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Internet Engineering Task Force (IETF)                          P. LevisRequest for Comments: 6206                           Stanford UniversityCategory: Standards Track                                     T. ClausenISSN: 2070-1721                                 LIX, Ecole Polytechnique                                                                  J. Hui                                                   Arch Rock Corporation                                                              O. Gnawali                                                     Stanford University                                                                   J. Ko                                                Johns Hopkins University                                                              March 2011The Trickle AlgorithmAbstract   The Trickle algorithm allows nodes in a lossy shared medium (e.g.,   low-power and lossy networks) to exchange information in a highly   robust, energy efficient, simple, and scalable manner.  Dynamically   adjusting transmission windows allows Trickle to spread new   information on the scale of link-layer transmission times while   sending only a few messages per hour when information does not   change.  A simple suppression mechanism and transmission point   selection allow Trickle's communication rate to scale logarithmically   with density.  This document describes the Trickle algorithm and   considerations in its use.Status of This Memo   This is an Internet Standards Track document.   This document is a product of the Internet Engineering Task Force   (IETF).  It represents the consensus of the IETF community.  It has   received public review and has been approved for publication by the   Internet Engineering Steering Group (IESG).  Further information on   Internet Standards is available inSection 2 of RFC 5741.   Information about the current status of this document, any errata,   and how to provide feedback on it may be obtained athttp://www.rfc-editor.org/info/rfc6206.Levis, et al.                Standards Track                    [Page 1]

RFC 6206                    Trickle Algorithm                 March 2011Copyright Notice   Copyright (c) 2011 IETF Trust and the persons identified as the   document authors.  All rights reserved.   This document is subject toBCP 78 and the IETF Trust's Legal   Provisions Relating to IETF Documents   (http://trustee.ietf.org/license-info) in effect on the date of   publication of this document.  Please review these documents   carefully, as they describe your rights and restrictions with respect   to this document.  Code Components extracted from this document must   include Simplified BSD License text as described in Section 4.e of   the Trust Legal Provisions and are provided without warranty as   described in the Simplified BSD License.Table of Contents1. Introduction ....................................................22. Terminology .....................................................33. Trickle Algorithm Overview ......................................34. Trickle Algorithm ...............................................54.1. Parameters and Variables ...................................54.2. Algorithm Description ......................................55. Using Trickle ...................................................66. Operational Considerations ......................................76.1. Mismatched Redundancy Constants ............................76.2. Mismatched Imin ............................................76.3. Mismatched Imax ............................................86.4. Mismatched Definitions .....................................86.5. Specifying the Constant k ..................................86.6. Relationship between k and Imin ............................86.7. Tweaks and Improvements to Trickle .........................96.8. Uses of Trickle ............................................97. Acknowledgements ...............................................108. Security Considerations ........................................109. References .....................................................119.1. Normative References ......................................119.2. Informative References ....................................111.  Introduction   The Trickle algorithm establishes a density-aware local communication   primitive with an underlying consistency model that guides when a   node transmits.  When a node's data does not agree with its   neighbors, that node communicates quickly to resolve the   inconsistency (e.g., in milliseconds).  When nodes agree, they slow   their communication rate exponentially, such that nodes send packets   very infrequently (e.g., a few packets per hour).  Instead ofLevis, et al.                Standards Track                    [Page 2]

