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INFORMATIONAL
Network Working Group                                        S. O'MalleyRequest for Comments: 1263                                   L. Peterson                                                   University of Arizona                                                            October 1991TCP EXTENSIONS CONSIDERED HARMFULStatus of this Memo   This memo provides information for the Internet community.  It does   not specify an Internet standard.  Distribution of this document is   unlimited.Abstract   This RFC comments on recent proposals to extend TCP.  It argues that   the backward compatible extensions proposed in RFC's 1072 and 1185   should not be pursued, and proposes an alternative way to evolve the   Internet protocol suite.  Its purpose is to stimulate discussion in   the Internet community.1.  Introduction   The rapid growth of the size, capacity, and complexity of the   Internet has led to the need to change the existing protocol suite.   For example, the maximum TCP window size is no longer sufficient to   efficiently support the high capacity links currently being planned   and constructed. One is then faced with the choice of either leaving   the protocol alone and accepting the fact that TCP will run no faster   on high capacity links than on low capacity links, or changing TCP.   This is not an isolated incident. We have counted at least eight   other proposed changes to TCP (some to be taken more seriously than   others), and the question is not whether to change the protocol   suite, but what is the most cost effective way to change it.   This RFC compares the costs and benefits of three approaches to   making these changes: the creation of new protocols, backward   compatible protocol extensions, and protocol evolution. The next   section introduces these three approaches and enumerates the   strengths and weaknesses of each.  The following section describes   how we believe these three approaches are best applied to the many   proposed changes to TCP. Note that we have not written this RFC as an   academic exercise.  It is our intent to argue against acceptance of   the various TCP extensions, most notably RFC's 1072 and 1185 [4,5],   by describing a more palatable alternative.O'Malley & Peterson                                             [Page 1]

RFC 1263           TCP Extensions Considered Harmful        October 19912.  Creation vs. Extension vs. Evolution2.1.  Protocol Creation   Protocol creation involves the design, implementation,   standardization, and distribution of an entirely new protocol. In   this context, there are two basic reasons for creating a new   protocol. The first is to replace an old protocol that is so outdated   that it can no longer be effectively extended to perform its original   function.  The second is to add a new protocol because users are   making demands upon the original protocol that were not envisioned by   the designer and cannot be efficiently handled in terms of the   original protocol.  For example, TCP was designed as a reliable   byte-stream protocol but is commonly used as both a reliable record-   stream protocol and a reliable request-reply protocol due to the lack   of such protocols in the Internet protocol suite.  The performance   demands placed upon a byte-stream protocol in the new Internet   environment makes it difficult to extend TCP to meet these new   application demands.   The advantage of creating a new protocol is the ability to start with   a clean sheet of paper when attempting to solve a complex network   problem.  The designer, free from the constraints of an existing   protocol, can take maximum advantage of modern network research in   the basic algorithms needed to solve the problem. Even more   importantly, the implementor is free to steal from a large number of   existing academic protocols that have been developed over the years.   In some cases, if truly new functionality is desired, creating a new   protocol is the only viable approach.   The most obvious disadvantage of this approach is the high cost of   standardizing and distributing an entirely new protocol.  Second,   there is the issue of making the new protocol reliable. Since new   protocols have not undergone years of network stress testing, they   often contain bugs which require backward compatible fixes, and   hence, the designer is back where he or she started.  A third   disadvantage of introducing new protocols is that they generally have   new interfaces which require significant effort on the part of the   Internet community to use. This alone is often enough to kill a new   protocol.   Finally, there is a subtle problem introduced by the very freedom   provided by this approach. Specifically, being able to introduce a   new protocol often results in protocols that go far beyond the basic   needs of the situation.  New protocols resemble Senate appropriations   bills; they tend to accumulate many amendments that have nothing to   do with the original problem. A good example of this phenomena is the   attempt to standardize VMTP [1] as the Internet RPC protocol. WhileO'Malley & Peterson                                             [Page 2]

