1992      [RFC-1263]  O'Malley, S. and L. Peterson, "TCP Extensions      Considered Harmful",RFC-1263, University of Arizona, October      1991.      [RFC-1323]  Jacobson, V., Braden, R. and D. Borman "TCP Extensions      for High Performance",RFC-1323, Lawrence Berkeley Labs,      USC/Information Sciences Institute, and Cray Research, May 1992.Security Considerations   Security issues are not discussed in this memo.Author's Address:   Bob Braden   University of Southern California   Information Sciences Institute   4676 Admiralty Way   Marina del Rey, CA 90292   Phone: (213) 822-1511   EMail: Braden@ISI.EDUBraden                                                         [Page 11]

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