RFC 6206                    Trickle Algorithm                 March 2011   flooding a network with packets, the algorithm controls the send rate   so each node hears a small trickle of packets, just enough to stay   consistent.  Furthermore, by relying only on local communication   (e.g., broadcast or local multicast), Trickle handles network   re-population; is robust to network transience, loss, and   disconnection; is simple to implement; and requires very little   state.  Current implementations use 4-11 bytes of RAM and are   50-200 lines of C code [Levis08].   While Trickle was originally designed for reprogramming protocols   (where the data is the code of the program being updated), experience   has shown it to be a powerful mechanism that can be applied to a wide   range of protocol design problems, including control traffic timing,   multicast propagation, and route discovery.  This flexibility stems   from being able to define, on a case-by-case basis, what constitutes   "agreement" or an "inconsistency";Section 6.8 presents a few   examples of how the algorithm can be used.   This document describes the Trickle algorithm and provides guidelines   for its use.  It also states requirements for protocol specifications   that use Trickle.  This document does not provide results regarding   Trickle's performance or behavior, nor does it explain the   algorithm's design in detail: interested readers should refer to   [Levis04] and [Levis08].2.  Terminology   The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",   "SHOULD", "SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and   "OPTIONAL" in this document are to be interpreted as described inRFC 2119 [RFC2119].   Additionally, this document introduces the following terminology:   Trickle communication rate:  the sum of the number of messages sent      or received by the Trickle algorithm in an interval.   Trickle transmission rate:  the sum of the number of messages sent by      the Trickle algorithm in an interval.3.  Trickle Algorithm Overview   Trickle's basic primitive is simple: every so often, a node transmits   data unless it hears a few other transmissions whose data suggest its   own transmission is redundant.  Examples of such data include routing   state, software update versions, and the last heard multicast packet.   This primitive allows Trickle to scale to thousand-fold variations in   network density, quickly propagate updates, distribute transmissionLevis, et al.                Standards Track                    [Page 3]

RFC 6206                    Trickle Algorithm                 March 2011   load evenly, be robust to transient disconnections, handle network   re-populations, and impose a very low maintenance overhead: one   example use, routing beacons in the Collection Tree Protocol (CTP)   [Gnawali09], requires sending on the order of a few packets per hour,   yet CTP can respond to topology changes in milliseconds.   Trickle sends all messages to a local communication address.  The   exact address used can depend on the underlying IP protocol as well   as how the higher-layer protocol uses Trickle.  In IPv6, for example,   it can be the link-local multicast address or another local multicast   address, while in IPv4 it can be the broadcast address   (255.255.255.255).   There are two possible results to a Trickle message: either every   node that hears the message finds that the message data is consistent   with its own state, or a recipient detects an inconsistency.   Detection can be the result of either an out-of-date node hearing   something new, or an updated node hearing something old.  As long as   every node communicates somehow -- either receives or transmits --   some node will detect the need for an update.   For example, consider a simple case where "up to date" is defined by   version numbers (e.g., network configuration).  If node A transmits   that it has version V, but B has version V+1, then B knows that A   needs an update.  Similarly, if B transmits that it has version V+1,   A knows that it needs an update.  If B broadcasts or multicasts   updates, then all of its neighbors can receive them without having to   advertise their need.  Some of these recipients might not have even   heard A's transmission.  In this example, it does not matter who   first transmits -- A or B; the inconsistency will be detected in   either case.   The fact that Trickle communication can be either transmission or   reception enables the Trickle algorithm to operate in sparse as well   as dense networks.  A single, disconnected node must transmit at the   Trickle communication rate.  In a lossless, single-hop network of   size n, the Trickle communication rate at each node equals the sum of   the Trickle transmission rates across all nodes.  The Trickle   algorithm balances the load in such a scenario, as each node's   Trickle transmission rate is 1/nth of the Trickle communication rate.   Sparser networks require more transmissions per node, but the   utilization of a given broadcast domain (e.g., radio channel over   space, shared medium) will not increase.  This is an important   property in wireless networks and other shared media, where the   channel is a valuable shared resource.  Additionally, reducing   transmissions in dense networks conserves system energy.Levis, et al.                Standards Track                    [Page 4]