RFC 1263           TCP Extensions Considered Harmful        October 1991   VMTP was a large protocol to begin with, the closer it got to   standardization the more features were added until it essentially   collapsed under its own weight. As we argue below, new protocols   should initially be minimal, and then evolve as the situation   dictates.2.2.  Backward Compatible Extensions   In a backward compatible extension, the protocol is modified in such   a fashion that the new version of the protocol can transparently   inter-operate with existing versions of the protocol. This generally   implies no changes to the protocol's header. TCP slow start [3] is an   example of such a change. In a slightly more relaxed version of   backward compatibility, no changes are made to the fixed part of a   protocol's header. Instead, either some fields are added to the   variable length options field found at the end of the header, or   existing header fields are overloaded (i.e., used for multiple   purposes). However, we can find no real advantage to this technique   over simply changing the protocol.   Backward compatible extensions are widely used to modify protocols   because there is no need to synchronize the distribution of the new   version of the protocol. The new version is essentially allowed to   diffuse through the Internet at its own pace, and at least in theory,   the Internet will continue to function as before. Thus, the explicit   distribution costs are limited. Backward compatible extensions also   avoid the bureaucratic costs of standardizing a new protocol. TCP is   still TCP and the approval cost of a modification to an existing   protocol is much less than that of a new protocol. Finally, the very   difficulty of making such changes tends to restrict the changes to   the minimal set needed to solve the current problem. Thus, it is rare   to see unneeded changes made when using this technique.   Unfortunately, this approach has several drawbacks. First, the time   to distribute the new version of the protocol to all hosts can be   quite long (forever in fact). This leaves the network in a   heterogeneous state for long periods of time. If there is the   slightest incompatibly between old and new versions, chaos can   result. Thus, the implicit cost of this type of distribution can be   quite high. Second, designing a backward compatible change to a new   protocol is extremely difficult, and the implementations "tend toward   complexity and ugliness" [5]. The need for backward compatibility   ensures that no code can every really be eliminated from the   protocol, and since such vestigial code is rarely executed, it is   often wrong. Finally, most protocols have limits, based upon the   design decisions of it inventors, that simply cannot be side-stepped   in this fashion.O'Malley & Peterson                                             [Page 3]

RFC 1263           TCP Extensions Considered Harmful        October 19912.3.  Protocol Evolution   Protocol evolution is an approach to protocol change that attempts to   escape the limits of backward compatibility without incurring all of   the costs of creating new protocols. The basic idea is for the   protocol designer to take an existing protocol that requires   modification and make the desired changes without maintaining   backward compatibility.  This drastically simplifies the job of the   protocol designer. For example, the limited TCP window size could be   fixed by changing the definition of the window size in the header   from 16-bits to 32-bits, and re-compiling the protocol. The effect of   backward compatibility would be ensured by simply keeping both the   new and old version of the protocol running until most machines use   the new version. Since the change is small and invisible to the user   interface, it is a trivial problem to dynamically select the correct   TCP version at runtime. How this is done is discussed in the next   section.   Protocol evolution has several advantages. First, it is by far the   simplest type of modification to make to a protocol, and hence, the   modifications can be made faster and are less likely to contain bugs.   There is no need to worry about the effects of the change on all   previous versions of the protocol. Also, most of the protocol is   carried over into the new version unchanged, thus avoiding the design   and debugging cost of creating an entirely new protocol. Second,   there is no artificial limit to the amount of change that can be made   to a protocol, and as a consequence, its useful lifetime can be   extended indefinitely. In a series of evolutionary steps, it is   possible to make fairly radical changes to a protocol without   upsetting the Internet community greatly. Specifically, it is   possible to both add new features and remove features that are no   longer required for the current environment.  Thus, the protocol is   not condemned to grow without bound. Finally, by keeping the old   version of the protocol around, backward compatibility is guaranteed.   The old code will work as well as it ever did.   Assuming the infrastructure described in the following subsection,   the only real disadvantage of protocol evolution is the amount of   memory required to run several versions of the same protocol.   Fortunately, memory is not the scarcest resource in modern   workstations (it may, however, be at a premium in the BSD kernel and   its derivatives). Since old versions may rarely if ever be executed,   the old versions can be swapped out to disk with little performance   loss. Finally, since this cost is explicit, there is a huge incentive   to eliminate old protocol versions from the network.O'Malley & Peterson                                             [Page 4]

RFC 1263           TCP Extensions Considered Harmful        October 19912.4.  Infrastructure Support for Protocol Evolution   The effective use of protocol evolution implies that each protocol is   considered a vector of implementations which share the same top level   interface, and perhaps not much else.  TCP[0] is the current   implementation of TCP and exists to provide backward compatibility   with all existing machines. TCP[1] is a version of TCP that is   optimized for high-speed networks.  TCP[0] is always present; TCP[1]   may or may not be. Treating TCP as a vector of protocols requires   only three changes to the way protocols are designed and implemented.   First, each version of TCP is assigned a unique id, but this id is   not given as an IP protocol number. (This is because IP's protocol   number field is only 8 bits long and could easily be exhausted.)  The   "obvious" solution to this limitation is to increase IP's protocol   number field to 32 bits. In this case, however, the obvious solution   is wrong, not because of the difficultly of changing IP, but simply   because there is a better approach. The best way to deal with this   problem is to increase the IP protocol number field to 32 bits and   move it to the very end of the IP header (i.e., the first four bytes   of the TCP header).  A backward compatible modification would be made   to IP such that for all packets with a special protocol number, say   77, IP would look into the four bytes following its header for its   de-multiplexing information. On systems which do not support a   modified IP, an actual protocol 77 would be used to perform the de-   multiplexing to the correct TCP version.   Second, a version control protocol, called VTCP, is used to select   the appropriate version of TCP for a particular connection. VTCP is   an example of a virtual protocol as introduced in [2]. Application   programs access the various versions of TCP through VTCP. When a TCP   connection is opened to a specific machine, VTCP checks its local   cache to determine the highest common version shared by the two   machines. If the target machine is in the cache, it opens that   version of TCP and returns the connection to the protocol above and   does not effect performance. If the target machine is not found in   the cache, VTCP sends a UDP packet to the other machine asking what   versions of TCP that machine supports. If it receives a response, it   uses that information to select a version and puts the information in   the cache.  If no reply is forthcoming, it assumes that the other   machine does not support VTCP and attempts to open a TCP[0]   connection. VTCP's cache is flushed occasionally to ensure that its   information is current.   Note that this is only one possible way for VTCP to decide the right   version of TCP to use. Another possibility is for VTCP to learn the   right version for a particular host when it resolves the host's name.   That is, version information could be stored in the Domain NameO'Malley & Peterson                                             [Page 5]