RFC 6206                    Trickle Algorithm                 March 20114.  Trickle Algorithm   This section describes the Trickle algorithm.4.1.  Parameters and Variables   A Trickle timer runs for a defined interval and has three   configuration parameters: the minimum interval size Imin, the maximum   interval size Imax, and a redundancy constant k:   o  The minimum interval size, Imin, is defined in units of time      (e.g., milliseconds, seconds).  For example, a protocol might      define the minimum interval as 100 milliseconds.   o  The maximum interval size, Imax, is described as a number of      doublings of the minimum interval size (the base-2 log(max/min)).      For example, a protocol might define Imax as 16.  If the minimum      interval is 100 ms, then the amount of time specified by Imax is      100 ms * 65,536, i.e., 6,553.6 seconds or approximately      109 minutes.   o  The redundancy constant, k, is a natural number (an integer      greater than zero).   In addition to these three parameters, Trickle maintains three   variables:   o  I, the current interval size,   o  t, a time within the current interval, and   o  c, a counter.4.2.  Algorithm Description   The Trickle algorithm has six rules:   1.  When the algorithm starts execution, it sets I to a value in the       range of [Imin, Imax] -- that is, greater than or equal to Imin       and less than or equal to Imax.  The algorithm then begins the       first interval.   2.  When an interval begins, Trickle resets c to 0 and sets t to a       random point in the interval, taken from the range [I/2, I), that       is, values greater than or equal to I/2 and less than I.  The       interval ends at I.Levis, et al.                Standards Track                    [Page 5]

RFC 6206                    Trickle Algorithm                 March 2011   3.  Whenever Trickle hears a transmission that is "consistent", it       increments the counter c.   4.  At time t, Trickle transmits if and only if the counter c is less       than the redundancy constant k.   5.  When the interval I expires, Trickle doubles the interval length.       If this new interval length would be longer than the time       specified by Imax, Trickle sets the interval length I to be the       time specified by Imax.   6.  If Trickle hears a transmission that is "inconsistent" and I is       greater than Imin, it resets the Trickle timer.  To reset the       timer, Trickle sets I to Imin and starts a new interval as in       step 2.  If I is equal to Imin when Trickle hears an       "inconsistent" transmission, Trickle does nothing.  Trickle can       also reset its timer in response to external "events".   The terms "consistent", "inconsistent", and "events" are in quotes   because their meaning depends on how a protocol uses Trickle.   The only time the Trickle algorithm transmits is at step 4 of the   above algorithm.  This means there is an inherent delay between   detecting an inconsistency (shrinking I to Imin) and responding to   that inconsistency (transmitting at time t in the new interval).   This is intentional.  Immediately responding to detecting an   inconsistency can cause a broadcast storm, where many nodes respond   at once and in a synchronized fashion.  By making responses follow   the Trickle algorithm (with the minimal interval size), a protocol   can benefit from Trickle's suppression mechanism and scale across a   huge range of node densities.5.  Using Trickle   A protocol specification that uses Trickle MUST specify:   o  Default values for Imin, Imax, and k.  Because link layers can      vary widely in their properties, the default value of Imin SHOULD      be specified in terms of the worst-case latency of a link-layer      transmission.  For example, a specification should say "the      default value of Imin is 4 times the worst-case link-layer      latency" and should not say "the default value of Imin is      500 milliseconds".  Worst-case latency is approximately the time      until the first link-layer transmission of the frame, assuming an      idle channel (does not include backoff, virtual carrier sense,      etc.).   o  What constitutes a "consistent" transmission.Levis, et al.                Standards Track                    [Page 6]

RFC 6206                    Trickle Algorithm                 March 2011   o  What constitutes an "inconsistent" transmission.   o  What "events", if any -- besides inconsistent transmissions --      reset the Trickle timer.   o  What information a node transmits in Trickle messages.   o  What actions outside the algorithm the protocol takes, if any,      when it detects an inconsistency.6.  Operational Considerations   It is RECOMMENDED that a protocol that uses Trickle include   mechanisms to inform nodes of configuration parameters at runtime.   However, it is not always possible to do so.  In the cases where   different nodes have different configuration parameters, Trickle may   have unintended behaviors.  This section outlines some of those   behaviors and operational considerations as educational exercises.6.1.  Mismatched Redundancy Constants   If nodes do not agree on the redundancy constant k, then nodes with   higher values of k will transmit more often than nodes with lower   values of k.  In some cases, this increased load can be independent   of the density.  For example, consider a network where all nodes but   one have k=1, and this one node has k=2.  The different node can end   up transmitting on every interval: it is maintaining a Trickle   communication rate of 2 with only itself.  Hence, the danger of   mismatched k values is uneven transmission load that can deplete the   energy of some nodes in a low-power network.6.2.  Mismatched Imin   If nodes do not agree on Imin, then some nodes, on hearing   inconsistent messages, will transmit sooner than others.  These   faster nodes will have their intervals grow to a size similar to that   of the slower nodes within a single slow interval time, but in that   period may suppress the slower nodes.  However, such suppression will   end after the first slow interval, when the nodes generally agree on   the interval size.  Hence, mismatched Imin values are usually not a   significant concern.  Note that mismatched Imin values and matching   Imax doubling constants will lead to mismatched maximum interval   lengths.Levis, et al.                Standards Track                    [Page 7]