RFC 1263           TCP Extensions Considered Harmful        October 1991   System. It is also possible that VTCP might take the performance   characteristics of the network into consideration when selecting a   version; TCP[0] may in fact turn out to be the correct choice for a   low-bandwidth network.   Third, because our proposal would lead to a more dynamically changing   network architecture, a mechanism for distributing new versions will   need to be developed. This is clearly the hardest requirement of the   infrastructure, but we believe that it can be addressed in stages.   More importantly, we believe this problem can be addressed after the   decision has been made to go the protocol evolution route.  In the   short term, we are considering only a single new version of TCP---   TCP[1]. This version can be distributed in the same ad hoc way, and   at exactly the same cost, as the backward compatible changes   suggested in RFC's 1072 and 1185.   In the medium term, we envision the IAB approving new versions of TCP   every year or so. Given this scenario, a simple distribution   mechanism can be designed based on software distribution mechanisms   that have be developed for other environments; e.g., Unix RDIST and   Mach SUP.  Such a mechanism need not be available on all hosts.   Instead, hosts will be divided into two sets, those that can quickly   be updated with new protocols and those that cannot.  High   performance machines that can use high performance networks will need   the most current version of TCP as soon as it is available, thus they   have incentive to change.  Old machines which are too slow to drive a   high capacity lines can be ignored, and probably should be ignored.   In the long term, we envision protocols being designed on an   application by application basis, without the need for central   approval. In such a world, a common protocol implementation   environment---a protocol backplane---is the right way to go.  Given   such a backplane, protocols can be automatically installed over the   network. While we claim to know how to build such an environment,   such a discussion is beyond the scope of this paper.2.5.  Remarks   Each of these three methods has its advantages.  When used in   combination, the result is better protocols at a lower overall cost.   Backward compatible changes are best reserved for changes that do not   affect the protocol's header, and do not require that the instance   running on the other end of the connection also be changed.  Protocol   evolution should be the primary way of dealing with header fields   that are no longer large enough, or when one algorithm is substituted   directly for another.  New protocols should be written to off load   unexpected user demands on existing protocols, or better yet, toO'Malley & Peterson                                             [Page 6]

RFC 1263           TCP Extensions Considered Harmful        October 1991   catch them before they start.   There are also synergistic effects. First, since we know it is   possible to evolve a newly created protocol once it has been put in   place, the pressure to add unnecessary features should be reduced.   Second, the ability to create new protocols removes the pressure to   overextend a given protocol. Finally, the ability to evolve a   protocol removes the pressure to maintain backward compatibility   where it is really not possible.3.  TCP Extensions: A Case Study   This section examines the effects of using our proposed methodology   to implement changes to TCP. We will begin by analyzing the backward   compatible extensions defined in RFC's 1072 and 1185, and proposing a   set of much simpler evolutionary modifications. We also analyze   several more problematical extensions to TCP, such as Transactional   TCP. Finally, we point our some areas of TCP which may require   changes in the future.   The evolutionary modification to TCP that we propose includes all of   the functionality described in RFC's 1072 and 1185, but does not   preserve the header format.  At the risk of being misunderstood as   believing backward compatibility is a good idea, we also show how our   proposed changes to TCP can be folded into a backward compatible   implementation of TCP.  We do this as a courtesy for those readers   that cannot accept the possibility of multiple versions of TCP.3.1.  RFC's 1072 and 1185   3.1.1.  Round Trip Timing   InRFC 1072, a new ECHO option is proposed that allows each TCP   packet to carry a timestamp in its header.  This timestamp is used to   keep a more accurate estimate of the RTT (round trip time) used to   decide when to re-transmit segments. In the original TCP algorithm,   the sender manually times a small number of sends. The resulting   algorithm was quite complex and does not produce an accurate enough   RTT for high capacity networks. The inclusion of a timestamp in every   header both simplifies the code needed to calculate the RTT and   improves the accuracy and robustness of the algorithm.   The new algorithm as proposed inRFC 1072 does not appear to have any   serious problems. However, the authors ofRFC 1072 go to great   lengths in an attempt to keep this modification backward compatible   with the previous version of TCP. They place an ECHO option in theO'Malley & Peterson                                             [Page 7]

RFC 1263           TCP Extensions Considered Harmful        October 1991   SYN segment and state, "It is likely that most implementations will   properly ignore any options in the SYN segment that they do not   understand, so new initial options should not cause problems" [4].   This statement does not exactly inspire confidence, and we consider   the addition of an optional field to any protocol to be a de-facto,   if not a de-jure, example of an evolutionary change. Optional fields   simply attempt to hide the basic incompatibility inside the protocol,   it does not eliminate it.  Therefore, since we are making an   evolutionary change anyway, the only modification to the proposed   algorithm is to move the fields into the header proper.  Thus, each   header will contain 32-bit echo and echo reply fields. Two fields are   needed to handle bi-directional data streams.   3.1.2.  Window Size and Sequence Number Space   Long Fat Networks (LFN's), networks which contain very high capacity   lines with very high latency, introduce the possibility that the   number of bits in transit (the bandwidth-delay product) could exceed   the TCP window size, thus making TCP the limiting factor in network   performance.  Worse yet, the time it takes the sequence numbers to   wrap around could be reduced to a point below the MSL (maximum   segment lifetime), introducing the possibility of old packets being   mistakenly accepted as new.RFC 1072 extends the window size through the use of an implicit   constant scaling factor. The window size in the TCP header is   multiplied by this factor to get the true window size.  This   algorithm has three problems. First, one must prove that at all times   the implicit scaling factor used by the sender is the same as the   receiver.  The proposed algorithm appears to do so, but the   complexity of the algorithm creates the opportunity for poor   implementations to affect the correctness of TCP.  Second, the use of   a scaling factor complicates the TCP implementation in general, and   can have serious effects on other parts of the protocol.   A final problem is what we characterize as the "quantum window   sizing" problem. Assuming that the scaling factors will be powers of   two, the algorithm right shifts the receiver's window before sending   it.  This effectively rounds the window size down to the nearest   multiple of the scaling factor. For large scaling factors, say 64k,   this implies that window values are all multiples of 64k and the   minimum window size is 64k; advertising a smaller window is   impossible. While this is not necessarily a problem (and it seems to   be an extreme solution to the silly window syndrome) what effect this   will have on the performance of high-speed network links is anyone's   guess. We can imagine this extension leading to future papers   entitled "A Quantum Mechanical Approach to Network Performance".O'Malley & Peterson                                             [Page 8]

RFC 1263           TCP Extensions Considered Harmful        October 1991RFC 1185 is an attempt to get around the problem of the window   wrapping too quickly without explicitly increasing the sequence   number space.  Instead, the RFC proposes to use the timestamp used in   the ECHO option to weed out old duplicate messages. The algorithm   presented inRFC 1185 is complex and has been shown to be seriously   flawed at a recent End-to-End Research Group meeting.  Attempts are   currently underway to fix the algorithm presented in the RFC. We   believe that this is a serious mistake.   We see two problems with this approach on a very fundamental level.   First, we believe that making TCP depend on accurate clocks for   correctness to be a mistake. The Internet community has NO experience   with transport protocols that depend on clocks for correctness.   Second, the proposal uses two distinct schemes to deal with old   duplicate packets: the sliding window algorithm takes care of "new"   old packets (packets from the current sequence number epoch) and the   timestamp algorithm deals with "old" old packets (packets from   previous sequence number epochs). It is hard enough getting one of   these schemes to work much less to get two to work and ensure that   they do not interfere with one another.   InRFC 1185, the statement is made that "An obvious fix for the   problem of cycling the sequence number space is to increase the size   of the TCP sequence number field." Using protocol evolution, the   obvious fix is also the correct one. The window size can be increased   to 32 bits by simply changing a short to a long in the definition of   the TCP header. At the same time, the sequence number and   acknowledgment fields can be increased to 64 bits.  This change is   the minimum complexity modification to get the job done and requires   little or no analysis to be shown to work correctly.   On machines that do not support 64-bit integers, increasing the   sequence number size is not as trivial as increasing the window size.   However, it is identical in cost to the modification proposed inRFC1185; the high order bits can be thought of as an optimal clock that   ticks only when it has to.  Also, because we are not dealing with   real time, the problems with unreliable system clocks is avoided.  On   machines that support 64-bit integers, the original TCP code may be   reused.  Since only very high performance machines can hope to drive   a communications network at the rates this modification is designed   to support, and the new generation of RISC microprocessors (e.g.,   MIPS R4000 and PA-RISC) do support 64-bit integers, the assumption of   64-bit arithmetic may be more of an advantage than a liability.O'Malley & Peterson                                             [Page 9]