RFC 6206                    Trickle Algorithm                 March 20116.3.  Mismatched Imax   If nodes do not agree on Imax, then this can cause long-term problems   with transmission load.  Nodes with small Imax values will transmit   faster, suppressing those with larger Imax values.  The nodes with   larger Imax values, always suppressed, will never transmit.  In the   base case, when the network is consistent, this can cause long-term   inequities in energy cost.6.4.  Mismatched Definitions   If nodes do not agree on what constitutes a consistent or   inconsistent transmission, then Trickle may fail to operate properly.   For example, if a receiver thinks a transmission is consistent, but   the transmitter (if in the receiver's situation) would have thought   it inconsistent, then the receiver will not respond properly and   inform the transmitter.  This can lead the network to not reach a   consistent state.  For this reason, unlike the configuration   constants k, Imin, and Imax, consistency definitions MUST be clearly   stated in the protocol and SHOULD NOT be configured at runtime.6.5.  Specifying the Constant k   There are some edge cases where a protocol may wish to use Trickle   with its suppression disabled (k is set to infinity).  In general,   this approach is highly dangerous and it is NOT RECOMMENDED.   Disabling suppression means that every node will always send on every   interval; this can lead to congestion in dense networks.  This   approach is especially dangerous if many nodes reset their intervals   at the same time.  In general, it is much more desirable to set k to   a high value (e.g., 5 or 10) than infinity.  Typical values for k   are 1-5: these achieve a good balance between redundancy and low cost   [Levis08].   Nevertheless, there are situations where a protocol may wish to turn   off Trickle suppression.  Because k is a natural number   (Section 4.1), k=0 has no useful meaning.  If a protocol allows k to   be dynamically configured, a value of 0 remains unused.  For ease of   debugging and packet inspection, having the parameter describe k-1   rather than k can be confusing.  Instead, it is RECOMMENDED that   protocols that require turning off suppression reserve k=0 to mean   k=infinity.6.6.  Relationship between k and Imin   Finally, a protocol SHOULD set k and Imin such that Imin is at least   two to three times as long as it takes to transmit k packets.   Otherwise, if more than k nodes reset their intervals to Imin, theLevis, et al.                Standards Track                    [Page 8]

RFC 6206                    Trickle Algorithm                 March 2011   resulting communication will lead to congestion and significant   packet loss.  Experimental results have shown that packet losses from   congestion reduce Trickle's efficiency [Levis04].6.7.  Tweaks and Improvements to Trickle   Trickle is based on a small number of simple, tightly integrated   mechanisms that are highly robust to challenging network   environments.  In our experiences using Trickle, attempts to tweak   its behavior are typically not worth the cost.  As written, the   algorithm is already highly efficient: further reductions in   transmissions or response time come at the cost of failures in edge   cases.  Based on our experiences, we urge protocol designers to   suppress the instinct to tweak or improve Trickle without a great   deal of experimental evidence that the change does not violate its   assumptions and break the algorithm in edge cases.   With this warning in mind, Trickle is far from perfect.  For example,   Trickle suppression typically leads sparser nodes to transmit more   than denser ones; it is far from the optimal computation of a minimum   cover.  However, in dynamic network environments such as wireless and   low-power, lossy networks, the coordination needed to compute the   optimal set of transmissions is typically much greater than the   benefits it provides.  One of the benefits of Trickle is that it is   so simple to implement and requires so little state yet operates so   efficiently.  Efforts to improve it should be weighed against the   cost of increased complexity.6.8.  Uses of Trickle   The Trickle algorithm has been used in a variety of protocols, in   operational as well as academic settings.  Giving a brief overview of   some of these uses provides useful examples of how and when it can be   used.  These examples should not be considered exhaustive.   Reliable flooding/dissemination: A protocol uses Trickle to   periodically advertise the most recent data it has received,   typically through a version number.  An inconsistency occurs when a   node hears a newer version number or receives new data.  A   consistency occurs when a node hears an older or equal version   number.  When hearing an older version number, rather than reset its   own Trickle timer, the node sends an update.  Nodes with old version   numbers that receive the update will then reset their own timers,   leading to fast propagation of the new data.  Examples of this use   include multicast [Hui08a], network configuration [Lin08] [Dang09],   and installing new application programs [Hui04] [Levis04].Levis, et al.                Standards Track                    [Page 9]