RFC 1263           TCP Extensions Considered Harmful        October 1991   3.1.3.  Selective Retransmission   Another problem with TCP's support for LFN's is that the sliding   window algorithm used by TCP does not support any form of selective   acknowledgment. Thus, if a segment is lost, the total amount of data   that must be re-transmitted is some constant times the bandwidth-   delay product, despite the fact that most of the segments have in   fact arrived at the receiver.RFC 1072 proposes to extend TCP to   allow the receiver to return partial acknowledgments to the sender in   the hope that the sender will use that information to avoid   unnecessary re-transmissions.   It has been our experience on predictable local area networks that   the performance of partial re-transmission strategies is highly non-   obvious, and it generally requires more than one iteration to find a   decent algorithm. It is therefore not surprising that the algorithm   proposed inRFC 1072 has some problems.  The proposed TCP extension   allows the receiver to include a short list of received fragments   with every ACK.  The idea being that when the receiver sends back a   normal ACK, it checks its queue of segments that have been received   out of order and sends the relative sequence numbers of contiguous   blocks of segments back to the sender. The sender then uses this   information to re-transmit the segments transmitted but not listed in   the ACK.   As specified, this algorithm has two related problems: (1) it ignores   the relative frequencies of delivered and dropped packets, and (2)   the list provided in the option field is probably too short to do   much good on networks with large bandwidth-delay products.  In every   model of high bandwidth networks that we have seen, the packet loss   rate is very low, and thus, the ratio of dropped packets to delivered   packets is very low. An algorithm that returns ACKs as proposed is   simply going to have to send more information than one in which the   receiver returns NAKs.   This problem is compounded by the short size of the TCP option field   (44 bytes). In theory, since we are only worried about high bandwidth   networks, returning ACKs instead of NAKs is not really a problem; the   bandwidth is available to send any information that's needed. The   problem comes when trying to compress the ACK information into the 44   bytes allowed.  The proposed extensions effectively compresses the   ACK information by allowing the receiver to ACK byte ranges rather   than segments, and scaling the relative sequence numbers of the re-   transmitted segments. This makes it much more difficult for the   sender to tell which segments should be re-transmitted, and   complicates the re-transmission code.  More importantly, one should   never compress small amounts of data being sent over a high bandwidth   network; it trades a scarce resource for an abundant resource.  OnO'Malley & Peterson                                            [Page 10]

RFC 1263           TCP Extensions Considered Harmful        October 1991   low bandwidth networks, selective retransmission is not needed and   the SACK option should be disabled.   We propose two solutions to this problem. First, the receiver can   examine its list of out-of-order packets and guess which segments   have been dropped, and NAK those segments back to the sender. The   number of NAKs should be low enough that one per TCP packet should be   sufficient. Note that the receiver has just as much information as   the sender about what packets should be retransmitted, and in any   case, the NAKs are simply suggestions which have no effect on   correctness.   Our second proposed modification is to increase the offset field in   the TCP header from 4 bits to 16 bits.  This allows 64k-bytes of TCP   header, which allows us to radically simplify the selective re-   transmission algorithm proposed inRFC 1072.  The receiver can now   simply send a list of 64-bit sequence numbers for the out-of-order   segments to the sender. The sender can then use this information to   do a partial retransmission without needing an ouji board to   translate ACKs into segments.  With the new header size, it may be   faster for the receiver to send a large list than to attempt to   aggregate segments into larger blocks.   3.1.4.  Header Modifications   The modifications proposed above drastically change the size and   structure of the TCP header. This makes it a good time to re-think   the structure of the proposed TCP header. The primary goal of the   current TCP header is to save bits in the output stream. When TCP was   developed, a high bandwidth network was 56kbps, and the key use for   TCP was terminal I/O.  In both situations, minimal header size was   important.  Unfortunately, while the network has drastically   increased in performance and the usage pattern of the network is now   vastly different, most protocol designers still consider saving a few   bits in the header to be worth almost any price. Our basic goal is   different: to improve performance by eliminating the need to extract   information packed into odd length bit fields in the header.  Below   is our first cut at such a modification.   The protocol id field is there to make further evolutionary   modifications to TCP easier. This field basically subsumes the   protocol number field contained in the IP header with a version   number.  Each distinct TCP version has a different protocol id and   this field ensures that the right code is looking at the right   header.  The offset field has been increased to 16 bits to support   the larger header size required, and to simplify header processing.   The code field has been extended to 16 bits to support more options.O'Malley & Peterson                                            [Page 11]

RFC 1263           TCP Extensions Considered Harmful        October 1991   The source port and destination port are unchanged. The size of both   the sequence number and ACK fields have been increased to 64 bits.   The open window field has been increased to 32 bits. The checksum and   urgent data pointer fields are unchanged. The echo and echo reply   fields are added.  The option field remains but can be much larger   than in the old TCP.  All headers are padded out to 32 bit   boundaries.  Note that these changes increase the minimum header size   from 24 bytes (actually 36 bytes if the ECHO and ECHO reply options   defined inRFC 1072 are included on every packet) to 48 bytes. The   maximum header size has been increased to the maximum segment size.   We do not believe that the the increased header size will have a   measurable effect on protocol performance.       0                   1                   2                   3       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                        Protocol ID                            |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |              Offset           |              Code             |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |              Source           |              Dest             |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                              Seq                              |      |                                                               |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                              Ack                              |      |                                                               |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                            Window                             |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |             Checksum          |             Urgent            |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                             Echo                              |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                          Echo Reply                           |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |  Options                                      |     Pad       |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+   3.1.5.  Backward Compatibility   The most likely objection to the proposed TCP extension is that it is   not backward compatible with the current version of TCP, and most   importantly, TCP's header. In this section we will present three   versions of the proposed extension with increasing degrees of   backward compatibility. The final version will combine the same   degree of backward compatibility found in the protocol described inO'Malley & Peterson                                            [Page 12]

RFC 1263           TCP Extensions Considered Harmful        October 1991   RFC's 1072/1185, with the much simpler semantics described in this   RFC.   We believe that the best way to preserve backward compatibility is to   leave all of TCP alone and support the transparent use of a new   protocol when and where it is needed. The basic scheme is the one   described insection 2.4. Those machines and operating systems that   need to support high speed connections should implement some general   protocol infrastructure that allows them to rapidly evolve protocols.   Machines that do not require such service simply keep using the   existing version of TCP. A virtual protocol is used to manage the use   of multiple TCP versions.   This approach has several advantages. First, it guarantees backward   compatibility with ALL existing TCP versions because such   implementations will never see strange packets with new options.   Second, it supports further modification of TCP with little   additional costs. Finally, since our version of TCP will more closely   resemble the existing TCP protocol than that proposed in RFC's   1072/1185, the cost of maintaining two simple protocols will probably   be lower than maintaining one complex protocol.  (Note that with high   probability you still have to maintain two versions of TCP in any   case.)  The only additional cost is the memory required for keeping   around two copies of TCP.   For those that insist that the only efficient way to implement TCP   modifications is in a single monolithic protocol, or those that   believe that the space requirements of two protocols would be too   great, we simply migrate the virtual protocol into TCP. TCP is   modified so that when opening a connection, the sender uses the TCP   VERSION option attached to the SYN packet to request using the new   version.  The receiver responds with a TCP VERSION ACK in the SYN ACK   packet, after which point, the new header format described inSection3.1.4 is used. Thus, there is only one version of TCP, but that   version supports multiple header formats. The complexity of such a   protocol would be no worse than the protocol described inRFC1072/1185. It does, however, make it more difficult to make   additional changes to TCP.   Finally, for those that believe that the preservation of the TCP's   header format has any intrinsic value (e.g., for those that don't   want to re-program their ethernet monitors), a header compatible   version of our proposal is possible.  One simply takes all of the   additional information contained in the header given inSection 3.1.4   and places it into a single optional field. Thus, one could define a   new TCP option which consists of the top 32 bits of the sequence and   ack fields, the echo and echo_reply fields, and the top 16 bits of   the window field. This modification makes it more difficult to takeO'Malley & Peterson                                            [Page 13]

RFC 1263           TCP Extensions Considered Harmful        October 1991   advantage of machines with 64-bit address spaces, but at a minimum   will be just as easy to process as the protocol described inRFC1072/1185.  The only restriction is that the size of the header   option field is still limited to 44 bytes, and thus, selective   retransmission using NAKs rather than ACKs will probably be required.   The key observation is that one should make a protocol extension   correct and simple before trying to make it backward compatible.  As   far as we can tell, the only advantages possessed by the protocol   described inRFC 1072/1185 is that its typical header, size including   options, is 8 to 10 bytes shorter. The price for this "advantage" is   a protocol of such complexity that it may prove impossible for normal   humans to implement. Trying to maintain backward compatibility at   every stage of the protocol design process is a serious mistake.3.2.  TCP Over Extension   Another potential problem with TCP that has been discussed recently,   but has not yet resulted in the generation of an RFC, is the   potential for TCP to grab and hold all 2**16 port numbers on a given   machine.  This problem is caused by short port numbers, long MSLs,   and the misuse of TCP as a request-reply protocol. TCP must hold onto   each port after a close until all possible messages to that port have   died, about 240 seconds. Even worse, this time is not decreasing with   increase network performance.  With new fast hardware, it is possible   for an application to open a TCP connection, send data, get a reply,   and close the connection at a rate fast enough to use up all the   ports in less than 240 seconds. This usage pattern is generated by   people using TCP for something it was never intended to do---   guaranteeing at-most-once semantics for remote procedure calls.   The proposed solution is to embed an RPC protocol into TCP while   preserving backward compatibility. This is done by piggybacking the   request message on the SYN packet and the reply message on the SYN-   ACK packet. This approach suffers from one key problem: it reduces   the probability of a correct TCP implementation to near 0. The basic   problem has nothing to do with TCP, rather it is the lack of an   Internet request-reply protocol that guarantees at-most-once   semantics.   We propose to solve this problem by the creation of a new protocol.   This has already been attempted with VMTP, but the size and   complexity of VMTP, coupled with the process currently required to   standardize a new protocol doomed it from the start.  Instead of   solving the general problem, we propose to use Sprite RPC [7], a much   simpler protocol, as a means of off-loading inappropriate users from   TCP.O'Malley & Peterson                                            [Page 14]