RFC 6206                    Trickle Algorithm                 March 2011   Routing control traffic: A protocol uses Trickle to control when it   sends beacons that contain routing state.  An inconsistency occurs   when the routing topology changes in a way that could lead to loops   or significant stretch: examples include when the routing layer   detects a routing loop or when a node's routing cost changes   significantly.  Consistency occurs when the routing topology is   operating well and is delivering packets successfully.  Using the   Trickle algorithm in this way allows a routing protocol to react very   quickly to problems (Imin is small) but send very few beacons when   the topology is stable.  Examples of this use include the IPv6   routing protocol for low-power and lossy networks (RPL) [RPL], CTP   [Gnawali09], and some current commercial IPv6 routing layers   [Hui08b].7.  Acknowledgements   The authors would like to acknowledge the guidance and input provided   by the ROLL chairs, David Culler and JP Vasseur.   The authors would also like to acknowledge the helpful comments of   Yoav Ben-Yehezkel, Alexandru Petrescu, and Ulrich Herberg, which   greatly improved the document.8.  Security Considerations   As it is an algorithm, Trickle itself does not have any specific   security considerations.  However, two security concerns can arise   when Trickle is used in a protocol.  The first is that an adversary   can force nodes to send many more packets than needed by forcing   Trickle timer resets.  In low-power networks, this increase in   traffic can harm system lifetime.  The second concern is that an   adversary can prevent nodes from reaching consistency.   Protocols can prevent adversarial Trickle resets by carefully   selecting what can cause a reset and protecting these events and   messages with proper security mechanisms.  For example, if a node can   reset nearby Trickle timers by sending a certain packet, this packet   should be authenticated such that an adversary cannot forge one.   An adversary can possibly prevent nodes from reaching consistency by   suppressing transmissions with "consistent" messages.  For example,   imagine node A detects an inconsistency and resets its Trickle timer.   If an adversary can prevent A from sending messages that inform   nearby nodes of the inconsistency in order to repair it, then A may   remain inconsistent indefinitely.  Depending on the security model of   the network, authenticated messages or a transitive notion of   consistency can prevent this problem.  For example, let us suppose an   adversary wishes to suppress A from notifying neighbors of anLevis, et al.                Standards Track                   [Page 10]

RFC 6206                    Trickle Algorithm                 March 2011   inconsistency.  To do so, it must send messages that are consistent   with A.  These messages are by definition inconsistent with those of   A's neighbors.  Correspondingly, an adversary cannot simultaneously   prevent A from notifying neighbors and not notify the neighbors   itself (recall that Trickle operates on shared, broadcast media).   Note that this means Trickle should filter unicast messages.9.  References9.1.  Normative References   [RFC2119]  Bradner, S., "Key words for use in RFCs to Indicate              Requirement Levels",BCP 14,RFC 2119, March 1997.9.2.  Informative References   [Dang09]   Dang, T., Bulusu, N., Feng, W., and S. Park, "DHV: A Code              Consistency Maintenance Protocol for Multi-hop Wireless              Networks", Wireless Sensor Networks: 6th European              Conference Proceedings EWSN 2009 Cork, February 2009,              <http://portal.acm.org/citation.cfm?id=1506781>.   [Gnawali09]              Gnawali, O., Fonseca, R., Jamieson, K., Moss, D., and P.              Levis, "Collection Tree Protocol", Proceedings of the 7th              ACM Conference on Embedded Networked Sensor              Systems, SenSys 2009, November 2009,              <http://portal.acm.org/citation.cfm?id=1644038.1644040>.   [Hui04]    Hui, J. and D. Culler, "The dynamic behavior of a data              dissemination protocol for network programming at scale",              Proceedings of the 2nd ACM Conference on Embedded              Networked Sensor Systems, SenSys 2004, November 2004,              <http://portal.acm.org/citation.cfm?id=1031506>.   [Hui08a]   Hui, J., "An Extended Internet Architecture for Low-Power              Wireless Networks - Design and Implementation", UC              Berkeley Technical Report EECS-2008-116, September 2008,              <http://www.eecs.berkeley.edu/Pubs/>.   [Hui08b]   Hui, J. and D. Culler, "IP is dead, long live IP for              wireless sensor networks", Proceedings of the 6th ACM              Conference on Embedded Networked Sensor Systems, SenSys              2008, November 2008,              <http://portal.acm.org/citation.cfm?id=1460412.1460415>.Levis, et al.                Standards Track                   [Page 11]

RFC 6206                    Trickle Algorithm                 March 2011   [Levis04]  Levis, P., Patel, N., Culler, D., and S. Shenker,              "Trickle: A Self-Regulating Algorithm for Code Propagation              and Maintenance in Wireless Sensor Networks", Proceedings              of the First USENIX/ACM Symposium on Networked Systems              Design and Implementation, NSDI 2004, March 2004,              <http://portal.acm.org/citation.cfm?id=1251177>.   [Levis08]  Levis, P., Brewer, E., Culler, D., Gay, D., Madden, S.,              Patel, N., Polastre, J., Shenker, S., Szewczyk, R., and A.              Woo, "The Emergence of a Networking Primitive in Wireless              Sensor Networks", Communications of the ACM, Vol. 51 No.              7, July 2008,              <http://portal.acm.org/citation.cfm?id=1364804>.   [Lin08]    Lin, K. and P. Levis, "Data Discovery and Dissemination              with DIP", Proceedings of the 7th international conference              on Information processing in sensor networks, IPSN 2008,              April 2008,              <http://portal.acm.org/citation.cfm?id=1371607.1372753>.   [RPL]      Winter, T., Ed., Thubert, P., Ed., Brandt, A., Clausen,              T., Hui, J., Kelsey, R., Levis, P., Pister, K., Struik,              R., and JP. Vasseur, "RPL: IPv6 Routing Protocol for Low              power and Lossy Networks", Work in Progress, March 2011.Levis, et al.                Standards Track                   [Page 12]

RFC 6206                    Trickle Algorithm                 March 2011Authors' Addresses   Philip Levis   Stanford University   358 Gates Hall   Stanford, CA  94305   USA   Phone: +1 650 725 9064   EMail: pal@cs.stanford.edu   Thomas Heide Clausen   LIX, Ecole Polytechnique   Phone: +33 6 6058 9349   EMail: T.Clausen@computer.org   Jonathan Hui   Arch Rock Corporation   501 2nd St., Suite 410   San Francisco, CA  94107   USA   EMail: jhui@archrock.com   Omprakash Gnawali   Stanford University   S255 Clark Center, 318 Campus Drive   Stanford, CA  94305   USA   Phone: +1 650 725 6086   EMail: gnawali@cs.stanford.edu   JeongGil Ko   Johns Hopkins University   3400 N. Charles St., 224 New Engineering Building   Baltimore, MD  21218   USA   Phone: +1 410 516 4312   EMail: jgko@cs.jhu.eduLevis, et al.                Standards Track                   [Page 13]

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