RFC 1263           TCP Extensions Considered Harmful        October 1991   The basic design would attempt to preserve as much of the TCP   interface as possible in order that current TCP (mis)users could be   switched to Sprite RPC without requiring code modification on their   part. A virtual protocol could be used to select the correct protocol   TCP or Sprite RPC if it exists on the other machine. A backward   compatible modification to TCP could be made which would simply   prevent it from grabbing all of the ports by refusing connections.   This would encourage TCP abusers to use the new protocol.   Sprite RPC, which is designed for a local area network, has two   problems when extended into the Internet. First, it does not have a   usefully flow control algorithm. Second, it lacks the necessary   semantics to reliably tear down connections. The lack of a tear down   mechanism needs to be solved, but the flow control problem could be   dealt with in later iterations of the protocol as Internet blast   protocols are not yet well understood; for now, we could simple limit   the size of each message to 16k or 32k bytes. This might also be a   good place to use a decomposed version of Sprite RPC [2], which   exposes each of these features as separate protocols. This would   permit the quick change of algorithms, and once the protocol had   stabilized, a monolithic version could be constructed and distributed   to replace the decomposed version.   In other words, the basic strategy is to introduce as simple of RPC   protocol as possible today, and later evolve this protocol to address   the known limitations.3.3.  Future Modifications   The header prediction algorithm should be generalized so as to be   less sensitive to changes in the protocols header and algorithm.   There almost seems to be as much effort to make all modifications to   TCP backward compatible with header prediction as there is to make   them backward compatible with TCP.  The question that needs to be   answered is: are there any changes we can made to TCP to make header   prediction easier, including the addition of information into the   header.  In [6], the authors showed how one might generalize   optimistic blast from VMTP to almost any protocol that performs   fragmentation and reassembly.  Generalizing header prediction so that   it scales with TCP modification would be step in the right direction.   It is clear that an evolutionary change to increase the size of the   source and destination ports in the TCP header will eventually be   necessary.  We also believe that TCP could be made significantly   simpler and more flexible through the elimination of the pseudo-   header. The solution to this problem is to simply add a length field   and the IP address of the destination to the TCP header. It has alsoO'Malley & Peterson                                            [Page 15]

RFC 1263           TCP Extensions Considered Harmful        October 1991   been mentioned that better and simpler TCP connection establishment   algorithms would be useful.  Some form of reliable record stream   protocol should be developed.  Performing sliding window and flow   control over records rather than bytes would provide numerous   opportunities for optimizations and allow TCP to return to its   original purpose as a byte-stream protocol. Finally, it has become   clear to us that the current Internet congestion control strategy is   to use TCP for everything since it is the only protocol that supports   congestion control. One of the primary reasons many "new protocols"   are proposed as TCP options is that it is the only way to get at   TCP's congestion control. At some point, a TCP-independent congestion   control scheme must be implemented and one might then be able to   remove the existing congestion control from TCP and radically   simplify the protocol.4.  Discussion   One obvious side effect of the changes we propose is to increase the   size of the TCP header. In some sense, this is inevitable; just about   every field in the header has been pushed to its limit by the radical   growth of the network. However, we have made very little effort to   make the minimal changes to solve the current problem. In fact, we   have tended to sacrifice header size in order to defer future changes   as long as possible. The problem with this is that one of TCP's   claims to fame is its efficiency at sending small one byte packets   over slow networks. Increasing the size of the TCP header will   inevitably result in some increase in overhead on small packets on   slow networks. Clark among others have stated that they see no   fundamental performance limitations that would prevent TCP from   supporting very high speed networks. This is true as far as it goes;   there seems to be a direct trade-off between TCP performance on high   speed networks and TCP performance on slow speed networks. The   dynamic range is simply too great to be optimally supported by one   protocol. Hence, in keeping around the old version of TCP we have   effectively split TCP into two protocols, one for high bandwidth   lines and the other for low bandwidth lines.   Another potential argument is that all of the changes mentioned above   should be packaged together as a new version of TCP. This version   could be standardized and we could all go back to the status quo of   stable unchanging protocols.  While to a certain extent this is   inevitable---there is a backlog of necessary TCP changes because of   the current logistical problems in modifying protocols---it is only   begs the question. The status quo is simply unacceptably static;   there will always be future changes to TCP.  Evolutionary change will   also result in a better and more reliable TCP.  Making small changes   and distributing them at regular intervals ensures that one changeO'Malley & Peterson                                            [Page 16]

RFC 1263           TCP Extensions Considered Harmful        October 1991   has actually been stabilized before the next has been made.  It also   presents a more balanced workload to the protocol designer; rather   than designing one new protocol every 10 years he makes annual   protocol extensions. It will also eventually make protocol   distribution easier: the basic problem with protocol distribution now   is that it is done so rarely that no one knows how to do it and there   is no incentive to develop the infrastructure needed to perform the   task efficiently.  While the first protocol distribution is almost   guaranteed to be a disaster, the problem will get easier with each   additional one. Finally, such a new TCP would have the same problems   as VMTP did; a radically new protocol presents a bigger target.   The violation of backward compatibility in systems as complex as the   Internet is always a serious step. However, backward compatibility is   a technique, not a religion. Two facts are often overlooked when   backward compatibility gets out of hand. First, violating backward   compatibility is always a big win when you can get away with it.  One   of the key advantages of RISC chips over CISC chips is simply that   they were not backward compatible with anything. Thus, they were not   bound by design decisions made when compilers were stupid and real   men programmed in assembler. Second, one is going to have to break   backward compatibility at some point anyway. Every system has some   headroom limitations which result in either stagnation (IBM mainframe   software) or even worse, accidental violations of backward   compatibility.   Of course, the biggest problem with our approach is that it is not   compatible with the existing standardization process. We hope to be   able to design and distribute protocols in less time than it takes a   standards committee to agree on an acceptable meeting time.  This is   inevitable because the basic problem with networking is the   standardization process. Over the last several years, there has been   a push in the research community for lightweight protocols, when in   fact what is needed are lightweight standards.  Also note that we   have not proposed to implement some entirely new set of "superior"   communications protocols, we have simply proposed a system for making   necessary changes to the existing protocol suites fast enough to keep   up with the underlying change in the network.  In fact, the first   standards organization that realizes that the primary impediment to   standardization is poor logistical support will probably win.5.  Conclusions   The most important conclusion of this RFC is that protocol change   happens and is currently happening at a very respectable clip.  While   all of the changes given as example in this document are from TCP,   there are many other protocols that require modification.  In a moreO'Malley & Peterson                                            [Page 17]

RFC 1263           TCP Extensions Considered Harmful        October 1991   prosaic domain, the telephone company is running out of phone   numbers; they are being overrun by fax machines, modems, and cars.   The underlying cause of these problems seems to be an consistent   exponential increase almost all network metrics: number of hosts,   bandwidth, host performance, applications, and so on, combined with   an attempt to run the network with a static set of unchanging network   protocols.  This has been shown to be impossible and one can almost   feel the pressure for protocol change building. We simply propose to   explicitly deal with the changes rather keep trying to hold back the   flood.   Of almost equal importance is the observation that TCP is a protocol   and not a platform for implementing other protocols. Because of a   lack of any alternatives, TCP has become a de-facto platform for   implementing other protocols. It provides a vague standard interface   with the kernel, it runs on many machines, and has a well defined   distribution path. Otherwise sane people have proposed Bounded Time   TCP (an unreliable byte stream protocol), Simplex TCP (which supports   data in only one direction) and Multi-cast TCP (too horrible to even   consider).  All of these protocols probably have their uses, but not   as TCP options. The fact that a large number of people are willing to   use TCP as a protocol implementation platform points to the desperate   need for a protocol independent platform.   Finally, we point out that in our research we have found very little   difference in the actual technical work involved with the three   proposed methods of protocol modification. The amount of work   involved in a backward compatible change is often more than that   required for an evolutionary change or the creation of a new   protocol.  Even the distribution costs seem to be identical.  The   primary cost difference between the three approaches is the cost of   getting the modification approved. A protocol modification, no matter   how extensive or bizarre, seems to incur much less cost and risk. It   is time to stop changing the protocols to fit our current way of   thinking, and start changing our way of thinking to fit the   protocols.6.  References[1]  Cheriton D., "VMTP: Versatile Message Transaction Protocol",RFC1045, Stanford University, February 1988.[2]  Hutchinson, N., Peterson, L., Abbott, M., and S. O'Malley, "RPC in     the x-Kernel: Evaluating New Design Techniques", Proceedings of the     12th Symposium on Operating System Principles, Pgs. 91-101,O'Malley & Peterson                                            [Page 18]

RFC 1263           TCP Extensions Considered Harmful        October 1991     December 1989.[3]  Jacobson, V., "Congestion Avoidance and Control", SIGCOMM '88,     August 1988.[4]  Jacobson, V., and R. Braden, "TCP Extensions for Long-Delay Paths",RFC 1072, LBL, ISI, October 1988.[5]  Jacobson, V., Braden, R., and L. Zhang, "TCP Extensions for High-     Speed Paths",RFC 1185, LBL, ISI, PARC, October 1990.[6]  O'Malley, S., Abbott, M., Hutchinson, N., and L. Peterson, "A Tran-     sparent Blast Facility", Journal of Internetworking, Vol. 1, No.     2, Pgs. 57-75, December 1990.[7]  Welch, B., "The Sprite Remote Procedure Call System", UCB/CSD     86/302, University of California at Berkeley, June 1988.7.  Security Considerations   Security issues are not discussed in this memo.8.  Authors' Addresses   Larry L. Peterson   University of Arizona   Department of Computer Sciences   Tucson, AZ 85721   Phone: (602) 621-4231   EMail: llp@cs.arizona.edu   Sean O'Malley   University of Arizona   Department of Computer Sciences   Tucson, AZ 85721   Phone: 602-621-8373   EMail: sean@cs.arizona.eduO'Malley & Peterson                                            [Page 19]

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